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Are you talking about the 64 bit windows version (for which there are compatibility problems for sure)
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Yups.
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The newest game? Assassins Creed. Mass Effect. Spore. Whatever else interesting comes out in the next few years. It's something to last
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Ah, that slightly complicates things. Remember the game developers will move to DX10 completely at some point, though.
Not all games "like" SLI/Crossfire. Better to invest the same in a single more powerful graphics card.
The 32-bit version of Windows XP has a limitation of memory adressing space to 4GB. That is both RAM and pagefile combined, so if you get 4 GB of RAM the pagefile will have to go (and good riddance - it wears down your HDD faster).
It seems the OS won't detect full 4 GB of RAM anyway, so I suggest to draw the line at 3 GB (2x1 + 2x512).
Don't forget about power supply. Remember to pick one with maximum output about 25-30% over the maximum estimated power consumption of the rig, as PSUs regularly pushed to or over 80% of their max output have a tendency to break down quickly.
The PSU is one of the most overlooked components, yet if it breaks it can take most other components with it.