Forums

Forums (http://www.abandonia.com/vbullet/index.php)
-   Programming (http://www.abandonia.com/vbullet/forumdisplay.php?f=25)
-   -   game project up coming (black-white) (http://www.abandonia.com/vbullet/showthread.php?t=29052)

gamemaker 10-09-2012 08:44 AM

game project up coming (black-white)
 
hello folks.

had a crazy idea a few days ago.
some people would say it is impossible to give a game a good look with only two colors.


i will take the challange to create something gorgeous.

goals:
-animated effects
-3d effects
-of course some audio, good story etc.

will be a gift for abandonia.


1. step
creating my palette :D

Smiling Spectre 10-09-2012 05:53 PM

Actually, Limbo already proved that 2 colours are enough. :)

Japo 10-09-2012 06:58 PM

Actually there were a lot of games for those monocrome MacIntosh computers:

http://www.mobygames.com/game/macint...ShotId,492551/

I first saw Civilization on a friend's monocrome Mac :)

RRS 11-09-2012 02:20 AM

Recently I also had an idea for a monochrome platformer, but I'm no programmer (despite learning some basics) and neither I know fellow developers, so this will remain filed under "unrealized projects".

gamemaker 11-09-2012 07:39 AM

:smile2: Sounds like two of you don't wanna have a new game in abandonia. if my little tool keeps it's promise, it would run under older and newer windows versions.

the chess is looking quite nice, i must say. but i did my homework and ended up, not finding what i keeping into my head. All i will use is a black and a withe pixel and that's it.

an adventure should it be....
if i remember right, i saw the black and white version of monkey island 1 (once)... can't say it was this or another, but i remeber clear that overlapping pixel of the same color made it harder to see clear.

nothing against limbo, but that is far away from what i want to try / do.
i will see if i can create an adventure in a new way and end up with a piece of cream.

there are so nice options and so many of them.

Japo 11-09-2012 10:30 PM

Nobody says we didn't like the idea, we were just commenting on similar graphics, that's no reason not to make yours. But your game couldn't go on Abandonia; it could go on Reloaded, though.

gamemaker 12-09-2012 09:59 AM

are you not a little bit fast?
it isn't even written yet. i could have gone to any other community right from the start, but i didn't. you don't know me, you don't know really details and you don't know the background.

normally would be the first step to asked, hm. :max: :lol:
i wanna share the experience by making it, that's why i'm here. i am a big girl and able to take every step on my own, thanks.

So sit back and enjoy it.
by the way i going to work under severe conditions to make it more interesting.

.... at least for me... :shifty: :p

gamemaker 12-09-2012 10:12 AM

@RSS
 
oh boy where are my manners....
i would love to hear your idea, maybe it is coming easier to reality than you thought.

never know ;)

thatmexicanguy 12-09-2012 10:18 AM

Quote:

Originally Posted by gamemaker (Post 445938)
are you not a little bit fast?
it isn't even written yet. i could have gone to any other community right from the start, but i didn't. you don't know me, you don't know really details and you don't know the background.

Erm... that seems somewhat irrelevant. No one made any sort of illusions as to what you were programming or *if* they even knew you. They were trying to be helpful.

And yes, you COULD have gone to any other community. How does mentioning that help anything?

gamemaker 12-09-2012 11:20 AM

beeing a happy person
 
@thatmexicanguy
i guess you are thinking, maybe in some way, i am angry with anyone???
no, not a tiny itsy bitsy....

it felt necessary to point out some facts and to change the direction of the discussion. besides to rip words / sentences out of whole context will do nothing either.

yes, i was placing a thread with some words for the start and nothing concret in whole. My intentions are more than obvious, even more by now. and i am using smilies not for good.

just trying to make a good conversation and share the moment.
hoping you do the same.... i am a optimistic person.


i am still very surpised that nobody was doing the first step by asking: oh realy, what exactly are you plannig? Seems logic. told the admis a little bit more as here in thread and was welcome. :):):) ^^

i know there are stuff it is looking very good in two colors and beeing happy to be with 'retro lovers'. it is normal that not ever the ball will be picked up one throws.

I pick up every word with checking which impression and expression it could have..... every sign and every brake is calculated. That's me.


hope we can get a good realtionship
so greetings to everyone who is interested into the subject.

Lulu_Jane 12-09-2012 12:15 PM

So what is step two? :)

RRS 12-09-2012 12:23 PM

You talk too much. Do you actually read what others have said? By the way: we're international community here, we'll understand if your English isn't perfect (I admit mine isn't), but we somehow need to understand your point (I can't).

