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-   -   Settlers 2 Gold Slow Sound (http://www.abandonia.com/vbullet/showthread.php?t=10121)

Mr. G 01-05-2006 07:04 PM

Hi!
I've downladed played Settlers 2 Gold. I runned it in VMD sound, but the music goes in slowmotion. If I run it without VMD the sound hacks.
I'm useing Win XP Pro SP 2 on an Asus lapton.
Thankfull for awnsers.

P.S I cound'n post it in the Technical Stuff forum, so I post it here.

Mr. G 01-05-2006 07:05 PM

Oh, sorry useing Win xp Home. Sorry.

Icewolf 02-05-2006 08:18 AM

Quote:

Originally posted by Mr. G@May 1 2006, 08:05 PM
Oh, sorry useing Win xp Home. Sorry.
That's not the Prob.
You're quite right here, since it's "Troubleshooting"... :D

Have you tried DosBox yet? Maybe it's because of your machine.
For further advise you should tell a bit more about your PC. Mhz, RAM a.s.o.

Mr. G 02-05-2006 01:40 PM

1.6 ghz Intel celeron
512 mb ddr2 ram
The laptop has integreted mono speakers.
Are you sure that it will be better in DOSbox? If so, how do I mount the S2.exe file then?

Icewolf 02-05-2006 01:44 PM

The thing that many members do is create an DosBox-icon on the Desktop and then simply drag the exe-Data (in your case s2.exe) on that icon.
It's cleaner for DosBox than putting everything straight by typing.
Have you configured your DosBox.conf already?

Mr. G 02-05-2006 02:28 PM

Thank you for the hint.
The music works perfectly in DOSbox, but the game loads and runns very slowly.
Is my machin relly to weak for Settlers 2 in dosbox, or whath should I config to make it run faster?

Romano 02-05-2006 02:43 PM

Try: CTRL-F12 = Speeds up the game

Icewolf 02-05-2006 03:11 PM

When you do the drag & drop thing, you really should edit the dosbox.conf to make DosBox start with higher cycles. That's what you do with Crtl + F12 in the game like Romano said. But this can cause crashes in the game.
When you need support with setting up the conf-file report back. :ok:

Mr. G 02-05-2006 03:22 PM

Problem solved (wrong config.).
If I have installed the game in "C:\Spel\Settlers 2 Gold\s2g", and want to run "C:\Spel\Settlers 2 Gold\s2g\S2.exe" automatically when starting DOSbox, what should type in the autoexec line in the config file?
And If I want dosbox to close automatically when I exit the game, what should I do then?
Thankfully for awnsers!

The config. file right now:

[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# fulldouble -- Use double buffering in fullscreen.
# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.
# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.
# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest.
# Second entry behind the comma is for when dosbox is not focused/minimized.
# mapperfile -- File used to load/save the key/event mappings from.
# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.

fullscreen=true
fulldouble=false
fullresolution=original
windowresolution=original
output=surface
autolock=true
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper.txt
usescancodes=true

[dosbox]
# language -- Select another language file.
# memsize -- Amount of memory dosbox has in megabytes.
# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.
# captures -- Directory where things like wave,midi,screenshot get captured.

language=
machine=vga
captures=capture
memsize=128

[render]
# frameskip -- How many frames dosbox skips before drawing one.
# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.
# scaler -- Scaler used to enlarge/enhance low resolution modes.
# Supported are none,normal2x,normal3x,advmame2x,advmame3x,advinte rp2x,advinterp3x,tv2x,tv3x,rgb2x,rgb3x,scan2x,scan 3x.

frameskip=0
aspect=false
scaler=none

[cpu]
# core -- CPU Core used in emulation: simple,normal,full,dynamic.
# cycles -- Amount of instructions dosbox tries to emulate each millisecond.
# Setting this higher than your machine can handle is bad!
# You can also let DOSBox guess the correct value by setting it to auto.
# Please note that this guessing feature is still experimental.
# cycleup -- Amount of cycles to increase/decrease with keycombo.
# cycledown Setting it lower than 100 will be a percentage.

core=dynamic
cycles=auto
cycleup=500
cycledown=20

[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
# prebuffer -- How many milliseconds of data to keep on top of the blocksize.

nosound=false
rate=22050
blocksize=2048
prebuffer=10

[midi]
# mpu401 -- Type of MPU-401 to emulate: none, uart or intelligent.
# device -- Device that will receive the MIDI data from MPU-401.
# This can be default,alsa,oss,win32,coreaudio,none.
# config -- Special configuration options for the device. In Windows put
# the id of the device you want to use. See README for details.

mpu401=intelligent
device=default
config=

[sblaster]
# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.
# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
# mixer -- Allow the soundblaster mixer to modify the dosbox mixer.
# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.
# On auto the mode is determined by sblaster type.
# All OPL modes are 'Adlib', except for CMS.
# oplrate -- Sample rate of OPL music emulation.

sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
mixer=true
oplmode=auto
oplrate=22050

[gus]
# gus -- Enable the Gravis Ultrasound emulation.
# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
# Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
# gusrate -- Sample rate of Ultrasound emulation.
# ultradir -- Path to Ultrasound directory. In this directory
# there should be a MIDI directory that contains
# the patch files for GUS playback. Patch sets used
# with Timidity should work fine.

gus=true
gusrate=22050
gusbase=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND

[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
# pcrate -- Sample rate of the PC-Speaker sound generation.
# tandy -- Enable Tandy Sound System emulation (off,on,auto).
# For auto Tandysound emulation is present only if machine is set to tandy.
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
# disney -- Enable Disney Sound Source emulation.

pcspeaker=true
pcrate=22050
tandy=auto
tandyrate=22050
disney=true

[bios]
# joysticktype -- Type of joystick to emulate: none, 2axis, 4axis,
# fcs (Thrustmaster) ,ch (CH Flightstick).
# none disables joystick emulation.
# 2axis is the default and supports two joysticks.

joysticktype=2axis

[serial]
# serial1-4 -- set type of device connected to com port.
# Can be disabled, dummy, modem, directserial.
# Additional parameters must be in the same line in the form of
# parameter:value. Parameters for all types are irq, startbps, bytesize,
# stopbits, parity (all optional).
# for directserial: realport (required).
# for modem: listenport (optional).
# Example: serial1=modem listenport:5000

serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

[dos]
# xms -- Enable XMS support.
# ems -- Enable EMS support.
# umb -- Enable UMB support (false,true,max).

xms=true
ems=true
umb=true

[ipx]
# ipx -- Enable ipx over UDP/IP emulation.

ipx=false

[autoexec]
# Lines in this section will be run at startup.

Mr. G 02-05-2006 03:24 PM

One more question.
Is there any way to make DOSbox use more than 256 colers?


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