Kids these days with Python... Learn yourself some C dammit.
This is how it goes:
Quote:
90+70+70+80+70+60+200+50+50+100 = 840
45+35+35+40+35+30+200+50+50+100 = 620
|
840 was my total score and 620 the score the game would have considered 100 per cent for that case. The additional points were scored by turning all agents instead of only arresting them--that doubles their points. Otherwise I didn't miss anything, not even the mastermind (you can't turn a mastermind, just arrest him).
(Not sure how the efficiency rating is calculated, because 840/620=1.355, possibly it's affected by some difficulty level modifier?)
It was your average plus quam perfect case. As far as the investigation goes, it's actually a mechanical procedure. Bad luck can make the timing impossible in some cases, but the rest of the times it's a matter of knowing how to investigate, and once you've discovered all the tricks it's always the same.
If you apologize,
I might tell you how to nab the masterminds.
Since I already said in the game thread how to give yourself time to investigate everyone before the crime is committed or aborted, and how to turn agents...