Thread: Colonization
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Old 28-06-2008, 10:14 AM   #300
Japo
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Ditto

Quote:
If you've played Colonization (or Freecol ), you'll know that a remake that uses the Civilization engine must be compared to the dozens of already existing Civilization (II, III and possibly IV) fan-made scenarios in colonial settings, and not to the original "Sid Meier's Colonization". As I said in my Freecol review, the dynamics in Colonization were completely different from all the Civilization series, Master of Magic etc. etc.
From my Freecol review in AR:

Quote:
Some of you will remember Sid Meier's Colonization, back from 1994. It was one of the descendants of world-famous Civilization, and arguably the most original of them, introducing in the field of strategy games concepts that regretfully haven't been revisited. [...]

For the ones unfamiliar with the original Colonization, the very basic ideas are similar to many "4X" and "God" games: build cities and fight with units. From this point on, however, this game departs from the cliché and turns into much more than a Civilization clone with a colonial setting.
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