My dad picked this game up for us kids when we were pretty young. It was one of the first computer games I remember playing, and maybe the best. We were young enough that it took us forever to figure out how to do things in the game, especially since this genre was not something we saw in console games.
I still play Star Reach every now and again, and think of it as one of my favorite video games, if not my favorite. Long hours spent in front of the old computer, sharing the keyboard with a friend during a 2 player game
Screen looking became a problem
Some aspects of the game seem unfinished, but from reading the above post by David Foote, one of the designers, it makes sense with the amount of constraints they had. It's cool to see a developer post on here, especially about a game I didn't think anyone else knew about. Reading about the development of Star Reach made my day. The music turned out great
Remember to build your hydroponics and biospheres!