The score of each mission in
Dune II is very similar to that of
Warcraft I.
Some similarities would be:
• Number of your Units killed;
• Amount of your Buildings / Structures destroyed;
• Number of enemy Units killed;
• Number of enemy Buildings / Structures destroyed;
• Amount of Spice Melange harvested;
Some peculiarities would be:
• The existence of the extremely resilient Sandworm (up to 2) that hinders the harvest of the Spice Melange and consequently in its available treasure;
• The constant deterioration of the Buildings / Structures (is there no Butler / Manager or something similar?) In up to 50% of HP;
• There is a limit on the total number of Units in the mission. I do not remember if there was limit on the amount of Buildings / Structures as well;
• The enemy attacks from the edges of the map;
• I forgot to mention that the time it takes you to complete the mission also determines your ranking.
It took me a long time to complete each mission (4 to 5 hours) thanks to the damn Sandworms.
I drew Sandworms and enemy Units through the fastest Vehicle to my waiting Army. The Sandworm was delayed to be mortally wounded, but the enemy Units were quickly destroyed without any loss of units on my part.