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Old 05-08-2007, 05:38 PM   #213
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<div class='quotetop'>QUOTE(another_guest @ Aug 5 2007, 10:24 AM) [snapback]302879[/snapback]</div>
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Well, Dune 2 sort of spawned most of the genre, put it on the map.
You can consider C&C as a follow-up of Dune 2. Just like most games in this genre still have a lot of ties with Dune 2.

Speaking about harvesting, I always thought it was quite ridiculous that every map in Dune 2 so easily ran out of spice. After all the whole importance of the planet is that it's a vast source of spice, so it's not logical that the last levels tend to boil down to a 'last man standing' fight because all the spice has been used...
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Yeah I agree. C&C came after Dune 2 (I checked, might be wrong). But in C&C they changed it so that it doesn't always have to be a 'whoever mined the most and has the most efficent units wins" kind of battle. Because resouces grow back. C&C has tribirillm which left over a while can grow back into more. And Red alert has a ore wells. But I AM NOT SAYING RED ALERT C&C OR C&C IN GENERAL IS BETTER THAN DUNE 2! Sandworms are annoying....
                       
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