Quote:
Originally Posted by wardencz
In this case, I pretty much have to agree with Twillight, HtH combat isn't pointless and getting a perk Slayer/Sniper isn't a matter of grinding, I pretty much had it every single game I played it over.
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There's no reasoning as to why you don't think Melee is pointless, I'm not talking about Unarmed, which is practically the same thing as Melee except Melee is entirely pointless since it's much worse than Unarmed, the only thing that makes it worthwhile is the Super Sledge and that's one item. Damage Resistances vary wildly for the differing weapon types (except for Power Armored foes which tend to soak up most Small Gun and Big Gun rounds) but for melee, which is entirely structured to the point that later on it's absolutely useless, whereas the high critical chance of improved Unarmed skill is devastating.
Also I already said that the level 24 perks that are in Fallout 1 as well as Fallout 2 are level 18 perks in Fallout 1. You aren't going to reach 24, there isn't enough net experience unless you go around slaughtering everything after finishing quests.