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-   -   Gabriel Knight(1) Compatibility Problem (http://www.abandonia.com/vbullet/showthread.php?t=16655)

Lulu_Jane 13-02-2008 11:19 AM

Gabriel Knight(1) Compatibility Problem
 
Hi,

I'm trying to run Gabriel Knight Sins of The Fathers.

In dosbox the speed of the text is too fast to read, even with the cycles put down incredibly low. That just results in the animation grinding to a halt, but the text speed remains the same.

The game is pretty much unplayable in vdmsound - the screen is mangled, and it is very, very, slow.

I've also trying running it under the windows95 compatibility mode, but the game doesn't even load.

Any suggestions would be gratefully appreciated :)

EDIT: Problem solved, I edited the configuration file. Mods feel free to delete this if you like :D

blackboard 13-02-2008 08:37 PM

Quote:

Originally Posted by Lulu_Jane (Post 319103)
EDIT: Problem solved, I edited the configuration file.

Could you perhaps tell us how you edited the config files? I remember having the same problem when trying the CD a while ago, but I forgot how to solve it. A solution in this thread would be nice if someone searches the archive later on.

Frodo 13-02-2008 08:58 PM

Quote:

Originally Posted by Lulu_Jane (Post 319103)
Hi,
I'm trying to run Gabriel Knight Sins of The Fathers.

For anyone else trying to run the game - this website gives patches, so it will run in Win XP.
http://vogons.zetafleet.com/gkpatches/

:amused:

Lulu_Jane 14-02-2008 02:45 AM

Blackboard, add the following to the resource.cfg file -

audio = .\;.\sfx;.\patches;.\aud
sync = .\aud
movieDir = .\seq

Icewolf 14-02-2008 06:39 AM

Quote:

Originally Posted by Lulu_Jane (Post 319157)
[...]
audio = .\;.\sfx;.\patches;.\aud
sync = .\aud
movieDir = .\seq

Using Linux...? :huh:

Lulu_Jane 16-02-2008 06:38 AM

[ignorance]I just copied it and pasted it directly from the website that had the solution[/ignorance] :o

Lulu_Jane 19-02-2008 05:51 AM

Please forgive the double post but this is a new problem :)

The game runs perfectly with the solution already described above. however, there is an in game bug (apparently notorious,) and it's a fatal error -

Fatal
Error loading resource 228.snd:__\restype.cpp(54)
Script 64989/$ed

It occurs at the begining of day 7 (directly after the end of day 6 cutscene.) I searched around and saw that most people suggested skipping the cutscene. This doesn't stop the bug happening though.

Any suggestions for a solution or where to find a saved game after the bug occurs would be very much appreciated. It took me so long to play this game I'll be damned if I can't finish it :)


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