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Old 02-07-2009, 04:05 PM   #19
El Quia
Abandonia Homie
 
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Join Date: Oct 2005
Location: Capital Federal, Argentina
Posts: 582
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Quote:
Originally Posted by red_avatar View Post
I stopped playing since then. It's a game with a good foundation which is ruined by bad design flaws. The story was interesting, the world was great, the locations were well made, the quests were interesting, but real time combat was impossible to use most of the time, the game was running too fast for that, and turn based, there was no balance in combat and it just made combat a chore.
Yes, I find combat horrible, too. But not as horrible so as to prevent me for playing it. What is worse, in my opinion, is the (for the moment, I am still playing it) somewhat shallow NPCs and that you can't manage combat with them. I mean, what's up with charging against any enemy you found? I want to sneak, too, dammit!

Also, having only one skill point per level up turn every level up in a terrible session of pain an reflexion while trying to decide where to waste that point
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