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Old 20-05-2020, 11:07 AM   #43
DADi590
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Quote:
Originally Posted by Scatty View Post
Actually that resembles a behaviour I kept noticing in playing Fallout 3 on Windows 10 PC. When you first start Fallout 3, in some areas it crashes if directly trying to load a savegame in that location, however if you start a new game, then load that savegame in question, it loads without any problems.
So technically it looks like when starting a new game, Fallout 3 loads the entire data together, which is not the case when just loading a savegame. This is also supported by the fact that when loading savegames later during playing, they load much faster than starting a new game right at the start of F3 OR directly loading a savegame which loads just fine. Both of those cases take longer time to load, than when loading games later during gameplay.


It might be a similar problem with PSP - starting a new game in Fallout 1 loads the entire game data, and saving a game first time works just fine. However I wonder if the problem with failing to save next time is because PSP doesn't empty "something", maybe memory cache, after saving, so the available memory in PSP remains occupied and the game fails to be able to perform a save due to lack of memory.
I "do" seem to remember that PSP had very small working memory, being a handheld console, and very dated by now as well. I mean the memory used by PSP when playing games, not the storage space. That might be the root of the problem, but like I said earlier, I'm really not technically skilled to know, just guessing here.
Hmm I'll try playing with available RAM on DOSBox for PC. I'll put less on PC to simulate the PSP not having enough memory to save the game or something. See if the same errors appear. If it's that, not exactly sure what I could do haha. The PSP, the Slim, Super Slim and Street models have 64MB of RAM. The Fat model has only 32MB. I'm testing this on a Slim model. And on DOSBox I have memsize=40. More than that I think it didn't work or something. I don't exactly remember. I'll try putting 20-30 on PC or some ideas about memory and see what happens. Had not thought on that part of the PSP not freeing memory. If it could be that, if AUTOMAP.SAV is only an image or something (I don't know, just saying), I could try disable Fallout to change it, so it would skip it (trying to get a bit into Reverse Engineering haha) - maybe that could help, being the max files or memory, because a file less and less memory used to mess with the file. Either that or one of the other files, I don't know.


Quote:
Originally Posted by Scatty View Post
Well if other games can't save normally either, it would show that DosBox doesn't work entirelly correct on PSP after all, and it's not just a problem of Fallout 1 by itself.
Oh I said that because DOSBox can still write to the PSP memory card. But I'll try when I can. I'll search for some random game.

Last edited by DADi590; 20-05-2020 at 11:17 AM.
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