Quote:
hmm, I'll bite. What was Tex Murphy like? Was it an Adventure type game?
-Sean
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Tex Murphy is a kind of "film noir" detective/adventure/puzzle game set in the near future.
Your character is 'Tex' Murphy. A detective who gets involved in all kinds of strange mysteries.
And when he isn't solving mysteries he lives in a rundown flat and spies on his neighbours with a telescope
anyway, The Pandora Directive was the second last game in the Tex Murphy series.
It was a kind of fmv game... but you would walk around in this pseudo 3d world (meaning the sets were 3d, but a lot of objects like streetsigns, characters and dumpsters were just 2d images, rotating so they always face you... which was kind of creepy.
So in Pandora Directive you would have to press the space button to move around, and press the space button again to stand still.
while in stand-still mode you could examine things in your viewscreen or use them.
This added a whole new level of both interactivity and frustration.
since often you would have to crouch in walk-mode to be able to find a clue under a bed and stuff like that.
The puzzles (in Pandora directive) ranged from simple little puzzles where you had to solve a little puzzle in order to get into the Funhouse to walking around with a kind of metal detector around the sewers in order to find a bomb... which you then had to disarm... by solving a puzzle.
Think Gabriel Knight 3 in first person mixed with an old fmv game, with an older 3d engine, set in San Fransisco in the year 2011

older games had about the same graphics (dark futuristic film noir) but you couldn't move around