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-   -   Lands of Lore - The Throne of Chaos (http://www.abandonia.com/vbullet/showthread.php?t=4308)

Strobe 08-04-2005 11:06 AM

Lands of Lore - The Throne of Chaos
 
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!

Review

Rogue 08-04-2005 11:17 AM

Nice game....

MrBackAlleySka 08-04-2005 11:21 AM

Kickass! Who finally got the screenshots up?

BLOODUK 08-04-2005 11:58 AM

Very nice game , sadly i played these games ages ago on another place... but i guess thats the way of it hehe

Thanks for putting it up though

Flop 08-04-2005 12:46 PM

Huzzah!!! Finally! This game is so good, I can't believe Abandonia has waited till now to get it. But hey, now it's on here and all is good. This is by far the best of this kind of RPG's ever made. I won't be downloading it because I have the cd myself (voiced by Patrick Stewart :)), but I'll recommend everybody else who doesn't have the cd download it right away.

A big thanks to Omuletzu and Bobbin!

*edit*

HUZZAH! HUZZAH! HUZZAH!

The joy never ends.

*edit again*

The review says this version has speech included. Surely that can't be true when it's only 12 MB?

Omuletzu 08-04-2005 01:08 PM

mmm i made the review for my version of the game(full iso), and i am not aware of the contens of the uploaded package... if it lacks speech, somebody(Seba :whistle:) should correct the error within the review :angel:

Chris 08-04-2005 01:23 PM

Strobe and me discussed this matter. Actually the floppie-version HAS some speech. Alas, it's only in the intro and (few) other scenes. So we decided to leave the sentence in the review as is.

EDIT: I'm not sure if it is Patrick Steward's voice, however.

Cirrus 08-04-2005 02:00 PM

It is his voice.

GREAT GAME!
I also have the CD-Version myself, so I won't download it, but it's surely one of the best games ever.

DBM 08-04-2005 02:19 PM

Great game, but like many others here, I have the version with full speech :D

Strobe 08-04-2005 02:24 PM

i think we can keep the review the way it is, because it actually features speech,
even if not as much as the cd-version (just like bobbin explained above).

Quote:

Originally posted by MrBackAlleySka

Kickass! Who finally got the screenshots up?

most of the screenshots were taken by omuletzu, but i have added some of mine...

bazbazbaz 08-04-2005 02:38 PM

A first rate game. Never played lands of lore 2 or 3 however. How do they compare to Lands1? Could abandonia get them?

FreeFreddy 08-04-2005 02:39 PM

Lands of Lore 2 - Guardians of Destiny is great, I think. At least I enjoyed it, too. Epic story and very cool music, especially in the later stages of the game. But the game consists of 4 CD's - I doubt it will make its way here, even if it's abandoned already, which could be wrong yet.

Omuletzu 08-04-2005 02:43 PM

As i understand it, Lands of Lore 2 was made only for windows.... so it should be inferior to the first part, but i could be wrong

Mad-E-Fact 08-04-2005 02:56 PM

Quote:

Originally posted by Strobe@Apr 8 2005, 04:24 PM
most of the screenshots were taken by omuletzu...
Actually, they were not. Give credit where it's due. ;)

Anyway, glad the game has finally made it to the site!

Strobe 08-04-2005 03:15 PM

sorry mad-e-fact, but other than the screenshots i've taken myself i found the
rest in omuletzu's incoming folder, so i couldn't help assuming that he'd done
these, you know?

if they should be yours, i apologize for this misunderstanding and hereby
set the facts straight! :D


as for the lands of lore sequels, i've played the second part (guardians of destiny)
a long time ago, but somehow it didn't manage to convince me...

Omuletzu 08-04-2005 03:22 PM

Great job mad e fact!
Those are not my screens, strobe, i was shocked to find them in my ftp folder, but they were not taken by me
So :ok: :ok: mad e fact!

Mad-E-Fact 08-04-2005 03:26 PM

Probably just as shocked as I was when Seb told me that he couldn't find them in my FTP folder, and he had no idea what happened to them. Very, very suspicious... :sneaky: At least now we know that they weren't lost. ;)

rallier 08-04-2005 04:09 PM

Unfortunately i cannot use DosBox due to limited CPU power (you know P3), so if anyone has managed to make it work on winXP tell me, I am so tired playing solitaire all the time :yawn:
New games need a lot of power, old games need either very slow pc or monster pc, I am somewhere between dead and alive :P hehehe where nothing is possible :ranting:

Flop 08-04-2005 04:18 PM

Quote:

Originally posted by rallier@Apr 8 2005, 06:09 PM
Unfortunately i cannot use DosBox due to limited CPU power (you know P3), so if anyone has managed to make it work on winXP tell me, I am so tired playing solitaire all the time :yawn:
New games need a lot of power, old games need either very slow pc or monster pc, I am somewhere between dead and alive :P hehehe where nothing is possible :ranting:

I'd suggest trying VDMSound. Ít doesn't drain nearly as much cpu power as Dosbox.

Strobe 08-04-2005 04:40 PM

unfortunately i have to tell you that on both, vdm and windows, i couldn't
manage to get the game working!

even though the intro scene and the hero selection are displayed as usual,
afterwards a black screen appears and won't vanish...

Flop 08-04-2005 05:37 PM

I fiddled around with VDMSound a bit, and eventually browsed the net to find a solution. I found this patch, and using that it worked. It even worked in pure xp, but without sound of course. It also turns out that the version here on Abandonia is the US floppy release (that was the only patch that worked).

subliminalduck 08-04-2005 06:35 PM

Hi everybody, great site you got here. I downloaded the game and when i get to the part where the heavily bearded guy asks for the password i hit enter and the letter h comes up and then he doesnt accept it. Wondering if anybody knows what to do about that.

Strobe 08-04-2005 06:43 PM

where exactly does this "password guard" appear?

Arkaris 08-04-2005 06:51 PM

Whenever you try to re-enter the castle, it asks for a page #, line #, word # for the passcode.

Chris 08-04-2005 06:53 PM

ähm... that will be my fault. simply forgot about that copy protection. i'll take care of it asap

Strobe 08-04-2005 06:56 PM

in the meantime i have a link for anybody who needs some maps/advice for
Lands of Lore:

http://www.the-spoiler.com/RPG/Westw...nds.of.lore.1/
http://www.thecomputershow.com/computersho...oflore1walk.htm

Chris 08-04-2005 07:04 PM

EDIT: as the manual is for download now, I reduced this monster-post to just one sentence:

for copy-protection you have to download the manual.

ok, that were two sentences.

three...


argh! :wall:

Strobe 08-04-2005 07:06 PM

bobbin....that's :ok: :kosta: :Brain: :cheers:

subliminalduck 08-04-2005 07:59 PM

:blink: Wow! nice response time guys! thanks for the help bobbin.

Evad 08-04-2005 09:17 PM

AFTER I RETURN TO GLADSTONE KEEP THE GUARD ASKS ME QUESTIONS ON THE MANUAL..COPYRIGHT PROTECTION...ANY CHANGE ON GETTING A MANUAL..THIS GAME ROCKS. oh crap nvm LOL

Evad 08-04-2005 09:30 PM

thanx for the manual!

MrBackAlleySka 09-04-2005 12:38 AM

Anyone know if Lands of Lore 2 is abandonware? IF so, where can I get it?

Also, I have a crack for Lands of lore, to stop that copy protection guard. I'll upload it to the FTP server in my MrBackAlleySka folder

Chris 09-04-2005 12:45 AM

L o L II is still sold at e-cdrom. it's way too large (4 cds) anyway.

mahahelel 09-04-2005 01:22 AM

Umm, i cant use item, or don't understand how can someone help me. :blink:
I also can't seem to get the password right

Chris 09-04-2005 01:52 AM

Quote:

Originally posted by mahahelel@Apr 9 2005, 03:22 AM
Umm, i cant use item, or don't understand how can someone help me. :blink:
I also can't seem to get the password right

what is the item you can't use, or what do you want to do?

the manual for the password protection is posted above. this should help you out.

Guest 09-04-2005 02:31 AM

if you mean using helth items, just drag and right click them on portrait, keys just drag and left click on key hole..

mahahelel 09-04-2005 02:32 AM

Quote:

what is the item you can't use, or what do you want to do?
Healing items manual isn't very clear about how to use them or i got a bug.

Quote:

the manual for the password protection is posted above. this should help you out.
I've been trying to use it however its not the right word or i'm doing it wrong.

Both are probably mistakes on my part but...

Chris 09-04-2005 02:38 AM

Quote:

Originally posted by mahahelel@Apr 9 2005, 04:32 AM

I've been trying to use it however its not the right word or i'm doing it wrong.

Both are probably mistakes on my part but...

Normally you just have to count the pages, lines and words. The page number is given below the single pages. This is the only problem i could think of. In addition you get the first letter of the wanted word, which should also give you a clue which word is the right one. Be sure to count all lines (even headlines).

mahahelel 09-04-2005 03:21 AM

Ahh below... that would explain what I'm doing wrong :whistle: , still don't know how to use the healing items though.

jons753 09-04-2005 03:57 AM

beutiful beutiful game. played all 3 parts of lands of lore, but the first one is the best to my opinion. :ok:

EmeraldFlashlight 09-04-2005 04:00 AM

How about some gameplay discussion...

Who's your favorite character to play with? The first time I played throught his game I used Conrad, (WAY back in the day, this was the first game I got for my Pentium 1 66MHz), and found the game to be easiest with either him, or Michael for the advantage of brute force

So, this time, I'm going with Kieran. He makes it much more challenging to survive the early encounters! However, I seem to rememeber the orginal manual claiming that with a little work Kieran had the most potential, and would be the more powerful of the heroes if you could keep him alive to the later stages of the game. So, I'm anxious to see how Kieran compares with endgame Conrad or Michael. Michael especially seemed to suffer in the late game, it seemed to me, when powerful magic became very useful, and awesome weapons made his brute strengh not as much of an advantage. After all, "Justice" is a powerful sword whether it's being wielded by Michael or Ak'Shel!

The thing I remember most about theis game was learning a very useful RPG lesson: always strip your party-mates right before you're going to part ways with them! I remember the first time I finished the first trip to Roland's and left Timothy behind before heading to the Draracle...all i could think about was all the great stuff he had, (not really great stuff at that stage of the game, but it seemed like it at the time!). So, after dragging that girl out of the Draracle's cave, (Lara? was that her name?), I was SURE to remove all her gear before we said goodbye. I think about that everytime I play any RPG now, and always remove characters' stuff before I do anything that might cause us to part ways....

Rugz 09-04-2005 05:41 AM

I played this game long time ago and this is a great game. Maybe one of the first RPG's that i finished.
First time around i played conrad and this time around i again seem to be liking conrad.
I just want to know about skills ... how to improve ROGUE skill ? fighter increases by meleeing foes. Mage increases by using magic on foes. But what about rogue how does that skill increase ?

About kieren being good late game i agree with that. Most probably she will get some sort of stealth ability or backstab bonus damgage or avoidance something like that which willl help greatly late game. Its just a guess though.

EmeraldFlashlight 09-04-2005 06:26 AM

It took me a long time to figure out how to increase rogue skill, too. It increases a little from lockpicking, but the best way to do it is to use bows. How practicing with a bow makes you better at bluffing I'll never know, but there it is...

On my first time through this game, the character who ended up with the highest rogue level was the four-armed Thumgog, strangely enough! I had him equipped with a sword in one weapon hand and a crossbow in the other, so every time he swung it would increase both skills!

This time for a little more of a challenge, I think I'll make the Thumgog a pure mage instead of fighter. A fighter is really the easiest way to go for him, given his racial advantages and natural talents, but according to the story he's given up the martial ways of his people and is more interested in being a mage. So, since I'm the kind of nerd who actually cares about his RPG characters' feelings, I think it will be fun to give him his wish and not take the easy way out by just slapping two big swords on him and swinging away.

So, I'll have Kieran for rogue stuff, the Thumgog (why can't i remember his name?) as the mage, which leaves Paulson as the tough guy, (once I pick him up, of course). To me, this is a good setup if you're interested in a challenge, and in roleplaying characters according to their personalities.

On the flip side, I'd say the powergamer setup would be to pick Ak'Shel, get him a bow early to boost his rogue level, and make Mr. Thumgog pure melee, maximizing his racial advantages. So, you've got a tough fighter, a powerful caster who can also handle the rogue tasks, and picking up Paulson will just be icing on the cake.

All this brings back another memory of this game... poison stinks! I remember getting poisoned and having no choice but to rest until the character died, then healing him back to life, if I didn't have any cures. Then came those wondeful immune to poision Bezel rings, but the stupid Thumgog's fingers were too fat for them, so the poor guy was always dying from poison...sigh...

Strobe 09-04-2005 06:58 AM

the manual is now ready to download. click the "Manual" link in the extras box
which is on the review page of Lands of Lore.

FreeFreddy 09-04-2005 08:02 AM

The Thumgog's name is Bacaata, if remember correctly ;)
Btw. any of you remember that two gates at the very entrance to Scotia's Castle (after finishing the war with one of the weird races and helping other) that can't be opened, entered or bashed, but where it was visible there's something behind them? The weird thing is, you aren't supposed to enter them in the game oficially at all, BUT you can. All you have to do is to save the game, exit it, hexedit the savegame on the location where the position of the group is saved (little experimenting needed there, easy way is to save the game, move to the next tile and save another game, then compare the games in DOS) so you end up now BEHIND the gates.
The bonus in that - there a pretty cool two-handed sword you can get there, not as powerful as best one you get on usual way, but almost, and it has another name. Now the question is - why would that sword be there if the player isn't supposed to be able to reach that place...

Spoonman 09-04-2005 08:49 AM

Ahh here goes. THE best game of its kind imho. Thanks for reminding me to look up my CD (I don't think I can play it without the very well done speech anymore without feeling kinda disappointed, but if I can't find the CD I might anyway :))

grin 09-04-2005 04:24 PM

Quote:

Originally posted by Strobe@Apr 8 2005, 03:15 PM
sorry mad-e-fact, but other than the screenshots i've taken myself i found the
rest in omuletzu's incoming folder, so i couldn't help assuming that he'd done
these, you know?

if they should be yours, i apologize for this misunderstanding and hereby
set the facts straight! :D


as for the lands of lore sequels, i've played the second part (guardians of destiny)
a long time ago, but somehow it didn't manage to convince me...

:Brain:

panther_512 09-04-2005 06:12 PM

Lands of Lore!!!!!!!!!!!!
The first RPG I played many years ago with my first PC, a 386 DX 40MHz with 512 Kb video card and 4MB RAM. HA HA! What a time!
I completely loved this game and though lacking extended character creation, is one of my favourite games ever!

But I would like to ask for those of you that finished the game, about a bug that I encountered twice in the past.

Remember the 4 gold pyramids that you have to find to save the king?

When you have the three of them I think, Scotia finds you, transformed in a beautiful lady and something asks you to do. I don't remember what she says. If you don't trust her, she transforms into a lizard and attacks you. If you defeat her, she transforms into a crow and flyes away, leaving behind the last pyramid. If you don't fight her, you don't get the last pyramid and you find it later in a castle inside a drawer in a wall. But you cannot pick it up!
The pyramid remains in the wall and you cannot get it in any way.

Has anyone encountered the above problem?

Enzo Draven 09-04-2005 08:16 PM

Hi guys, it really seems i can't make this game work. After i download it i can only select the player because as soon as i choose the dude to play with and click to go ahead and start the quest....i got the screen all black and thanks for coming out..!
I see you talked about it before and some guy posted a link to a patch and i downloaded it as well...what now? Will u be so kind to tell me exactly what i have to do to be able playing this game on my dumb behind pentium? Thanks.

Ratsalad 09-04-2005 10:20 PM

Hi yall

If anyone should prefer the full version it's available at HOTU :cheers:

Guest 10-04-2005 12:33 AM

Help! The game doesn't work for me! After I choose my guy, the screen goes black and all I hear is this annoying beeping sound! ARGH!

MrBackAlleySka 10-04-2005 12:35 AM

Actually the one on HOTU is the same as this one. Im thinking this one is compressed better.

Modified by Omuletzu
Reason: Message indirectly linking to sites that host oldwarez

Ratsalad 10-04-2005 12:38 PM

Quote:

Originally posted by MrBackAlleySka@Apr 10 2005, 12:35 AM
Actually the one on HOTU is the same as this one. Im thinking this one is compressed better.*
I really must have the compressing utility then :D

The version at HOTU is a download of 111 mb, and really does claim to be a full version.

Modified by Omuletzu.^
Reason: See above.....|

MrBackAlleySka 10-04-2005 01:04 PM

Hmmm...VERY Odd. The version here is smaller, has few voices, and no commentary about the game history, and the version at HOTU is BIGGER< has the same exact voices, at the same exact places as this one (No more, no less) and has no commentary. However the ISO has the nearly the same amount of memory as the one from HOTU, and has ALL the voices, and the commentary.... :eeeeeh: So, what the fffff? Guess they ripped the CD version and coincidentally it was the same as the floppy version LOL

Cayel 10-04-2005 01:22 PM

Lands of Lore is a great game indeed, but i encountered another copy-protection:

In the white tower basement, the ghost of an old woman asks you about the word of faith, which can be found on pageX lineX wordX in the Book of Lore.
I remember this book: (curse me that I haven't got my original CD Version anymore) It dealt with the creatures and the history of the lands.
If anyone could upload the book just like the manual, this would be great!
Otherwise I cannot play any further :(

Chris 10-04-2005 01:26 PM

The version here is the US floppy version. AFAIK HOTU provides some CD-rip, as the original ISO has about 150 MB. Alas, I don't know the HOTU-version, so I can't tell which parts got ripped off. (We all know about HOTU's download ratios and the bittorrent links aren't really faster).
*grrrr Modified by Omuletzu
Reason: See above...

Ioncannon 10-04-2005 02:17 PM

yay another beutiful westwood game :D

Flop 10-04-2005 07:58 PM

Quote:

Originally posted by Enzo Draven@Apr 9 2005, 10:16 PM
Hi guys, it really seems i can't make this game work. After i download it i can only select the player because as soon as i choose the dude to play with and click to go ahead and start the quest....i got the screen all black and thanks for coming out..!
I see you talked about it before and some guy posted a link to a patch and i downloaded it as well...what now? Will u be so kind to tell me exactly what i have to do to be able playing this game on my dumb behind pentium? Thanks.

Okay, I can't promise this will help you, but it worked for me, so here goes:

1) Download the patch from the site I linked to. Make sure it's the US version.
2) Extract the zip file to the game directory and run the PATCH.exe file.
3) Run setup.exe with VDMSound and choose Soundblaster Pro.
4) Run Lands.exe with VDMSound.

I got the black screen before patching the game, and it worked after patching it, so I think this should work for you too. If it does, please let us know, because then it would probably be a good idea to include the patch in the download, or at least link to it on the game page.

.... 11-04-2005 03:12 AM

Im confused how to get past Scotia's Barrier and finding a way around that slug thing in the mines. Seems like I've tried everything, but I could be wrong.

BLOODUK 11-04-2005 07:25 AM

Quote:

Originally posted by ....@Apr 11 2005, 03:12 AM
Im confused how to get past Scotia's Barrier and finding a way around that slug thing in the mines. Seems like I've tried everything, but I could be wrong.
Dont you need some kind of cube thing for that? cant remember if thats right
its been SO long

Cayel 11-04-2005 10:47 AM

The Slug-Thing in the mine can only be killed using a green skull. It can be found in a treehole in the Opinwood. Another one is in a chest in the Upper Opinwood.
The Cube to destroy Scotias barrier is located at the very end of the mine.

Oh and collect every emerald blade, that you find, you'll need them!

MrBackAlleySka 11-04-2005 11:22 AM

Quote:

Thanks, MrBackAlleySka! But it seems that the download of ISOs is also restricted to members there.
Well, just sign up there and download it ^^ I'd offer my own account to let everyone sign up with, but the name and password is the same as mine on abandonia hehe.

HELLCHILD 11-04-2005 06:46 PM

GREAT GAME INDEED!BREATHTAKING GRAPHICKS FROM WESTWOOD STUDIOS!I NEARLY FINISHED THE GAME BUT HOW TO KILL MORGANA.IT HAS TO DO SOMETHING WITH THE RING OF TRUTH BUT HOW TO USE IT.WHEN MORGANA CHANGE TO THE RED BIG UGLY DRAGON ONLY MAGIC SEEMS TO WORK.I CAST ALL OF OF MY POWERSPELLS AND SHE REFUESES TO DIE. PLEASE CAN SOMEBODY TELL ME HOW TO DO IT RIGHT?WHY NORMAL ATACK DOES NOT WORK?IS SHE SOMEHOW SHIELDED TO WEAPONS?HOW TO USE THE RING?THANK´S. :wall:

Guest 12-04-2005 03:28 AM

Actually I tried the green skull and it didnt work, but I tried all the different blades and found that the little curved ones work. Can't think what they're calkled right now though. I can go to every part of the mine since I can ifgure a way to start the machine and to unlock a couple of doors down there. Im kinda figuring that I was supposed to use the key the skeleton dudes drop, but I used it on another chest by accident so I hope that's not the key I needed.

Guest 12-04-2005 07:40 PM

As far as I know you cannot "misuse" a key.
The mines are quite tricky. There is a place, where two blue wheels are at the walls. Just a few steps further a button in the wall activates the combination defined by the wheels.
I'm not sure, but i think u have to use the wheel on the north wall once, then press the button, to open a portal and a pit.
It is importaint that you make use of both to acces the whole mine.

ueberchang 12-04-2005 11:03 PM


I ran into the same copy protection as Cayel did.. I'm in the White Tower, talking to an old woman, who asks

"What is the word of faith? You may find it on page X, line X word X of the Book of Lore (count all lines including titles)."

The Book of Lore must be a different book than the manual, because it asked for page 18, when the manual only has 17 pages. Help!!!!!

TIA

Guest 13-04-2005 04:37 AM

Well If you can't misuse a key, then what did you use to open the door in the bottom 2nd floor down in the mines. I am pretty sure that it was probably the key that the skeletons dropped. I used it on a chest that said "Hmmm....empty" right away. The glitch probably made it so that I could open the chest, but not see it's contents since I used that key. plus I don't think I can go on without being able to open that door. Its the door right by the stairs where you can hear those little miner dudes inside. :wall: Ah well. If anyone has any ideas, I'd be happy to know. Otherwise I don't think I can continue this game and if others come across the same thing it will add confusion to them as well. :angry:

Guest 13-04-2005 11:39 AM

That chest is supposed to be empty. To get the key you need, you must first activate the pumping machine on the first level of the Mines. Then you must go to Mines level 2 and go to the stairs that were flooded (the only stair down in this level). I think I know virtually everything about the game. Feel free to mail me at [EDITED]

Nosf 13-04-2005 04:53 PM

Ran into the same issue in the basement of the White Tower - copy protection asking for various pages from the Book of Lore. Looks like this also came with the original game along with the manual.

Don't suppose anyone has it?

Lenin69 13-04-2005 09:27 PM

The game is protected, it ask a word from the manual, but it doesen´t work... anyone can help me? :wall:

Undertaker 13-04-2005 09:41 PM

Yeah, I got it... somewhere. But I'm not going to type over the entire manual if you don't mind. :tomato:

Nosf 13-04-2005 11:16 PM

I would definitely not ask that - thankfully it seems the developers didn't feel like inputting that either.

However, if I could get you to fill in the below words, anyone playing the game should be able to get by the copy protection in an average of ~2 tries. Looks like the developers didn't put in that many possible words :)
<pre>
page line word firstletter
1 2 2 s
1 3 4 s
4 3 3 m
5 2 5 p
5 5 4 d
6 3 4 k
6 4 1 p
7 1 5 h
8 4 1 s
9 3 1 g
10 3 3 t
11 2 5 m
14 1 1 r
14 2 1 s
14 2 1 s
15 4 2 g
16 2 1 l
16 3 3 c
</pre>

Gaming 14-04-2005 07:48 PM

Where do you download the manual at? I can't get past the stupid guard to get back in the castle! Thanks :ranting:

THOTH 14-04-2005 07:58 PM

Quote:

Originally posted by Gaming@Apr 14 2005, 07:48 PM
Where do you download the manual at? I can't get past the stupid guard to get back in the castle! Thanks :ranting:
You can download it here if i'm correct...just go to the download page for the game...

I have to admit though, I played this (Great) game a while back without speech and really enjoyed it...I'm replaying it now from the version they have at the Underdogs (with speech etc...). It's the Mutts nuts if I do say so myself...

Ayhankyaw... :bye:

Guest 14-04-2005 09:58 PM

Quote:

Originally posted by Nosf@Apr 13 2005, 11:16 PM
I would definitely not ask that - thankfully it seems the developers didn't feel like inputting that either.

However, if I could get you to fill in the below words, anyone playing the game should be able to get by the copy protection in an average of ~2 tries. Looks like the developers didn't put in that many possible words :)
<pre>
page line word firstletter
1 2 2 s
1 3 4 s
4 3 3 m
5 2 5 p
5 5 4 d
6 3 4 k
6 4 1 p
7 1 5 h
8 4 1 s
9 3 1 g
10 3 3 t
11 2 5 m
14 1 1 r
14 2 1 s
14 2 1 s
15 4 2 g
16 2 1 l
16 3 3 c
</pre>

Ok, here you are...

page line word password
1 2 2 state
1 3 4 sentient
4 3 3 maintain
5 2 5 pride
5 5 4 dies
6 3 4 known
6 4 1 powers
7 1 5 heretics
8 4 1 spanned
9 3 1 golden
10 3 3 twice
11 2 5 muck
14 1 1 r --> magic (first letter is incorrect)
14 2 1 spellbook
15 4 2 generations
16 2 1 located
16 3 3 course

Have fun! :cheers:

Nosf 15-04-2005 12:27 AM

Thank you sir!

Undertaker 15-04-2005 08:48 AM

Quote:

Originally posted by Nosf@Apr 15 2005, 12:27 AM
Thank you sir!
LOL Please don't call me sir; I'm only 20 years old you know! LOL

Whale 15-04-2005 03:42 PM

Something really bad happens to me when I was playing this. At the end of the Urbish Mine level when I've found Paulson he joins to my crew and behind a secret doors I've found his armour and other equipment. But I didn't find the Vaelan's cube, which according to walkthrough I should find there. Unfortunately I saved the game in this place.
It has to be some kind of a bug. I cannot move further without that cube. If someone has a saved game in this place or somewhere not far away from it mail it please to [EDITED]. Or if someone knows any other solution for this I will apreciate it. Thanks.

Guest 15-04-2005 04:15 PM

Haha, you're one of thousands of people who fell for that one. If you find Paulson before Dawn, Dawn will give you the Cube instead.

Guest 15-04-2005 06:13 PM

at first sorry for my bad english. i'm no english or american.

so i have a problem! i've xp. so when i try to run lands of lore with vdmsound
the game ends after i've selected a character. if i try to run it with the dosbox
it says i need 500000 bytes space to run it... but i've much more than 500000 bytes... why it doesn't work?! i want to play lands of lore because i've played lands of lore 2 in the past. and i loved it!!

PLS HELP ME!

Undertaker 15-04-2005 07:07 PM

If you can read a bit of German, you might find a solution at http://37852.rapidforum.com. Strangly enough, LOL runs perfectly under WinXP, with the exception of slow music, on my computer...

MJM 15-04-2005 07:33 PM

I finally have the lands of lore trilogy complete, thank you abandonia!

justhere 15-04-2005 09:41 PM

okay, now i'm feeling really stupid, i went to the download page for the game and can't find the manual anywhere!!! :eeeeeh:

Guest 16-04-2005 10:12 AM

You can find it at the page with the review and ratings! :ok:

Guest 16-04-2005 09:50 PM

damn this big guy dose not like the password that I provid. :cry: Lets check

p12 l3 w5 is "and"... damn I am almost going to finish typing the whole manual....

bahman 16-04-2005 10:10 PM

This password thing is really annoying. There is no way to pass this guy. To be sure are we playing the same game and using the same manual... LOL

Znott 17-04-2005 05:18 PM

In my old 486 days I had (still have ^^) a version of LOL 1 without any anoying codes. BTW, I read at some place that one of the maker of the game have planes to make a 4, 5 and a 6, but they havn't time right now...


//Znott

Guest 17-04-2005 06:41 PM

Hey. I've this problem when I find Paulsen. After I've talked to him and got the key, then when I press the exit button and return to the mine the game crashes. Have anybody encountered this bug before? Lora is with the crew, can that be the problem since she was supposed to be with Dracela (whatever his name was), the game migth crash because it can`t add Paulsen since she is there... :help: .??Help! :help:

Filipsan 17-04-2005 07:06 PM

Quote:

Originally posted by Guest@Apr 17 2005, 06:41 PM
Have anybody encountered this bug before? Lora is with the crew, can that be the problem since she was supposed to be with Dracela (whatever his name was),
How did you manage that She stayed with your party ? It have newer happened to me..

Znott 17-04-2005 07:52 PM

Did you enter draracles cave when you had talked to draracel and were going back to the castle!?!

Still confused 18-04-2005 01:07 AM

Im still confused how to get past the mine. I think I may have needed the key the skeletons dropped but used it on a chest and it took it. All the other chests were pickable and that one was probably too. I can't get into a couple of doors in the mines right now, because one needs a key and one, the button doesnt work. Can find the blur wheel things to start the machine since I can't even open the doors. I was told that the machine drains a flooded stairwell, but I havent even seen a flooded stair case. I wish I didn't save it because the way I see it now, there is nothing else I can do.

Undertaker 18-04-2005 07:36 AM

Quote:

Originally posted by Still confused@Apr 18 2005, 01:07 AM
Im still confused how to get past the mine. I think I may have needed the key the skeletons dropped but used it on a chest and it took it. All the other chests were pickable and that one was probably too. I can't get into a couple of doors in the mines right now, because one needs a key and one, the button doesnt work. Can find the blur wheel things to start the machine since I can't even open the doors. I was told that the machine drains a flooded stairwell, but I havent even seen a flooded stair case. I wish I didn't save it because the way I see it now, there is nothing else I can do.
The flooded stairway is at Mines Level 2. It's almost directly west of your starting point. Also, it's the only stair leading down in this level.

Can you tell me which door you can't open because of a button that doesn't work?

Undertaker 18-04-2005 07:39 AM

Quote:

Originally posted by Filipsan+Apr 17 2005, 07:06 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Filipsan @ Apr 17 2005, 07:06 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Guest@Apr 17 2005, 06:41 PM
Have anybody encountered this bug before? Lora is with the crew, can that be the problem since she was supposed to be with Dracela (whatever his name was),
How did you manage that She stayed with your party ? It have newer happened to me.. [/b][/quote]
He used a trainer to walk through walls. First, he visited the Draracle without Lora. Then, he went to the place where you find Lora. This place is now sealed off by a wall. By walking through this wall, you can still take Lora with you to the Southern continent.

Filipsan 18-04-2005 07:44 AM

Heh, don't cheat and you won't have any problems :D

Still Confused 18-04-2005 08:18 AM

Well seeing how the stair case leading to the little miner dudes and the bouncing dogs isn't flooded when I am playing, that probably means I have had a glitch that messed the game over. Im figuring it was one of two things. "Misused the key the skeleton's dropped", or "Past the slug at the entrance without killing it right away, and went into the mine while it was still alive." I did kill the slug later though. Im assuming the mine level 2 you are refering to is the level with the locked door that I cannot get it. The stair was never flooded there. So Im just moving away from this game and am going to try my hand at simulation gamez. I know otherz have alot of other problems with this game and Im not gonna be a pussy and bitch about it any further. ~PEACE~

Undertaker 18-04-2005 04:00 PM

Quote:

Originally posted by Still Confused@Apr 18 2005, 08:18 AM
Well seeing how the stair case leading to the little miner dudes and the bouncing dogs isn't flooded when I am playing, that probably means I have had a glitch that messed the game over. Im figuring it was one of two things. "Misused the key the skeleton's dropped", or "Past the slug at the entrance without killing it right away, and went into the mine while it was still alive." I did kill the slug later though. Im assuming the mine level 2 you are refering to is the level with the locked door that I cannot get it. The stair was never flooded there. So Im just moving away from this game and am going to try my hand at simulation gamez. I know otherz have alot of other problems with this game and Im not gonna be a pussy and bitch about it any further. ~PEACE~
Wait, I know what the problem is! The door you talked about can be opened, by closing the one you came through!

bahman 19-04-2005 12:27 AM

Do you know how to get the first woman you meet in the forest in your group? She seems very Goooodddd.... :bleh:

Flop 19-04-2005 12:37 AM

Quote:

Originally posted by bahman@Apr 19 2005, 02:27 AM
Do you know how to get the first woman you meet in the forest in your group? She seems very Goooodddd.... :bleh:
Isn't that Scotia?

bahman 19-04-2005 12:45 AM

Quote:

Originally posted by Flop+Apr 19 2005, 12:37 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Flop @ Apr 19 2005, 12:37 AM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-bahman@Apr 19 2005, 02:27 AM
Do you know how to get the first woman you meet in the forest in your group? She seems very Goooodddd.... :bleh:
Isn't that Scotia? [/b][/quote]
I am not sure, perhpas one could meet her in late game... Hmm what would a beautiful young woman be doing on a road like this?

Flop 19-04-2005 12:47 AM

If I'm not mistaken that's Scotia. Isn't she supposed to turn into a crow and fly away or something?

bahman 19-04-2005 12:49 AM

Quote:

Originally posted by Flop@Apr 19 2005, 12:47 AM
If I'm not mistaken that's Scotia. Isn't she supposed to turn into a crow and fly away or something?
:Brain: yes that is she... do you find her in another place? I was going to say to don't fly away my small beautiful bird, but unfortunatly she turned into a crow, so I changed my mind...

Flop 19-04-2005 12:51 AM

Quote:

Originally posted by bahman+Apr 19 2005, 02:49 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (bahman @ Apr 19 2005, 02:49 AM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Flop@Apr 19 2005, 12:47 AM
If I'm not mistaken that's Scotia. Isn't she supposed to turn into a crow and fly away or something?
:Brain: yes that is she... do you find her in another place? [/b][/quote]
You must not have been following the story very closely. :)

Scotia is the big baddie in this game.

bahman 19-04-2005 12:54 AM

Quote:

Originally posted by Flop+Apr 19 2005, 12:51 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Flop @ Apr 19 2005, 12:51 AM)</td></tr><tr><td id='QUOTE'>
Quote:

Originally posted by bahman@Apr 19 2005, 02:49 AM
<!--QuoteBegin-Flop
Quote:

@Apr 19 2005, 12:47 AM
If I'm not mistaken that's Scotia. Isn't she supposed to turn into a crow and fly away or something?


:Brain: yes that is she... do you find her in another place?

You must not have been following the story very closely. :)

Scotia is the big baddie in this game. [/b][/quote]
What a pitty... could I play rule of a bad guy?

parska 19-04-2005 12:57 AM

Quote:

Originally posted by Strobe@Apr 8 2005, 04:40 PM
unfortunately i have to tell you that on both, vdm and windows, i couldn't
manage to get the game working!

even though the intro scene and the hero selection are displayed as usual,
afterwards a black screen appears and won't vanish...

i have same problem :help:

Flop 19-04-2005 12:58 AM

Unfortunately Lands of Lore is a very linear game, so you can't play the bad guy. But I'm guessing you're gonna lose your desire to do so the next time you meet Scotia, anyway. ;)

bahman 19-04-2005 01:02 AM

Quote:

Originally posted by parska+Apr 19 2005, 12:57 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (parska @ Apr 19 2005, 12:57 AM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Strobe@Apr 8 2005, 04:40 PM
unfortunately i have to tell you that on both, vdm and windows, i couldn't
manage to get the game working!

even though the intro scene and the hero selection are displayed as usual,
afterwards a black screen appears and won't vanish...

i have same problem :help: [/b][/quote]
You have to click on start menu and after that... you should click on uninstall windows. Once it is done you should restart your computer and put the first flopy disk for DOS 6.2 and follow the instructions... but one of my friend told me that there is another simpler solution, a software with name boxdos or dosbox...

bahman 19-04-2005 01:14 AM

Quote:

Originally posted by Flop@Apr 19 2005, 12:58 AM
Unfortunately Lands of Lore is a very linear game, so you can't play the bad guy. But I'm guessing you're gonna lose your desire to do so the next time you meet Scotia, anyway. ;)
Ummm... you know it is always like this, we men will never learn from our leasons and do the same mistake over and over...

shayboos 19-04-2005 08:24 AM

Hey. i have the same problem with Paulson and Lora and I did't cheat !! first i went to Draracle (i'm not playing with walkthrough so i didn't even know about Lora) and when i was heading to the castle i found this room with Lora. I wanted to go with her to Draracle but i couldn't. And now i'm in the urbish mines with Lora and when i click the exit button after talking to paulson the game crush ....

anyone knows how to abandon Lora or how to fix this bug ?? :/

Undertaker 19-04-2005 10:57 AM

That's REALLY strange... A wall should appear after visiting the Draracle so you can't take her after that. I'm sorry to say it, but your game is screwed! :blink:

bahman 19-04-2005 09:29 PM

Quote:

Originally posted by Undertaker@Apr 19 2005, 10:57 AM
That's REALLY strange... A wall should appear after visiting the Draracle so you can't take her after that. I'm sorry to say it, but your game is screwed! :blink:
What you mean is that you can not get in the cave but she may know a way to get out of there something like "cp 1000101010:10110010101...."

Joerie 20-04-2005 09:01 AM

Does nobody know how to get past het hag under het White tower??

She askes for het book of Lore, but it seems that nobody has it.

No, its not the manual...

Thx.

Undertaker 20-04-2005 03:05 PM

Quote:

Originally posted by Joerie@Apr 20 2005, 09:01 AM
Does nobody know how to get past het hag under het White tower??

She askes for het book of Lore, but it seems that nobody has it.

No, its not the manual...

Thx.

Look for some passwords a couple of pages back. I believe it's the fourth of fifth page...

Undertaker 20-04-2005 03:08 PM

Quote:

Originally posted by bahman+Apr 19 2005, 09:29 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (bahman @ Apr 19 2005, 09:29 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Undertaker@Apr 19 2005, 10:57 AM
That's REALLY strange... A wall should appear after visiting the Draracle so you can't take her after that. I'm sorry to say it, but your game is screwed! :blink:
What you mean is that you can not get in the cave but she may know a way to get out of there something like "cp 1000101010:10110010101...." [/b][/quote]
I have no idea how to edit the game...

The easiest thing to do is just to remove Lora from your party. Another solution might be to cheat yourself back to the Draracle and visit him again. You propably have to give him another gift, though there is still one remaining in the caves.

Christian IV 21-04-2005 05:06 AM

Quote:

Originally posted by Undertaker+Apr 20 2005, 03:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Undertaker @ Apr 20 2005, 03:05 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Joerie@Apr 20 2005, 09:01 AM
Does nobody know how to get past het hag under het White tower??

She askes for het book of Lore, but it seems that nobody has it.

No, its not the manual...

Thx.

Look for some passwords a couple of pages back. I believe it's the fourth of fifth page... [/b][/quote]
here are the codes from the note earlier this month,
thanks to the poster

page line word password
1 2 2 state
1 3 4 sentient
4 3 3 maintain
5 2 5 pride
5 5 4 dies
6 3 4 known
6 4 1 powers
7 1 5 heretics
8 4 1 spanned
9 3 1 golden
10 3 3 twice
11 2 5 muck
14 1 1 r --> magic (first letter is incorrect)
14 2 1 spellbook
15 4 2 generations
16 2 1 located
16 3 3 course
:cheers: :cheers:

Joerie 21-04-2005 02:05 PM

Quote:

Originally posted by Christian IV+Apr 21 2005, 05:06 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Christian IV @ Apr 21 2005, 05:06 AM)</td></tr><tr><td id='QUOTE'>
Quote:

Originally posted by Undertaker@Apr 20 2005, 03:05 PM
<!--QuoteBegin-Joerie
Quote:

@Apr 20 2005, 09:01 AM
Does nobody know how to get past het hag under het White tower??

She askes for het book of Lore, but it seems that nobody has it.

No, its not the manual...

Thx.


Look for some passwords a couple of pages back. I believe it's the fourth of fifth page...

here are the codes from the note earlier this month,
thanks to the poster

page line word password
1 2 2 state
1 3 4 sentient
4 3 3 maintain
5 2 5 pride
5 5 4 dies
6 3 4 known
6 4 1 powers
7 1 5 heretics
8 4 1 spanned
9 3 1 golden
10 3 3 twice
11 2 5 muck
14 1 1 r --> magic (first letter is incorrect)
14 2 1 spellbook
15 4 2 generations
16 2 1 located
16 3 3 course
:cheers: :cheers: [/b][/quote]
..... it worked..

But she also askes for pages 17, 18 and 19...

I wonder...

THX,

Joerie


Undertaker 21-04-2005 02:11 PM

Quote:

Originally posted by Joerie+Apr 21 2005, 02:05 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Joerie @ Apr 21 2005, 02:05 PM)</td></tr><tr><td id='QUOTE'>
Quote:

Originally posted by Christian IV@Apr 21 2005, 05:06 AM
Quote:

Originally posted by Undertaker@Apr 20 2005, 03:05 PM
<!--QuoteBegin-Joerie

Quote:

Quote:

@Apr 20 2005, 09:01 AM
Does nobody know how to get past het hag under het White tower??

She askes for het book of Lore, but it seems that nobody has it.

No, its not the manual...

Thx.


Look for some passwords a couple of pages back. I believe it's the fourth of fifth page...


here are the codes from the note earlier this month,
thanks to the poster

page line word password
1 2 2 state
1 3 4 sentient
4 3 3 maintain
5 2 5 pride
5 5 4 dies
6 3 4 known
6 4 1 powers
7 1 5 heretics
8 4 1 spanned
9 3 1 golden
10 3 3 twice
11 2 5 muck
14 1 1 r --> magic (first letter is incorrect)
14 2 1 spellbook
15 4 2 generations
16 2 1 located
16 3 3 course
:cheers: :cheers:

..... it worked..

But she also askes for pages 17, 18 and 19...

I wonder...

THX,

Joerie [/b][/quote]
No she didn't. :D

Christian IV 21-04-2005 03:26 PM

:ok: :ok:
Thanks Undertaker. much appreciated.

:kosta:


Undertaker 21-04-2005 06:39 PM

O, sorry Jodie; I thought 'she' was the original poster that asked for the password, not the ladie in the White Tower. My mistake... :tomato:

yewsef 23-04-2005 08:34 AM


Just wondering if am going to meet Lora again. She adds something to the game, and am sick of this 4 hands guy in my party. I am now in the mines, me and the 4 hands guy. I was thinkin maybe Lora would join my party later, or at least another female character? :blink:

Undertaker 23-04-2005 11:43 AM

Quote:

Originally posted by yewsef@Apr 23 2005, 08:34 AM
Just wondering if am going to meet Lora again. She adds something to the game, and am sick of this 4 hands guy in my party. I am now in the mines, me and the 4 hands guy. I was thinkin maybe Lora would join my party later, or at least another female character? :blink:
No, she won't join you again. But someone else you already know will join you soon...

tews 24-04-2005 07:13 PM

does anyone know how I can hit the button across the pit near king richard's room in castle cimmeria on level 2?, I've tried everything but nothing seems to hit the button(crossbow,oil flask etc..)

Undertaker 24-04-2005 08:00 PM

Quote:

Originally posted by tews@Apr 24 2005, 07:13 PM
does anyone know how I can hit the button across the pit near king richard's room in castle cimmeria on level 2?, I've tried everything but nothing seems to hit the button(crossbow,oil flask etc..)
You can't! Instead, cross the (fake) pit to the right to get to the other side.

tews 24-04-2005 09:39 PM

I gave Dawn's cube to Scotia in Yvel forrest and when I found the niche where I could get it back(in castle cimmeria) it sticks too the floor and I can't pick it up. Is there anyway to get it??

Undertaker 25-04-2005 12:01 PM

Quote:

Originally posted by tews@Apr 24 2005, 09:39 PM
I gave Dawn's cube to Scotia in Yvel forrest and when I found the niche where I could get it back(in castle cimmeria) it sticks too the floor and I can't pick it up. Is there anyway to get it??
That's odd; I never had problems with that, but I'm playing the cd version. You're saying it's on the floor? It's supposed to be in a niche in the south east in the second level...

Confused.... 27-04-2005 12:23 AM

:help: I am at another stand-still. I can't find another key in the white tower to get anywhere. I got the blue mystic key from where the ghosts are hanging out, cant find a spot for that. Also, I can't figure out how to do the pattern in the room where there are three portals in the mine. I gathered clues from off the walls in Mine lvl 2 that say "left right retneC," so I tried to go into the portals in that order, while even going backwards in the center portal, but that doesn't work. Anyone know how to either use that blue mystic key or get the right pattern with the portals in the bottom level of the mine? I also can't find a way into that door, which that lion ghost thing says "YOU HAVE NO FAITH!" I've tried for awhile and still can't figure a way in. I think it may have to do with that note that says "Pascata Rosa 4 4 6," but I'm not totally sure bout that. I could always get the walkthrough, which is what I will probably do. :help:

Gamefreak 27-04-2005 06:04 AM

That with the "You have no Faith!" place, I think you need the chalice there or something, into which you can mix the components for the cure then. Not completely sure, though, it's some time ago since I played the game.

