Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,721
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Clan, mission 10: Espionage: destroy all enemy units and conquere all ports (aka. destroy everything)
Briefings: Welcome, Commander! Our enemies have beaten us to it. It seems as if they also knew from Golem by spying, and they spare no effort to keep our engineers and constructors off the work by attacking them as often as possible. But it is vital to finish Golem, because the Gens are outnumbering us, and Cytex technology is far more improved than ours. Beat of the enemies and conquere their ports!
You'll start with a fully built lvl 2 city, with a mine you can see on its west. Also send one of your sailship to the west in line of your city, 'cause there's a free blueprint (eagle island).
From the mine go southeast, and capture a mine south of the eagle island, then come back west, and directly south of your city is another mine. Go southwest from there for another, and right north of it in the neighbouring island is another. Then sail to the northwestern corner, where is one more. That's about the mines.
While doing this, manuvre your troops southest from your ity to be able to control the passage to the merchant post. Build 3-4 merchant ship for this, and prepare to repair them regularly.
If you find the resources, why not develop what the engineers can offer.
If you manage to do all this, you'll rule over like half of the map, and that's a good start if you ask me. Unfortuinately I don't see bigger aircraft to develop, what feel will be a problem, but what do I know, maybe those will appear when the engineers do more research, or just more days pass.
The enemy is not very active, and you get truly zillions from the merchant post, and these new units can even hurt fortifications from out of range.
Also, the briefing LIES, you only need to capture all buildings, even maybe only all cities (there are 2, at the south border and in the SE corner). The statistics at the end shown surviving enemy units.
Clan, mission 11: Revenge: destroy everything
Briefing: Greetings, Commander! Bad news: our enemies have driven us into a corner. They are trying everything to distract us from building Golem. We have suffered hugh losses in countless attacks. We can not take this any longer! The War Council has ordered our best Commander, You, to start destroying enemy's ports, allowing our engineers to finish Golem.
You start with a nicy city, and an adequare army, but no inventions.
You'll immediately see a mine, capture it ASAP. To the same direction (E-NE) is another mine. East of it is another. Be fast, this is a "gold rush" - though you WON'T be able to capture this third mine before the enemy does. Also: be overprotective of your airforce, the enemy has also a supply of it, and when sent atacking, these things are very woulnerable, so make them as a second group, and leave them always behind the front line! Also for you to know, in your harbour you have some ships for the ready, one is a merchant ship just in case, one is a scout ship (they are fast, has some chance reaching a deep-seated eagle island before being shot), and 2 war-baloons too! They are lowest level, but every little bit counts. South of that is an eagle-island with "galleon" in it (a type of normal ship, so mostly pointless). Bring your troops for this capturing, the enemy has forces all over, and might build mines before you do.
The southeastern quadrant of the map looks empty, don't bother.
To north form your city, around halfway of the map is another mine, but the AI starts with it, so it's up to you if you attempt it.
The enemy starts with 2 city in the northwestern quadrant, and one on the east.
There is Merchant Guild at the very center of the map. You'll obviously not be able to use it for quit some time (until you capture the eastern city).
There're also 2 more eagle island, but you'll not be abe to use the one in the nothwestern quadrant (unless you don't bother with the U-241 submarine, capture the east, than smuggle through a ship to it). There's also an island on the northeast, with the best baloon, but to slide a ship there... We'll see.
With your troops constantly pressure to the eastern city of the enemy, capturing first the mines mentioned above, then settle down with your remaining troops, and send out that scout to capture the technologies. Don't forget to research technologies on lowest cost during the campaign aking building your buildings, just in case. But yes, it is very much possible to get the best sub from the eagle island crowning the first phase of this campaign. Then just start building war zeppelins and U-241 until you can capture everything. From the eastern city, trading is easy, though still unnecessary.
Ah, a button-command: P is pausing the game, so you can roll the map where you want it without using up time.
Clan, mission 12, Golem: sail into the middle of the volcano
Briefing: Welcome, my Prince! You have been very successful. The War Council is more than satisfied with your results. So they will entrust you with the next critical mission. Our engineers need a specific object, called Crystal Focus. It can transfer the magic energy of magicians into Golem to make use of their enormous power. But the focus is considered lost. Only, the wise Lagus suspects where it would be. He is thinking of a region full of lava. Lagus' power will protect you from the heat, and he will enable your divers to take in the focus. Sail fast, because our intelligence suspects hostile activities in this sector!
