Thread: Quake
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Old 26-02-2007, 11:37 AM   #14
gregor
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Join Date: Feb 2004
Location: Agalli, Albania
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<div class='quotetop'>QUOTE(Titan @ Feb 25 2007, 06:05 AM) [snapback]280851[/snapback]</div>
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In regards to gameplay.. well, you just can't compare them.. imagen what Doom would have been with dynamic lights and hi-res textures?
[/b]
well i think jDoom make that imagination come true. and yeah, it rocks!!! it's liek playing a whole new game (even if it's plain old doom). but highres textures, dynamic lighting... mkae all the difference. zDoom also adds some sprites on wall (bullet holes, explosion residue) which also give the game a new experience.

anyway... DoomsdayHQ: http://www.doomsdayhq.com/


Supports Windows, Linux/Unix, and Mac OS X operating systems.
Hardware-accelerated 3D graphics (OpenGL and Direct3D) and sound effects (DirectSound3D).
16-player multiplayer over LAN or the internet.
Dynamic lighting and shadow effects.
3D models and particle effects.
Dynamic light effects and lens flares.
Simple shadows for objects.
Support for high-resolution textures and detail textures.
3D skyboxes.
Quake-style runtime console for modifying settings and giving commands.
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Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not!
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Lifts-Her-Tail: But it is huge! It could take me all night!
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