Undertaker 27-04-2005 09:41 AM

Quote:

Originally posted by Confused....@Apr 27 2005, 12:23 AM
:help: I am at another stand-still. I can't find another key in the white tower to get anywhere. I got the blue mystic key from where the ghosts are hanging out, cant find a spot for that. Also, I can't figure out how to do the pattern in the room where there are three portals in the mine. I gathered clues from off the walls in Mine lvl 2 that say "left right retneC," so I tried to go into the portals in that order, while even going backwards in the center portal, but that doesn't work. Anyone know how to either use that blue mystic key or get the right pattern with the portals in the bottom level of the mine? I also can't find a way into that door, which that lion ghost thing says "YOU HAVE NO FAITH!" I've tried for awhile and still can't figure a way in. I think it may have to do with that note that says "Pascata Rosa 4 4 6," but I'm not totally sure bout that. I could always get the walkthrough, which is what I will probably do. :help:
The "left right retneC" message is about the weels in the north west of Mines lv. 2. First you have to turn the left one, then the right one and finally the center one.

You still need the Ivory Key from White Tower lv. 3. You can find it behind a door in the upper part of the level. I believe that, to open this door, you need to solve the 'dark room' puzzle of the second level first to get the key.
The Ivory Key can be used on level 1.

The "You have no faith!" message is because you do not have the Crucible of Faith in your inventory yet.

Confused 29-04-2005 06:13 AM

Ah, that was a very in depth answer ^. In comparison to the other answeres I've seen in the forum. I'll try to get in the dark room now, haven't figured it out yet, but it may serve as a good challenge to get inside it.

Undertaker 29-04-2005 05:31 PM

Quote:

Originally posted by Confused@Apr 29 2005, 06:13 AM
Ah, that was a very in depth answer ^. In comparison to the other answeres I've seen in the forum. I'll try to get in the dark room now, haven't figured it out yet, but it may serve as a good challenge to get inside it.
I know this is a little off topic, but aren't you that same guy that had problems with the mines earlier?

Confused 02-05-2005 08:40 AM

<quote>Ah, that was a very in depth answer ^. In comparison to the other answeres I've seen in the forum. I'll try to get in the dark room now, haven't figured it out yet, but it may serve as a good challenge to get inside it. </quote>

I didn't post any problems that I ran into with this game previously from my last post. The other problems I ran into weren't even worth mentioning. :sick:

Undertaker 02-05-2005 09:25 AM

Quote:

Originally posted by Confused@May 2 2005, 08:40 AM
<quote>Ah, that was a very in depth answer ^. In comparison to the other answeres I've seen in the forum. I'll try to get in the dark room now, haven't figured it out yet, but it may serve as a good challenge to get inside it. </quote>

I didn't post any problems that I ran into with this game previously from my last post. The other problems I ran into weren't even worth mentioning. :sick:

Ok, just thought I'd ask. :D

dub 03-05-2005 04:16 PM

thank god! I finally found it! I was a huge fan of this game back in the days - thank you, abandonia! ^^

Cyanseraph 05-05-2005 05:12 AM

Just a little note for those that are stuck or getting whipped big some of the creatures later in the game can be killed faster with magic then the weapon. Ghosts especially can be easily killed with the hand of fate.

Thanks again for finding this game

Male18Colorado 07-05-2005 09:12 PM

I still can't even find a way to the chick that asks for something from book of lore. Cant even figure out how to get past the altar de blanca or a few places in the mines that are blocked by pits. In level 1 of the mines for example, there is a pit that blocks the end, where that one wheel is that opens the other pit. Im guessing I have to go to castle cimmera, but can't find the niche for the secret passage. If anyone can help that'd be cool.

Guest 09-05-2005 08:56 AM

Please see the red circle in the picture below. How do I get to that corner?
http://img115.echo.cx/img115/912/mines19jc.gif

Undertaker 09-05-2005 10:52 AM

When you enter this level, you'll see a sign that says "Remove all weapons before entering". So, remove the rock that lies on the floor! :D

Undertaker 09-05-2005 10:57 AM

Quote:

Originally posted by Male18Colorado@May 7 2005, 09:12 PM
I still can't even find a way to the chick that asks for something from book of lore. Cant even figure out how to get past the altar de blanca or a few places in the mines that are blocked by pits. In level 1 of the mines for example, there is a pit that blocks the end, where that one wheel is that opens the other pit. Im guessing I have to go to castle cimmera, but can't find the niche for the secret passage. If anyone can help that'd be cool.
Alter de Blanca: are you having problems with the password? Look at the previous page.

Mines lv. 1: throw the Mine Key 2 you find in the niche across the pit to make the two pits disappear.

Castle Cimmeria: be patient. You have to make the Elixer first before you can get there.

guestLOL 10-05-2005 05:31 AM

What should I do with this "Piscata Rosea 4 4 5" note?

Undertaker 10-05-2005 09:33 AM

Nothing! It's a red herring! :max:

guestLOL 10-05-2005 10:32 AM

Thanks. Another question, what level will be safe for me to enter White Tower? Currently Conrad level 5 mage, Baccatta level 4 rogue, and Paulson level 6 fighter.

Gamefreak 10-05-2005 05:14 PM

You can enter it the same time you are able to visit it, speak the same time you are in the area where it is. Just be sure to explore the entire forest area there first, can't still hurt to be better in skills. :)

Undertaker 10-05-2005 06:01 PM

Quote:

Originally posted by guestLOL@May 10 2005, 10:32 AM
Thanks. Another question, what level will be safe for me to enter White Tower? Currently Conrad level 5 mage, Baccatta level 4 rogue, and Paulson level 6 fighter.
Your levels are high enough; I managed to finish the Tower with none of my levels being higher than 5 on ferocious difficulty. It's not that hard; it's all about strategy.

I presume you know you can use the two Emerald Blades as an effective weapon against ghosts. Also, you could use the Hand of Fate spell, but it uses up a lot of MP. This means you have to rest for a long time, giving the ghosts time to regenerate. Of course you should use the spell if you're facing three or more ghosts in the same square :P.
Basically, my strategy is to equip Baccata with both the Emerald Blades (regardless of the main character) and have the other to characters use the Heal spell. Don't even bother trying to attack with the other characters.
Lastly, do not forget to make progress in the level as fast as possible to fight the least possible times (the ghosts regenerate after about two minutes).

Good luck! :cheers:

Nightstrike 17-05-2005 09:44 PM

Hi all!

I keep getting stuck at the Yvel Woods. Everytime I try to get the cube by killing the huge Orcs, I manage to kill some before being overwhelmed by their sheer numbers and getting killed instead. Is there some effective way of killing them?

I use Ak'shel (Lvl 5 Mage), Bacatta (Lvl 5 Fighter) and Paulson (Lvl 5 Fighter). Ak'shel is only effective against them when he has enough magic to cast spells (and that runs out quickly). Bacatta does decent damage to them. And Paulson does little damage and just gets hit a lot. So, killing them is not easy for my group.

Undertaker 18-05-2005 03:17 PM

Stay away from magic when fighting Great Orcs. But even more important is that you SHOULD NEVER USE BLUNT WEAPONS AGAINST THEM. Blunt weapons include mauls, staffs etc. They barely damage these Orcs. You'd best use swords against them.

Also, try to move through the forest as quickly as possible, to give the Orcs as little time as possible to be 'produced'.

Believe it or not, but these are the weaker verion of the Great Orcs. The stronger version appears later in the game and they can simply not be harmed by blunt weapons.

Nightstrike 18-05-2005 07:36 PM

I finally slogged my way through by facing them while backed into dead ends, healing alot, sleeping to recover magic, and moving when they seemed to have thinned out.

Unfortunately, I couldn't move fast and avoid them because they were so numerous. I had to eliminate that batch first, and move between respawns. Else, they'd just trap me in some open space from all 4 or so sides - then my party would be a goner!

Thanks for the tip - but do you mean to say that these Orcs will always be this tough to handle? :blink: Whew. Looks like I have more slogging to do.

Undertaker 19-05-2005 08:38 PM

Don't sleep. Run. FAST!

:ok:

Oh, don't worry about the tougher Orcs. When you face them, you'll have plenty of opportunity to flee and recover! :sneaky:

rabadi 20-05-2005 07:40 AM

I posted a rather long post the other day, but it got lost during the Abandonia server transfer. Since then I found the answers to some of my own questions. A few remains, one of them is about the locked door (with fancy lock) in Scotia's Castle Level 1 (North West corner). I still don't know how to enter that room. Anybody knows?

Gamefreak 20-05-2005 09:15 AM

Some few rooms in Scotia's Castle cannot be entered. Those can only be reached through cheating, i.e. hex-editing the position of the party in the save-game. One of those rooms, where there are two transparent door-like walls contains a very good two-handed sword that's almost as strong as the strongest two-handed sword in the game. ;)

Undertaker 21-05-2005 12:13 AM

Quote:

Originally posted by Gamefreak@May 20 2005, 09:15 AM
Some few rooms in Scotia's Castle cannot be entered. Those can only be reached through cheating, i.e. hex-editing the position of the party in the save-game. One of those rooms, where there are two transparent door-like walls contains a very good two-handed sword that's almost as strong as the strongest two-handed sword in the game. ;)
Hey, did any of you guys find a way to open the jammed door in Castle Cimmeria lv. 1? Some people were able to open it, but even today it remains a mistery of how to open it... :angry:

rabadi 21-05-2005 02:41 AM

Quote:

Originally posted by Gamefreak@May 20 2005, 09:15 AM
One of those rooms, where there are two transparent door-like walls contains a very good two-handed sword that's almost as strong as the strongest two-handed sword in the game. ;)
Where is this room? Are you talking about the room where the sword of "Doom" something was found? If so, you just need to shoot with bow through the gates at the button on the wall on the other side.

By the way, since I have beaten the game already, I don't think it is wrong to ask for the hex cheat if any of you know how to do so. Just for fun :D

Undertaker 21-05-2005 12:33 PM

It's in the south part of the first level, but not in the part where your atlas disappear. It's one of the last remaining things I don't know about this game...

Just go to http://www.megagames.com/cracks/html/t81515_0.htm for an excellent trainer (including walking through walls etc.)!

Hroanr 21-05-2005 02:06 PM

ey guys i am really a newbie in this abadonia stuff so please help me to get Lands of lore running since i love the game.
Where to download lands of lore? it says some protection stuff when i tried
and how to install and play it? come on guys, help me out

Undertaker 22-05-2005 11:31 AM

You can't download it anymore; ESA demanded that Abandonia removed it from their site. You can still get it at http://www.the-underdogs.org/game.php?gameid=1324 though...

Hroanr 22-05-2005 05:25 PM

Quote:

Originally posted by Undertaker@May 22 2005, 11:31 AM
You can't download it anymore; ESA demanded that Abandonia removed it from their site. You can still get it at http://www.the-underdogs.org/game.php?gameid=1324 though...
Thanks, i downloaded it already and im hardly trying to install it but it wont work, I get the error msg to insert a CD and I got no clue how to do it :/

Undertaker 22-05-2005 05:39 PM

When do you get that message?

rabadi 23-05-2005 02:47 AM

Quote:

Originally posted by Undertaker@May 21 2005, 12:33 PM
It's in the south part of the first level, but not in the part where your atlas disappear. It's one of the last remaining things I don't know about this game...

Just go to http://www.megagames.com/cracks/html/t81515_0.htm for an excellent trainer (including walking through walls etc.)!

South part of the first level... I don't remember. I did found a sword of "Doom" something, but it was in one of the two locked gate rooms in the north part of the first level.

Anyway, thanks for the trainer. I already downloaded it and will try it later.

Quote:

The version here is the US floppy version. AFAIK HOTU provides some CD-rip, as the original ISO has about 150 MB. Alas, I don't know the HOTU-version, so I can't tell which parts got ripped off. (We all know about HOTU's download ratios and the bittorrent links aren't really faster).
The HOTU version (which I used to play) does not require you to enter copyright codes, and as far as I know it is the full rip of the game. The reason why it is not 150MB is because the demo files (for Kyrandia 3, etc.) from the original CD were removed. The files for Lands of Lore themselves are complete, AFAIK.

Chaosfiend 07-06-2005 11:33 AM

Quote:

Originally posted by Strobe@Apr 8 2005, 03:15 PM

as for the lands of lore sequels, i've played the second part (guardians of destiny)
a long time ago, but somehow it didn't manage to convince me...

This game is a master piece it has some awsome game play and the graphics where top of the line for its time even now simple yet creative artwork. As a multi-media student studying full time I can really appretiate the talent gone into this game, Lands of Lore 2 lost everything this gme was I was sorry to find... It's a shame they went for the more realistic 3D enviroment because I loved the basic layout in the first Lands of Lore. Simple yet so fun and full of exitement.

Now as with any game there are flaws, so as to provide constructive critisism I think the worst thing about the game was the alien like level, bright red and shiney.. why!!!

yea but apart from that small aspect this game is AWSOME :ok:

DiabloRojo 08-06-2005 04:51 AM

This was the first graphical RPG I ever played... and never finished.
One level involving a castle and some sort of bluish/white ghosts did me in repeatedly, then I lost the game in a move. Thanks to you guys (and HotU now that it's blocked) I can go back and finish the first of only two gRPGs that I never completed.

Hroanr: For the HotU (CD) version, you need to run the 'lands.bat' file instead of the lolcd.exe. This batch file sidesteps the CD check. Alternatively, you can mount a b: drive to point directly to your lands of lore directory (in dosbox) and it will work as well. (ex. mount b c:\games\lore) then run the lolcd.exe.

Incidentally, this also keeps anyone using the HotU version from being able to use the forementioned trainer. You can mount b: and point it straight to your lore directory on your harddrive and copy the lolcd.exe to lands.exe, but the trainer was written specifically for the disk version and won't do anything in-game. Hopefully this will save someone from wasting the time to try this. Tsearch should work fine though, if you really want to cheat.

Oh, and it's definitely Patrick Stewart at the beginning ;)

DrChickenLips 14-06-2005 05:07 PM

Everyone is talking about downloading this game. My husband loved this game and said it was his favorite game back in the days... However, the game is protected by the ESA from download. How do you find the owner to download this game??? Thanks. :max:

Undertaker 14-06-2005 08:18 PM

Quote:

Originally posted by DiabloRojo@Jun 8 2005, 04:51 AM
Oh, and it's definitely Patrick Stewart at the beginning ;)
The CD version's voice is Patrick's, yes, but the disk version had other voices for Richard, Geron and Scotia. :ok:

Undertaker 14-06-2005 08:22 PM

Quote:

Originally posted by DrChickenLips@Jun 14 2005, 05:07 PM
Everyone is talking about downloading this game.* My husband loved this game and said it was his favorite game back in the days... However, the game is protected by the ESA from download.* How do you find the owner to download this game???* Thanks. :max:
You can still get it from: http://www.the-underdogs.org/game.php?name...Throne+of+Chaos. :Brain:

DrChickenLips 15-06-2005 12:10 AM

:D Thanks so much, Undertaker... Now to wait for the DL... it's a long one! :cheers: My hubby's excited! You made his day!

...Well, three hours later I have the files, but there is no executable file in the bunch... no .bat or anything. Is that what you got, too, Undertaker? I've got a billion files, but no way of running the game. I guess I just must be dense or something! ARGH... :wall:

Wheee!!! :tomato: I just figured it out... I saw a little line at the end of the page saying you need WinRAR to unzip the file! So I hope that works... Just waiting for it to finish now...

Undertaker 17-06-2005 08:29 AM

We haven't heard from you anymore, so I asume the game runs fine! :ok:

zyndikate 22-06-2005 03:12 PM

Hi!
:help:
My problem: I cant kill Scotia..

I have finnished this game before and I dont remember if there was anything special you needed to use(except for the neclage of truth) on here..

I get the problem after her 3rd transform (1st is the toad, 2dn is the furry worm-like monster).. I havent freed Richard yet though and I saved my game inside scoties "nest" so I cant go back..

So, anyone know if there is some special spell or weapin you need on her 3rd transform(reptile like with tentacles???)? because as it is now I cant damage him, or atleast no blood-splash appear when I hit him etc,.

Thanks!

Gamefreak 22-06-2005 08:06 PM

You need to free king Richard and he'll give you the Shard of Truth (if I recall the name correctly), which you need to combine with the Necklace of Truth to get the Full Truth (or similar). When you this one then on Scotia immediately, and before she transforms herself into one of the monsters, she won't transfer anymore and you can beat her to death. But when she transforms the third time in this mega worm, this one is invulnerable, you can't hurt him and he'll kill you.

zyndikate 22-06-2005 08:39 PM

Thanks..
OMG.. need to play alot all over from my other savegame then :>

rabadi 23-06-2005 01:00 AM

I can send you my saved game file outside Scotia's chamber (with Full Truth in inventory) if you like, but it probably won't feel the same, will it?

zyndikate 23-06-2005 07:19 PM

No, it wont :<
But thanks anyway :>

Guest 25-06-2005 06:59 PM

:blink: :Titan: how can i download it?!"?" :wall:

A. J. Raffles 25-06-2005 08:02 PM

It's ESA-protected. Sorry.

Undertaker 29-06-2005 02:25 PM

Quote:

Originally posted by Guest@Jun 25 2005, 06:59 PM
:blink: :Titan: how can i download it?!"?" :wall:
Check back at page 11 for another way to download the game!

Guest 02-07-2005 07:35 PM

Anyone know if Lands of Lore 2 is available anywhere?
I really want to continue in this series!
Please :)

Gamefreak 02-07-2005 11:16 PM

Too large. It takes up 4 CD's...

Undertaker 03-07-2005 11:58 AM

Lands of Lore 2 is a great game, but it doesn't compare to the first Lands... :(

Gamefreak 03-07-2005 03:49 PM

I don't know, I played it some times, and I liked it as much as the first game. Not in small part beause of the great digital music in it, which is really impressive. But also the story is very good one, unfolding with the game's progress, and the locations are very interesting, too. For example this alien castle that's like a mix of Alien movies and UFO's, or Dracoid Ruins that are just plain creepy.
But anyway, this is a topic about the first game, and it's about time for me to play Lands of Lore again since long, long time. :max:

Undertaker 03-07-2005 09:13 PM

Quote:

Originally posted by Gamefreak@Jul 3 2005, 03:49 PM
I don't know, I played it some times, and I liked it as much as the first game. Not in small part beause of the great digital music in it, which is really impressive. But also the story is very good one, unfolding with the game's progress, and the locations are very interesting, too. For example this alien castle that's like a mix of Alien movies and UFO's, or Dracoid Ruins that are just plain creepy.
But anyway, this is a topic about the first game, and it's about time for me to play Lands of Lore again since long, long time. :max:

Have fun! If you have any questions, I can answer them all! Well, almost... :ok:

A very little known secret: in White Tower level 1 is a chest that contains nothing... or at least if you didn't pick succesfully at the first attempt! :max:

Gamefreak 03-07-2005 09:29 PM

At the first attempt, hum? I always asked myself what's wrong with that one. Thanks for the tip. :)

Undertaker 10-07-2005 10:28 PM

Anybody played Lands of Lore III? Another great game, but because EA took over Westwood, the game had to be finished in a rush, leaving it with tons of bugs! :ranting:

If it weren't for this, this game would be just as great as Lands of Lore II, if not greater.

Gamefreak 11-07-2005 08:21 AM

Nothing new today, it's currently the default policy to finish the games in a rush and release them with many bugs, sending patches after. Good anyway that I didn't buy Lands of Lore III yet, seeing as it has so many bugs (I hate game bugs). :max:

Undertaker 11-07-2005 01:16 PM

Really, Westwood wasn't known for releasing games full of bugs.

moogle 11-07-2005 04:00 PM

Lands 3 sucked, the game wasn't that great, bugs aside, not as good story, too generic...ohhh we have to save the world from demons! Again....

Undertaker 11-07-2005 04:29 PM

Lands of Lore 3 isn't THAT bad, but it's true the game isn't very innovative. But the game's atmosphere is great and I also like the game nostalgy-wise! :D

MrBackAlleySka 10-08-2005 07:07 PM

Ahhh. Just finished the game. Loved it, absolutely wonderful! I won't give away any of the ending, but it's worth it. Neat little thing going as the credits scroll too! (Won't say what though). Excellent game, excellent. Wonder what I should play next? *laugh* Dungeon Master 2? Anvil of Dawn? Ultima 6? Oi...I hate finishing good games, nothing else to look forward to. :ph34r:

Gamefreak 11-08-2005 08:00 PM

Try out Lands of Lore II - Guardians of Destiny. The ending movie isn't as close as good as the ending in Lands of Lore 1 though...

Guest 11-08-2005 10:47 PM

I know many people have no idea about what im gonna ask and probebly everybody is stuck and just gave up. im talking about all the mysterys (that probebly were left as mysterys) that are in Land of Lore 1.
I dont remmember all of them. I looked for walkthroughs and non of them said anything about this (or maybe just said they had no idea what to do).
One I remmember is in the Urbish Mines, there was a pit which i couldnt find a way to cross.. and i dont remmember but i think there was a chest there or a switch I dont remmember (not an illusion).
Another is a door in Castle Cimeria which i couldnt find a way to open.
If anybody knows anything about either of them please comment :)

Gamefreak 12-08-2005 09:35 AM

There is a post about this earlier in the thread already. The only way to enter these locations is to hex-edit the location of the party in a savegame. How it works? Save a game while you stand somewhere. Then move one step forward and save another game. Now in Dos prompt type at the prompt: fc /b XXX.gam XXX2.gam (or the XXX.gam should be your savegames).
Look at the hex adresses that show up. I don't remember anymore, but it could be that you need to use the try-and-error method with editing the games, as there might be many results.

Vertex 29-08-2005 01:49 AM

Was there ever a trainer released for this game??

What happens if you give Scotia-Dawn what she wants? What if you don't? She turns into a big lizard, but what if you just run away without killing it? What if you kill it?

Gamefreak 29-08-2005 06:24 AM

If you give Scotia in guise of Dawn what she asks for, you will be stuck in the game with no way to win anymore. All you could do then is to load the game before that spot.
If you fight the lizard, she will turn into the crow and fly away after some hits (if I remember correctly). Running away, well, no idea.

Vertex 29-08-2005 02:51 PM

Was there ever a Trainer that worked for this game? I have the CD Rom version from HOTU and I am using VDMSound to emulate the... sound

Vertex 29-08-2005 03:37 PM

Doing some hex editing I hve 255 Health and Magic. Any other values i can alter?

Vertex 29-08-2005 05:24 PM

Still can't find any other alterable hex values

Gamefreak 29-08-2005 05:38 PM

Try your luck here: Dirty Little Helper
Two of them have the hex codes in English too, for other files you'll need to understand German.

Prey 01-09-2005 04:12 AM

After much searching on the web I finally found this place, but I can't seem to download it, there is no link on the site or anything, please help, I wanna play the game, I haven't played since it came out thanks

Gamefreak 01-09-2005 11:04 AM

The game is ESA protected, means it's not abandoned and isn't allowed to be placed for download, though before ESA inserted their nose here it was available for download...
Try at Ebay, maybe you'll have luck and find it there for sell.

Undertaker 07-09-2005 03:58 PM

Quote:

Originally posted by Guest@Aug 11 2005, 10:47 PM
I know many people* have no idea about what im gonna ask and probebly everybody is stuck and just gave up. im talking about all the mysterys (that probebly were left as mysterys) that are in Land of Lore 1.
I dont remmember all of them. I looked for walkthroughs and non of them said anything about this (or maybe just said they had no idea what to do).
One I remmember is in the Urbish Mines, there was a pit which i couldnt find a way to cross.. and i dont remmember but i think there was a chest there or a switch I dont remmember (not an illusion).
Another is a door in Castle Cimeria which i couldnt find a way to open.
If anybody knows anything about either of them please comment :)

Hehe. I've posted this stuff before, but I don't mind doing it again.

To cross that pit, you have to throw Mine Key 2 to the other side of the other pit, after you get it from the niche. Both pits will disappear after that. Your reward? Mine Key 3. There's no lock for this key though, but it's a nice trophy for solving the puzzle! :D

The jammed door in Castle Cimmeria lv. 1 is a mystery even today. Some people, including my brother, claimed they were able to open it, but don't know how they did it. There's nothing on the other side, though.

The other door in the first level of Castle Cimmeria (with the Fancy Lock) can't be opened, as far as I know. It's really too bad, because there's a treasure chest. If you open it (you can use the Small Key) you'll find lot's of stuff, including the Great Bow "Darkness" and the Zephyr Ring, which reduces your recharge time after attacking. Did you notice how your waiting time is reduced after you succesfully strike a monster? You'll now alway strike with that speed! :max:

In White Tower lv. 1, there's an empty chest. But if you picked the lock at the first attempt, it will contain items, including the best shield in the game; the Dwarvish Kite Shield!

If you give Scotia Dawn's Key, you'll retrieve it after solving the "The sum must be correct" puzzle at Cimmeria lv. 3. If you run from Scotia, the attack on Yvel is not triggered, so you'll be stuck until you beat her.

There's also a hidden spell in the game. You can find it in the west of Yvel. Click on one of the closed doors, and they'll come loose, so you can enter the building. It's useful against ghosts. Westwood fans will probably recognise this spell!

If you have any questions, please ask. I know virtualy everything about the game.

Gamefreak 07-09-2005 04:16 PM

Quote:

Originally posted by Undertaker+Sep 7 2005, 03:58 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Undertaker @ Sep 7 2005, 03:58 PM)</td></tr><tr><td id='QUOTE'>To cross that pit, you have to throw Mine Key 2 to the other side of the other pit, after you get it from the niche. Both pits will disappear after that. Your reward? Mine Key 3. There's no lock for this key though, but it's a nice trophey for solving the puzzle! :D[/b]

That's strange, as when I was able to cross the pit through hex-editing the savegame earlier, I found there just another Mine Key 2...


Quote:

Originally posted by Undertaker@Sep 7 2005, 03:58 PM
The jammed door in Castle Cimmeria lv. 1 is a mystery even today. Some people, including my brother, claimed they were able to open it, but don't know how they did it. There's nothing on the other side, though
Actually, there is a two-handed sword on the other side, that is if you mean the two doors that look like a pattern of branches. This two-handed sword, forgot it's name, is the second best melee weapon in the game, aside of the best two-handed sword that is found as the game proceeds. And you get hurt slightly while trying to get that sword, it's on a kind of an emblem on the wall and it looks just like a pattern on the wall, but if you click there, you get the sword.

<!--QuoteBegin-Undertaker
@Sep 7 2005, 03:58 PM


There's also a hidden spell in the game. You can find it in the west of Yvel. Click on one of the closed doors, and they'll come loose, so you can enter the building. It's usefull against ghosts. Westwood fans will probably recognise this spell!
[/quote]
You don't mean by chance the spell Hand of Fate? It's not really hidden, as far as I know, you can find it in more than one place in the game, but maybe that differs on different versions, I have the CD version with full speech of Patrick Steward.

Undertaker 10-09-2005 10:03 AM

Quote:

Originally posted by Gamefreak+Sep 7 2005, 04:16 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Gamefreak @ Sep 7 2005, 04:16 PM)</td></tr><tr><td id='QUOTE'>
Quote:

Originally posted by Undertaker@Sep 7 2005, 03:58 PM
To cross that pit, you have to throw Mine Key 2 to the other side of the other pit, after you get it from the niche. Both pits will disappear after that. Your reward? Mine Key 3. There's no lock for this key though, but it's a nice trophey for solving the puzzle! :D
That's strange, as when I was able to cross the pit through hex-editing the savegame earlier, I found there just another Mine Key 2...


Quote:

Originally posted by Undertaker@Sep 7 2005, 03:58 PM
The jammed door in Castle Cimmeria lv. 1 is a mystery even today. Some people, including my brother, claimed they were able to open it, but don't know how they did it. There's nothing on the other side, though
Actually, there is a two-handed sword on the other side, that is if you mean the two doors that look like a pattern of branches. This two-handed sword, forgot it's name, is the second best melee weapon in the game, aside of the best two-handed sword that is found as the game proceeds. And you get hurt slightly while trying to get that sword, it's on a kind of an emblem on the wall and it looks just like a pattern on the wall, but if you click there, you get the sword.

<!--QuoteBegin-Undertaker
@Sep 7 2005, 03:58 PM


There's also a hidden spell in the game. You can find it in the west of Yvel. Click on one of the closed doors, and they'll come loose, so you can enter the building. It's usefull against ghosts. Westwood fans will probably recognise this spell!

You don't mean by chance the spell Hand of Fate? It's not really hidden, as far as I know, you can find it in more than one place in the game, but maybe that differs on different versions, I have the CD version with full speech of Patrick Steward. [/b][/quote]
Well, I've got the CD version as well, and what you're telling surprises me.

Are your saying you found a Mine Key 2 at BOTH niches?! That's odd...

I don't mean the branched doors. You can open those doors by shooting through them. This can be done if you first throw a certain switch in the Dungeons. Alternatively, you can stand in front of the door, save your game and load it. You will then always shoot through the grates.
I was talking about the door, that doesn't open if you press it's switch. Baccata will then say: "Blast, this door is jammed".

And as far as I know, the HOF spell can only be found at one location. If you did find it somewhere else, please let me know! But you weren't talking about the Dark Gauntlet, are you? That weapon let's you cast a level 1 HOF spell for no magic cost...

Gamefreak 10-09-2005 04:09 PM

No, I didn't talk about the gauntlet... I think I was also able to find Hand of Fate earlier when I played the game in these dungeons below Castle Cimmeria while helping one of the races, but not completely sure.
And nice to know, that with the two doors. I shot through them, but didn't know that it goes with saving or the switch, so I thought they're one of the eternal mysteries of the game.
Also I'm not entirely sure, to be honest, if I found Mine Key 2 or 3 in that niche, but what I know completely sure is that I had one of the keys, and in the niche, after crossing it through hex-editing the position location in the savegame, there was completely the same key, which made me wonder back then for which reason it's placed there.

Undertaker 10-09-2005 11:09 PM

I see. That's really interesting! I've never found the HoF scroll that way, but you may be right. For example, there's a niche in the Urbish Mining Company that sometimes holds a Great Maul. It's only there in about one in fifteen games or so. Please let me know more if you remember anything else! :D

Guest 11-09-2005 06:29 AM

I think I was able once to find the Zephyr Ring, but that wasn't in Castle Cimmeria but rather in of these first forests, in some tree hole. Never found it again there, though I searched all three holes completely in each game, so it seems that some stuff in game is random.

Undertaker 11-09-2005 08:49 AM

Quote:

Originally posted by Guest@Sep 11 2005, 06:29 AM
I think I was able once to find the Zephyr Ring, but that wasn't in Castle Cimmeria but rather in of these first forests, in some tree hole. Never found it again there, though I searched all three holes completely in each game, so it seems that some stuff in game is random.
Wow, I hope you did not confuse that ring with the Bezel Ring! :D

elmnop123 24-09-2005 03:47 AM

Could someone who has the Book of Lore add me to their MSN list so that I could get past that part in the White tower?? [EDITED]

I lost my copy many years ago when I moved!

Undertaker 25-09-2005 09:26 AM

Quote:

Originally posted by elmnop123@Sep 24 2005, 03:47 AM
Could someone who has the Book of Lore add me to their MSN list so that I could get past that part in the White tower?? [EDITED]

I lost my copy many years ago when I moved!

Hehe. It's been posted quite some time ago. :D

page line word password
1 2 2 state
1 3 4 sentient
4 3 3 maintain
5 2 5 pride
5 5 4 dies
6 3 4 known
6 4 1 powers
7 1 5 heretics
8 4 1 spanned
9 3 1 golden
10 3 3 twice
11 2 5 muck
14 1 1 r **** magic (first letter is incorrect)
14 2 1 spellbook
15 4 2 generations
16 2 1 located
16 3 3 course

Undertaker 26-09-2005 08:00 PM

Quote:

Originally posted by Omuletzu@Apr 8 2005, 02:43 PM
As i understand it, Lands of Lore 2 was made only for windows.... so it should be inferior to the first part, but i could be wrong
I guess it's a little pointless to post this after such a long time, but I just wanted to clear this up: Lands of Lore 2 CAN be played under DOS; it's one of the last few games that actually had such an option! :ok:

Gamefreak 27-09-2005 03:15 PM

Although it is made so that it could be played in Ms-Dos (I have the game on original disks myself), I never got it to play in Ms-Dos, it crashes there or in DosBox everytime and there is absolutely no way to get it to run and not crash there. Maybe corrupted files on my version of the game-disks...

Undertaker 27-09-2005 07:52 PM

Nah, I had that problem too while I played it under DOS. It runs best under Win95. I wouldn't know how to run it best in WinXP, but I could look it up, if anyone is interested.

Gamefreak 28-09-2005 08:18 AM

It runs without problems in Windows XP, though there are often problems with videos, after some time they slow heavily down and it takes many minutes to watch them to the end. Compatibility mode doesn't help, either.

Undertaker 29-09-2005 08:43 PM

Quote:

Originally posted by Gamefreak@Sep 28 2005, 08:18 AM
It runs without problems in Windows XP, though there are often problems with videos, after some time they slow heavily down and it takes many minutes to watch them to the end. Compatibility mode doesn't help, either.
I had really strange problems; sometimes the controls stalled, so I would be turning around for a short time. Also, the music stuttered.

Mateej 10-10-2005 11:09 PM

Hello,

did anybody kill Scotia without Whole Truth? Now I fight her 3rd form and I think she is not entirely invulnerable. From time to time Baccata hits her for 4 damage and she even shows blood splashing. This way I killed the slug in the mine entrance but this slug showed two or three different shapes according to damage taken and Scotia's 3rd form does not.

My friend told me that he killed Scotia using Treant stick or Westwood stick (but he played this game ten years ago so he does not remember details any more).

Thanks a lot.

And thanks for such a great game.

Gamefreak 11-10-2005 07:18 AM

Quote:

Originally posted by Mateej+Oct 10 2005, 11:09 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Mateej @ Oct 10 2005, 11:09 PM)</td></tr><tr><td id='QUOTE'>Hello,

did anybody kill Scotia without Whole Truth? Now I fight her 3rd form and I think she is not entirely invulnerable. From time to time Baccata hits her for 4 damage and she even shows blood splashing. This way I killed the slug in the mine entrance but this slug showed two or three different shapes according to damage taken and Scotia's 3rd form does not.

My friend told me that he killed Scotia using Treant stick or Westwood stick (but he played this game ten years ago so he does not remember details any more).

Thanks a lot.

And thanks for such a great game.[/b]



<!--QuoteBegin-Gamefreak
@Jun 22 2005, 08:06 PM
You need to free king Richard and he'll give you the Shard of Truth (if I recall the name correctly), which you need to combine with the Necklace of Truth to get the Full Truth (or similar). When you use this one then on Scotia immediately, and before she transforms herself into one of the monsters, she won't transfer anymore and you can beat her to death. But when she transforms the third time in this mega worm, this one is invulnerable, you can't hurt him and he'll kill you.[/quote]

;)

Undertaker 11-10-2005 12:39 PM

Quote:

Originally posted by Mateej@Oct 10 2005, 11:09 PM
Hello,

did anybody kill Scotia without Whole Truth? Now I fight her 3rd form and I think she is not entirely invulnerable. From time to time Baccata hits her for 4 damage and she even shows blood splashing. This way I killed the slug in the mine entrance but this slug showed two or three different shapes according to damage taken and Scotia's 3rd form does not.

My friend told me that he killed Scotia using Treant stick or Westwood stick (but he played this game ten years ago so he does not remember details any more).

Thanks a lot.

And thanks for such a great game.

Well, I used a trick to prevent Scotia from moving; move away from her and try to lead her past the door (only from the east side) which you came through. She'll stop moving and will not attack anymore.

Be careful though, because she will start moving again after she has transformed or when you approach her from the west. She will not get stuck at all in her human form.

This way I've been able to beat on her with the Westwood Stick for hours, but with no result.

There is one other way to beat Scotia without the Whole Truth though, but it only works in the disk version (which you're probably playing anyway); whenever she transforms, throw a weapon or armor to her. She'll die instantly! The ending sequence is not triggered when using this method, though.

Undertaker 11-10-2005 12:42 PM

Quote:

Originally posted by Mateej@Oct 10 2005, 11:09 PM
Hello,

did anybody kill Scotia without Whole Truth? Now I fight her 3rd form and I think she is not entirely invulnerable. From time to time Baccata hits her for 4 damage and she even shows blood splashing. This way I killed the slug in the mine entrance but this slug showed two or three different shapes according to damage taken and Scotia's 3rd form does not.

My friend told me that he killed Scotia using Treant stick or Westwood stick (but he played this game ten years ago so he does not remember details any more).

Thanks a lot.

And thanks for such a great game.

But how were you able to damage the Larkhon and Scotia with normal weapons?? I've never been able to do that! I only thought that throwing weapons and armor could harm them (aside from the Green Skull for the Larkhon, of course). How high was Baccata's Fighter level?

Maerryji 13-10-2005 08:23 AM

Greetingsss...
Lands is the first role-playing game I've played, so I spent months exploring it. There are still some things that I suspect to be the secrets (like "fancy lock"), but I think I know much about the game in general.
Here are some tricky things, would be interesting to hear whether Undertaker and other experienced fellows knew about it:

There is a chest with endless stuff (sabre "Gutter", one-jewelled cup, salve and bracers). It is located in Opinwood, near the entrance to the Swamps. It refills if you pass the areas like this: Opinwood -> Swamps -> Upper Opinwood -> Mines -> remote part of Opinwood and then back (without crossing secret walls between Orcs' and Centaurs' parts).

You can get to get into Mines without killing the Larkhon (so it is the third way, first two involve using Green Skull (someone mentioned Caustic Fog spell, but I strongly doubt one can get it without hex-code cheating) and throwing slashing/piercing (not blunt) weapons into it). To do that you should flee from one of the Mine entrances, cross both woods and Swamps and sneak to the staircase while Larkhon is still at the another side. When you try to get out, it turns out that it is already dead (or gone).

After you enter the small area on the 3rd floor of Cimmeria where you can meet Scotia, the door closes behind you, so if you don't have the Shard yet, it looks like you have lost. In fact, it is not true: you can push Scotia through one of the walls using the Hand of Fate spell or Dark Gauntlet. (Maybe this is not available in every version, though).

When you give Scotia Dawn's key, she places it in the wall on the 3rd floor of Cimmeria, below the humanoid figurine, and you aren't seem to able to get it (at least in the version I had few years ago). But Scotia is smart so she doesn't meet you if you don't have the key in your inventory. In one of the versions she just didn't appear, so you could visit Upper Opinwood freely, but the attack on Yvel did not begin as well. In the version I have currently, the key lifted a yard above the floor but wasn't transferred to Cimmeria (probably an incomplete patch which was aimed to move it direclty to Cimmeria). Then the attack on Yvel began in usual way.

Going to post more... And some questions, too, of course.

Guest 13-10-2005 03:53 PM

Quote:

Originally posted by Undertaker@Oct 11 2005, 12:42 PM
But how were you able to damage the Larkhon and Scotia with normal weapons?? I've never been able to do that! I only thought that throwing weapons and armor could harm them (aside from the Green Skull for the Larkhon, of course). How high was Baccata's Fighter level?
From time to time (one in ten or twenty blows) Baccata (and nobody else) strikes for four points of damage. He can do it even barehanded so it does not matter which weapon he wields. I think it's kind of "critical hit". Killing Larkhon was easy this way. Baccata fights and occasionally deals his 4-damage blows, the rest of party (including Baccata) heals him, when magical energy is depleted, go outside, rest, get back and continue with gnawing at Larkhon (if you stay close to him, he does not make "earthquake").

In similar way Baccata hurts transformed Scotia, she even bleeds. You can chase with her around a collumn and if you're nimble enough, you're hitting her and she's too slow to hit you.
Problem is that this is the slow way because Scotia has plethora of hit points. And if she has infinite hit points, your fight is futile and that's what I asked.

Undertaker 13-10-2005 10:56 PM

Quote:

Originally posted by Maerryji@Oct 13 2005, 08:23 AM
Greetingsss...
Lands is the first role-playing game I've played, so I spent months exploring it. There are still some things that I suspect to be the secrets (like "fancy lock"), but I think I know much about the game in general.
Here are some tricky things, would be interesting to hear whether Undertaker and other experienced fellows knew about it:

There is a chest with endless stuff (sabre "Gutter", one-jewelled cup, salve and bracers). It is located in Opinwood, near the entrance to the Swamps. It refills if you pass the areas like this: Opinwood -> Swamps -> Upper Opinwood -> Mines -> remote part of Opinwood and then back (without crossing secret walls between Orcs' and Centaurs' parts).

You can get to get into Mines without killing the Larkhon (so it is the third way, first two involve using Green Skull (someone mentioned Caustic Fog spell, but I strongly doubt one can get it without hex-code cheating) and throwing slashing/piercing (not blunt) weapons into it). To do that you should flee from one of the Mine entrances, cross both woods and Swamps and sneak to the staircase while Larkhon is still at the another side. When you try to get out, it turns out that it is already dead (or gone).

After you enter the small area on the 3rd floor of Cimmeria where you can meet Scotia, the door closes behind you, so if you don't have the Shard yet, it looks like you have lost. In fact, it is not true: you can push Scotia through one of the walls using the Hand of Fate spell or Dark Gauntlet. (Maybe this is not available in every version, though).

When you give Scotia Dawn's key, she places it in the wall on the 3rd floor of Cimmeria, below the humanoid figurine, and you aren't seem to able to get it (at least in the version I had few years ago). But Scotia is smart so she doesn't meet you if you don't have the key in your inventory. In one of the versions she just didn't appear, so you could visit Upper Opinwood freely, but the attack on Yvel did not begin as well. In the version I have currently, the key lifted a yard above the floor but wasn't transferred to Cimmeria (probably an incomplete patch which was aimed to move it direclty to Cimmeria). Then the attack on Yvel began in usual way.

Going to post more... And some questions, too, of course.

Another big Lands of Lore 1 fan, just like me! I didn't know the first trick you mentioned, but it sounds like a bug to me. I'll try it in the Cd version as soon as I can!

I knew about the 'sneaky' way to enter the Mines, but in my version the Larkhon stays alive; when you talk to the guy behind the desk, Baccata won't say that it's dead and the guy will stay where he is. When you exit the mines, you will appear at the same place where the Larkhon (which tried to follow you) is. This way you can exit the Mines as well.
You're saying it's impossible to hurt the Larkhon with blunt weapons? I ought to check that out, too!
The Caustic Fog spell you mentioned is actualy the spell you cast when you use the Green Skull. You can use a trainer to use it as a normal spell. All four levels of the spell are the same as the 'Green Skull-version'.

I also didn't know about that Dawn's key bug; I've played both the Cd and disk version though. I guess both were well-patched.

Just when I thought I knew everything about the game...

Did you know about this trick: pick the lock succesfully on the chest on White Tower Lv. 1 (the most left one) on the first attempt. You might be surprised...

Undertaker 13-10-2005 11:00 PM

Quote:

Originally posted by Guest@Oct 13 2005, 03:53 PM
And if she has infinite hit points, your fight is futile and that's what I asked.
As I've said, I have spanked her for hours with the Westwood stick! :D
I guess her hit points are infinite. But if your friend remembers it more clearly, please let us know!

Maerryji 14-10-2005 04:54 AM

Quote:

Originally posted by Undertaker@Oct 13 2005, 10:56 PM
The Caustic Fog spell you mentioned is actualy the spell you cast when you use the Green Skull. You can use a trainer to use it as a normal spell. All four levels of the spell are the same as the 'Green Skull-version'.

Did you know about this trick: pick the lock succesfully on the chest on White Tower Lv. 1 (the most left one) on the first attempt. You might be surprised...

Yesss, I knew about the Caustic Fog spell (never used trainers, but was editing save-files with bare hands). Just some of the previous posts made me think there is a way to get it in usual game.
And, of course, I have seen that shield with painted dragon(?).

But I haven't ever thrown mine key 2 across the pit, for example.

Have you ever seen an eagle great sword or great axe "Death"?
--------------
Well. The first topic where I have more questions than the answers. Some of the items have hidden or half-hidden properties which reveal itselves only when you use them for valueable amount of time.
I know that my examples don't sound impressing, but still there might be a chance for some of them to remain unnoticed. If you can add something to that list, it would be extremely interesting to me.
1. Bezel rings grant you protection from poison.
2. Emerald blades are extremely good weapons against ghostly creatures.
3. Same for Vaelan's cubes.
4. Great maul "Thunder" sometimes causes small earthquakes when you fail to hit your enemy.
5. Westwood stick sometimes delivers 1000 hit points' blows.
No need to respond if you already know this all *grins*.
But.
1. What about "stealth"-equipment? Does it help in any way as it is advertised?
2. What about fine-shaped swords (Flayer, Gnarl, Snarl, Gnash, Protector, Entropy)? Do they have any hidden properties or it's just a kind of garnment?
3. Does the hale leather jerkin have some special properties? (Its appearence and price make me think so.)

More questions will follow... And I am going to put here some information, too.

