X-Wing isn't hard at all once you get the hang of it well enough. It's even easy to take on a lone star destroyer on your own. The enemies are too dumb--I played a remake where they were smarter and that was a very welcome improvement for me. (It's called Star Wars: X-Wing Alliance and I recommend it.)
I haven't played Wing Commander that much, a little and actually after I had already played X-Wing, so I could easily detect that X-Wing is technically far superior. That's understandable since Wing Commander is older, it's a very good game.
For graphics X-Wing uses real polygons while Wing Commander uses sprites. There's less stress on the story in X-Wing, but you do get to destroy the Death Star if you clear all the previous missions. There are cutscenes both during normal play (takeoff, landing etc.) and after you clear some missions.
For me X-Wing was a perfect game. (Can't tell that Wing Commander was or not, I don't know it enough.)
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