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Old 02-07-2007, 10:21 PM   #5
Geezer
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Join Date: Feb 2007
Location: Brooklyn, United States
Posts: 667
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<div class='quotetop'>QUOTE(Guest_Dave_* @ Jul 2 2007, 03:41 PM) [snapback]297659[/snapback]</div>
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I used to have this game years ago and all those frustrating parts that made me want to headbang the monitor haven't become any easier. I'm talking primarily about the submarine simulator part, what the hell is the deal with that? Also, even someone who did shell out his/her $20 for the game back then wouldn't want to screw around with copy protection to this ridiculous extent.
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Personally, I didn't think the sub simulation was all that bad. What got me was the scuba diving and trying to find my intended landing spot. I have always disliked the hard-copy copy protection because I would always lose the manual or the code wheel or the super secret decoder lens or whatever other ridiculous feature they could dream up.





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