Maerryji 14-10-2005 05:11 AM

Does anyone know the way to make Dawn join you?
(At least, there is an evidence this was planned by Westwood. Those who have save-files editing expirience may know that there are bytes in character description whose values correspond to face. You may check that there is Dawn's face (blue-eyed Dawn, yes, not brown-eyed!): Start a new game, choose Conrad, save, open save file, find FBFF bytes (it's close to the character name), replace it with F9FF. Or there may be 0500, then replace it with 0700. At least, in both versions of Lands I have played it was possible.)

Maerryji 14-10-2005 06:26 AM

Quote:

Originally posted by Guest@Oct 13 2005, 03:53 PM
From time to time (one in ten or twenty blows) Baccata (and nobody else) strikes for four points of damage. He can do it even barehanded so it does not matter which weapon he wields. I think it's kind of "critical hit". Killing Larkhon was easy this way.

(if you stay close to him, he does not make "earthquake").

I have checked this (not with invulnerable creatures, though). In more than 100 times no one did a single successful blow being bare-handed. My opinion: you forgot to remove some weapon from Baccata's lower hand. It must be something very special if it may hurt Larkhon and shapeshifted Scotia, but this is more probable.
Or maybe Baccata delivers this "critical hit" only fighting with them. Or we just have different versions (in my version, all the creatures able to make the earthquakes do it from time to time even if you stay).

Gamefreak 14-10-2005 06:38 AM

Yes, those earthquake-making creatures do it always if your characters wear some weapons, even if you stay close to the creatures. As soon as all the weapons have been dropped, they don't make earthquakes anymore (if I remember correctly). But start again if you pick the weapons up.

Undertaker 14-10-2005 05:29 PM

I believe you need no remove your shield as well to do any damage, because this way, you'll also hear a sound when you attack.

Maerryji 15-10-2005 12:48 AM

Yesss, tried both with and without shields. No lucky blows.

Toads in Cimmeria make earthquakes even if you stay without any weapons or shields.

What about my previous posts (maybe you didn't notice) about Dawn and about items' hidden features? Any ideas?
Undertaker, you also didn't mention whether you knew about the removable wall in Scotia's domain.

One more "Did you know": Did you know that items you drop into the sinkholes are not necessarily lost? There is a place or two in swamps where part of such items appear.

Gamefreak 15-10-2005 08:21 AM

Of course those items aren't lost. As far as I can remember, you can drop items in tree stumps or sinkholes in the swamp, and once you click on the sinkholes, you pick the item up again. The party doesn't have such luck there ;)

Guest 15-10-2005 09:30 AM

Quote:

Originally posted by Maerryji@Oct 15 2005, 12:48 AM
Yesss, tried both with and without shields. No lucky blows.

Toads in Cimmeria make earthquakes even if you stay without any weapons or shields.

Yes, my post was not entirely correct. Earthquaking creatures do earthquake even if you stay close to them, but imho not so often as when you stay further.

I have examined Baccata's "critical hits" (against transformed Scotia, not against Larkhon) and you're right, the key is... (insert fanfare here) SABRE "CUTTER"! (and no hit at all with bare hands). But only in hand of Baccata, not Paulson's. Baccata is figher level 8 and Paulson only 7, but when I battled Larkhon, Baccata's fighter level was much lower so I think it does not depend on figher level, but on Baccata.

Mateej 15-10-2005 09:32 AM

Quote:

Originally posted by Guest+Oct 15 2005, 09:30 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Guest @ Oct 15 2005, 09:30 AM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Maerryji@Oct 15 2005, 12:48 AM
Yesss, tried both with and without shields. No lucky blows.

Toads in Cimmeria make earthquakes even if you stay without any weapons or shields.

Yes, my post was not entirely correct. Earthquaking creatures do earthquake even if you stay close to them, but imho not so often as when you stay further.

I have examined Baccata's "critical hits" (against transformed Scotia, not against Larkhon) and you're right, the key is... (insert fanfare here) SABRE "CUTTER"! (and no hit at all with bare hands). But only in hand of Baccata, not Paulson's. Baccata is figher level 8 and Paulson only 7, but when I battled Larkhon, Baccata's fighter level was much lower so I think it does not depend on figher level, but on Baccata. [/b][/quote]
Sorry, I keep forgoting my name - Mateej.

Undertaker 15-10-2005 10:13 AM

Quote:

Originally posted by Maerryji@Oct 15 2005, 12:48 AM
What about my previous posts (maybe you didn't notice) about Dawn and about items' hidden features? Any ideas?
Undertaker, you also didn't mention whether you knew about the removable wall in Scotia's domain.

One more "Did you know": Did you know that items you drop into the sinkholes are not necessarily lost? There is a place or two in swamps where part of such items appear.

Ah, yes. Sorry about that. No, I didn't know about both of these facts. Thank you, guys! I always appreciate new knowledge about the Lands!

Sorry, I didn't notice your 'hidden features' post! I can't believe it; it never happened to me before!

Now (finally) some little comments about the list! :D

1. Bezel rings also grant protection from being aslept (in the Swamps)
2. Yes, I knew. I think it does around 3x or even 4x damage! :D
3. I also knew this one. Does around 100 damage, I think.
4. Great Maul 'Thunder' is supposed to do triple damage in 25% of each hit. I have never seen this happen. The growl you hear might have something to do with it.
5. Hehe. The good ol' Westwood stick. Useful for killing Scotia in her human form, since she seem to have some sort of warding, so she suffer minimal damage from magic and weapons. Also, she doesn't have a decent evade.

1. The stealth equipment, yes... There are still many unanswered questions about those. I believe they decrease the enemies line of sight and make you unhearable, but I cannot confirm this. If this is true, they should be useful in the 3rd Tower level, since, unlike other creatures, ghosts are all around you (since they are ethereal). Also, I don't know if you must spread the equipment among your team members to be effective.
They might also have something to do with increasing hit/evade percentages.
2. The great sword 'Entrophy' hits the bearer every 7th strike (as taken from www.ethereallore.com). I don't know about the others, but I have been suspecting hidden properties, too.
3. Not that I know of, but everything is possible!

The great sword 'Eagle' and the great Axe "Death" have been removed from the game, I think, simply because they haven't ever been found. Great Maul 'Armaggeddon' is also such a weapon. Great Bow 'Tempest' and 'Darkness' can be found in treasure chest in Castle Cimmeria and can only be reached with a trainer.

You might want to check out http://37852.rapidforum.com/. It's a German forum, but we (I'm also a member) also have a lot of information about Lands 1-3. Also, We have plans to make a fan game, but it has been halted, because EA (the current owner of Westwood) forbids us to do so.

THAT was a long post! :max:

Undertaker 15-10-2005 10:44 AM

Damn, I forgot about the Dawn subject!

Yes, I've seen a screenshot with Dawn as the first character as well, but I believe it's nothing more than a nicely done Paint job.

If someone DOES know more about this, PLEASE let me know! :ok:

Maerryji 16-10-2005 08:38 AM

Quote:

Originally posted by Undertaker@Oct 15 2005, 10:13 AM

Thank you, guys! I always appreciate new knowledge about the Lands!

1. Bezel rings also grant protection from being aslept (in the Swamps)

The great sword 'Eagle' and the great Axe "Death" have been removed from the game, I think, simply because they haven't ever been found.

You're welcome. Same here, hehe.

Sleeping and little injuries caused by swamp gas is what I've considered as poison, so I didn't mention it. Of course you're right.

The eagle great sword and the great axe "Death" are owned by four ghostly soldiers in Cimmeria, near the branch gates. Not always, same as maidens' longswords Gnarl, Snarl, and Gnash, but probably still available in every version.

Thank you for the additional information.

Let's go on.

Also the helm "Talamar" costs surprisingly high (150 s.c. in the last "shop" in Cimmeria). Same for George's kite shield (500 s.c. vs 50 s.c. for dwarven kite shield, but I believe it was a mistake).

What about that empty niche in Dungeons where all the items you put into are simply lost (at least it seems so)? Also, there is a place near NE corner where you hear a sound of opening wall or something like this. Does anyone know what does it all mean?

Maerryji 16-10-2005 09:32 AM

I am going to provide some information which does not have high value for those who forgets about the game once it's done. I believe that mostly it is known by the experienced players, so it won't surprise them, too. On the other hand, it makes playing easier... and for me it wasn't easy to learn the second part.

First, the game has two ways of control: you can do everything using a mouse, but running and fighting is what you can do with only a keyboard (well, since the early versions keys F5, F6, F7, F8 do not cause any magic, but F1, F2, F3 are still available). So there are three possibilities, each fits its own situation.
a) Running-and-doing your quest (opening doors, chests, pressing buttons, trading etc.). Use arrow keys (7,8,9, sometimes maybe 4,6, of course at the right part of your keyboard) (left hand) and mouse in this case.
b) Running-and-fighting, when you just need to struggle your way through the packs of annoying but weak monsters. Use F1-F2-F3 (left hand) and arrow keys then.
c) Tough fighting - then you surely need a mouse, but still F1-F2-F3 are convenient.

Second, there are ways to make the fighting easier. There are two weapons that never fail: crossbow "Valkyre" and... a rock (when you throw it). (Exception: sometimes items become "unthrowable". I do not know why does it happen, but it is easy to notice that you can no longer throw your rock away. Then you can find another.) Of course, rock isn't usable to do considerable damages (though lesser Orcs die after 4-5 blows), but...
But the Lands' monsters have not only health but also shields. Health is constant for all creatures of the same kind, shields' value varies around half of the health. To kill the monster, you need to chop its shields off first. So if monster dies in a single blow, you can be sure this blow was no less than shields+health of that monster.
But shields always fade after a single lucky blow. If it was below shields' value, monster remains in full health, otherwise it becomes wounded...
Now you can see that even rocks may be useful against powerful monsters... Of course, not Larkhon, great Orcs and other creatures immune to bashing.

Undertaker 16-10-2005 02:50 PM

The Bezel ring: yeah, you're right about that. I didn't think about that that way! :D

Eagle/Death: Around those grates, huh? I'm sure I've never found the Eagle Sword, but I might have found the Death Axe (somehow, it rings a bell now you mentioned the grates).

The helm "Talamar" might have something to do with increasing your magic or something, but I've never noticed any differences.

I don't know much about the niches in the Dungeons. I believe you could find disappeared items somewhere on the floor...
I also noticed that 'wall-shoving'-sound in the north east. I've searched a very long time, with no result, but after I used a trainer to get behind the wall I found... a stair to the Yvel Woods! This part of the wood is located behind Vulture's Chasm and is not fully completed. You can find an Ace of Oblivion and some kind of wand as well. It appears there was supposed to be a shortcut out of the Dungeons, but it didn't make it to the final release.
So my guess is that stepping on that invisible plate opens and closes the wall.

What you're saying about the shields really surprises me. I thought those shields were mere decorations. Do you also know if a creature uses a weapon (like some Orcs do) also do more damage?
Also, when a shield is destroyed, does that creature's appearence change? It would be very strange if I wouldn't have noticed that! :D

Undertaker 16-10-2005 02:59 PM

Did you knew about 'undead mode'? It works like this:

Make sure all but one of your party members are dead. Now, when the last character receives a mortal blow, quickly press escape and save your game (in an empty slot, of course). Now reload the game. All your characters will still be dead, but the game continues like normal (ie. creatures try to attack you). You can still hurt the creatures by throwing rocks/weapons/armor. You can go back to normal mode by reviving one of your characters with an item.

This trick can easily be done by attacking on of the Gladstone guards; since they hit you so hard, it takes a while for your health meter to reach 0. This way you have more time to press escape.
After you kill the Gladstone guards, you have four nice Halberds! :max:

Gamefreak 16-10-2005 03:11 PM

I think if you kill the guards, the doors in Gladstone that lead to drawn locations like the king's chamber will be closed, thus the game wouldn't be continueable anymore.

Maerryji 16-10-2005 03:21 PM

Quote:

Originally posted by Undertaker@Oct 16 2005, 02:50 PM
...

What you're saying about the shields really surprises me. I thought those shields were mere decorations. Do you also know if a creature uses a weapon (like some Orcs do) also do more damage?
Also, when a shield is destroyed, does that creature's appearence change? It would be very strange if I wouldn't have noticed that! :D

Well, I have heard about that part of forest behind the Vulture Chasm, now it becomes more clear. Thank you.

About the shields - I meant another thing: creatures' lives and deathes depend not only on one parameter I call "health", but on two parameters, and I call the second one "shields". First blow, if it isn't strong enough, destroys only shields, and further blows deal with health(HP).
For example, lizard in Southern forest has 40 HP. It won't die after two 21-HP damages because of shields, but if you make a 2-HP scratch and then add two 20-HP blows, it would. That's how you can use rocks.
To kill that lizard in a single blow you have to make somewhere about 60-70 HPs' damage. (Just check this: sometimes Ak'shel would fail to kill it when he casts Spark:'IV' and then 'I', but he always kills it using 'I' and then 'IV').
Parameter I call "shields" has no bearing to the appearence (although it is possible that orcs equipped with shields have more "shields" than the other ones, or they evade/block blows better).

Maerryji 16-10-2005 03:33 PM

Haven't heard about an undead mode. Nice idea.

When I added myself some health and magic (just a couple of thousands), I was able to get those halberds.

Mateej 16-10-2005 07:00 PM

These are rather obvious information but I'll post them anyway:

1) Jade necklace ads +1 to rogue level.
2) Amber ring adds bonus of 5 to protection.
3) Crossbow "Valkyrie" shoots fireballs but this fireball DOES NOT ignite gas in Mines (in the place where you smell it).
4) Trident "Plague" decreases your fighter level by 1.


I got one more question:

I don't know why but in Replication room in Catwalk Caverns I was able to replicate only items made of paper (miscellanous scrolls and Aces). Did somebody experience something like this?

Lonely Vazdru 16-10-2005 07:17 PM

Well you guys made me play that game again ! Like i needed it ! More time wasted on PC games. But it sure is good ! :ok:

Thanks and no thanks ! :D

Maerryji 16-10-2005 08:05 PM

Mateej, your points 1), 2), and 4) are indeed obvious - you can see the difference just when you wear/remove those items.

Some items indeed cannot be duplicated. I am sure about emerald blades, Dark Gauntlet, Crucible of Faith. But most of the items (including the great sword "Justice") were replicable for me.

Undertaker 16-10-2005 08:46 PM

Shields: Thank you for clearing this up. This is very interesting information!

Gladstone guards: wow, I've never been able to beat them, but then again, I've never really tried. With which character are you playing?

Duplication bug: I've never experienced this! What version are you playing?

Did you know the infinite might/protection bug? It's made up from two different bugs. In the Cd version one of the bugs is fixed, but it can still be done.

This is taken from www.ethereallore.com. I've contributed this myself! :D

Go to White Tower Lv.3 (or Castle Cimmeria Lv.1 but that is too far away and too late in the game to really make use of this cheat) and go to the only pit in the level (the pit which drops you off at the minotaur on Level 2). Save your game.
Make sure the pit is open. Wait for a ghost to appear over the pit.
Now, place a weapon or armor (preferably Great Sword 'Justice' or the Kite Shield) on the pit, so that the weapon or armor falls through. The ghost will have disappeared.
Click on the pit and you'll get your weapon/armor back (keep trying, it might be hard to find the right spot). Place it into your inventory. Keep clicking on the pit and you will get more copies! Get a number of five of the same weapon, or four of the same armor.
Go to Victor's Arms or the weapon seller in the swamp.

Equip your party with all copies and sell the remaining one.

Go outside and check your characters. Where the equipment was are now items named 'illegal item'. Take them all off and place them in your inventory (NEVER place two or more copied items or illegal items on the floor--the game will crash). While doing this, your might/protection will not decrease and will remain the same as when you were equipped.

Get back in the shop and re-buy the same weapon/armor. Your 'illegal items' will re-change to the copied equipment.

Repeat the last three steps for infinite might/protection.

You can still get the trick going in the CD version; equip yourself with all copied items and sell the remaining one as usual. Buy the equipment back (or choose another item to copy). Now, go back to copy your equipment and repeat. To get rid of "illegal items," donate them to the "Stone Idol: Ra’ToI the Fortunate" in the swamps (refer to the map). It just costs a lot more time, but you also get infinite money this way.

Watch out for enemies that grab your weapons and drop them on the floor--remember, if two or more copied items or illegal items are on the floor, the game crashes.

This trick is best done with Great Sword 'Justice' or the Kite Shield, because you can re-buy them in the shops.

If a character now wears no weapons or shields, it can damage enemies with his bare hands!

Gamefreak 16-10-2005 09:15 PM

Quote:

Originally posted by Maerryji@Oct 16 2005, 08:05 PM
Some items indeed cannot be duplicated. I am sure about emerald blades, Dark Gauntlet, Crucible of Faith. But most of the items (including the great sword "Justice") were replicable for me.
Well, I have the CD version, and the Dark Gauntlet is replicable. ;)
I guess it's because it counts as a weapon.

Undertaker 16-10-2005 09:17 PM

Some more facts:

Not every character does the same damage with the same spell. The order of magic power from weak to strong is:
Kieran - Timothy/Baccata/Lora/Paulson - Ak'shel - Conrad - Michael

Ak'shel is only slightly more powerful than Timothy and the others.

The fact that Michael is such a strong spellcaster is most likely a bug, imho; it doesn't make sense and it makes him overpowered. Why? Read on...

Note that the more damage you do, the more experience you receive. Because of this, when Michael reaches Mage level 2 (so that he can cast higher level Spark spells), he'll be a kick behind mage!
When your character levels up, you don't always receive the same amount of increased HP/MP. So if you just leveled up with Michael to Mage level 2, check his MP. If the max MP is 25 or higher, you can cast level 4 Spark. If not, you should reload and level up again.
After this, he'll even level up faster to level 3 than he did to level 2!
This also accounts for his fighter level, obviously. This makes it very easy to level up Michael.

If you have problems getting Michael to Mage level 2, you should do this: in Roland's Manor, cast Spark against the Orcs and retreat outside. Rest, re-enter and cast Spark again. Kill all the Orcs this way. After that, you'll only need a couple of more kills with spark to level up.
Conrad can easily make it to level 2 this way, btw.

The values for leveling up are:

Fighter level
12-25 HP

Rogue level
2- 12 HP

Mage level
1-6 HP
12-25 MP
18-37 MP for Ak'shel

I'm not sure about the fighter level's increase (the max seems true for most characters), the minimal MP increase (including Ak'shel's). Any confirmation is welcome! :ok:

punch999 16-10-2005 09:18 PM

Thanks for putting all this in hear did you write it yourself?

Undertaker 16-10-2005 09:20 PM

Quote:

Originally posted by punch999@Oct 16 2005, 09:18 PM
Thanks for putting all this in hear did you write it yourself?
Yeah, I quoted it from www.ethereallore.com, but I myself submitted it to the guy who owns the site.

punch999 16-10-2005 09:21 PM

That is really cool you should put it In a .RTF with notepad and send it to kosta maybe he will add it to the downloads for the game :)

Undertaker 16-10-2005 09:22 PM

Quote:

Originally posted by Gamefreak+Oct 16 2005, 09:15 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Gamefreak @ Oct 16 2005, 09:15 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Maerryji@Oct 16 2005, 08:05 PM
Some items indeed cannot be duplicated. I am sure about emerald blades, Dark Gauntlet, Crucible of Faith. But most of the items (including the great sword "Justice") were replicable for me.
Well, I have the CD version, and the Dark Gauntlet is replicable. ;)
I guess it's because it counts as a weapon. [/b][/quote]
I couldn't do that :cry: ! I'm using Cd 1.02D I believe. Which one do you have?

Undertaker 16-10-2005 09:43 PM

Quote:

Originally posted by punch999@Oct 16 2005, 09:21 PM
That is really cool you should put it In a .RTF with notepad and send it to kosta maybe he will add it to the downloads for the game :)
Ehm, how exactly do I do that? :help:

Maerryji 17-10-2005 02:12 AM

Undertaker, to beat guards I added myself (editing save-file) Mist of Doom spell, about 500 HPs and 2000 MPs. No matter what character you're using then *giggles*.

Well, I must note that I didn't know about the existing way to get the item copies, but I surely knew about consequences you described. Yes, when more than one item point to the same number in the list, you shouldn't sell them (others become illegals), and you shouln't put them into one place as well (usually the game crashes). Yes, cheating with switched items and removing a weapon when you have less might than it gives (which is possible with items-cheating, for example, replacing (in save-file) a dagger in your hand with the "Justice" without any other changes) grants you "infinite" (in fact, about 32000 or 65000) value of Might. Yes, this gives you an ability to deliver deadly blows, even being bare-handed. But cheating with protection seems less effective (at least, it looks like protection 256 is the same as 0).

Now about different magical power. I already know that Ak'shel is weaker mage than Conrad and Michael, but I am not sure whether there's a difference between Michael, Conrad, Baccata, Paulson etc. It seems wrong to me, I must check this.
About HPs and MPs per level: I've never seen 25 or even 24 HPs per fighter rank, but I surely have seen 5. My opinion is that mage rank gives you 1-6 (one die), rogue rank - 2-12 (2 dice), fighter rank - 4-24 (4 dice). For fighter rank chance to see the border values is too low (1/1296), so you can hardly notice them.

Michael and Kieran can easily get 2-3 mage levels (above 1st) just using a couple of fireball wands against hornets/skeletons. This is EXTREMELY fast experiencing, trust me. Much move convenient than dealing with the orcs.

Maerryji 17-10-2005 04:10 AM

Forgot to say about mana points per rank. I am not sure about lower bounds, but it seems that Ak'shel gains 25-37 and everyone else - 16-25.

Maerryji 17-10-2005 06:46 AM

Undertaker, seems we both were wrong. Michael and Conrad's spells indeed more powerful than Paulson's etc. But Ak'shel is even weaker than Paulson and others (though amount of mana makes him good mage). It seems that the coefficients for spells' damage are the same as the coefficients for their might WRT weapons' power.

Well, to be more exact, Baccata's and Paulson's (probably Lora and Timothy's, too) Spark:'IV' make 60-HPs damages, Michael's - 90, Conrad's - 85, Ak'shel's - 56, and Kieran's - 49 (*).
Analysing the save-files data, I got the values for their power coefficient:
BP - 1, M - 3/2(1.5), C - 183/128(1.43), A - 15/16(0.94), K - 211/256(0.82).
Multiplying this by 60 and taking the integer part, we will have the values (*).
Now about the second meaning of this coefficient:
Supposing that the power coefficient also affects characters' might and comparing (*) to their might with "Justice": BP - 60, M - 97, C - 88, A - 56, K - 52 (**), we get the probable values of the might bonus: BP and A - 0, M - 7, C and K - 3 (there were some more reasons for this proposition).
Now I think I have the formula for might:
might = power coefficient * weapon power + bonus.
Checking this for dagger (power 10) an longsword (power 20) shows that formula seems to be correct.
It follows that weapon power is the same as Paulson's might with this weapon, so if you doubt you can easily check this for other weapons. Please inform me if you find a mistake.

Undertaker 17-10-2005 07:07 AM

Quote:

Originally posted by Maerryji@Oct 17 2005, 06:46 AM
Well, to be more exact, Baccata's and Paulson's (probably Lora and Timothy's, too) Spark:'IV' make 60-HPs damages, Michael's - 90, Conrad's - 85, Ak'shel's - 56, and Kieran's - 49 (*).
Analysing the save-files data, I got the values for their power coefficient:
BP - 1, M - 3/2(1.5), C - 183/128(1.43), A - 15/16(0.94), K - 211/256(0.82).
Multiplying this by 60 and taking the integer part, we will have the values (*).
Now about the second meaning of this coefficient:
Supposing that the power coefficient also affects characters' might and comparing (*) to their might with "Justice": BP - 60, M - 97, C - 88, A - 56, K - 52 (**), we get the probable values of the might bonus: BP and A - 0, M - 7, C and K - 3 (there were some more reasons for this proposition).
Now I think I have the formula for might:
might = power coefficient * weapon power + bonus.
Checking this for dagger (power 10) an longsword (power 20) shows that formula seems to be correct.
It follows that weapon power is the same as Paulson's might with this weapon, so if you doubt you can easily check this for other weapons. Please inform me if you find a mistake.

Just... wow. Could you show me how to look at the savegames like that? All I've been able to do is to open them with hex-edit!

I was sure Ak'shel was slightly more powerful, but this proves otherwise.

Did you read about the plans to make a fangame? It's been halted because EA won't allow us to do so. But when we continue the project, this will prove to be valuable information. Would you like to join the project then?

Gamefreak 17-10-2005 07:29 AM

Quote:

Originally posted by Undertaker+Oct 16 2005, 09:22 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Undertaker @ Oct 16 2005, 09:22 PM)</td></tr><tr><td id='QUOTE'>
Quote:

Originally posted by Gamefreak@Oct 16 2005, 09:15 PM
<!--QuoteBegin-Maerryji
Quote:

@Oct 16 2005, 08:05 PM
Some items indeed cannot be duplicated. I am sure about emerald blades, Dark Gauntlet, Crucible of Faith. But most of the items (including the great sword "Justice") were replicable for me.


Well, I have the CD version, and the Dark Gauntlet is replicable. ;)
I guess it's because it counts as a weapon.

I couldn't do that :cry: ! I'm using Cd 1.02D I believe. Which one do you have? [/b][/quote]
My version is from White Label, bought in Germany, with English-only speech but with subtitles for three languages.
My version is CD1.02 D too...

Maerryji 17-10-2005 09:36 AM

Quote:

Originally posted by Undertaker@Oct 17 2005, 07:07 AM
Just... wow. Could you show me how to look at the savegames like that? All I've been able to do is to open them with hex-edit!

Did you read about the plans to make a fangame? It's been halted because EA won't allow us to do so. But when we continue the project, this will prove to be valuable information. Would you like to join the project then?

Thank you. As I said, it is the result of the analysis. Changing one or two bytes, comparing, changing again... Nothing but hex-edit and own mind as the tools. There isn't much work when the effect is clear (though there are still many bytes I cannot understand yet). At present I can say I understand most of the characters' personal information, know how to manage items and spells in album. Not that much, but I keep exploring.

Thank you for your offer. Yesss, it would be pleasing to join your project, though I cannot promise I will always have enough time. Well, we will see.

In case of troubles with this forum, I have the email address:
[EDITED]
(please don't forget to insert the word "Lands" into the subject).

Undertaker 17-10-2005 09:53 AM

Don't worry about having enough time, because we all have that problem! :ok:

Do you by chanche know the effects of leveling up, aside from increasing HP/MP? I have always wondered about that. I suppose Fighter will increase fighting damage, Rogue hit/evade %, recovery time and possibly bow/crossbow/throwing damage and Mage magic damage. The reason that I'm unsure is that these effects either don't exist or are very, very small.

My email address and MSN is [EDITED]

Undertaker 17-10-2005 10:08 AM

I've looked up some values I came up with some moths ago:

Timothy/Baccata/Lora/Paulson: 100%

Kieran: 100% * 5/6 + 2
Ak'shel: 100% * 14/15 (not bad for a dracoid!)
Conrad: 100% * 17/12 + 5
Michael: 100% * 89/60 + 8

I have never fully checked these values, but they seemed true for the dagger and Justice. But things change now you cleared up that you have to take the integer values, instead of rounding down or up.

You're right about all of these values. Mine are not far off, except for Conrad's! :wall:

Maerryji 17-10-2005 10:45 AM

Quote:

Originally posted by Undertaker@Oct 17 2005, 10:08 AM
I've looked up some values I came up with* some moths ago:
...

You've found it without hex-codes? Congratulations, very good estimation. I am not absolutely sure about my bonus values (inside the file there are different values. I can explain how they can produce 7,3, and 0, but no proof...), so maybe it's you who are right here.
Taking the integer value is the same as truncation towards 0.

Looks like mage level affects the time for recovering. No extra damage, as far as I know (I will check this soon). Not sure about the extra damages or chance to make successful blow for fighter and rogue levels - this might be true, but no easy way to check.
I've heard the opinion that high rogue level also helps you to find the items in trunks etc. (in addition to picking the locks).

By the way, there seem to be 2 hollows in Southern forest, 2 stumps in Yvel woods and 2 other in Upper Opinwood where I've never found anything. So the most noticeable items available in such places are: an axe, green skull, two bezel rings, 3-stoned bezel cup, star "Polaris", green skull, wand of Lightning... Can anyone remember other items, of course not salves, aloe, ginseng, oil, swarms and coins?

Reanimator 17-10-2005 11:43 AM

I have learned that the recovery time for magic and physical strikes is not the same (for Kieran and possibly for all others). Also there's no matter what fighter and mage level does character have, but the rogue level causes fighter recovery time shortening. :max:

Undertaker 17-10-2005 12:13 PM

About the might modifiers: I believe yours are more accurate, if not correct.

When you succesfully strike a monster, your recovery time is cut in about 1/3. In the disk version, when you made it to Rogue level 7 (without item bonusses) you're recovery time will be about equal to that recovery time. Kieran either always strikes with that speed or somewhere around that.
This speed bonus was nerfed in the Cd version though...

Rogue level also helps to pick locks (duh). I don't know about item finding, but it might be true; when I played the game some years ago, I always leveled up a lot. I usually found one Bezel Ring in a tree hole. But nowadays I don't level up much and I can't seem to find it...

In one of the posts here is a guy that thought he had once found the Zephyr Ring in a tree hole. The Zephyr ring can be found in a chest behind the door with the Fancy Lock, so it can't be found normally. It cuts your recovery time in 1/3.
It could be a theory that, if your Rogue level is high enough, this ring can be found in a tree hole.
But it's more likely he confused it with the Bezel Ring! :D

Now onto something completely different...

Do you remember that button in Castle Cimmeria level 2, that didn't seem to do anything? It's in the south part of the level, on a north wall. Well, it indeed does nothing, but behind it is a chest with a Cloud Ring. The effects of this ring are still unknown...

Gamefreak 17-10-2005 12:30 PM

I was able to find the Zephyr ring, too, and I still remember that the recovery time after a hit was pretty decreased for Maikel with that ring, as if he would be Kieran. I don't remember when I found it, though, but the ring can be found normally.

Maerryji 17-10-2005 12:37 PM

Seems now I understand how to check the delay values. The results will follow (maybe not today).

The button that dissapears when you press it? Clear, thank you.
Maybe you also know something about these four buttons along a corridor on Tower's second floor?

Reanimator 17-10-2005 12:48 PM

I think that if Bezel ring saves the owner from poisons and other negative effects, then maybe Cloud or one of the other rings saves the owner from stun (:crazy:)?

Undertaker 17-10-2005 02:41 PM

Quote:

Originally posted by Maerryji@Oct 17 2005, 12:37 PM
The button that dissapears when you press it? Clear, thank you.
Maybe you also know something about these four buttons along a corridor on Tower's second floor?

I think that if Bezel ring saves the owner from poisons and other negative effects, then maybe Cloud or one of the other rings saves the owner from stun ()?

No, the button doesn't disappear. It seems to me that the wall should move, so that you can reach it, but it doesn't.

I have no idea what the buttons in the Tower are supposed to do. I'll check all possible combinations (that's only 2^4 = 16 possible combinations).

I checked the ring, but you still get stunned! Maybe the entire chest was just removed from the game, and the ring never got any special properties.

Gamefreak 17-10-2005 05:29 PM

Quote:

Originally posted by Maerryji@Oct 17 2005, 12:37 PM
Maybe you also know something about these four buttons along a corridor on Tower's second floor?
I experimented with them earlier once when I was playing the game. The only effect I was able to produce with one of the combinations is a fireball flying in short intervals through the corridor from the side of where the pits are behind the illusionary wall that hurts party and mosters likewise. Got one of those weird chickens once, with two hits... *g*

Undertaker 18-10-2005 10:34 AM

That's cool! I think I once had it fire acid! :D

Maerryji 20-10-2005 08:46 AM

Quote:

Originally posted by Maerryji@Oct 17 2005, 06:46 AM
Now I think I have the formula for might:
might = power coefficient * weapon power + bonus.
Please inform me if you find a mistake.

Well, did it myself. According to that formula, Ak'shel cannot have might 10 with a dagger. My apologizes.
Now I propose the adjusted one (which also corresponds to the save-files data):
First, character's might depends on his hand's shape. Human's and thomgog's hands have might 1, mage's hand has might 3/4 , and cat's paw has only 1/2.
Second, there are bonuses for the characters:
BP - 0, M - 5, C - 2, A - 1, K - 5.
Third, there are power coefficients for them:
BP - 1, M - 3/2(1.5), C - 183/128(1.43), A - 5/4(1.25), K - 211/128(1.65).
So the formula must be
might = [[(weapon power + bonus) * hand's might] * power coefficient],
where [x] means the integer part of x.
Note that double truncation is necessary only for Ak'shel and Kieran.

By the way I am not Reanimator...

Undertaker 20-10-2005 10:13 AM

Yeah, sorry about that. i wanted to quote two people! :D

Prey 24-10-2005 08:49 PM

I just got the game off of Ebay, the CD version, and I'm playing it on a 98 Box except the sound quality isn't good at all, I have to go and use midi which does the game no justice. If there is anything anyone could do that would be great

Gamefreak 24-10-2005 10:38 PM

I'm afraid you'll have to stay with the MIDI music. It's the only kind of music this game has... :)

Undertaker 25-10-2005 08:18 AM

The game does NOT only have midi music! You should run the game with VDMsound. It works great for me; the only flaws it has it that it's slows down the music and sometimes the sound stutters. The slowing down of the music might be causes by the fact I only have a P500...

Gamefreak 25-10-2005 10:36 AM

What do you mean? Lands of Lore 1 does have only MIDI music that sounds better with MIDI soundcard than with the Soundblaster MIDI. Only Lands of Lore 2 has the digital music. I would know, as I have both games on CD...

Undertaker 25-10-2005 03:40 PM

Quote:

Originally posted by Gamefreak@Oct 25 2005, 10:36 AM
What do you mean? Lands of Lore 1 does have only MIDI music that sounds better with MIDI soundcard than with the Soundblaster MIDI. Only Lands of Lore 2 has the digital music. I would know, as I have both games on CD...
Me too! I might be mistaking, because I'm not a techie. But if you listen to Lands of Lore 1 MIDI's, you'll notice that it doesn't sound exactly like the actual in-game music.

Prey 25-10-2005 04:58 PM

Yeah I noticed it when you heal people and when you attack, and even the music is slightly different, but if VDM sound works then I'll have to give it a shot thanks

Gamefreak 25-10-2005 07:47 PM

Well, the MIDI music in the game is not General MIDI format like MID or RMI, it's an XMI music, Extended MIDI format I think, so it sounds often better than the synthetical General MIDI. But it is nevertheless MIDI music. ;)

Gamefreak 25-10-2005 07:48 PM

Well, the MIDI music in the game is not General MIDI format like MID or RMI, it's an XMI music, Extended MIDI format I think, the format was created for Roland Sound Canvas card originally, so it sounds often better than the synthetical General MIDI. But it is nevertheless MIDI music. ;)

Maerryji 26-10-2005 12:54 PM

Here are the data on delays I promised long ago.
There are three sorts of delays: the delay after shots or failed blows (x), the delay after successful blows (y), and the delay after spellcasting (z).
The first delay depends on rogue level and also on character. For all characters except Kieran x=10 (about 2.5 or 3 seconds) at levels 1-3, x=9 at levels 4-7, and x=7 at levels 8-10. For Kieran x=7 at levels 1-7 and x=6 at levels 8-10. Note that rogue enhancers like jade necklace do not matter.
The second delay is equal to 4, regardless the rogue level your character has.
Zephyr ring divides all these delays by 2 (with taking an integer part, so Kieran would always have x=3 and y=2, others have x=5 or x=4 at lower rogue levels and x=3 since 8th).
The third delay always equals to 8, though maybe some items modify it.

Mistakes aren't expected but possible.

Maerryji 26-10-2005 01:23 PM

Quote:

Originally posted by Mateej@Oct 15 2005, 09:30 AM
I have examined Baccata's "critical hits" (against transformed Scotia, not against Larkhon) and you're right, the key is... (insert fanfare here) SABRE "CUTTER"! (and no hit at all with bare hands). But only in hand of Baccata, not Paulson's. Baccata is figher level 8 and Paulson only 7, but when I battled Larkhon, Baccata's fighter level was much lower so I think it does not depend on figher level, but on Baccata.
I have checked this against Lahrkon, too. Indeed, only Baccata has such ability. It doesn't look like fighter level matters here, but probably the higher is your rogue level the more often are successful blows (at level 10, about 1/2 of all blows were successful).
I have found three weapons giving Baccata this ability: sabre "Cutter", sabre "Gutter", and axe "Slitter".
Indeed, the damage is always 4 (sometimes 8 if you wield two such weapons).

Throwing the weapon or armor (any weapon, including blunt ones, but not rocks) may damage Lahrkon as well.
And, of course, if you are true rogue, you can easily kill it with westwood stick (no matter who uses it).

Undertaker 26-10-2005 08:42 PM

That's REALLY great information!! Thank you! :kosta:

Be sure to drop by at http://37852.rapidforum.com and read about the project some time. The site is German, but you may post in English (I do).

Maerryji 27-10-2005 12:21 PM

I have visited www.ethereallore.com.
Well, I must note that there is some useful information (for example, extra might Baccata has with the sabre "Cutter" explains why can he damage Larkhon (or Lahrkon)), but also many mistakes.
I think I have more correct data on the monsters' health, resistances etc. It needs additional verifying though...

Guest 28-10-2005 05:55 PM

Hey, you are superfreaks of this game here. I didn't know what was the "Larkhon" thing till I looked for it at some walkthrough, and then I discovered it was that giant worm over the Urbish mines. When I played the game lots of years ago I indeed killed it by throwing maces or swords to it, not using the green skulls as it is supposed to be. Tried the same with Scotia, but she always killed me before I could do so with her. Is it possible to kill her in such way or she has so many HP that it is in fact impossible? Anyway, brilliant game, one of the RPGs I love.

Tito 28-10-2005 05:57 PM

That was me in the previous post, don't know why sometimes I don't seem to get logged.

Undertaker 28-10-2005 08:20 PM

I litteraly did hundreds of thousands points of damage to her, and she still lived. I guess her HP is infinite.

But a friend of Maerryji thought he'd beaten her once, but he doesn't remember it well! :cry:

Maerryji 29-10-2005 06:36 AM

Quote:

Originally posted by Undertaker@Oct 28 2005, 08:20 PM
I litteraly did hundreds of thousands points of damage to her, and she still lived. I guess her HP is infinite.

But a friend of Maerryji thought he'd beaten her once, but he doesn't remember it well! :cry:

I think it was Mateej's friend.
I've never heard about killing Scotia without using Truth before I visited this forum. (Well, I've pushed her to a pit once but in the version I had this didn't make me win. No Scotia, no victory.)

Gamefreak 29-10-2005 08:17 AM

I guess pushing her to a pit doesn't make her die, but instead she'll be in the level below, like the party would fall through, too. There you can find her and still can kill here.

Undertaker 29-10-2005 08:44 AM

Quote:

Originally posted by Maerryji+Oct 29 2005, 06:36 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Maerryji @ Oct 29 2005, 06:36 AM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Undertaker@Oct 28 2005, 08:20 PM
I litteraly did hundreds of thousands points of damage to her, and she still lived. I guess her HP is infinite.

But a friend of Maerryji thought he'd beaten her once, but he doesn't remember it well! :cry:

I think it was Mateej's friend.
I've never heard about killing Scotia without using Truth before I visited this forum. (Well, I've pushed her to a pit once but in the version I had this didn't make me win. No Scotia, no victory.) [/b][/quote]
Sorry, my mistake! :wall:

How can you push Scotia in a pit? You can't reach a pit in the final battle, or you? :blink:

Maerryji 29-10-2005 01:33 PM

Quote:

Originally posted by Undertaker+Oct 29 2005, 08:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Undertaker @ Oct 29 2005, 08:44 AM)</td></tr><tr><td id='QUOTE'>Sorry, my mistake! :wall:

<!--QuoteBegin-Maerryji
@Oct 29 2005, 06:36 AM

... I've pushed her to a pit once but in the version I had this didn't make me win. No Scotia, no victory.

How can you push Scotia in a pit? You can't reach a pit in the final battle, or you? :blink:[/b][/quote]
NP, spare your head!

I have already told this: one wall in Scotia's domain is removable. You need to push Scotia through it using the dark gauntlet or Hand of Fate spell (there's only one point she wouldn't enter if you don't push her, this is correct one). Then you can lead her around a column once again and run to any place on the floor. She will be stalking you.

Reanimator 29-10-2005 06:27 PM

Look at my userpic!!! It was directly taken from the game screen (no editing! :ph34r: ) 'Respects for Maerryji who helped me'.

Undertaker 30-10-2005 09:46 AM

Dual Scotia's?? How did you do that?? :blink: :hairpull:

Undertaker 30-10-2005 10:02 AM

Quote:

Originally posted by Maerryji@Oct 14 2005, 05:11 AM
Does anyone know the way to make Dawn join you?
(At least, there is an evidence this was planned by Westwood. Those who have save-files editing expirience may know that there are bytes in character description whose values correspond to face. You may check that there is Dawn's face (blue-eyed Dawn, yes, not brown-eyed!): Start a new game, choose Conrad, save, open save file, find FBFF bytes (it's close to the character name), replace it with F9FF. Or there may be 0500, then replace it with 0700. At least, in both versions of Lands I have played it was possible.)

I kind of overlooked this post... could you tell me what changes this edit bring? Do you actually have Dawn in your party? Or does this just changes the portrait? And what happens if Dawn speaks? Does she have her own voice?

Maerryji 30-10-2005 10:45 AM

This only changes the portrait. I doubt there's a way to make her join us, so this must be just the trace of a script branch which is absent in the released game.

I don't have any voices in my current version, but as far as I remember you may switch them, too (at least, screams' sounds). There might be two woman's screams if this was prepared too. But I don't think CD version has the extra speach for the removed script parts.

But I will be happy to hear that there is correct way to make Dawn join us.

Undertaker 30-10-2005 11:24 AM

I see. So the portrait does change moves when she talks, winks etc., but she screams like Conrad and her characteristics and name is like Conrad's, right?

Maerryji 30-10-2005 11:36 AM

Exactly.

Reanimator 30-10-2005 11:43 AM

To Undertaker: If you want I can make three ... :whistle:

Undertaker 30-10-2005 01:38 PM

Quote:

Originally posted by Reanimator@Oct 30 2005, 12:43 PM
To Undertaker: If you want I can make three ... :whistle:
But, how...??

Christian IV 30-10-2005 06:50 PM

I posted in the troubleshooting sectoin but wanted to post here
too, I am trying to play Lands of Lore I, but cant get the
game to go past where you pick the character you want,
the screen goes black and just sits there.

I have Win 98 SE and 6 GB of Hdrive, 64 RAM, and
snd blaster snd integrated on a Pentium II, i can play
all sorts of other older games, including the kyranida series,
doom, all sorts.

I get the movie in the intro, with music but no voices.

Is something wrong with my sound set up? I selected
Snd Blaster, not sound blaster pro, ....

Any suggestoins would be great.
Chris :ok:

Undertaker 30-10-2005 09:12 PM

Hmm, I've heard the black screen problem before. I don't know the exact solution for this, but running this game in either Dosbox or VDMsound should fix all the problems. I'd recommend VDMsound for it's low system requirements. :ok:

Maerryji 31-10-2005 12:51 AM

As far as I know, first versions of Lands I had processor type checking which failed if you have Pentium or something better. There could be patches fixing it but if you don't find them you may try to change it by yourself:
Open main.exe using hex-editor. Find the symbols (in hex-code)
C3 74 13 66 B8 01
and replace them with
-- EB -- -- -- --
(address 0002919C in disk version and 00054FC2 in CD version).
Advice was taken directly from the Russian forums, and I think I have applied it once successfully.
Hope it doesn't break any laws.

Maerryji 31-10-2005 12:58 PM

Probably the thing I have just discovered will be extremely interesting for all the Lands I fans and for anyone who would not mind to play it once again.

If you know Quake I, you may also know that there are 3 complexity levels (easy, normal, and hard), same as for Lands. But there is one more level not visible in the game menu. It is called "Nightmare" and you can set it only using a console command. Reanimator once supposed that Lands I also can have such mode, although he had no clues and proposed no ways for checking this.
Still he deserves respect as long as his prediction turned out to be correct.

Please spread this information as wide as you can:

There is "nightmare" mode in Lands I. In disk version to turn it on you should:
load the game or start a new one, set sounds, music, and floating cursor off, smooth scrolling on, monsters ferocious, and save the game. Then open the save-file with hex-editor, find position (all numbers are hexadecimal) 00000253 (or close to it) with the symbol 28 (character "(") and replace it with 38 (character "8"). Load the game and check game controls. There must be written that "Monsters are [Main menu]". Now restore the settings you like (except the "Monsters are" paragraph) and enjoy the nightmare!

(CD version probably allows this too but I am not sure about the symbol to find and the value to set. Going to find this out as soon as possible.)

Undertaker 31-10-2005 02:37 PM

:kosta: :kosta: :kosta:

Really, your friend deserves great respect!! I really ought to check this out as soon as I can!!

:kosta: :kosta: :kosta:

Maerryji 31-10-2005 03:22 PM

In CD version this symbol is at position (hex)0000025E. With the default settings, it is 1B, with ferocious monsters - 2B and to make them nightmare-like you should set it to 3B.

