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Old 11-02-2005, 03:27 AM   #9
Borodin
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Join Date: Dec 2004
Location: Medina, United States
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Quote:
Originally posted by Mad-E-Fact@Feb 10 2005, 08:28 AM
Well, I wouldn't mind fewer NPCs if they make each of them unique and have a large amount of dialogue and meaningful quests. However, judging by the trend nowadays I somehow have the fear that they will focus on the wrong things, like more action oriented fights and turn the game into a console-like 3D adventure, but I guess we will have to wait and find out.
Pretty much my perspective, too. I remember when the development team for Morrowind was talking about having guilds and houses take an active, instead of a reactive, role, actually shifting the balance of power in realtime. That got left out of the final release because of time constraints, and it sounds like they're aiming for a younger crowd, this time around. Too bad.
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