I have 0 idea what exactly you are supposed to do here, or what the loose condition is. You get a group of ships on a small map, half of them are useleff in fight, but as there's nothing to be discovered nor built, let them be meatshield.
What oyu definitely should do is to sail to the middle of the map - and just stand there? I have no idea. If you go in, and then leave the place, you definitely get a failed condition. I thought this is some time-limit, but it's not. I also tried placing my remaining airhips over the four islands in hope it helps - I'm not sure. and yes, definitely just hope you won't loose your air-support, because the enemy definitely has some. For starter, just move a bit, don't get in the offensiv,e let the enemy come to you, because then oyu have the range-advanateg. Can't say more.
Clan, mission 13, New Technologie II: destroy everything
Briefing: It's a pleasure meating you again, Commander! You are returning as successful as usual, my Prince! Our scientists have done a good job, and the new technologies are ready to use. We need you to test these new units on the battlefield...
This one is hard to explain w/o showing the uncovered map. You start with barely anything, the enemy has, or asap will have 4 cities. Your place to build a city is on your west. There are a couple of mines around you can capture too, but these are not the main point of the map and your supposed strategy.
One of the major point is, to your east is the merchant guild, and you are in pretty good position to use it. Given your lack of mines, this'll be a point. South of that is the city the enemy will use to trade, just so you know. If you don't force a confrontation about it, you'll probably be able to trade pretty ok.
The other thing is, there care 3 high-level eagle island. It's pretty hard to tell how to manouvre through the emey lines to get them. Because how the AI expands, I'd first go south from the city-place, and a bit west. The blueprint will be around the quarter of the map from its bottom. Then sail east with your scouting ship, heading a bit south for another blueprint. Then sail NE until you circle around that enemy city and mines, then head north, and lean a bit back to west. The 3rd blueprint is east from the merchant guild.
If you manage to build these advanced troops w/o the resources used to engineer stuff all the way up, you should be good, I assume. Of course capturing the enemy city at the center of the map would be most welcomed.
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Pushing hard, I've managed to first capture the mine you can see at the start, then build the city, then capture 4 more mines at the start of day 6. The same time the scout-ship discovered the two south eagle island, and I realised how close the northern one is to that mine, so sent the builder to get it. That is the honey-spot, as while the unit U-515 costs a ton of resources, includiong coal - a new resource compared to what we used until now, which was wood -, it worth every ounce of resourced, as it is humongous, and can hit anything (air, water, underwater).
You COULD build your troops from the other two blueprints, which compplement each other, but while you'd have 2 troop doing that, they'd cost more than the single hugh submarine, and covering all your needs is not just convenient, but at the start of a map is essential. But to each their own I assume.
You also have to build engineers building to invent merchant ships, which'll be essential I assume. I mean the AI has 4 cities, and 20 mines (21 if you don't hurry like I did).
WARNING! The mega-submarines seems to be bugged, and either never hitted aircraft, or stopped after a while. You MUST build baloons yourself too! (you don't need many though)
Clan 14, We are hitting back: conquere all sulphur mines and the Gens' harbour, and destroy all Gens! (aka. destroy everything)
Briefing: Welcome, Commander! Thanks to the new technologies, this has been a big success! Now it is time to hit back. Our spies are reporting of an alliance of Gens and Cytex. We can not accept this; sail with your fleet to the Gen sector, and cut off their reinforcements. Conquer their sulfur mines, so that they can not pay their tributes to the superior Cytex. If possible, try to scatter their fleet and conquer their harbours! Hurry up, or our enemies will send reinforcments that will outnumber your troops. Good luck!
I suspect untis will spawn out of nothing periodicly for tha AI. There is no trading guild, and only a handful of mine to capture on the north, big nothing in the midle third of the map, 1 enemy city in each southern corner. There are 3 eagle islands, 1 sub, 1 ship, 1 baloon, but they won't be easy to capture given their position, and that the enemy is patroling the centre of the map, but then again, if you know where they are, you can try.
When I'm done with this race I'll upload the maps somewhere, and give link.
Anyway, you want to build the sub exclusively, as that hits everything, and has way better stats than the others. The ship also able to hit all, and costs noticabely less in a resource, but it is a ship, and has like half the stats of the sub. The baloon can't hit subs, so it is out (unless the info on the unit-screen is false, but whatever).
What oyu want to build in your city is the market. Do not research anything, just expand the market as soon as you can for the best trade-rate, and start building those subs asap.