Nightmare monsters in disk version strike fast like a hurricane, and in CD version their blows don't seem to miss.

Undertaker 31-10-2005 03:35 PM

Wow, they barely have recharge time? I got to try that out FAST!
:Titan: :boxing: :karate:

Undertaker 31-10-2005 04:09 PM

Ehm, could someone give me a little help with hex-editing? I've opened the savegame with the correct options with the Freeware Hex Editor XVI32. Now I see a lot of fields. To the left there's a field with a vertical list of numbers: 0, 11, 22 etc. In the middle are a lot of fields with the usual stuff: 41, 6B, 21 etc. To the right is a weird field that has the name of my savegame, "Ak'shel Nightmare" and a lot of squares.

Now, I can't find the number (2B; I have the Cd version) you mentioned anywhere. I also don't understand what (hex)0000025E means. I suppose it has something to do with the left column, but it doens't have any 25E...

Any help would me much appreciated! :ok:

Reanimator 31-10-2005 04:53 PM

I always said!!! Nightmare EXISTS!!! :Brain:
THE GREATEST respects for Maerryji!

About multiple Scotia's: there isn't difficult to make this in any version of Lands but the method was discovered by Maerryji so let him explain it himself. By the way, this method lets you kill the 3rd Scotia's shape!!!
:D :cheers: :ok:

Oh! I've just noticed that in CD version nightmare mode, discovered by Maerryji, is not so hard because your character's blows don't miss, too. So I don't like it. :eeeeeh:

Maerryji 31-10-2005 05:29 PM

I don't have the hex-editor you mentioned but probably my doesn't differ much.
The left column must contain addresses of the string (i.e., 1st 16 symbols in the file are marked with 00000000, next 16 - with 00000010 etc.). This is hexadecimal number, so 11th string should be marked with 000000A0. Address 0000025E mean you must find a 15th symbol in the string labelled with 00000250 (E is 15th because 0 is the 1st). For the disk version this address is 253, so you would need 4th symbol in that string.

There should be a symbol representing game settings. If you have default settings (music:on sound:on monsters:normal smooth scrolling:on floating cursor:off) its value must be (hex)1B. For nightmare mode, you need its first digit to be 3 (3B would do). This works for both CD and disk version.

In the middle column in hex-editor screen you can edit the hex-codes of the symbols The right part contains the same symbols "as is".

Damnation, Reanimator seems to be right. So there's no effective nightmare mode in CD version.

Undertaker 31-10-2005 05:30 PM

That would mean this mode is even easier that Wimpy mode, since you can just step back and let monsers come to you. :wall:

Does the disk version have this too?

Maerryji 31-10-2005 05:39 PM

No, in disk version it doesn't look like this mode affects the probability to strike successfully (neither your nor monsters'). For sure, both monsters and characters sometimes miss.

Undertaker 31-10-2005 06:02 PM

Hehe. I made a mistake: I didn't fully shove one of the bars in Audio Control to the left: but now it works fine.

The Cd version's Nightmare mode disappoints me, but the disk version's rocks like solid gold! :Titan:

Maerryji 01-11-2005 01:59 AM

I've noticed Undertaker's thread about making the game more complicated at
http://37852.rapidforum.com/area=3
It is a bit too long for me to read, but I publish my own methods for anyone's interested. (I've also heard some of Reanimator's cruel ideas, but telling them is up to him.)
Usually I play without using wands, aces, guardians, and curing items (I was always too greedy to use them anyway), without using Vaelan's cube against ghosts (it's too easy).
I do not pick Timothy and do not use Lora's fighting abilities (Sadie won't pay me for training her niece and I don't need that as well).
Later I stopped picking a lantern and an atlas, sometimes even a compass.
Ferocious level became default long ago, but now I think the age of another difficulty level begins.
Of course, all these self-restrictions are optional for me.

There's Reanimator's idea I liked much: passing the game as fast as possible. (Loading the games is allowed but the time you've spent is counted even if you want to replay something).

With some of my usual restrictions which had just became habits, my best time is 2h25m.
So Lands I is not too long game after you spent years playing it!

Maerryji 01-11-2005 02:30 AM

Trying to be brief.
Aim: Unknown items
Method: Me, Reanimator
Dull work: Me
Result: Great maul "Pillage"
Location: Opinwood (under the closest to the Mines rock)
Fair way to get: Unknown, welcomed
Way to get: Hex-editing, trainers.

Maerryji 01-11-2005 02:50 AM

Additional result: Hale leather jerkin
Location: Yvel (2EN from Sadie's chop)
Ways to get: Hex-editing, trainers. No fair way known.

Undertaker 01-11-2005 10:47 AM

Quote:

Originally posted by Maerryji@Nov 1 2005, 03:30 AM
Result: Great maul "Pillage"
Location: Opinwood (under the closest to the Mines rock)
Fair way to get: Unknown, welcomed
Way to get: Hex-editing, trainers.

Hehe. Nice find! This one's a little odd: you can pick this one up by clicking on the rock, but only if you've entered the square behind it (by a cheat). I don't know wheather this is a bug, or that you're not supposed to get this weapon at all. But my guess is that it is a bug; there are very few mauls compared to swords. But then again, halberds are kind of rare, too.

The Hale Leather Jerkin: wow, even though you said where it was, it took me a while to find it. You guys have a sharp eye! :sneaky:

The "stairs down shortcut" -bug in White Tower level 2 (disk version only): in the dark room, get the Mystic Key from the niche. After that, place any item in the niche, open the door and press the butten. The wall will change and another button will appear (kind of like in the Draracle's Caves, to get to the Jeweled Dagger). Keep pressing the buttons until you see a stair. You can still press the button a couple of times, without having it disappear. This stair is actually the stairs down back to level 1. If you walk in it backwards, you'll take the stairs down.

Did anyone ever get a Halberd from the Pentrogs in the part with the Orcs in Opinwood? I once got two from both, but I've never found them again.

Undertaker 01-11-2005 11:34 AM

Finishing the game as fast as possible? I've never tried that. I almost finished the game in 4 days time, if it weren't for the flu! :ranting:
But then I did everything and didn't rush anything.

I once finished the game without atlas and compass, but I always take the lantern (dark screens are bad for the eyes). In the same game, I didn't cast a single spell, except for igniting gas in the Mines! Try to get past the Necro Saps in the Catwalk Caverns! :sneaky:

But I play Lands of Lore mainly for fun, so I don't do this very often! :D

Maerryji 01-11-2005 12:34 PM

Quote:

Originally posted by Undertaker@Nov 1 2005, 11:47 AM
This one's a little odd: you can pick this one up by clicking on the rock, but only if you've entered the square behind it (by a cheat).
...my guess is that it is a bug...

Did anyone ever get a Halberd from the Pentrogs in the part with the Orcs in Opinwood? I once got two from both, but I've never found them again.

It's not a bug. You are allowed to get the items from under the walls if you know where they are. Also, you are allowed to pick the item from a closed niche if you have put it there yourself (or if you've seen it, not sure about this).

Yesss, of course. Its probability is less than 10% but there are 3-5 centaurs (all right, Pentrogs) who can have it.

Even if you have solved all the puzzles (well, all the puzzles I know solutions for), killed all the monsters, looted all chests, visited all shops, checked both Jewelled dagger and Silver goblet ways, had a luck with that chest on the Tower's 1st floor, you still can't be sure you know all the items.

Here is the list of the items you need a luck to find (at least, in disk version):
1. Horseshoe
2. Halberd (if you are loyal and do not consider Gladstone guards as "monsters")
3. Great maul
4. Sickle
5. Worn key
6. Long sword "Gnarl"
7. Long sword "Snarl"
8. Long sword "Gnash"
9. Great sword "Trouble"
10. Dwarvish scale mail
11. Ebony key
12. Eagle great sword
13. Great axe "Death"

There are also items you can only get using a cheat (no fair way known):
1. Great maul "Pillage"
2. Zephyr ring
3. Bow "Tempest"
4. Cloud ring *
5. Great bow "Darkness" *
(thanks to Undertaker for *)

Undertaker 01-11-2005 12:54 PM

Quote:

Originally posted by Maerryji@Nov 1 2005, 01:34 PM
It's not a bug. You are allowed to get the items from under the walls if you know where they are.
Are you sure about that? I clicked at the wall for about ten times with no result. Then I entered the square and walked back, clicked and got the maul! :blink:

Undertaker 01-11-2005 01:44 PM

In the square to the right of the right treisure chest behind the "you have no faith" door, there's a Long Sword and a Scale Male.

I guess all this stuff was just left behind by the programmers, because they didn't care about 'cleaning it up'. I can't blame them for that! :D

Reanimator 01-11-2005 01:48 PM

Quote:

Originally posted by Undertaker@Nov 1 2005, 11:47 AM
The "stairs down shortcut" -bug in White Tower level 2 (disk version only): in the dark room, get the Mystic Key from the niche. After that, place any item in the niche, open the door and press the butten. The wall will change and another button will appear (kind of like in the Draracle's Caves, to get to the Jeweled Dagger). Keep pressing the buttons until you see a stair. You can still press the button a couple of times, without having it disappear. This stair is actually the stairs down back to level 1. If you walk in it backwards, you'll take the stairs down.
Oh! Fine! I've already known that (bug?). There was the same thing in the oldest version of Lands but I didn't need to put anything in that niche. So I thought that this (bug?) was erased in other versions.
:cheers:

Maerryji 01-11-2005 01:56 PM

Quote:

Originally posted by Undertaker+Nov 1 2005, 01:54 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Undertaker @ Nov 1 2005, 01:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteBegin-Maerryji@Nov 1 2005, 01:34 PM
You are allowed to get the items from under the walls if you know where they are.
Are you sure about that? I clicked at the wall for about ten times with no result. Then I entered the square and walked back, clicked and got the maul![/b][/quote]
You've misunderstood me.
If you know where the item is (in-game, i.e., you've seen it already) you can get it even if it's under wall or in closed niche. That's the way I always get humanoid figurine.

Check this in any place where the closing walls are: put something to the floor there, leave and try to get it when the wall appears.

Reanimator 01-11-2005 02:25 PM

Long sword and scale mail??? I've not found anything like that. Couldn't you explain where were you found them?

Undertaker 01-11-2005 02:37 PM

Quote:

Originally posted by Reanimator@Nov 1 2005, 03:25 PM
Long sword and scale mail??? I've not found anything like that. Couldn't you explain where were you found them?
Ah, my mistake. I meant the third White Tower level, in the square to the right of the right treisure chest behind the "You have no Faith" door. Are you still following me? :D

Behind the door in the north east in the third White Tower level, there is a door you can only open if you have the Crucible of Faith in your inventory. Behind the door are two treisure chests. The items are in the square to the right of the right treisure chest.

Undertaker 01-11-2005 02:39 PM

Quote:

Originally posted by Reanimator+Nov 1 2005, 02:48 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Reanimator @ Nov 1 2005, 02:48 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Undertaker@Nov 1 2005, 11:47 AM
The "stairs down shortcut" -bug in White Tower level 2 (disk version only): in the dark room, get the Mystic Key from the niche. After that, place any item in the niche, open the door and press the butten. The wall will change and another button will appear (kind of like in the Draracle's Caves, to get to the Jeweled Dagger). Keep pressing the buttons until you see a stair. You can still press the button a couple of times, without having it disappear. This stair is actually the stairs down back to level 1. If you walk in it backwards, you'll take the stairs down.
Oh! Fine! I've already known that (bug?). There was the same thing in the oldest version of Lands but I didn't need to put anything in that niche. So I thought that this (bug?) was erased in other versions.
:cheers: [/b][/quote]
You might be right about not having to put anything in the niche; I didn't check that... :tomato:

Undertaker 01-11-2005 02:41 PM

Quote:

Originally posted by Maerryji@Nov 1 2005, 02:56 PM
You've misunderstood me.
If you know where the item is (in-game, i.e., you've seen it already) you can get it even if it's under wall or in closed niche. That's the way I always get humanoid figurine.

Check this in any place where the closing walls are: put something to the floor there, leave and try to get it when the wall appears.

Ah, yes. Now I get it.

But couldn't it be that the programmers wanted you to be able to get that maul but forgot about that rule?

Sebatianos 01-11-2005 02:51 PM

Could you please use the EDIT button more? You just made multiple posts.

Maerryji 01-11-2005 03:11 PM

Dear VIP,
We're just discussing the game secrets here. It is much easier to follow the discussion if new information is contained in the new postings. As for me, I cannot edit my messages anyway because I am not registered.
If you need some information you're free to ask. If you just want to know more you should wait until we gather more data. Then we probably will sum it up at some site.

Sebatianos 01-11-2005 03:28 PM

:blink: Dear :blink: Maerryji:
I'm please to see you're all trying to contribute (by gathering data for the game), but in general multiple posts are something people should try to avoid. If possible one should try to include more information in a single post, to making new ones one after the other. I realise that it's sometimes easier this way, that's why I'm not even considering moderating the posts, but I just stated that for the future reference.

Please continue the discusion. :ok:

PS - you're also more then welcome to join the comunity and register.

Undertaker 01-11-2005 03:36 PM

OK, I'll do my best! Sorry about the previous few posts; I could have made fewer. :ok:

Reanimator 01-11-2005 03:40 PM

To Undertaker: I'm still following you :D but I mean I've not found anything there in both Lands versions I've got :eeeeeh:

P.S. I'm not a discoverer of nightmare mode. The discoverer is Maerryji himself.
My merit is I predicted that nightmare exists. :angel:

Undertaker 01-11-2005 03:50 PM

That's... odd. I couldn't have dropped it myself, because there's only one Scale Mail in the entire game and I had the other one in my inventory. Or where there two? If so, I've just made a HUGE mistake and you should all laugh at me! LOL

Edit: You're both too modest! You're greater gods of the Lands than Anu!

Reanimator 01-11-2005 04:07 PM

Watch This! Here is an addition to Maerryji's item list. I've never seen anyone talk about those things:

axe "Splitter"
great axe "Meister"
great axe "Executioner"
great maul "Thor's Fist"
great maul "Armageddon"
great bow "Tracker"
long sword "Ares' Breath"
long sword "Life Taker"
rapier "Coup D' Grace"
staff "Gainful"
bloody staff
trident "Pestilence"
Mesmer's great helm
aegis kite shield
bronze key
blood key
talba ring
vortex scroll

This is the full list of unknown items of Lands.
It is created by Maerryji (algorithm) and Me (performance) :sneaky: .

Maerryji 01-11-2005 04:17 PM

Dear VIP!
I ssssstrongly doubt I am "more then welcome to join the comunity and register" because I don't wishhhh to be called neither "newbie spammer" nor "Abandonia nerd". And I don't have that much time and cannot post 12.17204301 messages every single day ssssso I won't ever become somethhhing VIP-like here.

Maerryji 01-11-2005 05:25 PM

Undertaker, there are indeed two scale mails (both are in the chests in Draracle cave level 3) but it's not a reason to laugh at you. I also haven't found it in the place you described but maybe you aren't wrong. There might be special conditions for them to appear. Well, maybe you can just check it again?
(By the way, does your trainer let you move through the walls only within the same area or you can cross them? If you need I can tell you the position of level-byte in save file.)

One more useless but nice secret: did you know that there are "mirror areas" for Northern and Southern forests? It means there is a place in Northland forest which mirrors the Southern one and vice versa. I've found it with HET (hex-editing techniques) but probably trainers can reach it, too.

Undertaker 01-11-2005 05:49 PM

Quote:

Originally posted by Maerryji@Nov 1 2005, 06:25 PM
By the way, does your trainer let you move through the walls only within the same area or you can cross them? If you need I can tell you the position of level-byte in save file.

One more useless but nice secret: did you know that there are "mirror areas" for Northern and Southern forests? It means there is a place in Northland forest which mirrors the Southern one and vice versa. I've found it with HET (hex-editing techniques) but probably trainers can reach it, too.

I don't completely understand what you mean here. I guess you mean skipping entire levels by crossing area's. No, I can't do that but my trainer allows me "unlimited movement"; I can just pass through walls the same way ghosts would do. I will check out the location again soon! :ok:

Yes, I know about the mirror area's :D ! My first guess was that the programmer's intention was to put both levels in one, but it would be pointless to do that for BOTH levels. But it's cool nonetheless.
Did you know about the little area behind Vulture's Chasm in the Yvel Woods? :max:

I did know about the Great Maul "Armaggeddon"; it's in the item list at www.ethereallore.com! :D
But isn't Axe "Splitter" a common axe? I know there's Axe "Slitter" and I think there was another axe named something like that. But I'm unsure about this...

About the titles: yes, I have to agree here. The titles are not very friendly towards newcomers. I wonder what I'll be called next when I hit the 100 posts... :tai:

Maerryji 01-11-2005 06:09 PM

To teleport between the areas you can use HET. The addres of byte which represents level is 0000025E (disk version) or 00000269 (CD version). Acceptable values are 01-1D. Tower level 3 is 15. Together with trainer it would be useful.

I think you're right about the mirror areas. So when it was decided to put them to different places programmers have just made a copy and updated the design for it without changing the maps.

First one who told me about the area behind Vulture's Chasm was Reanimator.
But he didn't mention any links with Dungeons there.

Your next title is "tech wizz".

Sebatianos 01-11-2005 06:14 PM

Quote:

Originally posted by Maerryji@Nov 1 2005, 07:17 PM
Dear VIP!
I ssssstrongly doubt I am "more then welcome to join the comunity and register" because I don't wishhhh to be called neither "newbie spammer" nor "Abandonia nerd". And I don't have that much time and cannot post 12.17204301 messages every single day ssssso I won't ever become somethhhing VIP-like here.

OK - first off I apologize for spaming (but I can't contact with Maerryji in any other way). Those titles you refer too are made according to the number of posts yes, but the VIP status has nothing to do with it.
If you contribute (could be technical solutions, games reviews,...) you can become a VIP (it's got nothing to do with the number of posts) - and if nothing else, it's easier to comunicate.
The comunity is welcoming and those titles have no connection with the atitude (and the counts are from whenever you joind forth - so you wouldn't need a huge number of daily posts).

OK - enough :ot: from me, just wanted to clear that up.

Please continue the discusion :ok:

Maerryji 01-11-2005 06:46 PM

To Sebatianos: My apologizes if I was too harsh.

Sorry for the offtopic caused by my posts.

Back to the topic: Great maul "Armageddon", axe "Splitter", and long sword "Life taker" (maybe some more items, too) are indeed mentioned at www.ethereallore.com.
But do you know any way (in-game or cheating-based) to find them?
By the way there are many clear mistakes in those manuals. For example Shard of Truth and Ruby of Truth are claimed to add 5 defense points which doesn't seem to be right.

Undertaker 02-11-2005 08:39 PM

Hmm, I'm not really an expert in hex-editing. I wouldn't know how to find these items, either...

But how did you create that list of unknown items (with the Talba Ring, Vortex Scroll etc.)? Wouldn't that help us out?

I've tried the Vortex spell with a trainer, and I've noticed the extreme low MP usage for this spell; level 1 needs 3 MP and level 4 needs 24 MP; I guess this spell was either meant to be the basic spell, or was to be found even before the Freeze spell. Or maybe the Freeze spell replaces the Vortex spell; that does make sense to me: First Vortex was made up, but then they needed the use of Freeze in the Swamps, so they ditched Vortex.

Hey, I was wondering what your opinion is about these subjects:

- Best main character
Mine is Michael, because he deals HUGE physichal and magical damage and advances so fast in the Fighter and Mage levels. A little bit of alghorithm:
Michael + Spark = Death to all.

- Favorite main character (nostalgy wise :D !)
Ak'shel!

- Best/worst offensive spell
Best: Spark, for it's low MP cost, decent damage even near end-game and it's incredible long range (one square further than Fireball!).
Worst: Lightning; quite high MP cost, so-so damage. What Lightning does, Spark does better, aside from not multitargeting monsters. Freeze would have been worse, but it serves somewhat use in the Draracle's Caves for groups of spiders, as it's your only multitarget spell at the time. I'm also not too fond about Hand of Fate; you need to cast at least level 3 to do any damage (somehow, levels 1 & 2 are the same and 2 uses more MP!) but it has it's use in the White Tower, even though I would advise against using it here (better not rest a lot and move QUICK :max: ).

- Best item to duplicate
I still am not sure about this. My guess would be the Aegis Plate Mail, even though you would have to come back from Castle Cimmeria lv. 3. :tai:
Weapons aren't really that useful, since you can either have two or three weapons (depends on which race you helped in the Dungeons) with weapon factor 60, and two with 56 anyway. I'm not even counting the Crossbows now. Another good choice would be the Jade Neckless or maybe even Crossbow Eternity (BEST long ranged weapon, imho). People who use items could also choose to duplicate the Death Wand.

Share me your opinions! :D

Guest 02-11-2005 09:51 PM

I got Vortex spell by HET once but it does nothing, don't it? Vortex scroll just causes game crash when you try to read it.

It's really hard to explain how to produce items for those who don't have hex-code hacking or programming experience. It's harder than the things I have described before so it would be out of forum format. If you need this for fan-game project I can try to describe this (think it would be easier for me than for Reanimator) and send you by e-mail.

The best main character is Baccata and that makes Ak'shel best support one. I dislike dumbs so prefer Conrad rather than Michael (85 or 90 damage by Spark:IV isn't a big difference). I know you can get mage level or two for Michael before Draracle's caves but the first one is so boring... so it's easier to do it in Upper Opinwood, using fireball wand (one wand easily makes him level 3 mage). Conrad can have 3rd with a half before he leaves Manor.

Spark is a good spell to fight unless your enemy has other vulnerabilities.
Mist of Doom is nice, especially for Ak'shel with his 180MP at 5th level.
Fireball and Freeze are good only against vulnerable enemies.
Lightning and Hand of Fate are almost useless, but the worst one is Caustic Fog!
But: Before you can use Mist of Doom at Tower level 3, the best spell to level up is surely Fireball:II-IV against hornets. And Freeze lets you gain 6-12k silver to buy fireball wands.

Item to duplicate? Hm... Westwood stick? Zephyr ring if we would find a way to get it? Great axe "Master" if you wish westwood stick but are too lazy to gain 5th rogue level?

Maerryji 02-11-2005 09:55 PM

It was me... damn it.

Some information to avoid senceless postings:
Amount of experience needed for levels 2-10 is:
500, 1500, 5000, 25000, 50000, 80000, 120000, 180000, and 270000.

Undertaker 03-11-2005 08:32 AM

Hehe. That's not fair! "The best main character is Baccata". With a main characters, I mean the guys which you can choose at the start of the game! :D
Ak'shel is really good at the 'hard' places in the Lands; he's the best healer, since the healing amount is not dependend on anything and he has the most MP.
Conrad does get the first mage level faster, but Michael get's the second one faster. In the end, it only matters 4 MP, so therefore I do not consider Conrad a better mage than Michael.

About the experience points: are the values cumulative? I mean, do you need to gain 500 experience points for level 2 and another 1000 for level 3? Or do you need 1500?

I believe throwing stuff nets you about 1 exp.; you mentioned that an item in the start of the game is non-throwable, right? Well, if you keep picking it up and throw it really fast, you can get to Rogue level 3 (or even 4 if you got to much time) in 15 minutes time! Useful if you are having problems and want some easy extra HP.

I know Vortex doesn't do anything, but I was considering why it has ever existed! :D

I don't really like spells with high MP cost, since you need to rest so long and monsters get generated while you rest.
Did you know you can reset the monster spawning time by saving and reloading? A cheap way to get past difficult area's! :max:

Maerryji 03-11-2005 08:52 AM

I meant that Baccata becomes the best character since you get him. He's much better fighter than Michael. So I prefer Ak'shel as long as he's surely the best at the first game levels and later he supports Baccata with his magic well.
Yes, Michael's magic is 6% more powerful than Conrad's, but he is dumb! He-he.

Experience: You need 500, then 1000, then 3500 etc. Throwing an item or shooting gives you 2 rogue experience points, I use that oftenly (yes, nonthrowable items are preferable). By the way, if you are doing it at Northland forest you can also practice magic when new boars appear.

About respawning monsters - yes, it looks like this, but I would not use it anyway. I prefer to level up a bit more than it's needed and always be prepared.

Undertaker 03-11-2005 10:56 AM

It appears as though the boars need twice the spawn time as other monsters. Too bad, because you can really use some early level-ups.

The spawn time continues while you're reading a note, so you can read the Writ of Passage and so something else for five minutes. Then you can beat up the boar and read again. Of course, this aplies for other area's as well.

Gamefreak 03-11-2005 12:41 PM

That's not playing the game anymore, that's pulling the sinews out of the game because there's nothing better to do anymore. At that stage you could instead play some other game, there you will at least have some fun :D

Undertaker 03-11-2005 01:16 PM

No, it's not. First of all, if we post tricks here it doesn't mean we're actually do it, or at least not often. Secondly, the game is HARD, even for us die-hard fans. Especially with the new nightmare mode, anything is welcome. lastly, of course saving and reloading to reset spawn time would be cheating, but we're gathering knowlegde for the fan project as well.

And I play plenty of other games, don't worry about that. I don't play this game that often anymore, since, indeed, most of it is known already. But with all this new information I hear, I just got to check it out! :D

Reanimator 03-11-2005 02:39 PM

I don't know who is the best but my favourite char is Kieran. He fights as fast as monsters. His blows are weak but frequent and accurate. :Titan:

My favourite spell is Mist of Doom but I think the most usable is Spark. I cast it even in Cimmeria.

I usually duplicate Rapier ''Coup D' Grace''. I also triplicate and tetraplicate it.:bleh:

Oh, I forgot. Every time you make lucky blow it deals 1000 damage if your opponent has no more than 25% HP.


Maerryji 03-11-2005 03:10 PM

To Gamefreak: Do you prefer walking through the game over and over again with no changes? I see no sence in such a time-wasting so I try to find something new, solve the puzzles etc. When there left no secrets I could solve in-game I began using HET (save-files aren't packed so it's easy to work with them) and it helped a lot.

It also turned out that all the "construction waste" was not completely removed from the game and you can access it with HET. Now what I do is like treasure-hunting. For me it's much more interesting than playing itself, maybe because I'm not fond of being only a consumer.

Maerryji 03-11-2005 04:28 PM

Here is the summed up data on killing Scotia. (Some were provided by Undertaker and Mateej, some were discovered by me).

The common way to kill Scotia is to combine the Ruby of Truth and the Shard of Truth and apply it while she is shapeshifting. Then you have to deal with her true form only. If you just kill her two primary battleforms she turns into nightmare creature which is immune to almost everything. Most of the players would tell you that now you're dead, but it is not correct.

First, note that there are three ways to deliver a damage to whoever you fight with.
You may do it
a) using the westwood stick;
b) throwing a weapon or armor (not the rocks) into your enemy; or
c) using sabre "Cutter", sabre "Gutter", axe "Slitter", or axe "Splitter" by Baccata.
It doesn't seem that you can defeat Scotia's last form these ways (she has more than million hit points for sure), but you may kill her while she is shapeshifting. That doesn't cause a victory yet, but there's a way to use this, too...

So let's suppose you already have the Whole Truth and westwood stick. You also may need the Dark Gauntlet or Hand of Fate spell and enough amount of mana and health (level up a bit if you aren't sure). Make sure you have not killed all the "toads" at the upper floor of Cimmeria (two of them hide within the walls and won't attack you if you didn't touch the buttons, so you can easily spare them).

Pushing Scotia across her domain with Hand of Fate/Dark Gauntlet you can break one of the walls. So you can always get out if she is alive, no matter what appearence she has. Do so and find any of the toads. You may see that it's not a toad anymore, but the main point is that it glows with blue like Scotia when she begins to shapeshift. (The only in-game reason for this I can see is that Scotia uses Mask to move to her guardian's body).

So you can apply the Whole Truth now. This creature becomes Scotia, and so does true Scotia behind you. You need to kill any of them to win.
If you killed true Scotia while she was shapeshifting you also can find the fake one and destroy it (don't forget to use the Whole Truth before or it will just die).

Reanimator 03-11-2005 06:42 PM

Oh, no!!! My userpic is declassified! :wall: :cry: :wall:

Maerryji 03-11-2005 08:22 PM

Quote:

Originally posted by Reanimator@Nov 3 2005, 03:39 PM
... my favourite char is Kieran.
His blows are weak but frequent and accurate.* :Titan:

Oh, I forgot. Every time you make lucky blow it deals 1000 damage if your opponent has no more than 25% HP.

So he becomes the best warrior since you find westwood stick. But before this he's pathetic.

Is it about that rapier, "Coup de Grace"? Merciful weapon, indeed! *laughs*

Undertaker 03-11-2005 09:37 PM

Could you tell us how to get that weapon bij HET? :kosta:

Maerryji 04-11-2005 05:07 AM

Quote:

Originally posted by Undertaker+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Undertaker)</td></tr><tr><td id='QUOTE'>Did you know you can reset the monster spawning time by saving and reloading? A cheap way to get past difficult area's! :max:
[/b]

It seems that timer for health and mana restoration works the same way, so you can improve your regeneration... if you won't be bored after first 3 HP.
<!--QuoteBegin-Undertaker

The spawn time continues while you're reading a note...
[/quote]This is very useful. Thank you!

Maerryji 04-11-2005 05:42 AM

Reminder: the nightmare difficulty level was discovered.
To set it make sure that you have the default game settings:
Music:on Sound:on Monsters are:normal Smooth scrolling:on Floating cursor:off
and save the game. Now open it with hex-editor, find the symbol 1B at position 00000253 (disk version) or 0000025E (CD version), and replace it with 3B. Load the game and check the game controls. If you see the
Monsters are:Main menu
setting you're in the nightmare now. To get back just click the button.

This is more brief and accurate version of the algorithm than the previous one.

Undertaker 04-11-2005 12:59 PM

What I do is the following:

Set the game to Normal and save. Immediately (and I mean immediately) go back in the Main Menu, change to Ferocious and save on a new slot. Now open a hexeditor and compare the scores. This way you can find the values as well! :D

Gamefreak 04-11-2005 04:59 PM

The problem with that is - to search for a change in values in the savegame, you have to search through the entire savegame, and then the second savegame as well, which is a heck of a work. You can compare the two savegames with a Dos command though:
fc /b filename1 filename2
Be sure to be in a Dos prompt (Start - Run - cmd.exe), otherwise the window will close once the command is executed and you can't see the results of the comparison.

Undertaker 04-11-2005 05:22 PM

No, you don't have to, because the needed values are always close to the one's Maerryji has said! :D

Gamefreak 04-11-2005 05:37 PM

Yes, but if you don't know the values from somewhere, you have otherwise to toil to search the entire files up ;)

Alchemist 06-11-2005 10:40 AM

Shady Talamari affairs.

Quote:

Originally posted by Maerryji
These potions are only images obtained by one more HE-cheat: there is an item (guess which one...) whose appearence depend on... some number. Some of the out-of-range values for that number make this item look like something different.
So I probably accessed the pictures which weren't even attached to the items.


Maerryji 09-11-2005 02:22 PM

The early version(s) of Lands had a bug: Heal:III and Heal:IV spells did not cure characters who lacked too much health. Healing dead characters who had too many HP by bezel cups caused even worse bug: your character's health was restored, but character became zombie-like: unconscious, unable to use wands etc., and invulnerable to all damages (as far as I remember, I won't even die at sinkholes if I had such zombie). This character could only be used as shield against monsters. I didn't find any way to resurrect them, except for loading the game.

Later the bug with bezel cups was fixed, but Heal:III and Heal:IV spells still do not bring the character to perfect condition if his or her wounds are too deep.
If the character needs 128 or more HP at once, these spells restore only 16HP.

Undertaker 09-11-2005 03:56 PM

Yes, I've discussed this bug at the Rapidforum before. I estimated the lack of HP around 150. 128 is of course a more logical number.

I've never experienced the Bezel Cup bug, and it doesn't sound like something I'd like to experience! :sneaky:

Maerryji 10-11-2005 10:24 PM

Here are the additional data on delays. Three kinds of delays are denoted by x (delay after shot or missed blow), y (delay after the lucky blow), and z (delay after spell). The value x depends on character and his or her rogue level. Denote the x-delay at rogue levels 1-3 by x1, x-delay at levels 4-7 by x4 and x-delay at levels 8-10 by x8.

Previous data (disk version): For all characters except Kieran x1=10, x4=9, x8=7; for Kieran x1=x4=7, x8=6. For all characters y=4 and z=8.
This was checked only at ferocious difficulty level.

New data (CD version): At ferocious level everything remains the same, but at normal level some of the delays are greater: For all characters except Kieran x1=12, x4=10, x8=8, for Kieran x1=8, x4=7, x8=6. Values of y and z remain constant.
Delays at wimpy difficulty level look the same as at normal.

It is possible that CD and disk version have the equal delays, but I have not checked it yet. And I'm going to obtain nightmare level delays as well.

I do not know why the x-delays are shorter at harder difficulty level. Probably the monsters' delays wane much faster than characters' if you set the harder level, so the reason was to make the difference between the rogue levels smaller. In other words, at the most difficult level you can hardly feel the effect of getting 4th rogue level, and at easy or normal difficulty 4th rogue level helps your characters much.

By the way, I have improved my last result and walked through the game in 2 hours 4 minutes (level: ferocious, self-restriction: not using Vaelan's cube against the monsters).

Undertaker 11-11-2005 09:22 AM

Ah, so your recovery time depends on the difficulty level! I thought the disk verion had much shorter recovery times, because when I reached Rogue level 7, my characters recovered about as fast as Kieran would. This didn't work in the Cd version. It turns out that the difficulty was responsible. Great job, Maerryji! :ok:

2 hours 4 minutes? One word: respect! :max:

Maerryji 11-11-2005 11:23 AM

By the way, just noticed: xiK=(xi+y)/2. I mean that Kieran's x-delay is in the middle between other characters' x-delay at the same level and their y-delay. Rounded up...

Maerryji 15-11-2005 11:47 AM

My advice about processor type checking was taken from
http://lol1.nm.ru/
You can find more useful things there. The cheats are at
http://lol1.nm.ru/lol-cht.dhtml
Site is in Russian, but some cheats probably need no translation.

Guest 16-11-2005 09:59 PM

Why can't the game be downloaded? it says its under the protection of ESA. whats going on here?

A. J. Raffles 16-11-2005 10:05 PM

Quote:

Originally posted by Guest@Nov 16 2005, 10:59 PM
Why can't the game be downloaded? it says its under the protection of ESA. whats going on here?
Nothing's going on here, the game is ESA-protected. And we're no longer allowed to host it because we lost the permission to do so. Sorry.:)

Prey 09-01-2006 08:53 PM

Yeah you can thank EA for doing that. Does anyone out there know how to get the game and sound to work on an xp machine. Perferably with software that won't totally screw up your system.

punch999 09-01-2006 09:55 PM

You can use my sig!
Too get the game!

Gamefreak 10-01-2006 08:43 AM

Quote:

Originally posted by Prey@Jan 9 2006, 09:53 PM
Yeah you can thank EA for doing that. Does anyone out there know how to get the game and sound to work on an xp machine. Perferably with software that won't totally screw up your system.
Try DosBox that you can download through a link on this main site. Documentation is also available on their site.

Lokaso 14-01-2006 07:21 AM

Excelente, Es perfecto :ok:

Mara 29-01-2006 02:51 PM

oh! now I want to play Lands of lore.

I hope i won't have any trouble since I don"t have the manual. (I doubt the english version will pass)

anyway.

I heard about a way to duplicate objets. How ? I reach the white tower, but since I have only one emrauld blade, I get killed again and again.

Undertaker 30-01-2006 07:57 AM

There are two ways to duplicate items:

1. There's a device in the Catwalk Caverns (near the end of the game) that let's you duplicate one item. In order to activate it, you have to push three Necrosaps (those flying sparks) between the shocking things (you'll recognise them when you see them).

2. There's another way to duplicate items, but it works by (ab)using a glitch. I'm quoting myself from http://www.ethereallore.com/1cheats.html.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Cheat! I've found quite an interesting bug - it lets your might and protection grow to infinite!
Note: I have CD version 1.02. I think this worked on and older floppy versions as well.
Here's the trick:

1. Go to White Tower Lv.3 (or Castle Cimmeria Lv.1 but that is too far away and too late in the game to really make use of this cheat) and go to the only pit in the level (the pit which drops you off at the minotaur on Level 2). Save your game.
2. Make sure the pit is open. Wait for a ghost to appear over the pit.
3. Now, place a weapon or armor (preferably Great Sword 'Justice' or the Kite Shield) on the pit, so that the weapon or armor falls through. The ghost will have disappeared.
4. Click on the pit and you'll get your weapon/armor back (keep trying, it might be hard to find the right spot). Place it into your inventory. Keep clicking on the pit and you will get more copies! Get a number of five of the same weapon, or four of the same armor.
5. Go to Victor's Arms or the weapon seller in the swamp.
6. Equip your party with all copies and sell the remaining one.
7. Go outside and check your characters. Where the equipment was are now items named 'illegal item'. Take them all off and place them in your inventory (NEVER place two or more copied items or illegal items on the floor--the game will crash). While doing this, your might/protection will not decrease and will remain the same as when you were equipped.
8. Get back in the shop and re-buy the same weapon/armor. Your 'illegal items' will re-change to the copied equipment.
9. Repeat steps #5-#7 for infinite might/protection.

Notes about the steps above:

-I decided to actually check what I mailed you earlier and to my shock I discovered that an important piece of the infinite might/protection trick did not work; when you re-buy a copied item, the "illegal items" do not change back to the copied item. I guess that part only worked on older floppy versions.
-You can still get the trick going in the CD version; equip yourself with all copied items and sell the remaining one as usual. Buy the equipment back (or choose another item to copy). Now, go back to copy your equipment and repeat. To get rid of "illegal items," donate them to the "Stone Idol: Ra’ToI the Fortunate" in the swamps (refer to the map). It just costs a lot more time, but you also get infinite money this way.
- Watch out for enemies that grab your weapons and drop them on the floor--remember, if two or more copied items or illegal items are on the floor, the game crashes.
- This trick is best done with Great Sword 'Justice' or the Kite Shield, because you can re-buy them in the shops.
- If a character now wears no weapons or shields, it can damage enemies with his bare hands!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

As for the Emerald Blade, I don't know which one you've missed, but there's one in a treasure chest in Upper Opinwood and the other one is in the Urbish Mines level 1 (part 2), somewhere on the floor. Good luck!

mara 31-01-2006 05:52 PM

tanks :)

I'll try this :)

Prey 12-02-2006 05:58 PM

I have made the mistake of going into Scotia's Room before having the whole truth available, and now I can't get out of that little area, is there something that I can do to get out of there

Gamefreak 12-02-2006 09:28 PM

Yes. Load the previously saved game.

Prey 13-02-2006 02:54 AM

I'm in the room and I have saved it, and that is why I can't get out...

Gamefreak 13-02-2006 06:33 AM

Well, then the only way is to start a new game, and be more careful in future to save more than one game.

Undertaker 13-02-2006 08:50 AM

I've heard it's possible to push Scotia through a wall with the Dark Gauntlet and get out yourself too. I haven't tried this yet, but it's described in one of the earlier pages, I believe.

Mara 13-02-2006 07:14 PM

Quote:

Originally posted by Gamefreak@Feb 13 2006, 08:33 AM
Well, then the only way is to start a new game, and be more careful in future to save more than one game.
I'll mind doing that if I played it again.

But i need to get the manual (the french version) I left at my parents's home. stupid isn't it ?? But this is so like me ! Anyway, I'll go back there this week end (hollydays at last :)) , plus I have no time to play (should be learnig this dammed formulas !)

Undertaker 13-02-2006 07:51 PM

I have some old savegames. Maybe I could send you one, if you tell me which character you're using and if you're playing the disk (most probably) or the Cd version. Then you won't have to start over again. :ok:

I'm currently in the progress of playing through the game (disk version) with Kieran and making savegames at certain points. These savegames are made for people like you who'd like to start over at a certain point. With Kieran, I'm now at the point of having to chose to fight the Knowles or the Xeobs.

I intend to do this for all characters, but it will take a while before I have them complete, of course! :ok:

liver kick 14-02-2006 02:23 AM

I beat this game so many times back in middle school. But you know what, the feline character is actually the best in the end-game. He really sucks until then though, but later he dodges everything. Also the dragon guy is good. But you know what I like about this game, I really like the graphics. Seriously, back then the graphics were so fantastic.

sure, this game was linear and the gameplay wasn't as in-depth as eye of the beholder, but this game had such an amazing presentation. the voice-acting, cinematics, graphics, whoo boy this was one sexy game.

Guest 14-02-2006 06:46 AM

Quote:

Originally posted by liver kick@Feb 14 2006, 03:23 AM
I beat this game so many times back in middle school. But you know what, the feline character is actually the best in the end-game. He really sucks until then though, but later he dodges everything.
I guess that's why in Lands of Lore 2 - Guardians of Destiny only he is portraited as the one who killed Scotia :D

Undertaker 14-02-2006 08:51 AM

Actually, my favorite character is Michael, for his fighting capabilities, but also for his overpowered magic damage. Conrad is nearly the same; just less damage (physical and magical), but with more protection.

Sure, Kieran can dodge, but he inflicts so little damage that Baccata ends up killing all the monsters. Furthermore, his magic is the worst of any character in the game. It's not that he's bad, but just not as good as Conrad and Michael.

Nostalgy wise, Ak'shel is my favorite character. While overall he's not as good as the other champions (at least in my opinion), he's the best character for 'chokepoint' area's, such as the third White Tower level. This is because his magic capacity makes him an excellent healer.

Prey 14-02-2006 08:29 PM

Thanks Undertaker for the offer but I already had started over. And as for the graphics of the game if I remember hearing correctly they were hand drawn, but still you're right for a 80386 Machine, graphics like that were pretty incredible.

Another note, I think on the game box or something there is a spell that is shown that to my knowledge isn't in the game, and I think it's called Vortex, anyone know what the deal with that is.

Gamefreak 14-02-2006 09:27 PM

You should read through the previous pages of this thread, there you'll find something about this spell ;)

Daniel 18-02-2006 11:10 PM

Hey,

Why cant I download Lands of Lore? I thought you could download all the games on this site but it says it is protected.... :ranting: :Titan: I remember playing this game 10 years ago... Actually i remember it consuming my life and I would like to let it do that again... Please help me out

Daniel

Master MC 18-02-2006 11:57 PM

Quote:

Originally posted by Daniel@Feb 19 2006, 02:10 AM
I thought you could download all the games on this site
You have been informed incorrectly :bleh:
Some games are not available for download, due to copyrights etcetera.
I know, it can be annoying, but it makes sense when you think about it.
Tough luck!

karst 27-02-2006 06:37 PM

Get the game at http://IAMSOSTUPID.COM/LOOKHOWSTUPID...INGTOWAREZ.php

Lord of Chaos 28-02-2006 03:43 AM

I'm glad so many of you are enjoying the Lands as much as I did creating them. It is hard to believe people are still defending Gladstone.

Thank you for all your kind words. You made my day.

Huzzah!

Undertaker 28-02-2006 02:20 PM

Are you by chance Rick "Coco" Gush?

Guest 01-04-2006 03:12 PM

Or maybe one of those? http://www.petroglyphgames.com/about...gcompphoto.jpg

The Fifth Horseman 03-04-2006 11:10 AM

Quote:

It is hard to believe people are still defending Gladstone.
It's even harder to believe that some of the games' creators find this place. But hey, it happens. Good games - like good people - never truly die.

Undertaker 05-05-2006 12:13 PM

I've posted this at http://37852.rapidforum.com and wanted to share this on this forum as well:

"I was fooling around in Draracle's Caves lv. 2 to get level ups and I noticed the amount of Cave dwellers in the west part of the level (near reference 6 on http://ethereallore.com/1map.html ) was extraordinary. It just didn't make sense to me; no matter how fast I killed them, they just kept on coming. But when I was on the other side of the level, they ceased to appear so quickly.

I researched it some more and then I found out that stepping on the spinner (reference 6) creates two Cave dwellers in the room west of the spinner (the same thing happens in Castle Cimmeria lv. 1, when you try to open the jammed door, which spawns two Ethereal warriors). So my hit & run tactics were actually the cause of the spawning of about fifteen cavedwellers every minute! :evil:

So here's a little advise to everyone that doesn't want to get beaten up by those stinking cavemen: stay away from that spinner as much as you can! :max:

The same goes for the spinner at reference 12; this one makes two Ratmans a little to the east."

Because of this, you can do some major levelling here, especially because you can have the Jewelled Dagger in your possession at this point.

crossover 05-05-2006 02:41 PM

Dunno, the original Lands of Lore left a much bigger impression on me than the sequels. Which reminds me, how many sequels are there? 2 or 3?

Undertaker 06-05-2006 09:14 AM

There are two sequels. There was a third sequel in progress, until EA took over Westwood. I really hate EA for killing off Lands of Lore! :angry:

crossover 07-05-2006 01:20 PM

Yeah well I really hate EA for a number of other reasons, but that's for a different topic. So anyway, i played one sequel, it came on 4 CD's and your main character was able to transform into a lizard and a big monster thingy. Was that Lands 2 then?

