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Challenge in games is very important, it is essential for it to be -a- game. Problem - people don't always have 15 hours to complete your insane puzzles just to find out what this game is all about storywise.
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Well, TBH if there was a puzzle in a game that still eluded me after spending 15 hours on that particular section, I probably wouldn't play that game for long. Games are supposed to be challenging, not unbeatable.