Quote:
Originally posted by Omuletzu@Jan 6 2005, 09:54 AM
Well if it's a good game, then it will make it up on the site
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It was a fine game, very different from the usual dull, repetitive run of SSI's RPG titles at that time. The thing I remember best about it was that gaining a new skill was linked not only to extra experience, but to playing a sub-game within the game: you went into a sort of uber-consciousness, where skills floated around you, and you floated, as well. You tried to head in the same general direction as the one you wanted--or at least, where you hoped it would be when you arrived.
It was a nice touch. Good characterizations, if I recall correctly, too.