Undertaker 07-05-2006 07:33 PM

Yes, that's Lands of Lore 2. Though I didn't like it as much as the first part, it's still a great game, in my opinion.

?sop 09-05-2006 02:29 PM

I played this much back in the innocent 90ties.... then i played it again after i found it again.... but their is something i remember from back then.
I am almost certain of this: i really that when i first went to the wyvel-forest... there where the white tower is... i did not amediatly go for the city or tower on the left... i went right... and went for the bridge over the casem.. but i am certain of what i had seen. there were alot of great orcs (bigger than the small ones, gray and a big axe) but when i was there i shure i had seen a black great orc, in gold armor and a golden axe... much more frightening........ does anyone else have seen this sight before, or is it my imagination????
:help:

narkooegle 09-05-2006 03:55 PM

Quote:

I played this much back in the innocent 90ties.... then i played it again after i found it again.... but their is something i remember from back then.
I am almost certain of this: i really that when i first went to the wyvel-forest... there where the white tower is... i did not amediatly go for the city or tower on the left... i went right... and went for the bridge over the casem.. but i am certain of what i had seen. there were alot of great orcs (bigger than the small ones, gray and a big axe) but when i was there i shure i had seen a black great orc, in gold armor and a golden axe... much more frightening........ does anyone else have seen this sight before, or is it my imagination????
:help:

?sop, you are right, i remember the same thing,
Then i tried to look on the web.
And did you know what i fouind. Yes that is right, a picture of him :w00t: :bye: :cheers:

http://www.quandaryland.com/1995/pix1995/lol.jpg
It is kinda small, but none the less, it brings back memories.
I think the black great orc (AKA the badest Orc in the lands) dropped some cool axe, when he was slain...... but i cant remember. you have made me wanna play this game again... thanks :Titan:

Undertaker 09-05-2006 05:55 PM

Yes, I have seen that Orc as well, but I don't think it drops anything, or perhaps the Vaelan's Cube. It's a cool Orc, nonetheless! :max:

Olmec-Joe 20-05-2006 11:06 AM

I found a german fansite to this game when i searched for this game on wikipedia:
http://www.landsoflore.de/

But on the site i found some weird pictures, that i cant understand why they are there.
Why they lke they apear.
The only explanation i can com to is that it is from the Beta-version or something:

http://mitglied.lycos.de/yvelcity/BIGKING.gif

http://mitglied.lycos.de/yvelcity/SHATTER.gif
What does two of the heros , you can chose do on this picture?
Where is bacata.

http://mitglied.lycos.de/yvelcity/SWARM.GIF

If you understand a little german, you can also find patches, trailers and musik.

Plus some art work from the, by EA, cancelled Lands of Lore 4.
/Lands-of-Lore4

and a few artwork from there:

http://mitglied.lycos.de/yvelcity/LOLFort01.jpg
and:
http://mitglied.lycos.de/yvelcity/LOLThg01.jpg


http://mitglied.lycos.de/yvelcity/LOLSwamp01.jpg


Man i hate EA, they are destroyers of art :sniper: ............. EA

Guest_peter 20-05-2006 12:52 PM

I found the manual pdf form...... in french.
Anyway the pictures are nice in it:
French PDF manual
still searching for a pdf version in english
http://www.kuli-heidenau.de/Joerg/Lands%20of%20Lore.jpg
In the manual there is pictures of monsters that i do not remember from the game = weird. So was in the finale, when scotia was killed, a parade of monsters was in the credits, some of who i dont remember either.

And i found some patches..... on a russian site.
To the floppy version (in us uk and german version)
plus the cd version:

Patches for the game - russian stile


PS: does anyone know why you can have a spare valians cube at the end of the game?? can it be used for something good??

HamburgerBoyt 21-05-2006 07:07 AM

*SPOILERS*

I'm stuck right now in the Level 3 of the castle and the game seems to be broken. When I finish the sum puzzle I go to the room with the humanoid figurine and Dawn's key. Because I gave it to Scotia previously I need it now but for some reason I can't pick it up. Is this a common bug and is there a fix to it? A cheat code to add the item to my inventory would be nice as well.

Undertaker 21-05-2006 11:13 AM

@Almec-Joe: there's even more screenshots at http://www.mobygames.com/game/dos/lands-of...chaos/cover-art . Like you said, the only explanation is that it's from the beta version.

@Guest_peter: I think you've made a mistake; I can't find any monsters in the manual that I don't know of.
You can have another Vaelan's Cube when you've received the reward from either the leader of the Knowles or the Xeobs. It's on the floor in the room where you meet with the leader. If you've attacked the leader, the Cube will still be there. You can use the cube to destroy the ghosts in Castle Cimmeria (or in the White Tower, if you, for some reason, want to go back to that place).

@HamburgerBoyt: I've heard about that bug. I'm afraid I don't know how to fix that, but I might have a savegame as a replacement for you.

HamburgerBoyt 21-05-2006 11:24 PM

Quote:

Originally posted by Undertaker@May 21 2006, 11:13 AM
@HamburgerBoyt: I've heard about that bug. I'm afraid I don't know how to fix that, but I might have a savegame as a replacement for you.
Could you upload it some place? :)

Olmec-Joe 22-05-2006 07:38 AM

Undertaker: You seem to be my mentor about this game: it is good to know that someone knows this exscelent game better than i.

Tell me, what can you do with the green pearl that you have even in Scotia´s tower:
i looked at en.wikipedia.org, and found this picture:

http://upload.wikipedia.org/wikipedi...ds_of_Lore.gif
Can you see that green pearl??, what can it be used for??, where should it have been used for..... if you remember.



PS: wikipedia dosent have a good enough entry on Lands of Lore 1, 2 and 3.
It should get better, anyone who has the time, should make it better, i know i will, when i get the time:
lands of lore on wikipedia

Olmec-Joe 22-05-2006 07:40 AM

here is the image:
http://upload.wikimedia.org/wikipedi...ds_of_Lore.gif

Undertaker 22-05-2006 08:40 AM

@Olmec-Joe: do you remember that you found a blue version (the Sapphire Eye) of the green pearl in the Draracle's Caves? You opened up wall with it by placing it in a dragon's eye socket. The green one (the Emerald Eye) could have been used to open another path. This leads to another part of the Caves, so that you find another offering for the Draracle. Don't worry, you haven't missed anything; if you take the Emerald Eye path, the secret wall in the Sapphire Eye path will close, and if you take the Sapphire path, the secret wall will close after you've stepped through it. This way you can take only one path.

It's always a pleasure to help fellow Lands of Lore fans! :ok:

@Hamburgerboyt: just tell me your main character and your e-mail adress and I'll send it to you (it's only a couple of kb's big).

Olmec-Joe 22-05-2006 09:14 AM

Hey undertaker, I searched wikipedia, under westwood and found their FTP, which still are active. Lot of stuff there, plus one thing that intrigued me. Lands of Lore 1 demo. Maybe i can get a new take on the game trough the demo, beacuse those tend to be different:
ftp://ftp.westwood.com/
Quite cool actually, with pictures, trailers, patches and much more.
check it out :ok:

Undertaker 22-05-2006 10:17 AM

Yes, I know that one ;D ! But I didn't get the demo running. :cry:

There are some nice midi's, including some that didn't make it into the final release as well. It's a really great link that everyone should check out! :ok:

PS. Did you know about the 'empty treasurechest' secret in White Tower lv. 1? The empty chest in this area actually has stuff in it, but only if you pick the lock succesfully on the first attempt. :sneaky:

HamburgerBoyt 23-05-2006 02:19 AM

Quote:

Originally posted by Undertaker@May 22 2006, 08:40 AM
@Hamburgerboyt: just tell me your main character and your e-mail adress and I'll send it to you (it's only a couple of kb's big).
E-mail Removed
Michael

Thanks!

kartanka 23-05-2006 06:56 AM

HamburgerBoyt: you can also find savegames at that german site, which has been linked to above.
A very good thing to do in these old and ingenious games are to save a lot.

olmec-joe 23-05-2006 07:45 AM

You can actually get the manual in PDF at replacementdocs.com, actually quite nice, mesa thinks.

Undertaker 23-05-2006 10:09 AM

This whole savegame thing was done by me and Seneti, another member of a German forum. I've done Kieran and Conrad, Seneti has done Ak'shel and Michael. So just go ahead and do like Kartanka said. :ok:

But why has HamburgerBoyt's e-mail adress been removed? :blink:

Nukem 23-05-2006 02:26 PM

One of the best games I've ever played.

Going to avatar...

narkooegle 23-05-2006 04:38 PM

Undertaker: the admins removes email-adresses, because they want to protect them. If you write them here, then idiots from the internet can take them, and send to people that will overspam that email, or something...... or atleast that was what i was told.

Either way, if you are both registered members, then you can exchange email-adresses by privat message on this site, or something, plainly i dont know anything about it.


secondly, i dont know this story to the fullest, but shoulden Lands of Lore not at first have been Eye Of the Beholder 3??? because westwoo did make Eye Of the Beholder 2, and was about to make the third one, when the people that had the rights backed out, and made someone else make the third one?? Maybe that is why there is elves and traises of dwarves (dwarven boots, etc) in the lands. But all in all it was a gain for us that westwood lost the rigts... if this story is true!! Is it??

Undertaker 23-05-2006 05:16 PM

I thought that Westwood had their own plans and ditched EofB3, but I'm not sure. Either way, like you said, it was a gain for us! :max:

The Fifth Horseman 26-05-2006 01:57 PM

Yep, if you want to exchange private/sensitive information, then keep it to PM.

ShaiWa 02-06-2006 06:32 PM

Hello there,

Hope someone can help me solve this one.
I'm unable to enter the pod room in the Draracle caves, it seem to te blocked.
There should be a hidden switch on the north wall but it ain't there.

Found something on the net about a bug if you encountered Draracle before entering the pod room this room is blocked bij a wall. Hope if someone knows a workaround.

Thanks already.

Undertaker 03-06-2006 09:18 AM

Yes, I know. It's not a bug, though. You can only enter that room before you see the Draracle. This is because you'll find another team member in that room, that will leave you when you reach the Draracle. If that party member would be still with you when you make progress in the game, the game will crash when another party member will join you (because you cannot have four party members) and therefore, you cannot finish the game.

<div class='quotetop'>QUOTE(ShaiWa @ Jun 2 2006, 06:32 PM) [snapback]233903[/snapback]</div>
Quote:

Hello there,

Hope someone can help me solve this one.
I'm unable to enter the pod room in the Draracle caves, it seem to te blocked.
There should be a hidden switch on the north wall but it ain't there.

Found something on the net about a bug if you encountered Draracle before entering the pod room this room is blocked bij a wall. Hope if someone knows a workaround.

Thanks already.
[/b]

Nils 21-06-2006 02:53 AM

Hello Guys
i m stucked in the urbish mines.
i walked around much but i cant get into the 2nd level exept the small part with the pit in it.
i ve read the walkthrough, but it says sth of a teleporter on level 1, but their is none so.... :sos:

Undertaker 22-06-2006 08:22 AM

Remember the pit in the first level? There are two wheels and a button nearby. You need to turn one of the wheels (don't remember which one) and then press the button. A teleporter will appear. You'll know wheather you've turned the right wheel if you start spinning like mad before being teleported.

Good luck! :max:

Guest 23-06-2006 07:10 PM

Can't get pass the guard in the beginning, anyone have the words?

Shrek 24-06-2006 12:29 AM

<div class='quotetop'>QUOTE(Guest @ Jun 23 2006, 08:10 PM) [snapback]239209[/snapback]</div>
Quote:

Can't get pass the guard in the beginning, anyone have the words?
[/b]
What guard? Inside Gladstone Keep? If so, have you visited the King? You have to explore the Keep first before you can come outside.

rabadi 24-06-2006 01:13 AM

Now if only there are Lands of Lore or similar games for Pocket PC. Well, there are, actually... Undercroft, Legacy, and Green Myste, but they are not free :tomato:

Scatty 24-06-2006 05:37 AM

If you want something very much, then you surely can gather the money up for it too :ok:

Undertaker 24-06-2006 08:32 AM

<div class='quotetop'>QUOTE(Guest @ Jun 23 2006, 07:10 PM) [snapback]239209[/snapback]</div>
Quote:

Can't get pass the guard in the beginning, anyone have the words?
[/b]
Here you are. The list might not be complete, but it should suffice. :max:

page line word password
1 2 2 state
1 3 4 sentient
4 3 3 maintain
5 2 5 pride
5 5 4 dies
6 3 4 known
6 4 1 powers
7 1 5 heretics
8 4 1 spanned
9 3 1 golden
10 3 3 twice
11 2 5 muck
14 1 1 magic
14 2 1 spellbook
15 4 2 generations
16 2 1 located
16 3 3 course

Guest 24-06-2006 02:32 PM

Thanks mate! This is really a good game, nice sounds all over the areas.

Ric 24-06-2006 08:10 PM

Hey i played this ages ago and tried playing again, it goes back to Dosbox once ive selected my player at the very begining......any help would be greatly appreciated.... Thanks

Ric 24-06-2006 08:34 PM

Never mind it just started working for no reason.

rabadi 26-06-2006 01:58 AM

<div class='quotetop'>QUOTE(Scatty @ Jun 24 2006, 05:37 AM) [snapback]239315[/snapback]</div>
Quote:

If you want something very much, then you surely can gather the money up for it too :ok:
[/b]
Well, the problem is that those games are not available in local stores, and I had really, really, really bad experience with online purchasing that I don't want to order anything online anymore.

Choorn 28-06-2006 01:54 AM

Hey guys, I need help!
I can't seem the pic the lock to get to the unicorn statuette, is there any key to this room?
The walkthrough says that I should pick it but its impossible! :sos:

Undertaker 28-06-2006 05:45 PM

<div class='quotetop'>QUOTE(Choorn @ Jun 28 2006, 01:54 AM) [snapback]240101[/snapback]</div>
Quote:

Hey guys, I need help!
I can't seem the pic the lock to get to the unicorn statuette, is there any key to this room?
The walkthrough says that I should pick it but its impossible! :sos:
[/b]
The walkthrough is right... I think you need at least Rogue level 5 to be able to pick the lock. In case you don't know, you can increase your Rogue level by throwing items and shooting bows/crossbows/arbalests. Of course, actually killing monsters will hugely increase the experience you receive. You can further increase your Rogue level by 2 by equiping Great Axe 'Master' and a Jade neckless, so you only need to reach Rogue level 3, assuming you've found these items.

Choorn 28-06-2006 05:56 PM

Thank you man :)

Choorn 28-06-2006 06:46 PM

Now I finished the game!
It was very easy after all :)

Undertaker 29-06-2006 09:40 PM

Congratulations! So what do you think of the game? Are you going to replay it with another starting character?

Vellendarl 29-06-2006 11:49 PM

Imah having trouble with the second book pasword.

I know the manual is posted for the guard question. but im still having trouble


In the white tower there is a second questiong from the book of lore. This is a different manual to the one posted.

would apreciate help.

I cleared this game with akshell and conrad before, back in the old days am just playing it to death by completing it with kieran now, sadly i dont have a scooby where all my books have gone

Undertaker 30-06-2006 07:23 AM

Ehm, that beats me. :blink:

You could try it at the main page, where the instruction manual is for download. Perhaps patching the game could also help you (I think later versions of the game don't have this copy protection at all, at least mine doesn't), but then you would have to start over your game. If that doesn't help, you could post some of the questions she asks and I'll try to look it up in my manuals.

Guest 30-06-2006 09:15 AM

<div class='quotetop'>QUOTE(Undertaker @ Jun 30 2006, 07:23 AM) [snapback]240657[/snapback]</div>
Quote:

Ehm, that beats me. :blink:

You could try it at the main page, where the instruction manual is for download. Perhaps patching the game could also help you (I think later versions of the game don't have this copy protection at all, at least mine doesn't), but then you would have to start over your game. If that doesn't help, you could post some of the questions she asks and I'll try to look it up in my manuals.
[/b]

Vellendarl 30-06-2006 09:19 AM

:P thats where i got the other manual from

I dont know where all my old stuff went so was just doing this for a little bit of fun, have been amazed how many things i had forgoten in the game, Still at least the white tower was easier than the first time i did this game where i used the Cube thing straight away to break the second gate and fought my way through the uper level against the wraiths by hand, dang that took loooong.

Anyhow if nobody knows i guess i can spend a little time trying to guess again.

Nils 30-06-2006 09:54 PM

<div class='quotetop'>QUOTE(Undertaker @ Jun 22 2006, 08:22 AM) [snapback]238678[/snapback]</div>
Quote:

Remember the pit in the first level? There are two wheels and a button nearby. You need to turn one of the wheels (don't remember which one) and then press the button. A teleporter will appear. You'll know wheather you've turned the right wheel if you start spinning like mad before being teleported.

Good luck! :max:
[/b]

Oh, Thx :titan:

Yea it appeared after the pithole which was just an imagine. Maybe an optical error or a trick. :ph34r:

See you at my next problem thanks ^_^

Undertaker 30-06-2006 10:10 PM

@Vellendarl: Oh, I get it now. I didn't read your post right. For the passwords, just look a couple of posts above! :P

@Nils: The pit wasn't an illusion; it will always appear when you press the button.

Mara 03-07-2006 07:48 PM

sequels ??
there is a sequel ?

Mmm. I tought it was ESA protected ?? did I dreamed it or ??

Guest 03-07-2006 08:38 PM

<div class='quotetop'>QUOTE(Undertaker @ Jun 29 2006, 09:40 PM) [snapback]240595[/snapback]</div>
Quote:

Congratulations! So what do you think of the game? Are you going to replay it with another starting character?
[/b]
I don't think I'll make another character, it won't be funny, nothing new to explore etc.
I played Conrad btw :)

The Fifth Horseman 04-07-2006 11:09 AM

Quote:

sequels ??
there is a sequel ?[/b]
I think even two.

Undertaker 04-07-2006 03:14 PM

There are indeed two sequels. Lands of Lore II: Guardians of Destiny and Lands of Lore III. Both are great games, but while playing the third part, you'll notice the game has been rushed because of the interference of EA... There's lots of bugs and the game is short. Both games don't compare to the first part, IMHO. But they're still great games.

And yes, the first Lands of Lore was ESA protected, but not anymore! :max:

Guest 23-07-2006 04:44 PM

if it is not protected by the ESA anymore, then why do we not do so that you can download the Gold-version of the game..... you know the CD-version, with speech??

Scatty 23-07-2006 05:33 PM

The CD version would be too big for the site, with around 100-200MB.

The Fifth Horseman 25-07-2006 03:34 PM

That is, unfortunately true.

Guest 25-07-2006 03:52 PM

Ok, i know a place where you can download the cd-version. someone else posted the link in this exact forum, 6 - 9 months ago.... but some admin erased it, because abandonia did not have the rights at the time..... but i did save the link (i think). I can post it here, if the admins allows it.
It is the gold-version on 250 mb

The Fifth Horseman 25-07-2006 04:01 PM

Too large for the site, unfortunately.

Guest 25-07-2006 07:14 PM

Is a link to large for the site?

The Fifth Horseman 26-07-2006 11:13 AM

Ask the admins, not me.

Japo 26-07-2006 01:48 PM

A link might be all right, but take into account that even if this game is abandonware, it will be erased any link to a site where you can find other games which are not.

Michael 26-07-2006 09:18 PM

Wtf ? I can't play. When I've picked a character, and click "Yes", the game fades out and remains black! Why ? :sos: :sos:

Japo 26-07-2006 10:12 PM

<div class='quotetop'>QUOTE(Michael @ Jul 26 2006, 11:18 PM) [snapback]245311[/snapback]</div>
Quote:

Wtf ? I can't play. When I've picked a character, and click "Yes", the game fades out and remains black! Why ? :sos: :sos:[/b]
Are you using DOSBox? That very same thing happened to me when I tried to run the game under Win98, but now under DOSBox it goes as silk.

Beowulf 27-07-2006 03:54 PM

Japofran: ok ill post the link here.
Ive checked the site a little, there dosent seem to be any illigal games at the site, but i havent been through that much of the site. But if you find something illigal on the site, then you can easily remove the link.

I am bringing you all the link to the 250 mb, CD-version of Lands of Lore. Lands Of lore Gold, with speech (with Star Trek´s patrick stewart as King Richard).
I just want to share this wondeful game with all you people.
To preserve somethin as Lands of Lore is very important to me...... it is like art to me.- Art that needs to be preserved. Preserved by so many people as possible get a hold of it.
Though i would had prefered to have bought it on CD once again, because the original CD i have is broken. And Westwood does not exist anymore, so it dosent get repuplished............ so we all have to share it this way.
Companies like that have to make their produkts available........ or else the pirates would have a field day.
Ok i rambeled a lot.

I present to you the 250 mb, CD-Version of Lands of Lore.


Golden_sunday-lands-of-lore-gold

Undertaker 28-07-2006 09:34 AM

Beowulf, I fully agree with what you say. Lands of Lore is by far the best game I've ever played. I myself still have a working CD, but others, like yourself, are not so lucky, so I thank you for posting this link.

PS. Would you care to have a talk about Lands of Lore some time?

Beowulf 28-07-2006 03:57 PM

Shure i love Lands Of lore.

I am playing the 3rd one now. Did you like Lands Of Lore 3???
Though the 1st one is the best.
Lands of Lore 1 is my favorite game ever. A shame that EA cancelled the 4th one in production when they bought Westwood studios.
But i am glad that most of the orignal Westwood-geniouses have made their new independent company: Hypoglyph...... i think.
Lets hope they will make new games in the genre like Lands of Lore,

Scatty 28-07-2006 04:28 PM

I played both Lands of Lore and Lands of Lore II - Guadians of Destiny. I think both are great games, have amazing music (especially Lands of Lore 2) and epic story, and I love both of them equally.
About Lands of Lore 3, I bought it in the original package too not long ago, and am playing it from to time a small piece. I don't seem to like it as much as the previous two games, eventhough it introduced the interesting system of guilds, magical companion who's always accompanying you and interesting spells (many taken from Lands of Lore II, not only those that were useable by the main character there).
But the story lacks greatness in Lands of Lore 3. I mean, come on, how could one be hero with this thin boyish voice and shy kind of speaking? Luther was much more fitting for a hero in my eyes, more impressive voice and look. I don't know, Lands of Lore 3 is just not Lands of Lore II or Lands of Lore - Throne of Chaos. The music is also not that convincing, and music is 50-60% of the games. So I don't like part 3 as much as the previous two games, I think this is a weak part from the three.

Undertaker 29-07-2006 08:24 AM

Many people agree with you, Scatty. And you haven't even mentioned (that's no offence in any way) the numberous bugs that remain in the game, even a bug that prevents you from making it to the third rank in the Magician's Guild. And there is the 'Heal fills up hunger bar'-bug, which makes the hunger system redundant.

Personally, I think the third part has better music than the second (Gladstone Keep, the Warrior's Guild, the Draracle's Caves, the Dragon City and the Underworld Hotel theme are all excellent songs. What I do find annoying about both the second and third part, is that the music gets interupted when you get in a fight.

I think the Guild system is nice, but the Journal system sucks, because there's nothing to find out for yourself left. Also, there's too powerful equipment available from too early on. Come on, how can you give Thohan's Great Sword right after completing the first portal world? The Fire Shield (not sure if that is it's correct name) can be found right from the start. Getting powerful armor is also easy, especially when Belial's equipment becomes for sale, right when you get Thohan's blade. This makes the game too easy and uninteresting, since there's almost no better equipment to find.

EDIT: I've forgotten to mention the unbalanced battle system: melee attacks are way better than ranged and magical attacks.

All in all, I think the third part is very fun. It just doesn't compare to it's two preceders. But I can't help the feeling that this game is rushed.

PS. Have you guys been able to get Noble Valkyrie Crossbow on a legal way? I haven't, but I got it through a bug. In the warrior's Guild, go to Chesara's room while it's still closed. Now, click as fast (and I mean FAST) on the door as you can, while walking in the door. This way, you open up the door bit by bit, while preventing it from closing. Be sure not to enter the room and let the door close, or you'll be stuck forever. When you talk to Chesara, she'll thank you for all you've done (that would be nothing :P ) and give you the crossbow.

Michael 30-07-2006 02:35 PM

<div class='quotetop'>QUOTE(Japofran @ Jul 26 2006, 10:12 PM) [snapback]245314[/snapback]</div>
Quote:

<div class='quotetop'>QUOTE(Michael @ Jul 26 2006, 11:18 PM) [snapback]245311[/snapback]
Quote:

Wtf ? I can't play. When I've picked a character, and click "Yes", the game fades out and remains black! Why ? :sos: :sos:[/b]
Are you using DOSBox? That very same thing happened to me when I tried to run the game under Win98, but now under DOSBox it goes as silk.
[/b][/quote]

Yeah, now it works when I run the game with DOSbox, thanks!

Beowulf 30-07-2006 08:41 PM

I like many things in lands of lore 3: It is mostly the small things. That the journal really is useful to know something about items.
In lands of lore 1 we all hated Lord Geron; in this game he is erally revealed as being a traioter.... of sorts: have you ever gone into his office, while Geron was not there?? You should, then try and duck and use the button under his desk, and then pull the chair back..... a secret room is revealed: cool. and if you push the skulls, you will come further down. I thought that Lands 1 and 2 was more of a liniar stories: while it was a little more free in this game: you could really steal and kill many things.... also that there was so many treasure chest in lower gladstone: you just had to jump around.
Also it was cool that the draracle gaves from lands 1, was recreated in LOL 3, also the inner castle.

Yes also as mentioned there was some bugs in the game, the one with that it was imposible to get to the 3rd level in the magician guild: i found out that you should not free the amazon or the other prison, when you are at first in the tuloi home world.


Something i really like in lands 3, is that i always discover new things everytime i play it; that you can climb a pipe on the warrior guild, smash a window, and get the fire-shield. That you can get a piggy-bank in the shattered desert with 100.000 crowns.... i think it is the first whine you can climp... up in a pedistall.... also that the shatered desert is in fact from another Westwood game: Command and Conquer. and that it is a Nod-base you are entering: also in that base i found the COOLEST misslile-weapon: when i pushed a button for a weapon,,,, the mechanism keept on going with empty holsters, until it revelaed the most awesome missile-weapon: The Boom-stick (Ash in "Army of Darkness" ...... anyone), which is a Shotgun.

I just love the details of Lands 3.


My top 3 of lands of lore is:

Lands of Lore 1
Lands of Lore 3
Lands Of lore 2

Jens S 30-07-2006 09:56 PM

HELP

I am at the end of the game and suddenly the walkthrough states that I should put the four pyramid keys at the corners. But I only have three. So I look and there is only mention of three keys. Can someone help me?
http://www.geocities.com/TimesSquare...82/walk-lb.htm

I have Dawns key, Paulsons key and Gerons key. Where do I find the last key? Which map and where on the map?

Undertaker 31-07-2006 08:49 AM

You should look in the Dungeons for Nathaniel's Key. I believe it was in the north behind a secret wall.

Guest 31-07-2006 12:12 PM

Thanks. I found it. Quite frustrating to miss a key.

Jens

brandon 07-08-2006 09:38 PM

Help me :sos: i tried to run this game even in dosbox it wolnt work i can get to the char selection screen, when i pick it kicks me back to the command prompt help me please :sos: thx in advance

Guest 08-08-2006 05:49 PM

Nevermind i had the same problem the other person had earlier in the fourms, it just started working for no reason at all :ok: time to whip some behind :titan:

uk_john2005 13-08-2006 12:03 PM

It's 110 megs, but if you want the full game, it's at Home of the Underdogs:

http://www.the-underdogs.info/game.php?gameid=1324

Enjoy!

Yalla-Johnny 14-08-2006 01:26 PM

That big-version of Lands of Lore from the underdogs........... have anyone tried it yet???
Is it easy to install and play, because ive tried to download the other big version of L.O.L., who somebody trew a link to in this thread.
Have anyone tried this one? is it easy to run?? How do you make it play??

Guest 14-08-2006 03:23 PM

<div class='quotetop'>QUOTE(uk_john2005 @ Aug 13 2006, 12:03 PM) [snapback]248309[/snapback]</div>
Quote:

It's 110 megs, but if you want the full game, it's at Home of the Underdogs:

http://www.the-underdogs.info/game.php?gameid=1324

Enjoy!
[/b]
I downloaded it, that's why I knew where the link was! LOL! I am playing it happily in dosbox in xp with no problems, just a regular setup for sound and away you go!

rabadi 15-08-2006 01:07 AM

<div class='quotetop'>QUOTE(Yalla-Johnny @ Aug 14 2006, 01:26 PM) [snapback]248557[/snapback]</div>
Quote:

That big-version of Lands of Lore from the underdogs........... have anyone tried it yet???[/b]
Yes, I have tried it last year.

<div class='quotetop'>QUOTE(Yalla-Johnny @ Aug 14 2006, 01:26 PM) [snapback]248557[/snapback]</div>
Quote:

Is it easy to install and play...[/b]
Assuming the archive is still the same with the one I downloaded and played last year, just use WinRAR to extract the files inside. Then open the first one, LOLCD.001 or something like that, with WinRAR once again, and do extract.

<div class='quotetop'>QUOTE(Yalla-Johnny @ Aug 14 2006, 01:26 PM) [snapback]248557[/snapback]</div>
Quote:

How do you make it play??[/b]
Use DOSBox.

yalla-johnny 15-08-2006 03:26 PM

<div class='quotetop'>QUOTE(rabadi @ Aug 15 2006, 01:07 AM) [snapback]248632[/snapback]</div>
Quote:

<div class='quotetop'>QUOTE(Yalla-Johnny @ Aug 14 2006, 01:26 PM) [snapback]248557[/snapback]
Quote:

That big-version of Lands of Lore from the underdogs........... have anyone tried it yet???[/b]
Yes, I have tried it last year.

<div class='quotetop'>QUOTE(Yalla-Johnny @ Aug 14 2006, 01:26 PM) [snapback]248557[/snapback]</div>
Quote:

Is it easy to install and play...[/b]
Assuming the archive is still the same with the one I downloaded and played last year, just use WinRAR to extract the files inside. Then open the first one, LOLCD.001 or something like that, with WinRAR once again, and do extract.

<div class='quotetop'>QUOTE(Yalla-Johnny @ Aug 14 2006, 01:26 PM) [snapback]248557[/snapback]</div>
Quote:

How do you make it play??[/b]
Use DOSBox.
[/b][/quote]
Thanks man :ok:
Then ill try it then.
This is a very cool game. Especially this CD-Version.

And then there is the game: have you also had the problem that in the final chapter, Scotias tower, that some of the animals constantly acided your armor???
When i played it first time, the monsters (especially that wheel-looking-clown with the big eye) acided and destroyed my best pieces of armor (and i forgot to save, because i am so dumb), so that in the final battle that red-haired man (Paulson i think) did not where any armor..... so the battlle was very hard.
But had any of you other also tried that really iritating problem????
(PS: Sorry for my poor typing-skills)

uk_john2005 15-08-2006 06:52 PM

The answer is pretty much always the same. 'It works in DOSBox'. I also recommend you get a free front end for DOSBox called D-Fend. It set's up the mounting and soundcard, etc globally, which mean you only have to set it up once, you can set the cycles and skips, etc in D-Fend because you can set a profile for each game. Once the profile is set you double click on it and D_Fend calls DOSBox, gives it the paramenters and settings you have made in the D-Fend profile and starts the game. No setting the mounting over and over again and resetting the cycles. In D-Fend, just do it the once!

I have about 50 old DOS games listed in my D-Fend profile list. I couldn't even tell you what cycles, etc I have each game set up for. All I do is double click on the game, just like a shortcut and DOSBox opens, the game loads, the screen goes full screen and I have the game running at the cycles and setting I want without having to touch anything (other than the first time)!!! :)

rabadi 16-08-2006 12:59 AM

Well that's interesting. I never use D-Fend, I just use the traditional DOSBox. Do you mean that in D-Fend, the program will be intelligent enough to raise or reduce cycles according to the game being played? I mean, if I want to play games like Lands of Lore and Anvil of Dawn, I will set the cycles to 8000. But when I played Ancient Land of Ys, the cycles needed to be reduced as low as 250, 'cause otherwise the game will be much too fast. With Albion, however, no amount of raising/reducing cycles really worked for me, it is unbearably slow. So, can D-Fend adjust that automatically?

Undertaker 16-08-2006 09:49 PM

<div class='quotetop'>QUOTE(yalla-johnny @ Aug 15 2006, 03:26 PM) [snapback]248714[/snapback]</div>
Quote:

But had any of you other also tried that really iritating problem????
[/b]
Not really. Just put your chest armor in your inventory and you should be fine. If you do lose your armor, let Baccata be the one without armor; he's in the middle of the guys, so he gets hit the least often. Generally, only monsters that take up an entire square (that would include Scotia) attack Baccata. Or just find some new armor. There are some to be found in the Dungeons and Castle Cimmeria.

Ninja-bent 17-08-2006 03:31 PM

I tried first at downloading this game, from the link that was put here.... the one that lead to the underdogs. At first they refused to let me download this game in 110 mb version.... then i clicked back on this site, found a direkt link from this site to the underdogs, found lands of lore once again..... and then i could download it esaily..... just that i would let you all know.

Now back to the game: i stepped into the swamp, and i have now gotten some bronze-horse-shue..... i cant use it on my charaters and cant equip it. I can only get 5 or 10 crowns for it.,....,.,.,
Do any of you know a better use of it???
Can i give it to the guy who drives Dawn in the wagon???
Or is there another hidden purpose of the bronze-horse-shue that i do not know about??


That is the same thing when you i think it is in the white tower, you find a granit-rock.... does that have any other use, than being sold for 5 crowns????
Secondly (i must warn you, this is the most irrelevant thing in this thread, i think): have you noticed that there are 3 different kind of rocks in this game?? Yes, there is rock, granite, and then there is a smothe-rock.... (4 kind of rocks, if you count coal)...... just to let you know..
:titan:

Scatty 17-08-2006 09:24 PM

No, the coal doesn't count. Other rocks can be throwed when picked up to hurt enemies slightly, and also can be equipped as weapons in hands I think, but the damage is very low. The different kinds of rocks do different damage, other than that there shouldn't be anything more behind them.

Ninja-bent 17-08-2006 09:54 PM

<div class='quotetop'>QUOTE(Scatty @ Aug 17 2006, 09:24 PM) [snapback]249318[/snapback]</div>
Quote:

No, the coal doesn't count. Other rocks can be throwed when picked up to hurt enemies slightly, and also can be equipped as weapons in hands I think, but the damage is very low. The different kinds of rocks do different damage, other than that there shouldn't be anything more behind them.
[/b]
ok, thanks.
But what do you think of the Bronze horse-shue????
Is that just something you sell for 5 crowns, or does it have a reel use??

Scatty 18-08-2006 07:28 AM

I never found another use for it than throwing it at enemies for weak damage.

Dinobot Grimlock 20-08-2006 11:23 PM

ive played this a bit :titan: .... now i am at Yvel City 90210.

You allpropably now this: but there is one door in Yvel, which is shut, but you can pry open, by clicking at it.
Ive got a screenshot of it:
http://img214.imageshack.us/img214/2544/lolcd049is3.png
the secret door is just in front of the 3 person, and also at the cursor.

You all propably have known of this place. But just to let you all know,,,, they arent that much stuff in there. Only the spell, Hand of Fate think.
And when we now are talking about spells:
Where is it excactly you get the spell "Mist of doom"????
Because i can remember.

Another great thing i found around Yvel, was a Black Great Orc!!!!
Look at my screen-shot:
http://img234.imageshack.us/img234/149/lolcd054fb0.png
and soon after another black great orc showed up!!!
Pretty cool

I love this game
:w00t:

Guest 21-08-2006 08:47 AM

<div class='quotetop'>QUOTE(rabadi @ Aug 16 2006, 12:59 AM) [snapback]248807[/snapback]</div>
Quote:

Well that's interesting. I never use D-Fend, I just use the traditional DOSBox. Do you mean that in D-Fend, the program will be intelligent enough to raise or reduce cycles according to the game being played? I mean, if I want to play games like Lands of Lore and Anvil of Dawn, I will set the cycles to 8000. But when I played Ancient Land of Ys, the cycles needed to be reduced as low as 250, 'cause otherwise the game will be much too fast. With Albion, however, no amount of raising/reducing cycles really worked for me, it is unbearably slow. So, can D-Fend adjust that automatically?
[/b]
No. Cycles cannot be automatically changed by D-Fend.It wouldn't know what speed you would be happy with! :) You still have to use Ctl-F12 to raise cycles etc. This is what I mean by setting te game up first time. Once you have started the game the first time and raised/lowered the cycles to what your happy with you would put that information into the game profile in D-Fend. D-Fend can auto cycle up and down by 500 (there's an option to tick in the profile) The main point is that once this information is put into D-Fend, that's it. In your Ancient Land of Y's you have to adjust the cycles everytime you play the game. You also have to mount the drive, and if it needs the CD you have to mount the CD as well. In D-Fend, you do all this just once. And once you put the cycles required into the profile, that's it.

All I can say is get D-Fend, read the readme.txt, or just try it. I am currently playing about 5 Abandonia games. I would hate to go back to opening DosBox, mounting the drives, going to the correct folder and starting the exe, then increasing/decreasing cycles, etc. In fact D-Fend is why I am happy playing 5 games at once. For me it's just a double click on the profile title in D-Fend to start the game. Hardly any more than any modern game shortcut on your desktop! :) And I haven't even mentioned the fact you have room for comments on the game, you can classify it in a genre, then list by genre, you have many settings you can play around with to get a stubbvorn game working, but it only involves ticking boxes, not entering all those esoteric commands in DosBox! :) There's many more options too that even I only skim the surface of. It really is an excellent DosBox front end. I personally think the two products should merge. I will close by saying that once you have used D-Fend for a little while you will never see how you managed with just DosBox! :)

I think you can tell I am a fan of D-Fend! :) And it's free! :)

Guest 21-08-2006 09:40 PM

About Mist of Doom: you'll find it in the Catwalk Caverns. As long as you explore everything, I'm sure you'll come across it. (It's kind of funny that, even though I knew the Hand of Fate spell existed, it took me years to find out where it was, and that you discover it even before Mist of Doom...)

About the horseshoes: in all my years of playing this game, I've never found any use for these items. My guess is that they are references to the game "Kyrandia 2: Hand of Fate". There are more references to that game, like the Pseudobushia Hugiflora in the Northland Forest and the Westwood Stick (there was a stick that comes back to you many times in HoF).

About the rocks: the smooth and granite rock do a little more damage when you throw them, but nothing special.

But then again, every time I thought I knew just about everything about this game, it manages to make another surprise. Who knows...

Undertaker 21-08-2006 09:40 PM

Oops, that would be my post. Sorry...

rabadi 22-08-2006 01:07 AM

<div class='quotetop'>QUOTE(Guest @ Aug 21 2006, 08:47 AM) [snapback]249856[/snapback]</div>
Quote:

No. Cycles cannot be automatically changed by D-Fend... [/b]
Thanks for the info. I usually do not play more than one game at a time, and after I finish a game I usually just burn the game along with saved game files into CDs then remove the folder from harddisk, so I may not get much use of D-Fend profile, but thanks anyway for the info :ok:

Guest 01-09-2006 01:29 AM

<div class='quotetop'>QUOTE(Ninja-bent @ Aug 17 2006, 09:54 PM) [snapback]249326[/snapback]</div>
Quote:

<div class='quotetop'>QUOTE(Scatty @ Aug 17 2006, 09:24 PM) [snapback]249318[/snapback]
Quote:

No, the coal doesn't count. Other rocks can be throwed when picked up to hurt enemies slightly, and also can be equipped as weapons in hands I think, but the damage is very low. The different kinds of rocks do different damage, other than that there shouldn't be anything more behind them.
[/b]
ok, thanks.
But what do you think of the Bronze horse-shue????
Is that just something you sell for 5 crowns, or does it have a reel use??
[/b][/quote]




If I remember right I think that you have to give the horse shoe to some guy ih a wagon, and he'll give you something for it.. but again I'm not entirely sure which or where he is.. but for some reason I think that is what it is for

Prey 01-09-2006 01:30 AM

yeah I think so.. about the whole hoseshoe thing but like you I can't remember exactly where it is you have to give it away

Scatty 01-09-2006 09:22 AM

As far as I remember, there's only one wagon with a guy in the whole game. It's the one where Dawn will be hiding after Scotia poisoned king Richard in Gladstone, the wagon is in one of the woods. Don't ask me for more details, it's years by now since I played the game last time.

uk_john2005 01-09-2006 10:04 AM

<div class='quotetop'>QUOTE(rabadi @ Aug 22 2006, 02:07 AM) [snapback]250101[/snapback]</div>
Quote:

<div class='quotetop'>QUOTE(Guest @ Aug 21 2006, 08:47 AM) [snapback]249856[/snapback]
Quote:

No. Cycles cannot be automatically changed by D-Fend... [/b]
Thanks for the info. I usually do not play more than one game at a time, and after I finish a game I usually just burn the game along with saved game files into CDs then remove the folder from harddisk, so I may not get much use of D-Fend profile, but thanks anyway for the info :ok:
[/b][/quote]

But surely even if you burn it to a CD, if you have to play the game in DosBox, you still have to set it up in dosbox everytime you play? If you are not using dosbox, yes, I understand you don't have to use d-fend, it only works with dosbox, after all! :)

The Fifth Horseman 01-09-2006 03:44 PM

That's what [autoexec] section of DosBox.conf is for, dude...

rabadi (too lazy to login) 02-09-2006 01:26 AM

Yup, exactly what the_fifth_horseman said. I have this folder named "games" in harddisk ("C:\games"). When I play a game, I just extract the downloaded .zip content into this folder. When I finish, I just delete the files (leaving the folder "games" empty but intact). In DosBox.conf, when I installed DOSBox long time ago, I already add some lines:

[autoexec]
# Lines in this section will be run at startup.
mount c c:\games
c:

So, for example I am currently playing Eye of the Beholder 2. I extracted EOB2 files into this C:\games folder. When I run DOSBox, I only need to start the game by typing "start". No need to type mount command anymore since it is already in autoexec section in DosBox.conf a long time ago.

KiLL4H 03-09-2006 10:11 AM

This page is sooo nice but can somebody help me plz?!
LAnds of lore the game i played so long long time ago doesn't work at my pc i got win xp
most of the other games are working :)
PLease help me thank you guys the help could be in german too because i am german :max:

olmek joe 03-09-2006 05:06 PM

KiLL4H: well that depends: have you used Dos-Box before??
I you have then it would be easy.

But otherwise just download the game. I downloaded mine through this site, i used the links on this site to find the website "the underdogs". There i found the big CD-versiion with all the voice and dialogue in.
I downloaded the Zipfile.
Unpaked the sip-file.
Then i found the file LOLCD.001 - opened it with win-rar or similar program in some folder.
It is now unpacked, to run it, you have to use Dos-box on the lands-bat ----- the bat-file

Im not the best one to tell you about Dosbox, but ill try anyway (clever people can fill in my blank spots):
Install dosbox (you will find a place to find the program somewhere on this site).
When it is installed you click on the dosbox icon in your desktop or start-menu.
When you start Dos-box you would have to find a folder on your maindrive to act as your c:
on my computer i use g: and a folder called "gamlespil".
When dos-box is started i type
mount c g:/gamlespil
Then that folder is a virtual DOS c:
now type:
c:
And you are now on your virtual DOS c:
now type whatever you called your lands of lore folder
example:
lolcd
then
lands
And you should be in the game.
But you might have togo into setup first, to make the sound better. i use Soundblaster...... just try your way forward.

Sorry for my english, but i hope it will be of help to you :ok:

Knørka 03-09-2006 08:43 PM

Im at Scotia´s Castle.

But in the catwalk-caverns.

There was some kind of copy-machine in the caverns.

Look:
http://img482.imageshack.us/img482/3438/lolcd099rq4.png
How does it work????


Also, my dos-box cracked a little. It tilted a little.
I think it unlocked some of the craphics from some of the beta-vesrsions.... back when it was Eye of the Beholder
Look:
http://img64.imageshack.us/img64/1637/lolcd105zs1.png
Weird, huh??
Arrows??? where did they come from?? What are they used for???

Scatty 03-09-2006 11:13 PM

Hmm, interesting. How did it happen that the arrows appeared?
As for the replicator, there should have been a scroll in the alcove, not sure though if it explained how it works. So this is how it does - you need to get those electrical spark-beings flying around and attacking you between the spark points in the two (or was it three?) side corridors. This is accomplished by the low level of Hand of Fate spell or more easily by this glove of the commander that pushes enemies back by Hand of Fate. How you get these beings near you? Well, rest a little and they should come to you while you do, they spawn on random places after some time. Rest at the dead end of one of this spark-point corridors, then when the spark being attacks you, push it back outside of the corridor, follow it, turn over and push it back into the corridor. Once it's between the spark points you activated them. You'll see it when it's done. Repeat the same at the two other corridors.
After you've done it, go to the replicator, put an item inside and you'll get two. Not all items can be replicated though, but you can replicate armor, weapons, commanders glove, potions and herbs for sure. Can't replicate the magic cube and similar quest stuff. I think the replication works only one time, so think twice on what to replicate. I didn't find much use to the replicator at that point of the game, all my characters had already good armor and weapons, but I usually replicated this best two-handed sword in the game anyway, or sometimes that hammer you get off the minotaur at White Tower.

matthijs 17-09-2006 04:38 PM

Lands of Lore is great, I actually bought the cd version on ebay to play it with the voices etc. However I can't migrate my save games from the version I downloaded of this site to the cd version :S. (Gives an error that the version is incorrect!)

