<div class='quotetop'>QUOTE(kellan @ Dec 2 2006, 10:51 PM) [snapback]269893[/snapback]</div>
Quote:
Loved BaK when I was younger. Got me hooked on all of Feist's works.
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Oddly enough, Feist knew nothing about computers when the game was in development. He simply sold the rights, and had no input on the project other to make sure that facts drawn from his novels were correct.
On the other hand, he had a great deal of input into Return to Krondor, one of its two followups, and the better of the two. (Though Betrayal at Antara was one of the worst RPGs I've ever played, so improving on it wouldn't have been difficult.) Unfortunately, he insisted on changes to such things as the magic system that turned it into a standard AD&D style product. What Feist touched in the new game, lost imagination.