Darkseed Sound
Hi guys,
I downloaded darkseed 1 a few days ago but have been struggling to get it to work properly and can't find a solution anywhere. I'm using DosBox 0.72. When I run ds.bat I choose Sound Blaster in the initial setup menu, but ingame it seems to be using adlib, i.e. there are no digitised sounds or speech. Using VDMSound doesn't seem to make a difference. I downloaded another version from Old Cans, which doesn't work with dosbox, but runs with VDMSound and plays the proper sound effects and speech, but freezes a LOT, like when I get out of bed and go to the shower, so it's not really playable. Anyone got the abandonia version working properly? Thanks. |
Dosbox config file =>
[gus] # gus -- Enable the Gravis Ultrasound emulation. # gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the # Gravis Ultrasound. (Same IRQ's and DMA's are OK.) # gusrate -- Sample rate of Ultrasound emulation. # ultradir -- Path to Ultrasound directory. In this directory # there should be a MIDI directory that contains # the patch files for GUS playback. Patch sets used # with Timidity should work fine. gus=false gusrate=22050 gusbase=240 irq1=5 irq2=5 dma1=3 dma2=3 ultradir=C:\ULTRASND or something.... I thought, should testrun it again, if I find time .... |
Yeah I set gus, pcspeaker, tandy, disney, joystick, basically everything except midi and sb to false, but none of that made a difference.
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Have you ran the game's sound setup?
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Sure. The first time round I run ds /m and choose 3 for sound blaster. Option 1 is pc speaker which obviously does nothing since it's disabled in dosbox.conf, and Option 2 is Adlib, which sounds the same as Sound Blaster.. well the other way round I suppose, my sound blaster sounds like adlib because it's not using sound blaster properly -- this is where the experts jump in =).
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