Quote:
Originally Posted by Oskatat
i'm aware of this weakness to units that igonore walls, it is also a weakness against enemies that ignore invisibility and flying. However, if you have to choose:
lose some fame and an improvement and some population,
or lose the city, including improvements and lose a lot more fame
and have to build a new city
or employ a garrison that will defend against any attack made on it
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I guess in the final analysis it feels like pure cheese to me, just taking advantage of a flaw in the design code. And I don't like to do that. I prefer winning against the AI fairly.
Of course, it might be said in response to that, "Well, wouldn't the AI lose if it tried to attack a Draconian or city with land forces, in any case?" To which I can only reply, "Yeah, but if that AI were being rebuilt today, it would certainly take that into account, and not attack a Draconian city unless it had flying units in the invasion force."