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Old 15-12-2009, 05:38 AM   #35
Wicky
the little viking
 
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Join Date: Apr 2005
Location: Linz, Austria
Posts: 284
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Hasenol is a fight with 3 frontlines.

1) Produce a heavy artillery in the factory. Move out the Atlas transporter 2 squares. In the beginning of round 2, load the arti in the trans and flee towards the small city. Abandon the factory. Your first frontline is to defend the small city, you can repair vehicles there when needed.

2) Sneak into the south and conquer everything there: Use 1 technotrax, the comet antiair, and 2 armored personell transporter loaded with your 2 elite bots. Send them to the left border of the map and there they can go south. There is a hill, but you can climb it in the southwestern part. The rest stays at the small city.

3) Your frontline 3 will be the HQ. Note, that you cannot beat the battleship until turn 9 or so when the ally computer sends a dozen submarines. They will absolutely wipe out every enemy sea-based vehicle. Until then, you have to take a pounding by the battleship, which hurts alot!
First, load an infantry into the weaker hovercraft and move it 2 squares from the city south of harbor. Because in turn 2, the enemy will capture it with a ranger. You can then capture it back and get your ONLY ranger in this mission, which is very good. After that, don't bother recapturing this city. Then, move some vehicles from the HQ to the first small city to help defend it as you see fit. Keep the heavily armored ones at the HQ as you always need 1 (sometimes 2) outside to block the entrance to your HQ. Always move injured units inside to repair and get freshly repaired ones out to keep blocking the entrance.

Your small squad which is at the northern corner of the map, cut off from supply, is of no importance. Do with it as you want. You might be able to kill a lesser armored artillery or so before going down, but it doesn't matter.
Good luck!
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