Translation:
YOU: "some people would say it is impossible to give a game a good look with only two colors"
WE: monochrome is quite cool, some games looked good
YOU: "Sounds like two of you don't wanna have a new game in abandonia"
WE: what do you mean? if you want to host it, it could go to Reloaded
YOU: blah blah blah

gamemaker 12-09-2012 02:17 PM

oh, you wanna it more clear and very short? no problem.

thanks boys.
i force you to nothing, so please don't waste my time.
Wonder anyway, why did you come here (thread).

bye

Lulu_Jane 12-09-2012 02:34 PM

Quit picking at each other please.

We are interested in what you're making, but you're holding your cards close to your chest. So, what's your next step in making this game? :)

gamemaker 12-09-2012 03:43 PM

@lulu
i did wrote a profile, but somehow it wasn't shown in the forum. had no time to do it again and can only do it later. have still some bugs with the forum, horseman was fixing it the first time.

will not write futher till a admin checked my account again.
thanks

thatmexicanguy 12-09-2012 04:32 PM

If it helps, I think this project sounds interesting! I have always liked games that try out the whole monochrome/indie type thing.

Lulu_Jane 12-09-2012 08:25 PM

Ok no worries Gamemaker, let me know if there is anything I can help you with :)

gamemaker 13-09-2012 11:53 AM

chapter one - tools
 
Well... tools:

1.
I'm going to use an application creator (neobook) for ebooks, presentations and stuff. :D No guys.... no script language in a ordinary way. It is a trial version, too. So I will work with even less. It has pages and some nice effects, can show pictures and video files and plays audios.

But there is a ability to use commands, doing things manual and to change a little bit the possibilities. Sounds maybe weird, but I'm sure it will be fun to push the botton harder. Have been warned that it isn't possible to get a real game out of it. Well, someone was able to create a chess. Check it out if you want to. It's stopping your turn as long as you would win and you are not changing your mind. :hihihi: Very picky game, deleted it after the third round. The link... the link.... ah:

Chesster
http://www.neosoftware.com/neobook/m...?cid=1&start=0

I can't say anything to the other creations.


2.
Falco gif animator, audacity, paint and pencil will hopefully do what 'neo trail' isn't able to do. I'm sure, it isn't handing over any gifts. So, the real challenge is that the game does what I want. Next time I will tell you more.

Keep sticking around folks.

gamemaker 16-09-2012 10:04 AM

chapter one - general concept
 
Time, place, atmosphere and everything else should be in harmony with the 'colors'. Black can be a representative for shadow, night, bad, tragedy etc. and white is obviously the opposite. It can only become a good game if every element works with the others. I think you know what I mean.

But one can emphasize one of the two parts stronger. I will go for black.

The story will have some interesting twists and some surprises, too. It is based on real life, the topic will be timeless, but I will move the plot a bit back in time (or it seems to be like this). I can think of multiple endings, maybe.

Well, even the characters will not stay what they seemed to be at the beginning. I have a almost clear picture of 4 in my head. They will get their outer appearance soon. But before they go into action, I have to clarify a few small details.

game
layout, size, disign..... more important language

Well, which one shell it be?
If I take more than one, it means I have to do things twice or.....

Have no name yet, still playing around.



If I have one or two first drafts of something, I will post them.
Will be happy to get any opinions.

gamemaker 19-09-2012 03:10 PM

chapter two – let's make an adventure game
 
1 Attachment(s)
So, what happened the last days!?


controls

The mouse will do the most, because it is a click'n point adventure. I like using symbol-bottons to start the actions of the characters. Will do my own disgning, don't wanna see that 'lucas' or somebody else comes along and stops me by finishing it. Don't wanna see it die.


graphic

To support the atmosphere, the game will be played in full-screen-modus. The window will be something like 900x550 px and different graphic elements have been tested how they look like. I must say, it is a nice size and works perfect on (my) mini-laptop. I don't want to make it bigger even I could have it able to fit every screen automatically.... BECAUSE it could get distorted. To small takes the chance to have nice graphics (means details). So I will not change much about it.

I'm using points, lines, patterns, shading, color surfaces and basic shapes to put the scenes together. Futher I'm going to use optical illusions and perspective theory for 3D-effects and that all only with a white and a black pixel.


appearance

The outer appearance of places and characters are influenced by the 1920's. Is a great inspiration for fashion and architecture, on the top London and Paris.


storyboard

I know which way it shall go, so I'm writing it down the next days. Before I will animate my characters and tiny things.


characters

Will introduce my 5 special people soon, the 'search' is already finished. Well yes, they are five now.. without the secondary characters. Want to have a first look? Here is the overview of my inspiration.



Attachment 1646


The current time is 05:43 AM (GMT)

Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.