Bastion
This looks superficialy as some casual flashgame.
But it is actualy a very good kill-em-all.
The pacing, the structure of levels, the optional goals (achievements, extra difficulty options) is excellent.
While the majority of such games drown in uniformity of weapons (aside the flashing and colour they are indistinguishable), uniformity of strategy (stand and shoot, slowly back away while shooting, shooot from out of range), or uniformity of waves (more, bigger enemies), this one always has something in its sleeves.
It even has some sandbox-feature, as while the core part of the game is do-it-once (with Game+ mode fortunately), there is at least one optional area for grinding both EXP and $$$, so it falls on you what you find suitable.
Heck, there's even the option to not pick up the equipment. I find that very curious, as unpicked items do not show up at your HQ, the areas are not re-playable, but you neither get achievement for it.
Should ask the developers maybe.
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy
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