Quote:
Originally Posted by jamotide
Well, the readme file of the antag patch says that it makes the AI more aggressive and gives it an advantage in industry and research. Pretty much standard difficulty increase in all strategy games.
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Indeed. A smarter AI would have needed a much more extensive rules set. The cheap way out is unfortunately giving the AI special benefits and making it more likely to declare war on the human player--which as you point out, is pretty standard on higher difficulty levels for strategy games.
I really do wish somebody somebody would redo Ascendancy.