Is it possible to somehow use the save games from this version with the cd version, or insert the voices etc from the cd into the version you can download from this site?

I'm too far start over again, but want to continue playing with the voices!

Undertaker 18-09-2006 09:41 AM

I'm afraid that's not possible, but perhaps I can send you a replacement savegame. If you'd like that, PM me with your e-mail and details about your savegame (where you were in the game and which champion you've chosen at the start of the game). I just hope the moderators don't mind me asking your e-mail...

PS. Are you Dutch by chance?

matthijs 18-09-2006 04:08 PM

Thanks for the offer, but will I have all the items and explored everything that I have in my normal savegame? (How are you going to create the new savegame?)

And yes I'm Dutch :).

Undertaker 18-09-2006 08:50 PM

Well, I'm a member of a German Lands of Lore forum and we have made savegames with all characters on various points in the game. I myself did Conrad and Kieran and I've done them the best I could, and I have no doubt the others are done very well as well, so I doubt you'd lose much, if not anything. ;)

Off Topic: I'm Dutch as well. I live in Rijnsburg (that's near Leiden), in case you're wondering.

EDIT: damn, I've made a mistake. The savegame we've made are for the disk version. I will see if I have any savegames for the CD version on my hard disk, but it'll be some hours before I'm at home.

Morgoth 19-09-2006 05:33 PM

I'm sure you would be better off with starting the game anew. Aside from the new speech that you'll otherwise miss out in the beginning, own savegames are always better than one from someone else. Has to do with own effort on the characters and game, a special binding you know, something you won't have if you jump into the game on other's savegame.

matthijs 19-09-2006 06:28 PM

Undertaker thanks for checking :) (I live near Deventer/Apeldoorn ;)).

Morgoth: I guess but I'm not going to start over :\ too far already to do that.

Undertaker 20-09-2006 06:40 PM

Ehm, it appears that I'm having some technical difficulties running the game. I'm using VDMSound and it says "IO error with FILEDATA.FDT <2> - exiting". Anyone knows what I should do?

Sorry for the delay with the savegames...

matthijs 20-09-2006 07:50 PM

I use DosBox :\. And no worries about the delay :) I probably don't have enough time to play until Friday anyways.

Guest 22-09-2006 04:53 PM

I have a problem in the mines ;-( The only way i can go is drop through a hole in level2 and fall down to lvl3. I arrive in a room with some kinda hydra monsters. They have a nest there which you can burn out with a fireball. There is also a stone monster, which i killed with Freeze.
But i can't get out there anymore. There is one plate on the ground but you cant move it, if you walked trough once ;-( Plz help me dudes!

matthijs 22-09-2006 09:44 PM

Not sure what place you mean. One of the places I can think of you have to do this: Go to the "nest" and click on one of the things there (should be a woman inside that can join you if you want to) and use your map to find a switch.

Or find a crack in the wall or something :P.

Undertaker 23-09-2006 08:51 AM

Yes, there's a crumbly wall somewhere in the North East. Attack it with a pick and it will disappear.

Guest 23-09-2006 01:48 PM

I mean the dwarf mines, not the Draraccle Den ;P My English is not so good, so i have problems to describe^^

Wildlotus 23-09-2006 05:40 PM

Can you die in this game? And if you can, is there a "retry" function so you don't have to start all the way back at the beginning again? This game looks so awesome I really do wanna give it a go. But I have this weird, inexplicable fear of dying. It always makes me nervous and I get all paranoid and jumpy throughout and after the duration of gameplay. It happened to me with Soul Reaver (Defiance). I loved the graphics so much, but I had to have people physically sitting beside me so I wouldn't go hysterical and get a heart attack during combat sequences. Needless to say, I had to have many volunteer "sitters" cos no one could stand (or actually, sit) and watch me play indefinitely whilst they just acted as a fear absorber of sorts.

Oh yea I am digressing. So my question is "can you die in this game?" Thanks for bearing with the ranting Lotus.

Morgoth 23-09-2006 09:40 PM

If the life of all three of the party members will drop to 0 points then there's "game over". As long though as one of the party members is still alive the others will regenerate again through resting or can be healed by the remaining party member.
Seeing it that way, you can't die in this game in the true meaning of death, if the life of the party members drops to 0 they become unconscious but will regenerate with time or through magic again, unless all three are unconscious.

Speaking of fear, it's a game mate. Face it instead of trying to avoid it, go on and experience the dying in the games while remembering that it's just game and you can reload anytime, and the fear will lose it's might over you. It's only difficult to face, but if you try you'll see this fear going. You need to face a fear to defeat it - something you know well isn't scary but common.

Wildlotus 24-09-2006 07:33 AM

Ok thanks for the advice and insight. Guess i haven't been giving myself much exposure.

Lotus chants to herself "It's just a game, it's just a game, it's just a game..." and walks with anticipation towards the Lands of Lore.
:unsure:


matthijs 24-09-2006 09:31 AM

Lotus :) Lands of Lore doesn't have any scary textures or anything, and if you "die" it just looks like you're sleeping so i guess you can play it without fear!

One thing I do (when you have a party of 2), is when one of the two is unconscious just use the other to heal the unconscious one and he's back in business. And if you think you aren't going to make it you can always run away.

And just save alot to make sure that if it does happen you don't have to replay a large part of the game again.

Guest 24-09-2006 10:20 AM

<div class='quotetop'>QUOTE(Guest @ Sep 22 2006, 04:53 PM) [snapback]256729[/snapback]</div>
Quote:

I have a problem in the mines ;-( The only way i can go is drop through a hole in level2 and fall down to lvl3. I arrive in a room with some kinda hydra monsters. They have a nest there which you can burn out with a fireball. There is also a stone monster, which i killed with Freeze.
But i can't get out there anymore. There is one plate on the ground but you cant move it, if you walked trough once ;-( Plz help me dudes!
[/b]

Undertaker 24-09-2006 10:46 AM

<div class='quotetop'>QUOTE(Matthijs @ Sep 22 2006, 09:44 PM) [snapback]256763[/snapback]</div>
Quote:

Not sure what place you mean. One of the places I can think of you have to do this: Go to the "nest" and click on one of the things there (should be a woman inside that can join you if you want to) and use your map to find a switch.

Or find a crack in the wall or something :P.
[/b]

<div class='quotetop'>QUOTE(Undertaker @ Sep 23 2006, 08:51 AM) [snapback]256846[/snapback]</div>
Quote:

Yes, there's a crumbly wall somewhere in the North East. Attack it with a pick and it will disappear.
[/b]

Guest 24-09-2006 12:53 PM

I do not mean the draraccle Den, i mean the urbish mines level 2^^ Maybe i should take a screenshot, but i do not know, how to do it ;)

Vongoethe 24-09-2006 03:04 PM

Press Ctrl + F5 in DosBox, the screenshot will be saved in a subdirectory of DosBox named capture, or any other you defined in DOSBox.conf

Undertaker 25-09-2006 09:25 AM

<div class='quotetop'>QUOTE(Guest @ Sep 24 2006, 12:53 PM) [snapback]257091[/snapback]</div>
Quote:

I do not mean the draraccle Den, i mean the urbish mines level 2^^ Maybe i should take a screenshot, but i do not know, how to do it ;)
[/b]
I meant the Mines as well ^_^ . In the Draracle's Caves you had to use the Sledge to smash crumbly walls. Now you will need a Pickaxe to get through the crumbly walls in the Mines.

Sorry for the confusion. :)

Guest 25-09-2006 11:25 AM

Ok, i will try it^^ Thx for help dude ;)

Undertaker 25-09-2006 07:29 PM

No problem! ^_^

As much as I hate to bump my posts, doesn't anyone know what to do?

<div class='quotetop'>QUOTE(Undertaker @ Sep 20 2006, 06:40 PM) [snapback]256320[/snapback]</div>
Quote:

Ehm, it appears that I'm having some technical difficulties running the game. I'm using VDMSound and it says "IO error with FILEDATA.FDT <2> - exiting". Anyone knows what I should do?[/b]

Prey 25-09-2006 07:38 PM

I have the CD version of the game and I can't get any of the voices to work.. The only program I use is DosBox, and I'm not sure which version it is, but.. anyway yes.. voices dont' work.. have the cd version please help



Undertaker 26-09-2006 09:42 AM

<div class='quotetop'>QUOTE(Prey @ Sep 25 2006, 07:38 PM) [snapback]257342[/snapback]</div>
Quote:

I have the CD version of the game and I can't get any of the voices to work.. The only program I use is DosBox, and I'm not sure which version it is, but.. anyway yes.. voices dont' work.. have the cd version please help
[/b]
Maybe the problem lies in the ingame configuration. Press ESC while playing and select Audio Configuration (or something like that). Move the speech bar all the way to the right.

Hope that helps...

The Fifth Horseman 26-09-2006 11:51 AM

And configure the soundcard to the following values:
Sound Blaster 16
Adress 220 h
IRQ 7
DMA 1
Cause that's the sound hardware DosBox emulates under default settings.

f.romano 05-10-2006 12:21 PM

<div class='quotetop'>QUOTE(Undertaker @ Jun 30 2006, 10:10 PM) [snapback]240813[/snapback]</div>
Quote:

@Vellendarl: Oh, I get it now. I didn't read your post right. For the passwords, just look a couple of posts above! :P

@Nils: The pit wasn't an illusion; it will always appear when you press the button.
[/b]
Undertaker, I have the same problem and, as one user with the same problem said in the past, the old hag does indeed ask for pages beyond 16 (18 sometimes). In addition, the passwords to the book of lore (which someone claimed to be limited) change a bit on mine. The ones that were systemeatically reported don't work. Can anybody help? It would suck to haev to restart the game with a patch or with another version of the game.

Undertaker 07-10-2006 08:28 AM

Just post or PM me with a list of locations of the words and I'll look them up.

And what's with the pit in that quotation?

Guest 26-10-2006 05:05 PM

I have a problem with the game.

On the second copyprotect check in white tower the old lady ghost always asks such word that does not exist. Usually wants a third or fift word in first line or second line. But how there could be a third or fift word in first line?? only 1 word there is.

anyway, even if not asked a word in headings line, there is always to few words on the line, or no word started with given letter.

Guest 26-10-2006 05:22 PM

I have been asked following words:
page 6, line 6, word 1, t
page 10, line 3, word 3, t
page 17. line 3, word 3, r
page 16, line 2, word 1, l
Page 5, line 1, word 3, l
Page 5, line 2, word 5, t
and so on and so on...

if any of you know reason for such idiotism, or sees that I'm, please tell.

Guest 27-10-2006 02:47 AM

:sos:I tried to play every single thing I can, before goint to white tower, but still... the old hag keeps asking for word that does not exist at all. :sos:

Undertaker 29-10-2006 12:21 PM

I think you're looking in the wrong manual. You need to look in the Book of Lore, not the technical manual. The Book of Lore contains information about the history and the races of the Lands. I still have this book somewhere and I will look up those words you've posted earlier. It might be a few days until I have the time to search for the book, though. Please be patient...

Gottfried 29-10-2006 05:47 PM

again great game. This was my first RPG and in time I think it was great choice for start. Game is funny, nice, still not much complicated and interesting. I can only suggest it to everyone :ok:

Undertaker 23-11-2006 09:05 AM

<div class='quotetop'>QUOTE(Guest @ Oct 26 2006, 05:22 PM) [snapback]263701[/snapback]</div>
Quote:

I have been asked following words:
page 6, line 6, word 1, t
page 10, line 3, word 3, t
page 17. line 3, word 3, r
page 16, line 2, word 1, l
Page 5, line 1, word 3, l
Page 5, line 2, word 5, t
and so on and so on...

if any of you know reason for such idiotism, or sees that I'm, please tell.
[/b]
I've finally found the book. Now, as for the letters:

page 6, line 6, word 1, topic
page 10, line 3, word 3, they
page 17. line 3, word 3, r --> incorred letter!
Maybe: page 17. line 3, word 3, secret
Or: page 17. line 1, word 3, rich
page 16, line 2, word 1, located
Page 5, line 1, word 3, l --> Incorrect letter!
Maybe: Page 5, line 1, word 3, Thomgogs
Page 5, line 2, word 5, t --> Incorrect letter!
Maybe: Page 5, line 2, word 5, and

I don't know about the wrong letters... Maybe you could give me some more words?

uk_john2005 23-11-2006 09:12 AM

Undertaker, you are a star! :)

mattmcloed 26-11-2006 11:06 AM

I have a winzip file of Lands of Lore CD Version which is much better than the original

also there is no need for the manual searching passwords

and as already featured Patrick Stewart (Star Trek TNG, X - Men) is King Richard and also does other game narations

if youd liek a copy id be happy to email them to you

mike

mattmcloed 26-11-2006 10:09 PM

hi all just tried to send thsi lands o lore cd version via email and afraid it wasnt having any of it

guess its just way too big

was taking hours to up load let alone send

sorry to those who emailed asking for copies


The Fifth Horseman 27-11-2006 10:00 AM

Sending a CD image through e-mail... DUDE! :hysteric:

Just split it into 100-meg parts (for example with Total Commander) and upload to Rapidshare. Far more convenient for both you and everybody else.

Guest_Smokey_* 02-12-2006 08:49 AM

How do you guys hex edit the items in Lands of Lore? I have the addresses but as far as I know, the hex codes for items are not constant and I keep getting "Illegal Item(s)".

Saphire 02-12-2006 11:36 AM

The thing is that the inventory places change in every area you are in, so if you really want to cheat in this game you're better off with editing the inventory at the beginning of the game, as long as you didn't leave Gladstone Keep yet.

Scatty 02-12-2006 01:37 PM

Rather the value of the item changes, the inventory place stays the same. Look here for the hexlist - DLH
"Die 48 Items im gemeinsamen Gep ck" (they forgot to translate it) means "The 48 items in shared inventory".

Guest_Smokey_* 02-12-2006 05:05 PM

I know the addresses for the shared inventory is constant and I do have all the addresses.

What I meant is that the hex codes for each item changes as you move along, and trying to get new items just gives me "Illegal Item". So for example, how do you hex edit a Greatsword early in the game?

The Fifth Horseman 04-12-2006 11:14 AM

Is there any sort of logic for item hexcodes? You might try to work from there.
Otherwise, just keep trying.

Undertaker 11-12-2006 06:15 PM

Uh, don't know if this is any help, but a friend of mine once sent me a ZIP with a savegame with some nice items not to be found anywhere in the game. A guy with the nickname Reanimator made them. Maybe you'd like me to upload it at Rapidshare?

Guest 12-12-2006 05:22 AM

Is that savegame late in the game? If so, I don't think it will help in hex editing items early in the game.

Can anyone confirm the lower/upper limits of HP/MP gain for all characters during level up?

I did some testing with Michael, and these are the results

Michael
Starts with 20 HP and 6 MP

Fighter: 6-22 HP per level
one much earlier post says 12-25, but I've gotten from 6-11, however can't confirm 23-25

Rogue: 2-12 HP per level

Mage: 1-6 HP, 12-25 MP per level

Undertaker 12-12-2006 12:33 PM

<div class='quotetop'>QUOTE(Guest @ Dec 12 2006, 06:22 AM) [snapback]271351[/snapback]</div>
Quote:

Is that savegame late in the game? If so, I don't think it will help in hex editing items early in the game.

Can anyone confirm the lower/upper limits of HP/MP gain for all characters during level up?

I did some testing with Michael, and these are the results

Michael
Starts with 20 HP and 6 MP

Fighter: 6-22 HP per level
one much earlier post says 12-25, but I've gotten from 6-11, however can't confirm 23-25

Rogue: 2-12 HP per level

Mage: 1-6 HP, 12-25 MP per level
[/b]
The savegame is from the very start of the game. :max:

I think Fighter upper and lower limits vary each character. Any other character than the main characters can get up to 25, I believe.
Rogue and Mage are correct. Ak'shel can gain up to 35, though. Maybe is lower limit is higher as well.

Guest_Smokey_* 12-12-2006 07:51 PM

Yes, please upload that savegame?
Are you still in contact with that friend who sent you the savegame? Maybe he knows how the item hex codes work in LOL.

About the Fighter level HP for Michael...although my results were 6-22, it doesn't mean that 23-25 can't be gotten for him. Maybe I was just really unlucky. I've tried about 100 times and I've only gotten 22 ONCE.

The Fifth Horseman 13-12-2006 04:13 PM

You can use Attachments in this forum to upload the savegame here. It will stay until you choose to remove it.

Guest 16-12-2006 06:51 PM

what is the code to return to the castle, because when im tried the guard ask me a password please help me.


Vlad 17-12-2006 03:38 AM

<div class='quotetop'>QUOTE(Guest @ Apr 10 2005, 12:33 AM) [snapback]93102[/snapback]</div>
Quote:

Help! The game doesn't work for me! After I choose my guy, the screen goes black and all I hear is this annoying beeping sound! ARGH!
[/b]
It will work with DOSBox, although there may be a way to run it without it.

Vlad 17-12-2006 03:51 AM

<div class='quotetop'>QUOTE(Bobbin @ Apr 9 2005, 01:52 AM) [snapback]92689[/snapback]</div>
Quote:

Quote:

Originally posted by mahahelel@Apr 9 2005, 03:22 AM
Umm, i cant use item, or don't understand how can someone help me. :blink:
I also can't seem to get the password right

what is the item you can't use, or what do you want to do?

the manual for the password protection is posted above. this should help you out.
[/b]

I started playing the game and got to the first password. I answered it correctly using the manual and had no problems. So I continue to play through absolute Hell because I refuse to use walkthroughs and so on (either that or I just suck at playing games)- and I sell Hell because I invested hours playing the game 'the hard way.' Anyway, all of a sudden I'm asked for a password again. No problem, right? I go to the manual to answer the question being asked by some old hag ghost woman and I fail and get booted to DOSBox. I'm not a complete idiot, and am certain I was selecting the right word but even after over an hour of this I couldn't get it to work. On one occaision it actually listed a page number that didn't exit (19 or something). Any idea why this might be? Is there a crack I can use to get around it altogether? I tried both fresh copies of the game and of the manual and it still won't let me play. I was on stage 5 of 7 or something and was really looking forward to winning the game... please help!

edwin 17-12-2006 02:18 PM

where i can found a walkthou of this game?

Saphire 18-12-2006 10:36 AM

A good one can be found at the German site DLH, here's a direct link to a good walkthrough with screenshots of maps - Link.

bby 18-12-2006 11:38 AM

rather a long time since somebody post up something here..but i wanna ask..i have a windows 98 and i planned to play Lands of Lore 1 on it..will it give any problems to my windows 98?

The Fifth Horseman 18-12-2006 02:14 PM

That depends. Some DOS games work perfectly on Windows 9x, some don't at all, and the worst thing is that this isn't exactly consistent either.
Try running it on your Windows, if it won't work use the "Reboot to Dos" option in system shutdown menu.

bby 20-12-2006 02:04 AM

i tried installing it..run the setup and now whenever i click the .exe file..they will say insufficient memory..i kinda forgot the numbers..but i tried many things to settle it yet cant..any help on that..i really miss this game though..*winks*

Saphire 20-12-2006 10:01 PM

I would suggest that you quit Windows 98 and restart in Dos mode, then you shouldn't have any problems with the setup. Or you can run it in Dos prompt (the little useful attachment on either your desktop or in the programs in Start menu) and there usually shouldn't come any problems.

Guest_Phoenix_* 21-12-2006 03:42 AM

Hello All. I just downloaded the CD Version of Lands of Lore, but i dont know what to do next? do i burn all the files onto a CD? could someone walk me through it? :sos:

bby 21-12-2006 08:05 AM

thx sapphire..i try that..

narkooegle 22-12-2006 11:43 PM

When the CD-version of this game was released, Westwood also made a 3 minture backstory to all of Lands Of Lore called "lore Of The Lands". Narrated by Patrick Stewart. I was avaliable on the CD.

Ive found it on youtube:
http://youtube.com/watch?v=IK_IhgScOF8
quote nostalgic to watch :bleh:

bby 24-12-2006 07:42 AM

i still dunno why i m getting a msg of not enough conventional memory of 125552..i m running of win 98 with 192 RAM...sigh.....

Undertaker 26-12-2006 09:26 PM

Sorry I'm so late. It completely slipped my mind. Anyway, here are the savegames. I hope to receive information about the hex-editing soon.

Credits go to the guy with the nickname Reanimator, not me!

Vicarious 06-01-2007 07:30 PM

Having trouble playing the game I lets me choose a character but then the screen goes black and nothing happens any advice on what to do? (New at playing old dos games so any help will be appreciated.)

Scatty 06-01-2007 07:34 PM

Download DosBox from here and try to run the game in it. Also here you can find a manual for the DosBox with description of all commands and how to run it.

humorguy 23-01-2007 07:03 PM

Saphire, thanks for the walkthrou and maps DHL link. Very good indeed!

I am playing the speech version, which makes the game 10x better! But one little thing can show you how games are not the same any more. And that is just watching the intro and seeing the little goblin running to his Mistress and having to take a little breather in the middle of the stairs! That was probably no more than a few minutes work and yet it shows how the developers/publishers thought. Even a character killed straight away gets a personality by that little breather at the top of the stairs! In any modern game, that gremlin would run up those stairs in one go and not be out of breath at the top because the developer/publisher would say 'lets save a couple bucks by not bothering, given the character is a bit part!' That's if they would even give it even that much thought!

So that little guy, taking a breather halfway up the stairs is a little thing, but it says so much!


Scatty 23-01-2007 09:09 PM

That's what I liked about the early Westwood games, they always produced a feeling of a real, lively world where the player was a part of it. Certainly made with love for detail and the work.

Guest 27-01-2007 10:34 PM

<div class='quotetop'>QUOTE(Scatty @ Jan 23 2007, 10:09 PM) [snapback]276179[/snapback]</div>
Quote:

That's what I liked about the early Westwood games, they always produced a feeling of a real, lively world where the player was a part of it. Certainly made with love for detail and the work.
[/b]
Can't get it to work. I am using an up to date sytem. Is it even posible? I have tried almost everything.

humorguy 27-01-2007 10:55 PM

try DOSBox with the front end for it D-Fend.

Undertaker 28-01-2007 12:08 AM

<div class='quotetop'>QUOTE(humorguy @ Jan 23 2007, 08:03 PM) [snapback]276164[/snapback]</div>
Quote:

Saphire, thanks for the walkthrou and maps DHL link. Very good indeed!

I am playing the speech version, which makes the game 10x better! But one little thing can show you how games are not the same any more. And that is just watching the intro and seeing the little goblin running to his Mistress and having to take a little breather in the middle of the stairs! That was probably no more than a few minutes work and yet it shows how the developers/publishers thought. Even a character killed straight away gets a personality by that little breather at the top of the stairs! In any modern game, that gremlin would run up those stairs in one go and not be out of breath at the top because the developer/publisher would say 'lets save a couple bucks by not bothering, given the character is a bit part!' That's if they would even give it even that much thought!

So that little guy, taking a breather halfway up the stairs is a little thing, but it says so much!
[/b]
You know, I never looked at it that way. But you're completely right! Lands of Lore is a true masterpiece; best game I've ever played.

KiLL4H 28-01-2007 01:12 PM

hey!!!
this is one of the greatest games ever ;)
but i doesn't work on my pc... :wallbash:
i've installed xp on my pc can somebody help me ??? :kosta:
i don't know why it doesn't work plzzzz help meee :unsure:

humorguy 28-01-2007 01:36 PM

We will need a little more information than that/ Are you using DOSBox? If not google it and download it. If you are what is going wrong? More info needed!!!!

The Fifth Horseman 29-01-2007 02:29 PM

It seems you are trying to run the game in plain Windows. I strongly suggest you use DosBox instead.
You can download it here.

You might want to check out the official DosBox FAQ, and particularly this part of it. It is quite helpful for users unfamiliar with DosBox.

Stitchface 04-02-2007 08:16 PM

Hey, does anybody else think that ranged weapons are almost entirely useless? Not that I've really tried to use them, but it seems that there's no place where the bad guys are so far away that they can't reach you quickly, and then you'll have to faff about changing weapons. Plus loads of them have their own ranged weapons, so you either want to close the distance or wait around a corner for them to come. And finally.. if you really want to get them from a distance, spells will do it. That's my case and I'm sticking to it.

Also, is there are a list anywhere of the weapons in the game and how good they are? My inventory's always half full of weapons just because I never know if I'll have an urgent need for an axe called 'emasculator' or something. And what is the deal with that Orc boss's axe early in the game? It sells for more than most weapons, but doesn't seem to do that good in a fight...

Undertaker 13-02-2007 08:19 AM

<div class='quotetop'>QUOTE(Stitchface @ Feb 4 2007, 10:16 PM) [snapback]277997[/snapback]</div>
Quote:

Hey, does anybody else think that ranged weapons are almost entirely useless? Not that I've really tried to use them, but it seems that there's no place where the bad guys are so far away that they can't reach you quickly, and then you'll have to faff about changing weapons. Plus loads of them have their own ranged weapons, so you either want to close the distance or wait around a corner for them to come. And finally.. if you really want to get them from a distance, spells will do it. That's my case and I'm sticking to it.

Also, is there are a list anywhere of the weapons in the game and how good they are? My inventory's always half full of weapons just because I never know if I'll have an urgent need for an axe called 'emasculator' or something. And what is the deal with that Orc boss's axe early in the game? It sells for more than most weapons, but doesn't seem to do that good in a fight...
[/b]
Well, one of the problems with ranged weapons is that good ones don't appear until late in the game. Early on, the bow you can buy from Buck is quite nice (it would be comparable with a weapon of 20 might). But for your characters, it appears to be very difficult to hit targets. Also, there doesn't appear to be benefit for characters with big strength (Conrad, Michael) and the damage appears to be less than it should be, as well. This was probably meant to balance things out, but now they are indeed a bit obsolete.

However, the damage of a good crossbow or arbalest can still be quite impressive. Also, keep in mind that most ranged attacks of monsters are laughable as well (with just a few exceptions), so there's no harm in going in a ranged fight with them if you can't take the heat.

About that axe, it was meant to have an effect that instantly kills enemies 10% (not sure about exact chance) of each time you damage a monster with it, but it doesn't appear to work or it was removed from the weapon, probably the latter. Check out this site if you want information about weapons. I can't seem to load the tabels anymore though, but maybe you can: http://www.angelfire.com/darkside/la...re/1stats.html

Good luck!

Guest 13-02-2007 10:25 AM

The ranged weapons, especially the crossbow Valkyrie, are nice to increase the rogue levels though. Once in castle Cimmeria, there's a chest on the second level that'll require rogue level of 7 or higher to pick, so you'll need one character that has either all 7 levels or 5 levels + jade necklace + battle axe Master.
As for the link above, this one is better as it's the same but loads properly - www.employees.org/~pwilson/lands/wep.html (seems I can't insert a proper link here :tai:)

Undertaker 13-02-2007 05:37 PM

I've found the right link: http://ethereallore.envy.nu/1stats.html :max:

Stitchface 15-02-2007 11:33 AM

Useful stuff.. although I've finished it now. Ding dong, the witch is dead etc. Luckily I kept one crossbow, as at least one essential door/chest in the castle couldn't be unlocked until I had a level 4 rogue. Cue spending ages running away from bad guys trying to shoot them with the damn thing...

maquick 18-02-2007 04:44 AM

I'm really early in the game and I'm confused. After beating rolands manor my walkthrough says I should buy the bow from bucks skins. Howver, this leaves me with 104 gold and I need 100 per person to return on ferry.
I assume it will cost me 200 to come back to buy bow and another 200 to come back again later. Thats a lot of gold right now. Did I make a mistake by buying the longsoword for 125 G earlier? It seems to be a waste to sell the bow back for 100 G to return just to spend another 400 later to come back and return. At least(thank god) you can sell items back at the same amount it costs to buy. I'm sure this seems paltry long term, but gold is tight right now, and I really want that bow both to increase rogue skill and have ranged attack.

Guest 18-02-2007 07:53 AM

You'll need the 200 gold only once to travel back to Gladstone, since you won't return to this part of the game anymore. You can leave the bow be as well, it's not as good as other ranged weapons you'll find later in the game. There'll be also throwing stars soon in the draracle cave for you to level the rogue skill.

Shalashaska 22-02-2007 11:49 PM

I can´t get past the guard that want´s the password from the Game Manual. I looked at the manual on Abandonia.com´, found the word and wrote it, but it didn´t work. If someone could tell me how to pass this guard I would be very grateful.

Undertaker 23-02-2007 09:58 AM

<div class='quotetop'>QUOTE(Shalashaska @ Feb 23 2007, 01:49 AM) [snapback]280569[/snapback]</div>
Quote:

I can´t get past the guard that want´s the password from the Game Manual. I looked at the manual on Abandonia.com´, found the word and wrote it, but it didn´t work. If someone could tell me how to pass this guard I would be very grateful.
[/b]
You're looking in the wrong manual. Try page 5 ( http://www.abandonia.com/forum/index.php?s...=4574&st=60 ) for the words you're looking for. :max:

Guest 23-02-2007 03:23 PM

I already looked at that.. But the guard wants other pages, lines and words. Not the numbers that are on this forum.

Scatty 23-02-2007 10:28 PM

Hey, simply download the full-speech CD version of the game here and forget such worries.

Guest 10-03-2007 01:12 PM

I'm using DosBox 7. I can start the game but after the intro when I choose a character the game shuts down and I'm back in DosBox mode. Any help? Thanks.

Scatty 10-03-2007 02:03 PM

Maybe a previous version of DosBox helps? Also, which version of the game do you use? The floppy one from this site or a full-talkie CD version?

humorguy 10-03-2007 04:40 PM

To the above 'guest'. If you have speech enabled then the game will crash as the version here has no speech. Reinstall and untick speech and tick text, then you'll be okay.

winniepooh 25-03-2007 01:37 PM

Hi,

One question.

I just got a new computer and now have to run dosbox to play LOL.

But how can I get a full screen istead of just a small box showing?

humorguy 25-03-2007 02:18 PM

<div class='quotetop'>QUOTE(winniepooh @ Mar 25 2007, 01:37 PM) [snapback]284896[/snapback]</div>
Quote:

Hi,

One question.

I just got a new computer and now have to run dosbox to play LOL.

But how can I get a full screen istead of just a small box showing?
[/b]
Go to the DOSbox page, or just google a front end called 'D-Fend'. It allows simple set up of a game and then D-Fend calls up DOSBox. Just set the cycles for the games, etc, tick the 'full-screen' box and then run the game via D-Fend and the game will start full screen. Also, by setting the game up in D-fend, you don't have to set it up again, just start it within D-Fend. Much better than setting the game up every time you start DOSBox.

_r.u.s.s. 25-03-2007 06:59 PM

or hit alt-enter...

Prephax 25-03-2007 11:22 PM

<div class='quotetop'>QUOTE(Omuletzu @ Apr 8 2005, 04:43 PM) [snapback]92511[/snapback]</div>
Quote:

As i understand it, Lands of Lore 2 was made only for windows.... so it should be inferior to the first part, but i could be wrong
[/b]
Not really. The game can be used in DOS mode and WINDOWS.

I´m sure because i have this game. GREAT GAME!!!

PD: I have the sequel LANDS OF LORE III too.

The Fifth Horseman 26-03-2007 12:56 PM

Quote:

But how can I get a full screen istead of just a small box showing?[/b]
Open dosbox.conf and go to the line that says fullscreen=false. Change it to say fullscreen=true.

For any further questions, you might want to first check the official DosBox FAQ, and particularly this part of it. It is quite helpful for users unfamiliar with DosBox.

carlamouse 03-04-2007 02:10 AM

I got to the end and blew Scotia away, but the finale never comes up, the game just goes into a black screen. Has anyone else had this happen?Hours of game play and all for naught?? Bit of help, please!

Havok 03-04-2007 05:50 PM

Great game, just downloaded it a few days ago. After setting it up in dosbox i realise i played it when new. heh

my problem now is i'm in Draracle's Cave and i didn't find the jewelled dagger or silver cup before i found the Draracle. So since there was a cave in i'm guessing i can't back track to the second level? so what are my options? do i lose a few hours? in fact i've only used a couple save slots so far so it may be quite a few hours. i tried using a couple trainers for walking through walls.. Lands of Lore Trainer VE1.22 by Network (David Jury) couldn't hook the keyboard input.. could that be a doxbos conflict? the other trainers i've found were for other versions of the game.. i've got version 1.05 of the game.

Anything i can do? I really dont want to start the game all over again.

Any help greatly appreciated

Tito 03-04-2007 07:32 PM

I'm quite sure you don't have to start again, the first time I reached the Draracle I didn't have any of those items, but I remember not needing to go back to the second level to aquire them. Search a bit more in the levels you can access and I'm sure you'll find one of them.

Havok 03-04-2007 09:03 PM

Thanks for the quick reply Tito. You've given me the confidence to dive back into it.

Scatty 03-04-2007 10:16 PM

I remember you need to put one of the "common" daggers that you should have found underway, in one of the nishes that opens after you press 2 or 3 buttons nearby. The nishe closes, though after pressing the buttons again it opens again, but the dagger is gone. You can either find the jeweled dagger or the silver chalice, but not both.
Just walk along all the walls again and watch for not noticed before buttons etc. There should be a chest somewhere with the jeweled dagger in it, if I remember correctly. Don't know anymore where you can find the chalice, though.

Havok 04-04-2007 01:14 AM

back again. still trapped on levels 3 and 4. i think may have left something behind or not explored thuroughly. the only dagger i was able to transform became a "back biter" and it appeared in the same niche it was placed in at the end of a long hall. I dont have a pick axe on me or in an area i now seem to be able to access. I alsoi have an iron key left over. and some other items i wonder about but nothing the Dracacle will accept.

Tito 05-04-2007 01:01 PM

Mmmm, I may be wrong here, as I played the game a long time ago but, maybe you have to place two or three daggers with special names in the "Dagger in, dagger out" hole in order to get the jeweled one. Damn! I'm gonna play the game again to see it by myself, curiosity is too strong.

Scatty 06-04-2007 08:23 AM

Right, that must be it! The pick axe. You need to return back to a level of entry, to the place where there are the pitholes and three buttons to deactivate them. Fall into one of the holes (save before!), fight the nasty lizard, resque the girl from the cocoons and there also should be the hammer somewhere. With it you can smash walls that have a damaged texture on it. That's how you can escape this small level, and that's how you can proceed to the Draracle, also.

Tito 06-04-2007 02:12 PM

I'm quite sure you couldn't access level 3 and 4 without smashing some walls, so now I don't know what's going on (if you haven't got the pick axe, you shouldn't e able to reach the area where you can transform daggers).

Tito 10-04-2007 07:37 AM

Finally got it! You have to use dagger Stilleto and Razor in the "Dagger in, dagger out" hole. After that, you can pick the lock that appears in that same place after switching the button to the right. The wall will dissapear and you'll face a chest that I had to smash (maybe with a high level rogue you can lockpick it, I'm not sure). Inside there is the Jeweled dagger. I have to say that the silver cup way is much easier, but gives less experience.

Guest 12-04-2007 02:18 AM

why is the one w/ music and speech 142megabytes? And the one from abandonia 11 mb? Are the music and speech files that big?

Also the one from abandonia gives me an error message after I choose my character, even when I choose no music or sounds in setup.

The Fifth Horseman 12-04-2007 02:24 PM

Quote:

why is the one w/ music and speech 142megabytes? And the one from abandonia 11 mb? Are the music and speech files that big?[/b]
Yups, they are.

Maerryji 27-04-2007 01:01 PM

Found some time and played again. With some preparations, I've completed the game in 1 hour 27 minutes.
(Character: Michael Level: Nightmare). Does anyone want to try to improve this record?

Just to remind what is "Nightmare" level: a special setting available through hex-code cheaing where monsters are somewhat thinner but extremely rapid (at least, in disk version). Use the hex-editor, find the byte with the address 00000253 and set it to the value 38x ("8" character) (this also affects other settings). Then load the game and check the settings. If you see "Monsters are: Main menu" you're in the nightmare.

I can describe the way you can pass the game quickly, as well as my usual way to complete the game which is somewhat redundant but safe. However, the forum is not a proper place for this, because after a few months it becomes hard to find the useful information you've seen here. A site where such manual could be saved and become easily available would be useful.
I could also provide some more specialized information, like hex-editing items. However, this technique is not easy to describe, so don't ask me to post it here.

Maerryji 27-04-2007 01:28 PM

A note on HP and MP.

There is most probably a dice system used for HP improvements. One Mage level gives you a value of one die (1–6), one Rogue level — two dice (2–12), and Fighter level — four dice (4–24). So the probability to see +24 HP at one Fighter level improvement is 1/1296 which is probably too low. I think the best result I have seen was +23 HP (however, I have seen +4 HP a few times, an event of the same probability, so maybe I am a bit wrong). If you have a time you can save right before the level and try to get as much as you have patience for. In my opinion, +21 HP ("very good") is probable enough to try this, +19 HP ("good") you may make in less than ten attempts, +17 HP ("fine") need probably three or four attempts. (See the warning below).

All the characters except Ak'shel get +18–+25 MP per level, and Ak'shel gets +25–+37. My advice is to save the game before you get the Mage level and repeat getting it until you have the maximum. (This does take some time but the result worths that. Say, Conrad at 3rd level may cast Heal: IV only if you did so, and Ak'shel has at most 180 MP at 5th level which is enough for Mist of Doom: IV + Mist of Doom: I.)

Warning: Keep your eye on the maximal HP. There is a borderline crossing which you begin having a troubles with healing. Once your character gets 128 HP, Heal: III and Heal: IV will become much less helpful when he is in "dead" ("unconscious" for those who afraid to face the truth) state. In general, you get only about 16 HP when you are healing character with (max HP – HP) > 127.

Maerryji 27-04-2007 02:27 PM

Nightmare level.

Disk version - byte 00000253 (4th byte in "00000250" string, since it covers the bytes 00000250-0000025F).
CD version - byte 0000025E

Setting it to 38 ("8") you get:
Music:off Sounds:off Monsters are:Main menu Smooth scrolling:on Floating cursor: off.
Changing the settings is up to you, but if you modify the "Monsters are" position, you won't get back to "nightmare" level without hex-editing save file again.

Have a nice tough game!

Alchemist 27-04-2007 03:01 PM

Here are the save games in disk version. For all the four characters game was saved in the initial position, and the "nightmare" level was implemented.
[attachmentid=3979]

Reanimator 02-05-2007 05:30 PM

[attachmentid=3984]
I think YOU'd have to see it... :w00t:

Guest 12-05-2007 04:44 PM

Hello guys, i have searched for many trainers for lands of lore and i keep finding only trainers for the disk version 1.22. Is there a trainer for the cd version 1.02?

Guest 19-05-2007 06:55 PM

I'd love a bit of help, as I'm failry newbie'ish when it comes to this.

- I have downloaded Daemontools and mounted the game file as CD-Drive D:\

- I have installed the game on my C:\ drive.

- I start up DOSBox and mount the game directory C:\ and the CD-Drive D:\

When I run LOLCD.EXE in DOSBox, it tells me that it doesn't find my CD drive.

What to do?

Mike_G 19-05-2007 07:29 PM

I was playing the version from here and I haven't had to mount it on a virtual drive. By just dragging LANDS onto the DosBox icon it runs fine for me.

_r.u.s.s. 22-05-2007 09:10 PM

<div class='quotetop'>QUOTE(Guest @ May 19 2007, 08:55 PM) [snapback]290897[/snapback]</div>
Quote:

I'd love a bit of help, as I'm failry newbie'ish when it comes to this.

- I have downloaded Daemontools and mounted the game file as CD-Drive D:\

- I have installed the game on my C:\ drive.

- I start up DOSBox and mount the game directory C:\ and the CD-Drive D:\

When I run LOLCD.EXE in DOSBox, it tells me that it doesn't find my CD drive.

What to do?
[/b]
you dont need any daemon tools. just unpack the game on to your HDD, mount the directory with dosbox. in dosbox run setup and, after choosing settings, run "LANDS"

Guest 24-05-2007 08:33 PM

I'm terribly stuck in this game due to a kind of glitch that I've never encountered in a game before.

If I put a rock at my feet, I simply cannot target it... the mouse cursor turns into the "walk backwards" pointer instead. I have gotten by this issue on most occasions, by approaching the item from a different direction so that I can successfully target it. I'm in the Urbish Mines now, though, and need coal for the machine in order to drain water from a flooded stairway. I use the pickaxe on the cave wall so that the coal comes off, but its simply impossible to pick any of it up as it lies in a dead-end, so that I cannot approach from other directions.

What causes the problem I'm having the the navigation cursors? It was never a problem when I played the game a few years ago.

I'm playing through DOSBox.

Scatty 25-05-2007 07:35 AM

Did you try to step one space back and see if you can pick it then up? That usually works, when you can't pick things from the same space up where you're standing.
Also, try to turn yourself to right or left, that helps sometimes, too.

Guest 25-05-2007 06:17 PM

<div class='quotetop'>QUOTE(Scatty @ May 25 2007, 07:35 AM) [snapback]291289[/snapback]</div>
Quote:

Did you try to step one space back and see if you can pick it then up? That usually works, when you can't pick things from the same space up where you're standing.
Also, try to turn yourself to right or left, that helps sometimes, too.
[/b]
Of course, that was the first thing I tried, and it does often help... however, the way those pieces of coal are placed, it doesn't help at all.

Zerqent 25-05-2007 11:29 PM

First, to whoever posted above me.. Turn floating cursor of, thats what those arrows on your screen are.


Second, I just love this thread, found it by accident when I tried to figure out what that "Gnarl" sword really is for.

So for my "discovery", I don't know if this is anything new, my random luck or whatever..

Many years ago, I once experienced getting some kind of Halberd from the creatures in Opinwood (the non-orcs). I often tried to get it again, but never quite succeeded doing that. But today I actually got two, and in Yvel..

So I always follow the "be-nice" rule, give money to strangers etc. What happened today was that I first explored Yvel, and picked one of the locks in the NW corner. (The place where there is two locked doors). Coming out from that door I went across the street to an open door. Inside I found "Halberd Sever". After exploring Yvel I went to the white tower to start exploring there. 2 x Long Sword "Gnarl" dropped for me in lvl 1, so I goggled them to see if they had any uses and found this thread. I realised I had never had the "Hand of Fate" spell before, so I exited the Tower and went back to Yvel. While searching for the door with the scroll in, I accidentally went into the same room where I had found the Halberd earlier. And guess what, there was a new one there now. "Halberd Widow", which is actually gives my character more might than a regular Great Sword.

My theory is that it spawned due to me setting free the prisoner in Tower lvl1. I have no idea if this is true though, just got that theory from reading some other comments.

Dunno if this is anything new, but never happened to me before. And also think it's my first time picking that chest in tower lvl 1 on my first try and getting the nice Shield :)

Guest 25-05-2007 11:32 PM

<div class='quotetop'>QUOTE(Tito @ Apr 10 2007, 07:37 AM) [snapback]286528[/snapback]</div>
Quote:

Finally got it! You have to use dagger Stilleto and Razor in the "Dagger in, dagger out" hole. After that, you can pick the lock that appears in that same place after switching the button to the right. The wall will dissapear and you'll face a chest that I had to smash (maybe with a high level rogue you can lockpick it, I'm not sure). Inside there is the Jeweled dagger. I have to say that the silver cup way is much easier, but gives less experience.
[/b]

Actually you just need one of those "special" daggers. I at least have confirmed uses of both a stick and star to unlock it. Still need one dagger though.

(Sorry for two posts in a row, might register tomorrow :))

Guest 25-05-2007 11:46 PM

This may sound really stupid...

I have played this game many times, but I am not sure of two things.

1) Where EXACTLY do you get the Hand of Fate scroll? I remember getting it once but never again.
2) Where DO you get Caustic Fog? I didn't even know this was a spell you could get until now...

Zerqent 26-05-2007 10:32 AM

<div class='quotetop'>QUOTE(Guest @ May 26 2007, 01:46 AM) [snapback]291385[/snapback]</div>
Quote:

1) Where EXACTLY do you get the Hand of Fate scroll? I remember getting it once but never again.
[/b]
http://folk.ntnu.no/eiriha/divimg/hof.jpg

This is where I think I got it last night :P -- Where my cursor is

<div class='quotetop'>QUOTE(Guest @ May 26 2007, 01:46 AM) [snapback]291385[/snapback]</div>
Quote:

2) Where DO you get Caustic Fog? I didn't even know this was a spell you could get until now...
[/b]
Does this thing actually exists as a spell? Or are all references only to the green skull?

Scatty 26-05-2007 11:08 AM

I know there's this "death ghost" spell, forgot it's name right now, and it's a level higher than Hand of Fate. But where one can get it this I don't recall, but it is available.

Zerqent 26-05-2007 12:09 PM

<div class='quotetop'>QUOTE(Scatty @ May 26 2007, 01:08 PM) [snapback]291435[/snapback]</div>
Quote:

I know there's this "death ghost" spell, forgot it's name right now, and it's a level higher than Hand of Fate. But where one can get it this I don't recall, but it is available.
[/b]
That's the Mists of Doom spell. Think you get it in the Catwalk Caverns or about that time at least.

