Thread: Master of Magic
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Old 25-08-2004, 08:56 PM   #13
sarua
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Join Date: Jul 2004
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Posts: 18
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Yeah, now you have that jewel of the game here! Have fun with it, anyone!
Btw, my advise is: choose Myrran-ability and take as race the Night Elves, they produce one magic point per population and their ranged units (magicians, clerics etc.) are more powerful than any of the other races.
Also every Dark elf unit has ranged atack. But other Myrran races also are extremly tough. Trols with their regeneration are almost imortal when yuo cast few spels on them. Dragon untis can fly so they don`t need ships.
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I`ll admitt that I`m crazy. but.... hey it`s a start
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