27-01-2009, 01:12 PM
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#12
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Join Date: May 2008
Location: Waterside, South Africa
Posts: 3,138
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Quote:
Originally Posted by Japofran
That's not for dots, it's for bodies in 3D with up to six degrees of freedom each (2D movement would mean three DOF each rigid solid).
I don't know Flash but that can be integrated step by step blazing fast by coding in any generic language. For the integration of the differential equations a coarse first-order finite difference approximation would be enough for credible effects--you only need better approximations if you need to predict the behaviour of a real physical system.
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*gasp*
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