Alternate DiMansion Diary
Ak ind of acventure-game, without point&click. You are just roaming around with an action-button.
Don't worry about the items, you'll use them automaticaly, there is no separate button for messing with them.
You can speed up your walking with SHIFT.
After you realise like the first puzzle, and that no, the only key you found until that does NOT unlock the sole locked there you found uuntil that, things will turn easy.
With amateur graphc, short runtime, and a very underwhelming ending, I think back in the days it would have been shareware.
PS: the mirror-labyrinth has no clue for it, despite the cakes-with-candles(?) could have been obvious markers. So it is old-school tedium, but a bit better than Zak McCraken, as you get plenty of visual clues for mapping the place.
To not waste more time than you have to: there's only 1 item in there, don't look for more.
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy
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