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Old 20-01-2006, 04:49 PM   #6
Gandalf
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Join Date: Jan 2006
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Posts: 21
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Quote:
Originally posted by swiss@Jan 19 2006, 12:00 PM
But I am pretty sure that DOSBox doesn't emulate these cable-connections so it must be two REAL dos machines.
There are some options in the DOSBox config regarding multiplayer connectivity.

Code:
[directserial]
# directserial -- Enable serial passthrough support.
# comport -- COM Port inside DOSBox.
# realport -- COM Port on the Host.
# defaultbps -- Default BPS.
# parity -- Parity of the packets. This can be N, E or O.
# bytesize -- Size of each packet. This can be 5 or 8.
# stopbit -- The number of stopbits. This can be 1 or 2.

directserial=false
comport=1
realport=COM1
defaultbps=1200
parity=N
bytesize=8
stopbit=1

[ipx]
# ipx -- Enable ipx over UDP/IP emulation.

That looks interesting! Has someone tried to use these before?
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