Scatty 26-05-2007 05:38 PM

Right, that's the one, thanks for reminding.
The Caustic Fog spell though is only available through the use of the green skull. It might have been implemented for regular use in a beta of Lands of Lore, but not in the full game anymore. There's no way to get it, except hex-editing your save game, maybe.

Zerqent 26-05-2007 09:46 PM

The weird thing is that it was referred to in a walkthrough I read yesterday. "Use either the skull or the caustic fog spell" ... That's what made me wonder :)

Guest 28-05-2007 12:14 PM

I was playing this game last week, but took a break after the Urbish Mines. Now, when I'm ready to continue playing, I for some reason can't get the game running. When I click the LANDS file with the MS DOS icon my screen turns black as if its loading the game, but after three seconds it returns me to Windows. I havent made any changes to the game, or to my computer, since the last time I played. What to do?

Scatty 28-05-2007 04:30 PM

Did you try to play it in DosBox?

arlesya 18-06-2007 06:25 AM

Intro for whoever is in trouble: In my computer it only worked with DOSBox.

About the game:

I loved it! I never really got to love Eyes of the Beholder, to be quite honest, but this one caught me. The game becomes more and more interesting. I think the graphics are pretty aswesome for the time it was made. I can't comment on the sound as...erm... my ....erm... computer has no sound at the moment :crybaby: Anyways, only the mouse thing gets me kinda annoyed from time to time as it also got me annoyed in my beloved Ultima Underworld. Sometimes it just felt like is too much to be done with this little control. Or maybe I'm just freaking slow... :whistling:

Tip: If you can't run it...TRY HARDER!! It's worth it, believe me.


Scatty 18-06-2007 08:05 AM

<div class='quotetop'>QUOTE(arlesya @ Jun 18 2007, 08:25 AM) [snapback]294930[/snapback]</div>
Quote:

Anyways, only the mouse thing gets me kinda annoyed from time to time as it also got me annoyed in my beloved Ultima Underworld. Sometimes it just felt like is too much to be done with this little control. Or maybe I'm just freaking slow... :whistling: [/b]
Why don't you steer it with the keyboard? The cursor keys on the number block on the right side are best suited for it, with 9 8 7 2 for straight directions and 4 6 for strafing, just like on the game's display. All you need to do then is to click with the mouse on each member's weapon or spell icon to attack and that's it ;)

arlesya 21-06-2007 03:46 AM

<div class='quotetop'>QUOTE(Scatty @ Jun 18 2007, 05:05 AM) [snapback]294938[/snapback]</div>
Quote:

Why don't you steer it with the keyboard? The cursor keys on the number block on the right side are best suited for it, with 9 8 7 2 for straight directions and 4 6 for strafing, just like on the game's display. All you need to do then is to click with the mouse on each member's weapon or spell icon to attack and that's it ;)
[/b]
:blink:
oh, boy.... that was complicated. I prefer trying to speed up my brain for faster mouse using hehehe but thanks anyway ^_^

Scatty 21-06-2007 07:10 AM

It sounds more complicated than it is, try it. With short adaptation you'll be probably steering it like that all the time :)

evenstar 26-06-2007 08:43 PM

I cannot believe this game is available. Incredible. Thank you so much to whoever uploaded this. It's one of, if not the best game I have ever played. Fantastic levels, difficult challenges, great graphics, replayability, etc.

One of the best games from my youth. I still get chills when I remember 3rd floor of the White Tower. Many memorable levels...

Personally, the only game I would consider superior to this would be Lands of Lore II: Guardians of Destiny. Which has unparalleled adventure, length, difficulty, and music. You are doing yourself a HUGE disservice if you don't play GoD. It's very different from Lands of Lore 1, but it's a 10/10 game.

LONG LIVE WESTWOOD

Prey 27-06-2007 07:53 PM

Is there any way to get a list of the weapons or the rings so that way you can find out what all of this stuff does, like the bezel ring, and other things that you find or a "shining" star what the difference would be from that and a normal star. Anyway if you could help in any way of how to really id items (maybe the guy in the swamp) or a place to go to found out online or something



The Fifth Horseman 28-06-2007 01:00 PM

There is a guide on GameFAQs. It might help you.

evenstar 29-06-2007 03:20 AM

Is there a way to get rid of that annoying beep everytime i click on an item in my inventory or pick something up off of the ground. It's driving me CRAZY.

Awesome game!

Guest 29-06-2007 09:13 PM

Trying to get this game running on Windows XP, I know generally you need a DOS box set up to run these but seeing as I completely suck at any type of programming i've been going into properties and changing memory settings and the exit on opening box to play my DOS games getting from here.

Thing is with this... The game comes up and I get to the point where can select one of the four characters to play, but when I select one of them, and confirm to use that character, (I assume supposed to) it fades away into black, while i'm not thinking this is the mistake... the black screen doesn't go away, no sounds (which not surprised by, have never had sound on any DOS games i've played) but what really gets me is why nothing comes up after this... If anyone could help me out here would be appreciated.

Guest 30-06-2007 01:10 AM

Last post was my own, follow here on something else I noticed.

After re-reading the review of the game I also noticed I never saw the intro movie, but only the 'Virgin games/Westood' symbols, and then taken straight to the character selection screen, there after game goes black and does not respond.

_r.u.s.s. 30-06-2007 11:53 AM

try putting higher cycles (ctrl+f12), low cycles can make a game freeze.
if it didnt help try setting core=dynamic in your dosbox.cfg

Guest 30-06-2007 04:56 PM

Tried the ctrl=f12 and didn't make any diffrence that I noticed... idk enough (anything) about DOS to make the change you mentioned their. Also letting the opening movie play through now all the sounds are comming through as static... Closest thing could describe it as is stirufoam being shreaded over concrete... so yeah, little annoying their.

Is there anything else w/o using DOS I could do to get this to work? If not could someone show me a link to where would show step for step how to get a game to work in DOS?

_r.u.s.s. 30-06-2007 09:09 PM

your dosbox.conf is in the directory where you installed dosbox. so open it, search for core and set dynamic.

and if you wanted to increase cycles btw, not just once. you need to press it more times to get your processor higher (but dont over-cycle it cause it will be choppy) just.. set the dynamic

and also, did you run setup.exe and set your card to soundblaster before?

Guest 30-06-2007 11:25 PM

Maybe should be a little more clear....

I have no idea what you are talking about with the tech specs... :(
I am not running the game on DOSbox, I don't know how to use dosbox so i'm really not following what you mean by "so open it, search for core and set dynamic".

Have been playing DOS games using windows XP by doing what I saw listed on another site saying to change the properties of the exe file in the game.

Mentioning the soundblaster, not really sure how I would go about that... Sry if i'm just being annoying here, but as you probaly figured out already i'm not to sharp with computers.

_r.u.s.s. 01-07-2007 11:19 AM

well, if you want to get the game running, use need to use dosbox :)
XP compatibility modes dont always work. so dl it, and give it a try, its realy easy. there are also few tutorials on the site. good luck

edit: or you could try vdm sound but im not sure whether it will work or not

Guest 01-07-2007 02:41 PM

Well i'll give it a try, actually gonna be taking a class on this stuff in a few months but until then I really am lost... either way not gonna get this working without it I guess.

_r.u.s.s. 01-07-2007 04:06 PM

its seriously easy. look, idiot like me made it without classes :D ..even without tutorials

so if you check some of them, there is no way in hell you are not gonna do it

look in here
or one of our members wrote this , but that one is lil'bit too long and exaggerated in my opinion

Guest 01-07-2007 07:12 PM

If your a idiot what am I? LOL... following the instructions in the first link you gave I am now formatting DOS to follow the C: drive, but even after copying what it says to and pasting on bottom of page, saving even, directing it to C:, DOS still comes up on the Z drive... Same problem I had last time I followed this. I noticed though the download I have is 7.0, and in the directions it uses 6.3, any significance?

Guest 01-07-2007 07:14 PM

er... meant in directions its .63, and I downloaded .70 for windows.

_r.u.s.s. 01-07-2007 07:29 PM

now after you mounted your drive, you need to get in to it. so type in "C:" and you will be in C drive. (if you mounted d, type d..) and to move in folders type "CD <folder name>"

Guest 01-07-2007 07:44 PM

I did everything step for step as instructed and it still doesn't recognize C drive... Says directory doesn't exist...

...I hate computers.

Undertaker 01-07-2007 07:47 PM

<div class='quotetop'>QUOTE(Reanimator @ May 2 2007, 05:30 PM) [snapback]289070[/snapback]</div>
Quote:

[attachmentid=3984]
I think YOU'd have to see it... :w00t:
[/b]
WOW! Do you happen to have a beta version or something? :blink:

_r.u.s.s. 01-07-2007 07:52 PM

<div class='quotetop'>QUOTE(Guest @ Jul 1 2007, 09:44 PM) [snapback]297485[/snapback]</div>
Quote:

I did everything step for step as instructed and it still doesn't recognize C drive... Says directory doesn't exist...

...I hate computers.
[/b]
maybe you used wrong commands? where is the game located on your hard drive? i will tell you exactly what do you have to type

Guest 01-07-2007 09:21 PM

C:\Documents and Settings\Owner\Desktop\Lands of Lore

Is the address, have it unzipped already.. not sure why there are spaces in it though.

_r.u.s.s. 01-07-2007 10:38 PM

<div class='quotetop'>QUOTE(Guest @ Jul 1 2007, 11:21 PM) [snapback]297502[/snapback]</div>
Quote:

C:\Documents and Settings\Owner\Desktop\Lands of Lore

Is the address, have it unzipped already.. not sure why there are spaces in it though.
[/b]
->mount c c:\docume~1\user\desktop\landso~1
->c:
->setup.exe; choose soundblaster
->lands.exe
dont forget to ->toilet sometimes :D

Guest 01-07-2007 11:13 PM

Ok... at this point either i'm a complete idiot or the program isn't working right...

I type in exactly as follows:
mount c c:\docume~1\user\desktop\landso~1

and what results is:
Directory c:\docume~1\user\desktop\landso~1 doesn't exist.

Z:\>



am I doing something (else) wrong still?

Scatty 02-07-2007 03:32 AM

Just create a folder with ONLY 8 letters, like landslore, place the game in it, mount the folder and play the game. If you're operating in DosBox with a folder that has more than 8 letters, you can see only 6 letters of it, following with ~ and a number, but the number is always different. So it's better to use folders with only 8 letters for games that are to be played in DosBox.

Guest 02-07-2007 04:03 AM

Ok I am half way following what you mean... I made a folder in my documents titling it LandLore, and copied all the game files into that file, now though i'm still not sure how to use DOS to get this to work. I'm typing in:
C C:\LandLore

But nothing happens other than the same msg I have been getting this entire time.... it doesn't exist.

Scatty 02-07-2007 08:45 AM

If you mean DosBox, and not Dos, then:

mount c c:\landlore
c:
lands.exe (or lolcd.exe with CD version of the game)

_r.u.s.s. 02-07-2007 10:36 AM

<div class='quotetop'>QUOTE(Guest @ Jul 2 2007, 01:13 AM) [snapback]297511[/snapback]</div>
Quote:

Ok... at this point either i'm a complete idiot or the program isn't working right...

I type in exactly as follows:
mount c c:\docume~1\user\desktop\landso~1

and what results is:
Directory c:\docume~1\user\desktop\landso~1 doesn't exist.

Z:\>



am I doing something (else) wrong still?
[/b]
wops, i meant to type "Owner" instead of "user" sry=]

The Fifth Horseman 02-07-2007 01:39 PM

Quote:

C:\Documents and Settings\Owner\Desktop\Lands of Lore[/b]
mount C "C:\Documents and Settings\Owner\Desktop\Lands of Lore"
Quote:

Ok I am half way following what you mean... I made a folder in my documents titling it LandLore, and copied all the game files into that file, now though i'm still not sure how to use DOS to get this to work. I'm typing in:
C C:\LandLore

But nothing happens other than the same msg I have been getting this entire time.... it doesn't exist.[/b]
mount C "C:\Documents and Settings\Owner\My Documents\LandLore"

The path you must give the mount command to use needs to be a real path to a directory on your hard drive.
"My Documents" is not equivalent to your C drive.

Guest 02-07-2007 03:20 PM

Ok I tried changing user to owner and nothing changed, and i'm not tech savvy enough to know what your talking about, horseman. But if its the C drive its supposed to be reading, even if it says its reading off that in the status window, why in the actual input window does it say: "Z:\>"?

_r.u.s.s. 02-07-2007 03:40 PM

you need to type C: and press enter to get in to the drive

Guest 02-07-2007 03:50 PM

It's working :)

Seriously thanks for all the help guys, no way w/ how inept I am w/ computers would I have figured this all out on my own.

The Fifth Horseman 02-07-2007 03:56 PM

Quote:

Ok I tried changing user to owner and nothing changed, and i'm not tech savvy enough to know what your talking about, horseman.[/b]
Did you include the quotation marks (")? They _do_ matter.

Path = the adress where the file or directory is located on your drive. Like C:\Documents and Settings\Owner\My Documents\Something_or_other.txt

Quote:

even if it says its reading off that in the status window,[/b]
What exact messages did the status window and the main program window return after you entered the MOUNT command?

Also, if you still have problems with mounting the game directory... well, I suggest you read this part of Beginner's Guide

_r.u.s.s. 02-07-2007 04:49 PM

<div class='quotetop'>QUOTE(Guest @ Jul 2 2007, 05:50 PM) [snapback]297615[/snapback]</div>
Quote:

It's working :)

Seriously thanks for all the help guys, no way w/ how inept I am w/ computers would I have figured this all out on my own.
[/b]
np :cheers:

Guest 02-07-2007 08:35 PM

One last question, actually...

Now that i'm playing the game and got the hang of how to get it up/play it. I'm at a point where i'm asked a password which is found in the game manual, I downloaded and looked it up from the site, in the game its something like pg 8 line 3 word 6, i think, but well... only 4 words in the 3rd. If there anywhere I can find the answer to this since it isn't in the game itself? If so, assuming there are others like this, is there anywhere these are given?

_r.u.s.s. 02-07-2007 11:01 PM

are you sure you are looking on the right page? page number is written always under the page. and titles count as 'rows' too. its always different so you can keep trying

Guest 03-07-2007 12:15 AM

Eh i'll try it again... thinking all this computer tech stuff fried my brain for the night and I may have missed it, LOL.

Guest 03-07-2007 03:10 AM

Ok... its not working, the game is asking

"You may find it on page 4, line 4, word 2 of the game manual(Count all lines including titles)"

So I look up the 4th page as titled "page 4" Look below that counting down four lines (tried already sentances and lines alike) and the 2nd word in that sentance, and line (given 3 chances) He killed me.... What am I still doing wrong?

_r.u.s.s. 03-07-2007 11:30 AM

<div class='quotetop'>QUOTE(Guest @ Jul 3 2007, 05:10 AM) [snapback]297698[/snapback]</div>
Quote:

"You may find it on page 4, line 4, word 2 of the game manual(Count all lines including titles)"
[/b]
not below, above. the page number is below the page
Quote:

Adventure screen
Finding your way in the dark
Dungeons and underground caverns are often dark. This can
make exploring tricky. You will want to find a lantern as soon
as possible. Lanterns automatically provide light when you
enter dark areas. As the oil in the lantern is used up, the
lantern will begin to dim. You will need to find oil for you
lantern if it runs low. Left-click on your lantern to see how
much oil remains.

Money purse
Silver crowns are the standard unit of currency in Gladstone.

Page 4
-------------------------------------------------------------------------------[/b]

Guest 03-07-2007 02:45 PM

eh... I knew that. LOL.

evenstar 04-07-2007 02:37 AM

Anyone have a list of every spell in the game? Where can you find Vortex and Mist of Doom?

Zerqent 04-07-2007 09:49 AM


Spells: Spark - You have it from the start
Heal: Get it from Dawn after returning from Roland
Freeze: Caves at least - prolly several places in Oppinwood/upper Oppinwood as well
Lightning: Can't really remember, but I always get it (Sometime in the Opinwood-Swamp-Urbrish mines area)
Fireball: At least from a desk in Urbrish Mines Co. - Think it's also avaible in upper Oppinwood
Hand of Fate: A house in Yvel, need to tear the boards of the house
Mist of Doom: Catwalk Caverns

Vortex: I have never heard of this:P

evenstar 05-07-2007 10:54 AM

HELP - ANYONE PLEASE HELP



HELP - ANYONE PLEASE HELP

My idiot friend is in the sub-level of the White Tower. He sold 2 of the items in the "face your greed" room. Stop laughing, it's true. We don't know how to fix it. Are there any items that can be substituted instead?

Replaying the game over again isn't an option. Help needed asap.

Thanks <3

What about undertaker's save game files? Do they still exist?

Grand Dad 05-07-2007 11:53 AM

Just restore before you did it!

evenstar 05-07-2007 11:56 AM

<div class='quotetop'>QUOTE(Grand Dad @ Jul 5 2007, 12:53 PM) [snapback]298007[/snapback]</div>
Quote:

Just restore before you did it!
[/b]
Foolishly used one save game file only :(

evenstar 05-07-2007 11:05 PM

Anyone know of a site that has Conrad save games to download?

_r.u.s.s. 07-07-2007 12:13 AM

<div class='quotetop'>QUOTE(evenstar @ Jul 5 2007, 01:56 PM) [snapback]298008[/snapback]</div>
Quote:

<div class='quotetop'>QUOTE(Grand Dad @ Jul 5 2007, 12:53 PM) [snapback]298007[/snapback]
Quote:

Just restore before you did it!
[/b]
Foolishly used one save game file only :(
[/b][/quote]
well.. i am in mines if you wish

_r.u.s.s. 09-07-2007 08:37 PM

how is this possible
http://img519.imageshack.us/img519/3747/loredg9.jpg

there is no page 19 in the uploaded manual

edit: oh, nevermind. i found that the maunual isnt book of lore, somebody mentioned it before

Guest_h4m3d0_* 12-07-2007 06:15 AM

I also have the CD version and I love this game, have for years.


Hey undertaker, you seem to know a lot about this game. I did some testing using michaels magic and no doubt it is more powerful (than A'kshel for the purposes of this test)...

However, I did some testing and I find that A'kshel recovers mana at a faster rate, whether this is due to having a higher total mana or not I'm not sure. With some simple tests I find it takes A'kshel (with a total of 32 mana in this instance) about 10.3-10.4 seconds to regen to full (from 2 mana(level 4 spark cast and then a level 1)). Michael with a total of 25 mana takes around 11.4-11.5 seconds to regen to full. That means A'kshel is about 10% faster when he regening mana than michael, and michael had 5 less mana to recover. (i started resting when A'kshel was down to 2 mana)

Even if this is soley based upon max mana, A'kshel will always have the highest mana of any caster. I just think its a benefit no one had mentioned in so far as I could see. In aggregate, higher mana regen is a big advantage for any caster type.

:-) man i love this game :-)

Undertaker 12-07-2007 01:47 PM

<div class='quotetop'>QUOTE(Guest_h4m3d0_* @ Jul 12 2007, 06:15 AM) [snapback]299050[/snapback]</div>
Quote:

I also have the CD version and I love this game, have for years.


Hey undertaker, you seem to know a lot about this game. I did some testing using michaels magic and no doubt it is more powerful (than A'kshel for the purposes of this test)...

However, I did some testing and I find that A'kshel recovers mana at a faster rate, whether this is due to having a higher total mana or not I'm not sure. With some simple tests I find it takes A'kshel (with a total of 32 mana in this instance) about 10.3-10.4 seconds to regen to full (from 2 mana(level 4 spark cast and then a level 1)). Michael with a total of 25 mana takes around 11.4-11.5 seconds to regen to full. That means A'kshel is about 10% faster when he regening mana than michael, and michael had 5 less mana to recover. (i started resting when A'kshel was down to 2 mana)

Even if this is soley based upon max mana, A'kshel will always have the highest mana of any caster. I just think its a benefit no one had mentioned in so far as I could see. In aggregate, higher mana regen is a big advantage for any caster type.

:-) man i love this game :-)
[/b]
I didn't know that he recovers his magic faster, thanks! Too bad it's not really that much compared to the others. His magic also will always be weaker than that of anyone else, except for Kieran's. Too bad Westwood didn't change that.

On a little side note, Ak'shel starts out with the most hp and mp of anyone else. Just thought I'd throw that fact in.

Guest_h4m3d0_* 12-07-2007 05:05 PM

I recently picked up land sof lore II: guardians of destiny but I'm having some probs installing it through dosbox. I know this is a little off topic but it keeps saying i only have 110 MB of free space on my HD when I really have over 5 gigs. The game requires about 200 megs, so clearly there is an issue here. What gives? Anyone know? Is this a problem because im trying to install through dosbox?

Actually I employed the strategy you were talking about, saving before each magic level up to ensure I get the full 37 MP every level and its really adding up! I just left the draracles caves and i'm almost level 5 mage! thats like 180 mana! I think casting low level higher end spells instead of high level spark is a great strategy for Ak'shel. Spamming level 2 fireball rocks! :-) I couldnt use Michael as a mage character, it feels like it takes FOREVER for his mana to fill back up hehehe :whistling:

Guest_h4m3d0_* 13-07-2007 02:46 AM

Just curious, has anyone compared the damages between spells other than spark for different characters? Everything ive seen referenced referred only to that one spell.

The Fifth Horseman 13-07-2007 12:25 PM

Quote:

The game requires about 200 megs, so clearly there is an issue here. What gives? Anyone know? Is this a problem because im trying to install through dosbox?[/b]
When installing the C mount in DOSBox, add -freesize 750 parameter on the end. It will report 750 MB of free HDD space when any program will query about it.

Guest_h4m3d0_* 13-07-2007 07:01 PM

<div class='quotetop'>QUOTE(the_fifth_horseman @ Jul 13 2007, 01:25 PM) [snapback]299249[/snapback]</div>
Quote:

When installing the C mount in DOSBox, add -freesize 750 parameter on the end. It will report 750 MB of free HDD space when any program will query about it.
[/b]

Awesome! thank you so much! :brain:

I knew there had to be a way to allocate more space! :ph34r:

The Fifth Horseman 16-07-2007 08:39 AM

Actually, it's not about allocating more but about faking less free space than there actually is.

halocrime 16-07-2007 06:20 PM

This forum is a godsend. I've recently rediscovered LOL and am almost to the end of the game. Playing it has brought back such memories! The puzzling Urbish Mines, the nightmare that is level 3 of the White Tower...I can't get over what a great, challenging, fun, and exciting game this was (and still is!).

One thing I've never understood, though, is that black serpent thing on level 3 of the White Tower. Does that thing just appear randomly, or is there a rhyme or reason to its appearance and attacks? Is there any good defense against it? The ghosts were annoying enough -- even with two Emerald Blades -- but I don't think I could have made it through this time around without the smackdown power of Vaelan's Cube to kill the ghosts, coupled with using it to constantly refresh my MP to cast heal spells for everyone injured by that damned snake. Anyone who does level 3 without the Cube has my admiration.

Anyway, just wondered if there was more to that snake thing than its seemingly random attacks.

Undertaker 16-07-2007 08:58 PM

<div class='quotetop'>QUOTE(halocrime @ Jul 16 2007, 06:20 PM) [snapback]299718[/snapback]</div>
Quote:

This forum is a godsend. I've recently rediscovered LOL and am almost to the end of the game. Playing it has brought back such memories! The puzzling Urbish Mines, the nightmare that is level 3 of the White Tower...I can't get over what a great, challenging, fun, and exciting game this was (and still is!).

One thing I've never understood, though, is that black serpent thing on level 3 of the White Tower. Does that thing just appear randomly, or is there a rhyme or reason to its appearance and attacks? Is there any good defense against it? The ghosts were annoying enough -- even with two Emerald Blades -- but I don't think I could have made it through this time around without the smackdown power of Vaelan's Cube to kill the ghosts, coupled with using it to constantly refresh my MP to cast heal spells for everyone injured by that damned snake. Anyone who does level 3 without the Cube has my admiration.

Anyway, just wondered if there was more to that snake thing than its seemingly random attacks.
[/b]
The Dreamsnake is a spell cast by the Wraiths. There is no (known) way to protect yourself from it.

Level 3 isn't so hard if you move around smartly (is that even a word? :blink: ): try not to fight them directly, but step to your left or right and then backwards, so that the spirits will have to move forward towards you and can't fire their annoying fireballs while doing so. While they're moving, you can get free hits in.

Hope it helps. :ok:

Guest_h4m3d0_* 19-07-2007 02:28 AM

Recently discovered the cool 60 crowns for any item trick in the swamps. That combined with the ability to purchase fireball wands for 300..... 5 rocks/sticks/shirts/sandals/aloe and a fireball wand? very nice :-) My magic is almost level 8 and i'm on level 1 of the white tower! I wonder how this would work using michael due to his higher magic damage... scary ;-) (using ak'shel currently)

humorguy 19-07-2007 06:46 AM

I have just read message after message of DOSBox gobbledook, giving a newbie (and why he didn't register I don't know!) info on how to set up the game in DOSBox, why don't all you hardcore gamers also point out a very easy to use front end for DOSBox called 'D-FEND'?! It avoids all that crazy DOSBox stuff and alos, using profiles in D-Fend, it means once the game is working you just have to double click the game name in the profile list to start the game, you don't have to set up DOSBox all over again or mess around with the DOSbox configuration file!

SO when recommending DOSBOx to a newbie, do yourself and them a favour and tell them to download D-Fend too - it'll save 30+ posts to explain how to get abandonware games working in DOSBox only! :)

_r.u.s.s. 19-07-2007 10:04 AM

you know, d-fend use to be kinda buggy and sometimes have issues with the games, which dosbox doesnt have. you can save yourself 30 points of explaining how to work with dosbox, but you can also make 50 points of messing with buggy d-fend

IcomeAnon 22-07-2007 06:26 PM

This was the first game I ever had when we first had a home PC. I was so happy when i found this site had a DL for it. But it freezes right after the part where you select your hero. Any advice? I would appreciate it. Thanks.

Guest 22-07-2007 06:58 PM

R.u.s.s. - I have over 50 game profiles in my D-Fend and all are okay. never had a problem with D-fend itself. Sometime I have resorted to trying DOSBox direct to see if it's a version problem, as some games work better in 0.70 and some in 0.63, etc.

If you do have a problem with one in fifty then I would say it would still be beneficial to tell people about D-Fend, for that 1 in 50 problem you are saving 49 in 50 problems, and it's still surely the best thing to advise as a first step rather than trying to explain the much harder DOSBox?! (After all, if DOSBox was 'easy' there wouldn't be front ends to make it 'easy' would there?)

So I still say a) D-Fend is not buggy (and it seems like you haven't used it much, so how would you know?), b) it will work most of the time so is better to try first if you have no DOSBox experience, and c) it's a darn sight easier to explain how to use than DOSBox, assuming you have used neither, so would still save a lot of Abandonia server space by not have dozens of 50 page threads where half of them are explaining how to use DOSBox for any given game!

_r.u.s.s. 22-07-2007 07:01 PM

if you have a vacation for year or two you can browse our archives and see all the 'help me this is not running' posts while users were using d-fend=)
and no, i didnt use d-fend much

Jan 25-07-2007 12:55 PM

Hi
Does anyone know, how to get into Catwalk caverns level 2? there is only a teleport to level 1, and a door with button, but it won't open...

12turtle12 25-07-2007 02:07 PM

I much prefer Dosbox to D-fend - after the initial confusing start-up w/ dosbox when you program
it to not default to "Z" drive or whatever, it's pretty simple. LOL worked fine for me in Dosbox - and to the post before this one, google lands of lore walkthrough - you'll find all the answers you need.

humorguy 25-07-2007 06:28 PM

Fine for one game and one configuration Caz - but what about when you have a dozen or more DOS games your flipping between? Or even just 3 or 4. Want to re-configure Dosbox for each game each time? Or just set up eachj game in D-Fend and then just double click on the game you want? Any time I want to play one of my DOS games, all I have to do is go into the genre (because you can define the games by genre as well as put specific info like cheats etc for that game!) then double click on the game I want and voila, all the setting up to make that one game play the best it can within dosbox is handled by D-fend. Personally, I couldn't live without it.

12turtle12 25-07-2007 06:44 PM

No problem there, I just don't mind typing a few lines of DOS code to get a game running, plus somewhere
I read you shouldn't have more than X amount of games in the game folder, but I throw all sorts of crap in there, and I haven't had a problem. If you like D-fend more power to you, but DOSbox works just fine for me w/ all the games except one that I've gotten off this particular site, plus a few more I've picked up from various sources.

The Fifth Horseman 26-07-2007 09:53 AM

Quote:

Fine for one game and one configuration Caz - but what about when you have a dozen or more DOS games your flipping between? Or even just 3 or 4. Want to re-configure Dosbox for each game each time?[/b]
Every game I play often, I create a tailored config and shortcut for.

If you really want to use a frontend, try DBGL.

Quote:

plus somewhere
I read you shouldn't have more than X amount of games in the game folder, but I throw all sorts of crap in there, and I haven't had a problem[/b]
Same here.

Guest 03-08-2007 09:55 AM

how can i get pass password in lands of lore throne of chaos.

anyone have the complete game with crack?

Thanks

_r.u.s.s. 03-08-2007 03:38 PM

there s a manual..

Guest_Gregor_* 08-08-2007 12:24 PM

<div class='quotetop'>QUOTE(_r.u.s.s. @ Aug 3 2007, 04:38 PM) [snapback]302626[/snapback]</div>
Quote:

there s a manual..
[/b]
And may I be so fortunate to ask where "that" manual is, that contains the password for the guard, in the kings palace? I certainly can find no hints about that in the manual that can be downoaded where the game can.

Thank you for your help, in advance.

Mighty Midget 08-08-2007 12:29 PM

Try this
http://www.replacementdocs.com/search.php?...loads&adv=0

_r.u.s.s. 08-08-2007 12:31 PM

<div class='quotetop'>QUOTE(Guest_Gregor_* @ Aug 8 2007, 02:24 PM) [snapback]303598[/snapback]</div>
Quote:

<div class='quotetop'>QUOTE(_r.u.s.s. @ Aug 3 2007, 04:38 PM) [snapback]302626[/snapback]
Quote:

there s a manual..
[/b]
And may I be so fortunate to ask where "that" manual is, that contains the password for the guard, in the kings palace? I certainly can find no hints about that in the manual that can be downoaded where the game can.

Thank you for your help, in advance.
[/b][/quote]
like, on the main download page? o_O

Mighty Midget 08-08-2007 12:33 PM

Hmm I think he mentioned he couldn't find what he needed there :whistling:

_r.u.s.s. 08-08-2007 12:38 PM

i have finished the game and it has all you need :P and its only re-written duplicate of the one from the replacement docs. other guy few posts above had same problem when he read it wrong way. but if somebody is that ignorant not to even check the topic he doesnt deserve a normal answer

skaven510 08-08-2007 03:22 PM

<div class='quotetop'>QUOTE(humorguy @ Jul 25 2007, 06:28 PM) [snapback]301357[/snapback]</div>
Quote:

Fine for one game and one configuration Caz - but what about when you have a dozen or more DOS games your flipping between? Or even just 3 or 4. Want to re-configure Dosbox for each game each time? Or just set up eachj game in D-Fend and then just double click on the game you want? Any time I want to play one of my DOS games, all I have to do is go into the genre (because you can define the games by genre as well as put specific info like cheats etc for that game!) then double click on the game I want and voila, all the setting up to make that one game play the best it can within dosbox is handled by D-fend. Personally, I couldn't live without it.
[/b]
I've been using dosbox for awhile now and I don't have to reconfigure it everytime I want to play a game. Just mount C: and choose which one I want to play from my hardrive and voila your playing :) I guess if you don't like the DOS environment then D-fend would be preferable but I never minded dos and found it easier to deal with sometimes than windows.

The only thing you sometimes have to configure is the IRQ for soundblaster in the setup program but I'm pretty sure you would need to do that with D-fend too.

Guest 08-08-2007 05:21 PM

<div class='quotetop'>QUOTE(Mighty Midget @ Aug 8 2007, 01:33 PM) [snapback]303603[/snapback]</div>
Quote:

Hmm I think he mentioned he couldn't find what he needed there :whistling:
[/b]
Your help is very much appreciated, 'Mighty Midget'. :ok:

I was a bit slow to realise how exacty that password business worked, I hought there was a separate code page I did not find in the manual, with "pages and lines" as numerical answer codes. Looks like I overcombined somewhat. No wonder that I did not find any inside the material on the game download page ^_^


humorguy 08-08-2007 05:23 PM

<div class='quotetop'>QUOTE(skaven510 @ Aug 8 2007, 04:22 PM) [snapback]303639[/snapback]</div>
Quote:

<div class='quotetop'>QUOTE(humorguy @ Jul 25 2007, 06:28 PM) [snapback]301357[/snapback]
Quote:

Fine for one game and one configuration Caz - but what about when you have a dozen or more DOS games your flipping between? Or even just 3 or 4. Want to re-configure Dosbox for each game each time? Or just set up eachj game in D-Fend and then just double click on the game you want? Any time I want to play one of my DOS games, all I have to do is go into the genre (because you can define the games by genre as well as put specific info like cheats etc for that game!) then double click on the game I want and voila, all the setting up to make that one game play the best it can within dosbox is handled by D-fend. Personally, I couldn't live without it.
[/b]
I've been using dosbox for awhile now and I don't have to reconfigure it everytime I want to play a game. Just mount C: and choose which one I want to play from my hardrive and voila your playing :) I guess if you don't like the DOS environment then D-fend would be preferable but I never minded dos and found it easier to deal with sometimes than windows.

The only thing you sometimes have to configure is the IRQ for soundblaster in the setup program but I'm pretty sure you would need to do that with D-fend too.
[/b][/quote]

Noticed I said if you had many games... One of course is easy, but everyone knows different games need different DOSBox configurations, D-Fends makes profiles that rememer those configs, you play one game that needs one config, then anothr that needs another different config to work and of course you have to set it up in dosbox but you don't have to because in D-Fend it remembers it. Double clicking on a game title and having it open so I can play it in as perfect a way as I can get it is a lot easier than opening DOSBox, configuring it for the particular game you're going to play and then playing the game.

And please, I was saying that it was be easier to tell a newbie to tell them to get D-Fend than it would be to teach them though these threads how to configure DOSBox, and I still stand by that entirely.

skaven510 09-08-2007 06:34 AM

<div class='quotetop'>QUOTE(humorguy @ Aug 8 2007, 05:23 PM) [snapback]303665[/snapback]</div>
Quote:

Noticed I said if you had many games... One of course is easy, but everyone knows different games need different DOSBox configurations, D-Fends makes profiles that rememer those configs, you play one game that needs one config, then anothr that needs another different config to work and of course you have to set it up in dosbox but you don't have to because in D-Fend it remembers it. Double clicking on a game title and having it open so I can play it in as perfect a way as I can get it is a lot easier than opening DOSBox, configuring it for the particular game you're going to play and then playing the game.

And please, I was saying that it was be easier to tell a newbie to tell them to get D-Fend than it would be to teach them though these threads how to configure DOSBox, and I still stand by that entirely.
[/b]
I've never actually used D-Fend so I can see your point about it being easier to just double click an icon once you've set it up to teach newbies the easiest way to play the games, but what do you mean different games need different Dosbox configs? The only thing I normally have to do once I start a game is pump up the speed or lower it according to how old it is. I've never had to change anything else but that. I may have been extremely lucky but I've played a lot of older games like really old games like Pool of Radience to not as old like this one Lands of Lore and never had a problem. Like I said though I've probably been really lucky with the games I've chosen to replay. Anyways thanks for letting me know about D-Fend if I ever run across a game I'm having problems playing I'll give it a try.

humorguy 09-08-2007 06:46 AM

Skaven if you play only one type of game from the same time period, you may be okay. But even there, with D-Fend, it is so easy to play around with sound and graphics and cycles, etc, that I think in some ways with D-Fend I am getting a better result than someone just setting up DOSBox. And again I would point out trying to tell a newbie how to configure sound and graphics and cycles and sometimes even more is going to be a heck of a job in a thread than explaining how to do the same things in D-Fend or other front end.

I play DOS games from the 1980's to the mid to late 90's, I play strategy and RPG and shooter games, I find that very few of my games have identical setups, but I agree, I do have some where only the cycles are different, so I agree with you there!

I started with DOSBox, and I have moved to using a front end because it is a 1000% easier, if it easier to use, it's got to be easier to tell a newbie to get it and use it in my mind, as I believe he is much more likely to be successful and then become a fully fledged retro gamer. I can well believe a newbie that has too much grief will be switched of retro gaming and may move away, that would be to the detriment of him, us and this website! So I say recommend D-Fend as often as possible. It just makes perfect sense to me.

skaven510 09-08-2007 07:03 AM

Okay you've convinced me to give it a try :) It's funny how attached people or least I do to certain ways of doing things and hate it when someone offers a different idea. Heck Dosbox first allowed me to finally get Ultima Savage Empire working (with Sound) after years of having to switch our hard drives with different operating systems to play different games, also the slowdown method dosbox used was a heck of a lot better than moslo or CPUkiller. I can't even switch out hard drives anymore due to the Duel processors (Windows 98 doesn't like them) So I use Virtual PC for windows games and Dosbox for Dos. Anyways point is Sorry about the snippy remark about the whole Dos thing and I'll give D-fend a look.

Never get started talking about Fallout you become really cranky afterwords :titan:

The Fifth Horseman 09-08-2007 02:43 PM

One thing I can tell you about D-Fend: Don't bother.
It's known to cause compatibility problems with games that would otherwise work perfectly in DOSBox.
I suggest either that you use DBGL or go the way I did - creating customized configs and shortcuts to run DOSBox with the given config. It's quite easy, and gets the "click icon to run the game" result.

halocrime 11-08-2007 04:57 AM

Okay, please tell me there is a stupid herb in Cimmeria somwhere...I got to the place where you have to leave armor, medicine, jewelry, and a weapon, and of course I don't have any herbs. And stupidly, I left my Jade Necklace in the jewelry spot, then went galavanting around to the treasure chests to see if they contain a herb...but of course, I'm only a level 4 Rogue without the necklace and can't pick the damned locks! And when I went back to where I left the Jade Necklace, it's gone...

So...is there any hope? I suppose I could run around with a crossbow and shoot those green frog-looking things in an attempt to gain a Rogue level and to try to pick the locks...but does anyone happen to know if there's an herb stored in the castle somewhere?

_r.u.s.s. 11-08-2007 11:28 AM

there will be a crossbow (or dagger?) which increases your rogue skill. but btw, if you keep clicking lockpicks on a chest over and over like your mouse was on fire, after while it always worked for me:D

Guest 19-08-2007 06:10 PM

<div class='quotetop'>QUOTE(halocrime @ Aug 11 2007, 05:57 AM) [snapback]304175[/snapback]</div>
Quote:

Okay, please tell me there is a stupid herb in Cimmeria somwhere...I got to the place where you have to leave armor, medicine, jewelry, and a weapon, and of course I don't have any herbs. And stupidly, I left my Jade Necklace in the jewelry spot, then went galavanting around to the treasure chests to see if they contain a herb...but of course, I'm only a level 4 Rogue without the necklace and can't pick the damned locks! And when I went back to where I left the Jade Necklace, it's gone...

So...is there any hope? I suppose I could run around with a crossbow and shoot those green frog-looking things in an attempt to gain a Rogue level and to try to pick the locks...but does anyone happen to know if there's an herb stored in the castle somewhere?
[/b]
Remember that Bezel Cups counts as 'Medicine' as well.

To raise your Rogue level, I'd go back to the Urbish Mining co. and go to the pumping machine. Now, face north, get Crossbow 'Valkyrie' (and an additional one in case of Baccata, of course) and weigh down F1 (for your main character), F2 (for Baccata) or F3 (for Paulson), depending on whose Rogue level you wish to increase. In the mean while you can do something else.

If I recall correctly, there should be some herbs in a chest (you need Rogue level 7 to open this one, so you most likely miss this one) on Castle Cimmeria level 2.

Hope it helps...

zoog 20-08-2007 02:18 AM

Hi people
I have a problem playing Conrad with Baccata & Paulson. Those guys upgrading for level or two while Conrad's statistics almost freezes - all because in action he used to miss 2,3 or even 4 times for 1 hit while Baccata&Paulson miss about half of tries. So he can't hit enemy - others already killed everyone. Is it ok? His might/protection is 88/138, B&P -- 88/87 & 52/91. Any suggestions, except that i'm a loser?

Tito 20-08-2007 12:37 PM

Well, you can always try to specialize him in magic. That will become handy by the end of the game.

zoog 21-08-2007 12:03 AM

already did the game, fought with Conrad only for uplevel whenever possible

Lajos Arpad 01-09-2007 03:49 PM

Does anybody know the passwords for lands of lore: the throne of chaos? I can't get to the palace. Please help.

_r.u.s.s. 01-09-2007 03:56 PM

read the earlier posts please

Lajos Arpad 01-09-2007 04:29 PM

I've read them, but they don't help. Only the 1 3 4 occured, but sentient was not the password. I've tried hundreds of times now. Can anyone write further codes?

_r.u.s.s. 01-09-2007 04:33 PM

i can copy it from the one of the older posts o_O
page line word firstletter
1 2 2 s
1 3 4 s
4 3 3 m
5 2 5 p
5 5 4 d
6 3 4 k
6 4 1 p
7 1 5 h
8 4 1 s
9 3 1 g
10 3 3 t
11 2 5 m
14 1 1 r
14 2 1 s
14 2 1 s
15 4 2 g
16 2 1 l
16 3 3 c

are you sure you typed in S and not sentinent?

Lajos Arpad 01-09-2007 04:37 PM

This is christian IV's post, but none of these occured, only the 1 3 4 sentient, but sentient was not the password in that case. Anyway, thank you for the answers.

_r.u.s.s. 01-09-2007 04:41 PM

well, referring to game manual (not book of lore, i dont know in which part of copy protection you are, cause there are 2 kinds), page 1, line 3, word 4 is "portrait", not sentinent

Lajos Arpad 01-09-2007 04:49 PM

That solved the problem. Thank you.

Guest 04-09-2007 09:09 AM

hi guys, i m a great lover of LOL 1, i have played LOL3 as well but somehow LOL2 escaped through the cracks. Is there anyway to find it again? I tried ordering from amazon but it cant ship to my place as i reside in singapore,asia. Any help is much appreciated, thanks.

LONG LIVE THE FIGHTERS! WESTWOOD! :titan:

Mighty Midget 04-09-2007 09:13 AM

God bless the smiley shortcuts :hysterical:

Scatty 04-09-2007 09:15 AM

Someone responsible should replace the code for LOL smiley, funny that no one ever bothered before yet...

Guest 07-09-2007 03:03 AM

I Love the game but I would like to know the password for the first castle, my computer wont let me look at the manual for some reason

Draygin30 07-09-2007 04:25 AM

<div class='quotetop'>QUOTE(Lajos Arpad @ Sep 1 2007, 08:49 AM) [snapback]308195[/snapback]</div>
Quote:

Does anybody know the passwords for lands of lore: the throne of chaos? I can't get to the palace. Please help.
[/b]
You have to get a copy of the game manual. which cane be downloaded on several sites...including this one
later on you will need a second book near the end of the ivory tower level...the book of lore which i can't find online anywhere.(IF ANY ONE KNOWS A SITE WHERE IT IS PLEASE POST IT)...however in an earlier post i found some excerpt from it ...here they are....
page line word
1 2 2 state
1 3 4 sentient
4 3 3 maintain
5 2 5 pride
5 5 4 dies
6 3 4 known
6 4 1 powers
7 1 5 heretics
8 4 1 spanned
9 3 1 golden
10 3 3 twice
11 2 5 muck
14 1 1 r --> magic (first letter is wrong)
14 2 1 spellbook
15 4 2 generations
16 2 1 located
16 3 3 course


you may have to save and reload several time right before you get to the old woman who has the cricible of faith till you get the right password....
if you still cant find the manual....ifound it by searching www.dogpile.com search lands of lore manual


hope that helps :titan:

Lajos Arpad 10-09-2007 02:07 PM

I took the silver key before freeing Richard and picked almost all the chests on level III of castle Crimea. Now i can't find the gold key on level III. I've searched for it, but after a while i started to search walkthroughs for the answer, and i've seen these:
UHS: "The gold key is in a room in the NW corner of the level. There's no trick to getting it -- just open the door, and take it."
thecomputershow:"Go through the secret wall to the chest at (2). Open it with the lock picks. Open the niche at (3) and take the gold key."
So, UHS says i must go through a door and i will get the key, while thecomputershow says i should go through a secret wall, take the content of a chest, open a niche, and take the key.
I've been to the door on the NW, and i found nothing. I haven't seen a niche through the secret wall, and nothing i could open it with. I even looked in the chest once more, but nothing. Does anyone know the solution to my problem? Please let me know.
I've also seen a chest on level 2 in an (un)locked room. I've tried to pick the lock of the room, but after hundreds of tries i decided to search for the key. I found the key to that room, and, as i said earlier, i found a chest in that small room. I've tried to pick it thousands of times, but every time i tried to pick it, i failed. My characters have high rogue skills:
Conrad: 5
Baccata: 5
Paulson: 4
So i don't understand why is it impossible to pick that chest.
Does anybody know a method to open the chest?
Thank you for the answers.

