Yeah thats pretty much what I thought...
Thanx for confirming it for me.
I've noticed that even on the same island certain techs might require different resources...
eg. if you take over an adjacent section on the island you might require different resources to build a Pike than you would in your starting section.
Its pretty weird but still quite cool, keeps things different...
I was kinda hoping that you could modify your designs, like in one sector using stone for the tips of your arrows and in another using bone or something...
Now that would have bean REALLY cool...
Hhhmmm, maybe I should do a rewrite of this game in .NET...