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-   -   UMS II - Nations At War (http://www.abandonia.com/vbullet/showthread.php?t=7683)

ReamusLQ 20-10-2005 05:50 AM

UMS II - Nations At War
 
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!

Review and Download (if available)

efthimios 20-10-2005 08:35 AM

Good game, but I wouldn't compare it to the first one since they are different type of games. The first one is a wargame and this one is a grand strategy game, operational level some might say.

Pigggy 20-10-2005 05:41 PM

I didn't like it that much...
Simulator was a bit better.

laiocfar 21-10-2005 08:07 PM

Quote:

Good game, but I wouldn't compare it to the first one since they are different type of games. The first one is a wargame and this one is a grand strategy game, operational level some might say.
Donīt copare it directly but an excelent and revolutionary wargame(it is a strategy game anyway) and a rather bad and trilled grand strategy game. LOL

swiss 22-10-2005 04:13 PM

sorry that I ask but I am currently trying to translate the review and even 14 years of learning english didn't provide me with the powers to understand this sentence :

Quote:

The battle goes on according to the equation which was changed from the original UMS, so now you can set the importance of each variable. There aren't any army/map/scenario design tools so the possibility of making changes to the battle scenario equation is lost.
Does ist mean that you have to use mathematical equations to fight in this game ?

I am just too dumb ... :blink:

A. J. Raffles 22-10-2005 04:43 PM

I think he means the formulas used to calculate damage or something like that.

efthimios 22-10-2005 04:43 PM

I think he means that the way battles are fought is different from the original one and that you just get statistics now (instead of the long battles of the first one). Also in the sequel you do not have a battle generator, which is kind of a no brainer since there are no battles as the first one.
At least that is what I think he/she means.

swiss 22-10-2005 04:54 PM

at least it's nice to hear that even english natives do not consider that text to be too understandable

laiocfar 23-10-2005 08:30 AM

Sorry by the bad english :tomato: , but the sense of the dark sentence is that in ums 2 u can modify the equation that decides battles(u must know the in both ums there an equation for resolve who win, how are the loses, in a word: an equation to resolve combat). But this innovation get lost beacause u havent a desing tool so u can not create news scenarios, i am a bit more clear now? :max:

A. J. Raffles 23-10-2005 09:10 AM

So what you're saying is that you can actually fiddle around with the combat formulas? That's rather unusual, isn't it?


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