Here's a nice review of the game:
http://www.cyberpunkreview.com/cyber...ght-awakening/
CyberMage boasts an extensive array of innovative features, may of which became standard only much later. It's a pity that the game got largely overlooked and could not compete with the more streamlined games in the genre niche. Perhaps
CyberMage was just too much ahead of its time in so many respects, and not in the least in that it would need a lot of resources to perform at its highest.
Speaking of which, the only thing with the game so far is that I've been unable to make it run smoothly in DOSBox in high-res at the largest screen size.