In the meanwhile, it seems the Gens and the Cytex actauyl are against each other, so all the better for us.
If you loose your scou-ship, who cares, ok? Let it be lost. I picked up the western blueprint with a constructor ship anyway. Oh, yeah, probably a good idea to make an extra of those just to be safe.
Also, when you start to reach Market lvl 3, the enemy will start to attack your periferial mines instead trying to reach your city, so you'll have to micromanage your troops. A good idea probably to move the small army you start with towards the west, and use your new subs to cover the rest: you'll need 2-3 on the west because of the distance in one group to protect the mines there, then start to accumlate your main force in front of your city.
On the positive side the AI is active in the endgame, so you don't have to worry about hunting down the sole remaining unit on the map.
NOTE: yes, the unit-info lies, and the subs won't attack baloons, so you'll have to build some baloons, but only do that after you have 4-5 subs, which are a considerable force in themselves, and will be able to covered by fortifications of the mines for a long while.
Clan, mission 15, superior enemies: seek and destroy everything
Briefing: Welcome, Commander! The Cytex and the Gens have recovered quickly from your mighty intervention. Our intelligence reports, that our enemies are in possession of superior technologies. Even worse are reports of invasion into all our territories. We are being attacked on all frontlines by many enemies. The most disturbing reports say that both Gens and Cytex seem to be working on a Golem themselves. They must have solved the problem of the missing Crystal Focus. We need your help, Commander! Save our harbours and allies, and come back alive, my Prince!
Well, there are a couple of mines around which I won't explain here, seriously, a drawing is much simpler, but the main thing is, you start with a kinda low production, but almost maxed city (no advanced unit developed, and at least on the first day the engineers don't have anything to research), but more importantly your first thing to do is to send your constructor staight south to found another city! Mines are nice, but cities are awesome!
After buffing your second town (or just some time passing) there will appear some stuff to be engineered, but to be honest, I'm way too busy enlarging the cities and dumping out the ships (sub + baloon) I do not have to research.
PS: as suspected, the newly developed bigger units were not yet in production when the map already got cleaned.
Worth knowing, oyu can onloy research new technology (or spell)in a city that has high enough building for it, despite all research-facility will show all researchable technology. Also, you can only research 1 technology the same time, even if all conditions are met to research two at the same time.
Clan, mission 16, The Golem: eliminate all enemies to be able to fire The Golem! (aka. destroy everything)
Briefing: Everything seems well again! Our scientists have completed the Golem. Now we need to get (the) powerful Lagus to the Golem, and give him enough time to transfer his power to the death-machine. The War Council and our spies are expecting massive resistance from our enemies, but you will surely defeat the mutant Gens and the machine-like Cytex. Remember: if you succeed in stopping the enemies, and if the Golem is able to eliminate all Gens and Cytex, we will need a new Emperor for the United Clans. Being the son of the late king Gunnar the first, you are of course predestined for this position, my Prince! Defeat our enemies, and become KING! We wish you the very best.
Your starting position is at a very bad place, right halfway where the other two armies will marsh. One is in the northwestern corner, the other in the southeat.
The map is ca. diagonaly mirrorred, so there is another city-place around the center of the map, and there are 1-1 city place in the NE and SW corner.
The initial problem is, the AI starts with some insane skirmish, so I suggest send the (a) constructor to the NE to make a new city. Also, put all your starting combat units inside your harbour in hope of saving them, hoping the enemy will sail not noticing you. The city would worth keeping, as it is the best city-type, and has all buildings built to alkmost max level. Too bad you can't capture enemy buildings when you capture their cities, only the units they strand at the harbour at that time.
Just to mention, there are 2 eagle islands on this map, both providing extra units if you can reach them. It's not impossible... one is near the NE city-place, for the other go south until the border, and then west a little.
First send your 2 constructor (yes, you initialy have 2) to the city-places, and when they reach that, make them grab the extra units from the eagle islands. Do NOT bother fortifying your mines, only even try if you see enemy constructors. Also, right at the start send you scout ship to a bit west, there is a THIRD eagle island with a third small army! Now you can hold your position during the initial phase. Also build an extra constructor, so you can re-inforce your city's fotrifications (you can't replace it just because ONe of the turrets is destroyed. They have to destroy both to do so).
With your quit massive army, I suggest to try to eliminate one of the enemy cities. It's a bit crazy idea, but if you succeed, you practicly won.
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Last edited by twillight; 05-03-2023 at 01:47 PM.
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