Well, lot of Roguelikes of old (actually, almost all of it
build around single dungeon. Mordor/Demise too.
Dungeon Master. Mentioned Hero Quest.
Eye of the Beholder (at least first - I cannot remember what about 2 and 3, as I didn't play it). Dungeon Keep. Uukrul... There are lot of such games, actually.
And Dungeon Hack still haven't static enemies - if you'll move, they'll move too.