Missed one again, slowcoder...... you done wrote
The location of specific data in a savefile can, depending on the game, be different on a save-by-save basis. You'd likely need to search the file dynamically to identify the proper location of the data to be changed. That source would also need to be provided to the user who requests it.
you use a compare routine.... There has to be some constant, or the game itself wouldn't know where to find the proper values in the saved game
Hope that helps
Rogerwilco and out
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