HOMM 4, like M&M 9, wasn't done by New World Computing. The owner of 3DO, who had purchased NWC, pulled away the titles and gave them to other people for releases. In the case of M&M 9 it was an abject failure, because the development team had never actually released an RPG, before. HOMM 4 was done by more experienced people, but its reception was mixed. Not for the first time, I wish a company hadn't sold itself to a much larger outfit to get money it needed for development--only to lose its own products in the end.
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