Quote:
Originally posted by caesar007@Feb 18 2005, 04:23 PM
wow you were right about the paladins ... they are very strong , i don't have a unit that can match their strength , one paladin destroyed 4 turtle dragons yikes
kind of weird , paladins don't seem that strong but in combat it seems they are very very strong
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The palladins' strength is in their 'first strike' ability. They basicly get to deal all their damage before the enemy gets to strike back. So, the four figures would make 8(is this their attack, can't recall?), yeah, 8*0.4*4 ~= 13 damage. That damage is applied, and only then whoever remains gets to retaliate. IF someone remains!

They also get magic immunity, so you can pretty much waltz to any ranged magical unit and beat the living hell out of them. Shamans or priests could very well beat even hammerhands if there are enough of them. But one palladin unit wipes the floor with them.
You have to be careful with units that have 'negate first strike' like pikemen, though. And also those with thrown, breath, etc. ability. That's what makes barbarians so kickass. They suck for building or money or research, but they get thrown attack, and if you train and enchant them up enough they can kill things really well.