Quote:
Originally Posted by Mighty Midget
Random factor? It looks to me that the tile the attacker's on puts a lot of weight on the randomness scale. I found out (by reloading) there was no way in hell my dragoon could capture the settler, that is, not until I moved the dragoon to the next tile of same type, then I always won.... That's not much random.
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Never checked it but it looks like anti-S/L device. It saves that randomness even if reloaded.... i am just saying, i clueless about the attackerīs tile... the defenderīs tile is very important but attackerīs.... well as i said, i am clueless about attackerīs tiles.