EMS/XMS problems in DOSBox
Is there a way to set some desired values (like 4096 kb or whatever) for EMS and XMS inside DOSBox, when a game reports that there's not enough EMS/XMS memory?
(I have this problem with 2 games - Kin Yeo Fighting Game, which reports there's not enough XMS and Fist Fight, which reports there's not enough EMS.) |
dunno, when a game reports that there's not enough ems/xms, maybe it's not emulated at all?
are you sure you have ems=true and xms=true? but anyways, you can also define ems=value and xms value in that way afaik |
Yup, I have ems=true and xms=true. I'll try to set some values, then...
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you can play with the memsize parameter though |
ops, must have been dreaming that one
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You can also try using LOADFIX.
DOSBox has one advantage that may be a problem - it offers more free base memory than there would typically be in a normal DOS system. The advantage is that games with high bae memory requirements will work perfectly fine (I still remember how I had to configure my first machine's DOS boot config menu to have an option to not load EMM386, mouse and CD-ROM drivers so I could have sound and music working in Flasback), but the disadvantage is that some games will find more free memory than they expect to be. Which makes them freak out. |
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