Scatty 12-09-2007 02:25 AM

I think you would need a rogue skill of 6 for that.

IrMel 19-10-2007 10:54 PM

There was this question before, but no one could answer. So I hope someone can now:

After going to the draracle, I met Lora, so she followed me everywhere. Now in the Mines (Level 4) there is Paulson who should join my groupe, but there is me, baccatha and Lora, so there's no place.
When I leave the room with Paulson inside, the game crushes.

So is there any possibility to kick Lora from my groupe? I can't get to the draracle anymore and I don't want to neither. :sos:

narkooegle 21-10-2007 06:18 PM

<div class='quotetop'>QUOTE(IrMel @ Oct 19 2007, 10:54 PM) [snapback]316756[/snapback]</div>
Quote:

There was this question before, but no one could answer. So I hope someone can now:

After going to the draracle, I met Lora, so she followed me everywhere. Now in the Mines (Level 4) there is Paulson who should join my groupe, but there is me, baccatha and Lora, so there's no place.
When I leave the room with Paulson inside, the game crushes.

So is there any possibility to kick Lora from my groupe? I can't get to the draracle anymore and I don't want to neither. :sos:
[/b]
WOW... you have Lora in your group!
That is very interresting! That shoulden have happended. Lora should have stayed with the draracle!

That is an interesting game you have! i never heard of that, maybe you should save your game, and share it with many people..


but as i said: Lora should have stayed with the draracle, when you gave the draracle an offering (the jeweled dagger or the silver cup), and then you should get a prophesy on how to cure King Richard, and then afterwards Lora should have stayed with the draracle.
I hope this would help you :ok:

Shrek 22-10-2007 11:22 AM

That has been mentioned before in this thread (I think).

The question is, you've done the sequence wrong: first you save Lora and she will follow you; then you visit the draracle and she'll stay there.
After you visit the draracle, there's no way you can return there, so you're stuck.
When that happens, you better not save Lora, or you won't be able to get rid of her - you have to know where you pick her, so you skip that, but if you know where she is, then the best thing to do is to get her first, while you explore the dungeons, she might be useful sometimes.

Guest 27-10-2007 10:57 PM

okay, but is there no cheat or something else to eject lora from my group? i dont want to restart the game...

narkooegle 28-10-2007 02:06 PM

<div class='quotetop'>QUOTE(Guest @ Oct 27 2007, 10:57 PM) [snapback]317500[/snapback]</div>
Quote:

okay, but is there no cheat or something else to eject lora from my group? i dont want to restart the game...
[/b]
Dont you have a save-game in the draracle-caves?

Capo 01-11-2007 10:49 PM

I have a question? All the bow and the crossbow in the game seems to make all the same damage,how can i understand wich is the better bow/crossbow ?

Scatty 01-11-2007 11:14 PM

No, some crossbows make more damage than others. Generally one of the options you can stick with, to understand which one is stronger, is the better price you are offered for them. The higher the price, the stronger the crossbow usually is. Use this list to get more info about every item in the game - link

Capo 02-11-2007 05:20 PM

Thanks for the link!

:ok:

livez 11-01-2008 09:03 PM

Hello!

When I try to install the game it wants me to insert disk 1. I´m guessing I dont have to copy the files to floppy´s, so how do I get passed this?

edit: nvm this post, that zip was from another site :O. This one worked fine.

Luchsen 11-01-2008 09:18 PM

How did you get to an install screen? The game is in it's installed condition when you download it here. Execute the LANDS.EXE.

[edit] Like I said. :D [/edit]

stacycarter 17-01-2008 08:18 PM

has that problem with the copy protection been worked out. I am trying to get back into the castle and it is asking me for the password still.

thegapchasm 21-01-2008 07:04 AM

Help!
 
you know when you intensively play a game and then hit a bug midway - that sinking feeling...?

my game hangs everytime i go to level 3 of the white tower when i meet that ghost that tells me to leave.
a)can someone tell me how to get round this?
b)or can i send my save files to someone to get past that bit and send the save file back?
c)or can someone send me the save file for past that bit for kieran?

either way if you can help you will be saving my lol gaming career thanks!!

blackboard 21-01-2008 07:35 AM

Quote:

Originally Posted by thegapchasm (Post 316977)
a)can someone tell me how to get round this?
b)or can i send my save files to someone to get past that bit and send the save file back?
c)or can someone send me the save file for past that bit for kieran?

hm, I can pass by this point without problems using Dosbox 0.72, so I think it should work. I have no save games for kieran, but if you post your save game somewhere I can try it.

Alternativelly this here http://technfun.wordpress.com/2007/1...rone-of-chaos/ (second bullet from bottom) tells you how to move your party past this ghost field. But I do not think this is necessary.

thegapchasm 21-01-2008 08:35 AM

Quote:

Originally Posted by blackboard (Post 316981)
hm, I can pass by this point without problems using Dosbox 0.72, so I think it should work. I have no save games for kieran, but if you post your save game somewhere I can try it.

Alternativelly this here http://technfun.wordpress.com/2007/1...rone-of-chaos/ (second bullet from bottom) tells you how to move your party past this ghost field. But I do not think this is necessary.

i'm using dosbox 0.72 and this is the first problem i've run into. how do i upload my save files? would a rapidshare/sendspace/mediafire sort of upload work?

what actually happens with that ghost anyway?

blackboard 21-01-2008 01:35 PM

If you do not have private webspace, something like rapidshare should work (I have not tried it myself, though). It might be easier to just use email, the save games are not that big. I will send you a private message.

The ghost itself does nothing fancy, it only warns you that the level is infested with dangerous ghosts. The warning itself is appropriate, though, the level is very tough.

EDIT: I did not hear from you yet and might be unreachable by mail for a while, perhaps it is better to put it on rapidshare and then put the link in the forum.

thegapchasm 22-01-2008 09:26 PM

here it is!

i had emailed you pretty much immediately but i think something was munted. imagine my relief seeing this edit! woohoo i am quite obsessed

blackboard 22-01-2008 10:48 PM

here is your new save

Worked just fine for me, the ghost gave his speech and I could continue. I only noticed that I had to press Enter instead of clicking on the button.

You will be up for an upleasant surprise, though. I found the ghost level extremely hard. I read that with a cube it is ok, but you apparently used your second one already (as I did). It is possible using the saphire sword, but very frustrating.

thegapchasm 22-01-2008 11:39 PM

if you don't use your second cube to open the barrier what do you use? also i realised i didn't get the hand of fate spell at yvel so i'm going back to get it. lastly when do you meet the amazon queen because i haven't seen her yet.

thank you!!

blackboard 23-01-2008 07:03 AM

Quote:

Originally Posted by thegapchasm (Post 317121)
if you don't use your second cube to open the barrier what do you use?

you must use the cube on the barrier, the only thing is that you can do the tower before destroying the barrier. And thus you can still have your cube. But as I said, you can still pass the ghosts level with the swords, it is just very tough. Unfairly so, in my opinion.

Quote:

lastly when do you meet the amazon queen because i haven't seen her yet.
You can meet her at the ground level (and you need her key on the ghosts level I think). The prisoner had a ring hidden in his cell (search for a button), put the ring in the niche "ring for admittance".

thegapchasm 23-01-2008 08:04 AM

yeah i realised, i've done the jana bit etc. and now have proceeded to keep dying on level 3. do you know if the wraiths replicate? or can i kill one and go downstairs to sleep (repeat)?

blackboard 23-01-2008 03:39 PM

Quote:

Originally Posted by thegapchasm (Post 317146)
do you know if the wraiths replicate? or can i kill one and go downstairs to sleep (repeat)?

while playing it I had the feeling that they replicated infinitely and fast. Might be just my frustrated feelings, though. I noticed that when I was done with level 3 I hardly met a ghost while passing through it (although a few remained). So either they do not replicate or they do it slowly.

The whole level is a pain. You die constantly, cannot see the ghosts when they are in a wall etc. A walkthrough claimed that you can make it by killing a few ghosts at a time, but I finally cheated to stop dying.

thegapchasm 23-01-2008 11:49 PM

YES! i thought i should let you know i finally fin white tower sans cube or (ahem) cheating. it's ALOT easier if you arm baccata with the emerald blades. what i did was kill all in one room before i went into the next.

thegapchasm 24-01-2008 07:08 AM

i'm currently at the xeob's who are impossible to kill. any hints?

blackboard 24-01-2008 07:46 AM

Quote:

Originally Posted by thegapchasm (Post 317228)
i'm currently at the xeob's who are impossible to kill. any hints?

Avoid fighting multiple of them. Killing them one by one should work. And save a lot, they can destroy your armor.

This level, and the level after the next one, have some very tough fights. But you are nearly done, so with some patience you should make it.

thegapchasm 25-01-2008 07:44 AM

sweet i just saved king richard so am about to explore level 3. i couldn't open the chest on 2 with the westwood stick. how important is that?

blackboard 25-01-2008 06:21 PM

Quote:

Originally Posted by thegapchasm (Post 317322)
i couldn't open the chest on 2 with the westwood stick. how important is that?

I do not remember this chest, so it cannot be that important :amused:

I think after you made it to level 3 and already healed the king you only need to collect stuff (i.e., keys) found on level 3. No guarantee, though.

linkzone 26-01-2008 01:20 PM

The girl
 
Ok I saved Lora from the Draracle's cave and I left the cave without letting her see the Draracle. I left got on the row boat and am hunting down dawn. Well what I want to know is this going to mess my game up? Cause I know if I had taken her to see him she would leave. I want to keep her for funs sake.

blackboard 26-01-2008 05:58 PM

Quote:

Originally Posted by linkzone (Post 317446)
Well what I want to know is this going to mess my game up? Cause I know if I had taken her to see him she would leave.

I have never tried this, but I guess you will get into trouble when you meet Paulson. The game only supports 3 party members (hard coded, you can see this in the save game) and you need Paulson to get his key and Vaelan's Cube.

If you are lucky the game automatically dismisses Lora when you meet Paulson, if you are unlucky your game is messed up.

linkzone 26-01-2008 07:05 PM

Ok I took some time and read the forum. 75 pages. My God, I thought I was the only one who loved this game. Used to watch my dad play it when I was like 8. Played it myself in 93. Anyway, I wanted to know two things. First can you get dawn as a party member? I read a walkthough were some guy hacked her in his party I want to know can you do it without hacking? And two. I know this is a forum for Lands of Lore, but is there somewhere I can download the game called Stone Keep?

blackboard 26-01-2008 09:27 PM

Quote:

Originally Posted by linkzone (Post 317460)
First can you get dawn as a party member? can you do it without hacking?

I don't think you can do it without hacking. The game is only designed for a party of 3 members, and at the end you already have three. One would have to leave, which of course can be scripted, but I did not encounter a situation where this would seem plausible. Probably this was planned, but cut from the game in the end.

Quote:

is there somewhere I can download the game called Stone Keep?
No idea about this one.

Scatty 27-01-2008 03:53 AM

Quote:

Originally Posted by linkzone (Post 317460)
And two. I know this is a forum for Lands of Lore, but is there somewhere I can download the game called Stone Keep?

If you register as a member, and post around for a while, then you will be able to access the ISO Cellar subforum. There you can download the ISO of Stonekeep.

thegapchasm 28-01-2008 07:27 AM

http://i25.tinypic.com/2cnib8o.png

woohoo!!

i felt like the castle was abit of a letdown. the last real challenge was the knowles v xeobs. but still, this was such a great game!

Grimreaper 06-03-2008 07:26 PM

Great game. Even though I played Eye of the Beholder a lot over ten years ago I never got hold of Lands of Lore. I'm happy it didn't disappoint.

One question though. I have trouble training up the mage skill (not that there is any problem finishing the game anyway). My character gets to level 4 easily after using the wand of fireballs, but then it gets very hard. I threw fireballs on great orcs for 2 hours and only gained one level on my main character. Does anyone have any hints?

The rogue skill is a bit tough as well. I got them all to level 5 by shooting arrows and throwing things for a while, but after that my atempts to gain experience seemed futile. Is there an easier alternative?

Scatty 10-03-2008 01:17 PM

For the rogue skill, shooting with the crossbow "Valkyrie" helps, but after level 5 it can take quite some time. I also think that the stronger the monster / enemy that you hit, and the more damage you cause with a hit, the more experience you get.

As with magic, after level 4 you might want to find a next, stronger spell than fireball, using which will increase the experience you get after hitting someone with it. Also, the higher strength of a spell you cast (from 1 to 4), the more experience you'll get after you hit something. Spell strength 1 doesn't give much, while you can earn good experience even with the basic spark on strength 4 (if you cause good damage, see below).
The experience earned is also affected by how much damage you cause with the right spell. The more damage, the more experience. Some enemies are more resistant against certain spells while vulnerable against others, you'll have to experiment there. For great orcs you might want to try Lightning or Freeze instead of Fireball, though, I think they aren't very affected by fireballs. They're very vulnerable against Mist of Doom.

Grimreaper 11-03-2008 09:09 PM

No short-cuts, just hard work. Allright then. I guess I'll take your advice and experiment with spells, trying to figure out the most efficient combination.

And yes, the crossbow Valkyrie is wonderful indeed, hits every time which is useful throughout the entire game.

abigor 12-03-2008 12:22 PM

hey guys I'm kinda new here, awesome game, one of the best RPG's

but i have a problem, the game asks for a certain word from the manual...and i don't have it, the only one i saw was the doc file, but it's not working :(

please help....

_r.u.s.s. 12-03-2008 12:39 PM

i know it can be difficult but try reading through this topic.

edit: page 71

Sabreman 14-03-2008 07:33 PM

I've finally taken the plunge and decided to dedicate myself to some of these old games I've dabbled in before, and being a huge fan of Dungeon Master I decided to start with Lands of Lore.

Well, it's rather excellent, isn't it? Very tough though! I haven't been so challenged by a game like this for a long time. Just the constant pressure from monsters... gives me some of the great tension I used to get playing DM back in the day. low on health, out of food and water, stuck in some dangerous part of the game. Poison is a major pain!

I'm only a short way in. Currently battling my way through the first proper dungeon. Getting spun around, chased down dead ends and generally playing in a constant state of panic.

It's super :amused:

pawliss 18-03-2008 11:11 AM

Help
 
My trouble is that i get black screen and the game freezes even before i get started. I chose charadter and when the king tells me to meet him in the palace this is where the game freezes. Anyone knows what to do? ...anyone:(

_r.u.s.s. 18-03-2008 01:07 PM

run setup, play with sound settings (and use dosbox)

pawliss 21-03-2008 08:51 AM

Quote:

Originally Posted by _r.u.s.s. (Post 321441)
run setup, play with sound settings (and use dosbox)

Ahoj,
didn't help:(
I ran setup in dosbox, chose Soudblaster Pro and in Dosbox started the game. The only change there was that I could see a flash of the next screen (guards B4 the castle, I guess).
What did I do wrong?

Scatty 21-03-2008 11:10 PM

Download the CD version (with full speech) from here, and see if that helps eventually.

_r.u.s.s. 22-03-2008 09:33 PM

Quote:

Originally Posted by pawliss (Post 321702)
Ahoj,
didn't help:(
I ran setup in dosbox, chose Soudblaster Pro and in Dosbox started the game. The only change there was that I could see a flash of the next screen (guards B4 the castle, I guess).
What did I do wrong?

skus vybart moznost bez zvukov :)

pawliss 26-03-2008 09:13 AM

Thanx guys!!! I'm in the game now! Kinda sleepy at work today as I played almost till morning;)

Sabreman 08-04-2008 12:02 AM

I seem to have gotten myself into a dead-end situation. I'm in the Urbish Mines, I've dropped down a pit into a tiny L-shaped room with a pressure pad. Putting an object on the pad opens two pits, and when I drop down either I end up in a room full of flying snakes which I can't possibly defeat. There seems to be no way out of or back up from the L-shaped room :oh:

Also, I can't find Paulson, so I'm still in a party of two. I read that he's supposed to be around the Mines somewhere but I haven't seen him at all. I hope I'm not going to have to restart!

Capo 08-04-2008 12:48 AM

Well,you have to defeat the flyng snakes but without Paulson is pretty impossibile.

Maybe this guide will help:

http://ethereallore.envy.nu/lore1.html

Zerqent 22-06-2008 12:56 AM

Quote:

Originally Posted by Sabreman (Post 323003)
...and when I drop down either I end up in a room full of flying snakes which I can't possibly defeat. There seems to be no way out of or back up from the L-shaped room :oh:

I actually did the same thing on my first ever real game. (After just poking about and not understanding the game - I was 9 at the time). From this I learned the very valuable information of always having multiple savegames. Anyways, it's been a year since I played this game, but I think I recall the following about the room.

1. You're not supposed to have paulson at this point - and yes, it is very possible to complete.

2. The snakes will appear out of 'holes in the wall', (you will notice this by a different graphic than the average stonewalls in the mines). Obviously if you stand next to theese holes, nothing can spawn. So stand here and fight them all of, then try to sleep.

3. You can change difficulty settings mid-game, in options. Enemies are set to Normal by default, but you can change this to Easy/Wimpy or whatever it is called.

4. The "Freeze" spell is very usefull in this room, if you got the MP to use it. Since it might kill off as much as 4 of them at the ti

5. You can always try running. Although I am not sure how easy this is, but there should be a lever on one of the walls. Get a mappack to find out which. Beware though that there are 1 or two of the walking fireplaces (That's what I called them when I was 10) - whatever the stone-thingys that drop the bloodstone are really called.


That's my tips for the day, it should be totally possible, but if your characters are not trained enough, yes this can be hard. Hope you manage to fight through though =)

evenstar 28-06-2008 11:51 PM

Incase anyone randomly drops by and wants to check this game out in its entirety, I've copied and pasted the simple steps from the Lands of Lore facebook group which show how to play the full game.



Download Lands of Lore I here:
http://files.filefront.com/Lands+of+...ds_of_Lore.zip


1. download the lands of lore 1 file and unzip it into a folder

2. download and install VDM Sound: http://sourceforge.net/project/downl...6.msi&61644452

3. go into the folder where you extracted the lands of lore files. Right click on setup.exe and select "run with VDMS."

4. Select sound blaster for every option. Exit setup.

5. Right click on LANDS (the batch program file) and select "run with VDMS." Congrats, you're finished!

And I hope sabreman got out of that avian worm place ok. I always use my fire wand at that point. Hard stuff.

MandrakeMousse 09-07-2008 03:22 PM

Does any one know of any way to get this game to play on a mac? I'm currently using the Radnor program on my mac and it's allowed me to play a bunch of my old favorite DOS games (which I still own but can never get to work!) but this was a CD-ROM game and I'm not sure if there's any way to get it to run on my mac with an emulator program. I'd love to revisit it though if possible, I always thought it was a fun game, and so pretty too, even though I never beat it.

blackboard 09-07-2008 04:04 PM

A Mac port of DosBox should work fine, for example this one: http://boxer.washboardabs.net/

If you have a PowerPC performance will be a bit poor (due to pure software emulation), but it might be good enough for Lands of Lore. Intel Macs should perform fine.

_r.u.s.s. 09-07-2008 04:15 PM

well dosbox is for mac as well, i don't see any reasons to get any boxers

dosraider 09-07-2008 04:45 PM

Because a dosprompt is a nightmare for the average life-time Mac user?

_r.u.s.s. 09-07-2008 04:50 PM

oh touche :P

Al.Cash 03-09-2008 04:37 PM

I had an interesting bug while playing version 1.02. I caused some damage to the giant liazard near Lora. Then I saved the game when it was round the corner so I couldn't see it. And when I loaded this game there was a rat instead of a liazard :oh:
Maybe it's because of it's low health level?

And I really want to know how do the Whisper Cloak and the Silent Sandals affect? How to use them properly?

Capo 04-09-2008 04:43 PM

Quote:

Originally Posted by Al.Cash (Post 335491)
And I really want to know how do the Whisher Cloak and the Silent Sandals affect? How to use them properly?

Good question,the undead inside the caste are tough enemies, better avoid them..in some ways.

Elena 04-09-2008 11:41 PM

Capo, do you really think Whisper Cloak and Silent Sandals are usefull in White Tower? I equipped my characters with these items, one item per character (+Shield of Stealth), and didn’t notice any difference. I also equipped one character with three items and made him active, and I got the same result. It seems these items are quite useless.

Al.Cash 05-09-2008 04:05 PM

Maybe they are just for sale:idea: each costs 100))

Capo 05-09-2008 05:25 PM

@Elena: This is what a walktrough says about:

White Tower:
- You might want to consider using the Whisper Cloak/Shield of Stealth/Silent Sandals in White Tower Lv.3. Since ghosts also walk through walls, you can use these items better here. Unfortunately, I'm not sure about the effects of these items. It might decrease the 'line of sight' of your enemies (thus making it more useful against ghosts) and/or increase your hit/evade rate.

Anyway the Vaelan's cube is far more usefull.

P.S:Age 10 ???

Elena 05-09-2008 06:42 PM

Quote:

Originally Posted by Al.Cash (Post 335727)
Maybe they are just for sale:idea: each costs 100))

Yes, yes, I came to the same conclusion )))

By the way, Whisper Cloak helped me to solve a riddle of a mysterious niche in Dungeons. It’s the niche where items disappear. I put Whisper Cloak there and found it in a niche in Castle Level 2. If I put some common item there, I wouldn’t be able to identify it.

Quote:

Originally Posted by Capo (Post 335729)
Anyway the Vaelan's cube is far more usefull.

I think the best solution is wands of fireball, Witch Doctor in Swamp sells them. You don’t have the Vaelan’s Cube in White Tower. You have it only in Cimmeria Castle.

Quote:

Originally Posted by Capo (Post 335729)
P.S:Age 10 ???

Capo, why not? :rolleyes: Just kidding. I’m 300.

Borodin 05-09-2008 09:38 PM

The series was enjoyable, but as I recall, far too linear. That was the one thing that always killed them for me.

Elena 06-09-2008 08:52 AM

I’m not disappointed with linearity, I like linear games too. But I don’t like a role system, it’s too strict and scanty. You can’t choose your party characters (except your hero), they are imposed. All of them have the same abilities. I think it’s not very interesting, when all members of your party are identical. And to my taste magic is too primitive, even no one defensive spell. And I DON’T LIKE the Light spell is missing. Most of my journey in Draracle’s Cave and Urbish Mines was in the dark! This game is not among my favorite games for the reasons given above, I like it very much though. A story, quests, secrets, monsters, NPCs are wonderful. And it’s beautiful :)

Al.Cash 21-09-2008 11:05 AM

Is there some full list of weapons, where the costs are given? It's interesting to know which sellers give only half of the original price for some weapons.

Elena 21-09-2008 07:30 PM

AFAIK prices for weapon are equal everywhere. Only Fletcher in City of Yvel pays you a higher price for crossbows. You have to “sell” items in Swamp usually. The magic stone head always gives you 60 crowns, even for a stone.

Shopkeepers in Swamp will pay half-price until you return a ritual mask to Gorkha Chieftain.

Capo 22-09-2008 08:05 PM

Quote:

Originally Posted by Elena (Post 335776)
I’m not disappointed with linearity, I like linear games too. But I don’t like a role system, it’s too strict and scanty. You can’t choose your party characters (except your hero), they are imposed. All of them have the same abilities. I think it’s not very interesting, when all members of your party are identical. And to my taste magic is too primitive, even no one defensive spell. And I DON’T LIKE the Light spell is missing. Most of my journey in Draracle’s Cave and Urbish Mines was in the dark! This game is not among my favorite games for the reasons given above, I like it very much though. A story, quests, secrets, monsters, NPCs are wonderful. And it’s beautiful :)

I agree with the very old/yung Elena.

Andicandi 06-03-2009 05:06 AM

Help!
 
I downloaded this game and am running it through MSDOS on my Windows xp. After I chose my character, the screen goes black and stays there until I quit the game using "Ctrl+Alt+Del"... does anyone know what the issue is here, or how to fix it????

Icewolf 06-03-2009 06:58 AM

Quote:

Originally Posted by Andicandi (Post 355079)
I downloaded this game and am running it through MSDOS on my Windows xp. After I chose my character, the screen goes black and stays there until I quit the game using "Ctrl+Alt+Del"... does anyone know what the issue is here, or how to fix it????

You should use DosBox.
There are various references to it on the site regarding what it's good for, how to set it up and all that stuff.

theultramage 12-03-2009 01:06 PM

One engine feature that might be of use to someone...

My usual obsessive skill training involves killing monsters and waiting for them to respawn, over and over again. The cavemen in the draracle caves, the bees in opinwood, the orcs in the yvel forest, the imps in the mines, the ghosts in the tower...

It looks like the game monitors the amount of monsters you killed, and will decrease the spawn amount at certain points. If you continue further, the monsters will stop respawning entirely. This also goes for monsters that always spawn when you do a certain action (push button, step on plate, step on spinner square in draracle caves to spawn cavemen, ...).

red_avatar 13-03-2009 07:35 AM

If Electronic Arts had any brains, they'd port Lands of Lore to Nintendo DS - it's the perfect game to be ported: it's bright, colourful, yet is fun and still feels fresh. Orcs & Elves was pretty weak so why not make a PROPER EOTB type game?

Capo 13-03-2009 04:35 PM

Quote:

Originally Posted by theultramage (Post 355938)
One engine feature that might be of use to someone...

My usual obsessive skill training involves killing monsters and waiting for them to respawn, over and over again. The cavemen in the draracle caves, the bees in opinwood, the orcs in the yvel forest, the imps in the mines, the ghosts in the tower...

Dont sound funny :dunno:

Samso789 15-03-2009 02:33 PM

Game is just amazing !
 
This game is like fallout, elder scrolls, heroes, c and c series - it is CLASSIC. Yeah ! I recommend to find out CD version, i have a link, but ....uhmmm...it's no good to place it here....

_r.u.s.s. 15-03-2009 02:37 PM

the full verison with speech is available in ISO cellar- a place accessed by registered members of abandonia that were are at least a bit active on website, making a post or two :)

red_avatar 15-03-2009 09:49 PM

The CD version is really worth it too! Westwood games had a very rare quality of voice actors at the time. While most other games had really terrible actors, Westwood already managed to drag on some top names like Patrick Steward. It made a great game even better!

Man, I remember a friend buying the Temptation collection which had Lands of Lore and me trying to rip it to my 270MB hard drive. :whistling:

GordonPolaszkvi 30-03-2009 02:08 AM

Download
 
The game also runs fantastic on VDMsound. The Lands of Lore facebook group has a step-by-step walkthrough on how to set up LOL1 and play it without needing a CD or anything (for the CD version too). I don't remember the specifics but the game is hosted on filefront and there's a batch file you have to configure and then the game runs flawlessly.

My favorite game ever :D

red_avatar 30-03-2009 05:26 AM

VDMSound lost interest when DOSBox became good enough to run practically every game. Due to the nature of LCD screens, VDMSound makes games look fuzzy while DOSBox, using DDRAW as output, allows for perfectly sharp images and that's a lot more appealing to me :)

GordonPolaszkvi 31-03-2009 09:10 PM

You raise a fair point
 
I guess I never figured out how to use dosbox with that filefront file. >.<

UK_John 01-05-2009 11:31 AM

Quote:

Originally Posted by GordonPolaszkvi (Post 358329)
I guess I never figured out how to use dosbox with that filefront file. >.<

Get a front end like D-FEND, from the DOSBox site (go to 'utilities'), it makes running DOS games with DOSBox so much easier. Mouse clicks and a GUI interface is a lot better than commands like 'mount c c:\' !!!

The Fifth Horseman 01-05-2009 03:18 PM

Drive mounting can be automated through DOSBox.conf.
Norton Commander works in DOSBox just fine, and you really don't need a more complex GUI than that.

AJ Johannes 12-05-2009 11:13 PM

Jeweled Dagger
 
Ah fell into a trap - bought the jeweled dagger from Victor in Yvel for 3000 (thought I could always sell it back) went to white Tower and back. Tried to sell dagger back to Victor - but he wont buy! bummer!

Sal 13-05-2009 12:17 AM

Love this game. I am playing from Dosbox 0.72 and it runs perfectly but not in full screen..:)

red_avatar 13-05-2009 03:38 AM

Quote:

Originally Posted by UK_John (Post 362277)
Get a front end like D-FEND, from the DOSBox site (go to 'utilities'), it makes running DOS games with DOSBox so much easier. Mouse clicks and a GUI interface is a lot better than commands like 'mount c c:\' !!!

I much much prefer Dosbox Game Launcher:

http://members.quicknet.nl/blankendaalr/dbgl/

It's updated frequently and is even made to work with the beta/CVS versions of DOSBox - it already supports all features in the upcoming DOSBox 0.73 for example. Also, DBGL is easier to get used to as long as you know how DOSBox works.

DaAuCa 19-05-2009 02:44 PM

Finally! I did it to pass the guard's password protection! All I had to do was to give him some silver coins and then kill him!.
Im kidding. ^-^

I was stuck in there. I saw the forum some days ago, but I still couldn't find the exact word.... since yesterday. I was reading another page!!!
I'll give an example about my last confussion. NEVER do what I did, never try this:

So, what I was looking was this(it's still an example):
"Page 4, line 3, word 4"

Quote:

Page 4
------------------------------------------------------------------------------
Adventure screen
Portraits
Portraits of the characters in
Here, I used to think that what is in bold was the password!... And So was it that I got rejected like 5 times from the castle... And once again, to run it by DOSBox.. :noworry:

INSTEAD: This is what you should do(In case there is someone else just like me who mistakes everything!).:whops:

"Page 4, line 3, word 4"

Quote:

Page 3
-------------------------------------------------------------------------------
Adventure screen
Finding your way in the dark
Dungeons and underground caverns are often dark. This can
make exploring tricky. You will want to find a lantern as soon
as possible. Lanterns automatically provide light when you
enter dark areas. As the oil in the lantern is used up, the
lantern will begin to dim. You will need to find oil for you
lantern if it runs low. Left-click on your lantern to see how
much oil remains.

Money purse
Silver crowns are the standard unit of currency in Gladstone.

Page 4
-------------------------------------------------------------------------------
Adventure screen
Portraits
Portraits of the characters in

As I was writing what was first bold, I didn't notice that That page belonged to page 5 actually. So, here its underlined, bold, and in italics what the real password is.

I have to admit it, it was stupid of me to make such a terrible mistake. But sometimes we find on books that the page number is in the top right corner, right??

Yesterday I made it to pass through the castle, and I felt alived. I felt so stupid since then. So this is why I explain it quite long, for avoiding any possible doubt.

Sal 24-05-2009 11:36 PM

Is it possible to defeat the snake things on level 4 of the Urbish mines? I have been there for days and just keep being defeated. I am using the fire balls the green skull and anything else I can think of ( weapons etc)

Scatty 25-05-2009 09:13 AM

Defeating them is a bit hard but if you don't destroy their nests (those specific looking things on some of the walls) that spawn new ones, they'll come out again and you'll be surrounded by them, especially if you rest to heal life and mana. You can destroy their nests with fireballs.

Sal 25-05-2009 11:15 PM

:)Hey thanks Scatty...I'll give it another go today sometime and see what happens. I didn't realise that the nests were the key factor.Thanks again.

Sal 28-05-2009 05:36 AM

Um got through the snake things but I can't find the rusty key..I am wandering around down in the mines and going crazy is it possible to go on without seeing poulsen?

Scatty 28-05-2009 11:42 AM

Nope, you need all of the yellow pyramid keys to open the coffin of King Richard later on, and one of the pyramids is kept with Paulson, so you need him. Be sure to have visited every spot on every level, use the map, it shows also invisible walls that you can pass through that you wouldn't know of otherwise.

Sal 29-05-2009 12:27 AM

Right....back to the "ol salt mines again..Thanks Scatty.

_r.u.s.s. 29-05-2009 06:45 PM

sal, i played this game as well. when you'll be nearing the end, save before the final dungeon and don't touch that save. or make more saves as you progress. and after that, never ever use daggers to open doors in the final maze. never.

i got so pissed back then, i played this game for a few days and before the final door i managed to throw a dagger into a trigger button, which caused a hole to appear. a hole that needed to be passed. and well, i could not un-press the button with anything anymore, and i also resaved my game, i was so pissed, it was the most annoying thing to happen when i ever played any rpg

i don't know if this ever happened to anyone else playing this game

Sal 29-05-2009 11:17 PM

:)Thanks guys...Scatty I did find the key eventually and you were right I had missed a rock fall..I am now in Yvel.. R.u.s.s. thanks a million for your comments..I had a chuckle because you really described the frustration it is possible to feel with this game..I am determined to finish it...

Sal 04-06-2009 02:41 AM

OK so now I am in the White Tower 3rd Level and a !@#$ snake like a cobra just appears out of no where and wipes us out...I have been able to handle the other things but this snake is a total pain..Any ideas on how to "get " it..Thanks

Scatty 04-06-2009 10:55 AM

This snake ist a quite strong and nasty "magic" attack from the ghosts there, an is always a sign that they're coming towards the group. It is usually a good idea to bring the Vaelan's cube with you to the Tower level 3 and using it on the ghosts hurts them badly while regenerating your mana points, which you can use to heal the party. You also can do good damage to them with the emerals swords, much better than with normal weapons.
The best idea is to move quickly through that level and alwas stay on guard and heal yourself. Also better set the difficulty to easy while there.

_r.u.s.s. 04-06-2009 02:08 PM

Quote:

Originally Posted by Scatty (Post 368347)
. Also better set the difficulty to easy while there.

lame :p

Scatty 04-06-2009 02:18 PM

For some it will provide the necessary ease of playing through that level.

Capo 04-06-2009 03:21 PM

Quote:

Originally Posted by Scatty (Post 368347)
Also better set the difficulty to easy while there.

Thats not a proper suggestion :nono:

Sal 05-06-2009 12:30 AM

With respect...I think it is a very good suggestion...I think I have given this level a good shot and am open to suggestions that will help me get out of the white tower with everything that I need.. Thanks Scatty Sorry R.u.s.s.:)

DaAuCa 05-06-2009 06:14 PM

I remember... I played this game twice so far:
The first time, I took the sapphire path, but the real problem begun when I reached the swamps. I saw the first pit and fall, then I fall again till I realized it was useless. The next thing I did was to turn left, and throw a rock... and suddently I was surronded by the creatures! I killed them all till I found the shops, where it said "you killed my people"
I was like "WHAATTT?? There must be some mistake!!!".

By the second time, I had already read a walkthrough... but I hadn't understood why the emerald path was so important. Guess what? I took the sapphire path AGAIN, and then I tried to turn back to check the Emerald path.... There was none! It was gone!!... now I want to start again to feel the difference!

Anyway, a good advice.... if you just have 2 characters, save some rocks and start throwing them when an enemy appears in front of your, when you're able to attack, do so(I prefer using the keyboard) while grabbing the rocks and throwing them back to them. Its faster than you may think! Just throw them high while pressing the keyboards keys to attack!

(My posts are usually long somehow, expect that from me... but if you want the best part, read from the last parragraph to the first).

Sal 05-06-2009 11:41 PM

Well I got through the 3rd level of the white tower..I did it with the Vaelon cube which is a fantastic weapon and wiped out most of the ghosts I came in contact with first time..I noticed that the snake did not appear so often when I used the cube... and now I am with the old lady who will give me the crucible..just one problem.. she wants a word from the manual and even though I have a print out of one ..it doesn't seem to line up with any of the words she wants..what now?

DaAuCa 06-06-2009 01:35 AM

Sorry, haven't reached that part...
As for me, I like Valkyrie(however its spelled). It throws fireballs :D also helps a lot to increase Kerian's Dexterty

(im in a rush, forgive my spelling mistakes)

El Quia 06-06-2009 02:00 AM

Hey! Another Argentinian!

The cube that Sal mentions is very powerful in that tower. Between that and the emerald sword (For the King, for the land, for the mountains! :tongue:) , you will find the white tower lot less frustrating... I played this game twice or thrice, and all of them I found some frustrating problem that prevented me from finishing it... including corrupted savegames the third time. I decided that this game wasn't for me :no:

Sal 06-06-2009 03:52 AM

:no:I have spent hours trying to get the password..The old lady talks about the "Book of Lore" is that the manual? I got a copy (print out) of the original but still no luck.HOW DO I GET THE CRUCIBLE if I can't answer the question...

Scatty 06-06-2009 09:06 AM

Are you by chance playing the normal floppy version of Lands of Lore from the main site? You might want to download the CD version from the ISO Cellar here which shouldn't have those copy protection checks, however your savegame from the floppy version wouldn't work in the CD version so you would have to start anew.

Sal 06-06-2009 10:07 AM

Thanks once again Scatty... I did manage to get a list of the words from the Lands of Lore discussion group which goes back to 2005? I think. and I did get the crucible but guess what...........now I cannot open the room with the altar in order to mix the elixer etc...Your suggestion about starting again may not be too far off the mark...:wall: I am sure I had all the keys now I have a bronze type one left which does not seem to fit.

Scatty 06-06-2009 03:11 PM

I think you get the key to the room with the altar in the basement level of the white tower, there must be a stair somewhere on the entrance level to go down there, you'll need another key to open the door to it though.
Down there you have to gather and put all the items that are circling around in the room ahead in the alcove(s) in the walls before that room.

Sal 07-06-2009 06:28 AM

:hypno:Well what happened was I went back to a saved game starting at level one of the tower and replayed all the levels, got the key for the altar room now I am back chasing the crucible..I gotta go and do something else before I fall off the perch..Thanks for your help..I'll let you know when I finally get out of there..:wacko:

LoL fan 07-06-2009 10:47 AM

Quote:

Originally Posted by Sal (Post 368838)
:hypno:Well what happened was I went back to a saved game starting at level one of the tower and replayed all the levels, got the key for the altar room now I am back chasing the crucible..I gotta go and do something else before I fall off the perch..Thanks for your help..I'll let you know when I finally get out of there..:wacko:

Hey Sal, im having the exact same problem ! Ive gone thru the tower, spanked all the ghosts and got all the keys, but now that old woman wants a word from the book of lore, but it doesnt match the manual !! :( Ive tried entering all the possible words starting with the letter she gives you that are near the lines that she quotes, but nothing works ! Any ideas ??

Sal 08-06-2009 12:52 AM

:)Yeah I Do...that happened to me as well...nearly went crazy after several hours of trial and error so I looked back on this discussion..waaaaaay back to about 2005 and lo and behold there is a list of words sent in by someone..apparently there is a "Book of Lore" but it is not on the Abandonia download site and I couldn't find it when I searched but the list of words with lines and all the details is on page 8..Good luck.. I mean page 8 of this thread just scroll back

Sal 08-06-2009 01:02 AM

Got it for you..have fun
Quote:

Originally Posted by Guest (Post 90752)
Ok, here you are...

page line word password
1 2 2 state
1 3 4 sentient
4 3 3 maintain
5 2 5 pride
5 5 4 dies
6 3 4 known
6 4 1 powers
7 1 5 heretics
8 4 1 spanned
9 3 1 golden
10 3 3 twice
11 2 5 muck
14 1 1 r --> magic (first letter is incorrect)
14 2 1 spellbook
15 4 2 generations
16 2 1 located
16 3 3 course

Have fun! :cheers:


LoL fan 08-06-2009 03:16 PM

Quote:

Originally Posted by Sal (Post 368981)
Got it for you..have fun

YAY thx sal :D

Sal 09-06-2009 05:50 AM

I'm now in the Catwell caves and trying to find the blue key..I put the Dark Commanders statue on the pedestal and it doesn't seem to do anything..I feel like I have been going around in circles underground foreverO.o

Scatty 09-06-2009 08:17 AM

Not far from where you put the Dark Commander to rest is a hand symbol on the wall, there you need to use his glove to open the wall. There're also few other such symbols along the level, there you also need to click with the glove on them.

Sal 09-06-2009 10:43 AM

Thanks Scatty...Tomorrow after work I'll go back and double check everything (sigh)

El Quia 09-06-2009 12:49 PM

Yeah, it can be very frustrating this damn game... :)

Sal 10-06-2009 10:10 AM

OK I went round AGAIN and I found what I had missed Wheweeee..got the rest of the cavern sorted and found the missing key etc etc..now I am in the Dungeon trying to wipe out the head creatures..Underground once more..I need sunlight and fresh air!!!!!

Scatty 10-06-2009 08:03 PM

I'm afraid you're stuck inside the walls for the rest of the game from now on ;)

Sal 11-06-2009 12:33 AM

:)Thanks for the encouragment Scatty...I've got all the golden keys and the diamond to get Dawn and I am just getting the last of the head critters...I hope...By the way do you know how to use the cards like "the ace of dominion etc?

El Quia 11-06-2009 01:26 AM

IRC, you "take" the card and left-click on a character portrait. Then, a spell will be cast. Like with those things that are like a piece of cloth that amkes a lot of bees attack once. Or something like that. It was a loooong time ago that I last played the game, so maybe I'm saying crap

Scatty 11-06-2009 10:56 AM

The things you mean are wasp nests, they cast that spell with the wasps one time before disappearing, just like the cards. The same with the wands of Lightning, Fireball etc.

Sal 12-06-2009 12:57 AM

Yep..I finally figured out the cards and got out of the dungeon and am now on level 1 of the castle..Still haven't found Dawn..Wandering around the castle is a lot better than wandering around some of the other mazes but frankly I am getting a bit sick of the sameness of it...I think I need to go outside today into the sunshine..Oops can't do that either.. Its below freezing and foggy..Oh well :)

Wolf Thug 12-06-2009 03:31 AM

Reading all this comments and Now I wanna play this game.

Sal 13-06-2009 01:44 AM

:3:OK progress report....I found Dawn and set her free and got hung up in that room with the spinners and holes Yeeech what a nightmare...finally got out of there and found the second statuette...Had to go and have a strong shot of black coffee to settle my nerves...Now at level 2 and once again wandering around looking for keys etc..I found that the lightning wand and the mist of doom were my best weapons..Magic seems to work best...

Sal 16-06-2009 12:54 AM

:(I've been all over level 2 of the castle and haven't found King Richard mainly I think because I don't have the keys.. I have been to Level 3 and can't seem to get a key there because when I come to the 4 alcoves which take Jewels, Armour,Weapons, Medicine..I don't have any medicine..What do I do now? I must say I am almost at the point of giving up because this whole key thing seems so pointless and ridiculous..I've got the elixir, the 4 gold keys and 2 statuettes now I am stuck.. Help!!

Scatty 16-06-2009 01:55 PM

In those alcoves you need to place an amulet / ring for Jewels, armour should be clear enough, weapons too, as for Medicine place one of the healing plants in there such as aloe, or a Bezel Cup.

Capo 16-06-2009 04:30 PM

Aaaah, the good old hard games :crybaby:

Sal 17-06-2009 02:28 AM

Thanks Scatty.... Did try the Bezel cup once and it didn't seem to work ..Put all the other stuff in the right alcoves..Oh well I'll try again..I DON'T have any other medicines salves etc to use.

Elena 17-06-2009 03:49 PM

Sal, unfortunately you can’t use Bezel cup or salve in this position, you need aloe or ginseng. You certainly have to replay this level. I hope you’ve saved your game before entering Castle Level 3. You can find ginseng in a chest there.

By the way, the key in this position is not for the king’s room. This key is for Scotia’s room. Don’t go to Scotia’s until you free the king - you’ll be stuck again. You must find 4 statuettes and 4 golden keys, free the king and then go to Scotia’s room.

My advice: if you’ve found Westwood stick in a chest at Castle Level 2 (this chest requires rogue skill 8), don’t use it. Keep it for Scotia.

Sal 18-06-2009 12:43 AM

Thanks Elena,
For a while now I have felt that there are a number of variables in this game and obviously what is put in the alcoves is one of them... I did as Scatty said and put the Bezel cup in the alcove again and voila! it worked! I now have 3 statuettes and all the other stuff required to free the king BUT I can't get into the room with the last statuette..my characters have rogue skill to 3 and I can't pick the ornate lock..I went back to a game where I found the noir key and went to the lock but it won't open! I cannot open the chest containing the Westwood stick...I have to walk away from this game every so often just to get my equilibrium back!

Scatty 18-06-2009 08:26 AM

To pick that lock you need rogue level of 5 or better. There's a battle axe that increases the rogue level by one, and there's also one amulet that increases it, if you don't have both I'm afraid you'll have to re-start the game.

Elena 18-06-2009 10:19 AM

Scatty, yes, axe Master and Jade necklace.

Sal, you can increase your rogue’s skill if you have enough patience. There is a button in the south passage in Castle Level 1. Flying axes appear if you press this button. Let your rogue shoot at them and other characters heal him.

I doubt that you can get Westwood stick. My Baccata had rogue skill 6 and Jade necklace and he couldn’t open this chest. He opened it only when I had equipped him with axe Master and his rogue skill became 8.

Sal 19-06-2009 05:20 AM

Thank you Elena and Thank you Scatty.....I have the necklaces but not the axe..Elena your suggestion about increasing rogue skill sounds really good I am going to try it.. Scatty all the advice you have given me so far has been spot on and I appreciate it but starting the game again when I am this close to the end:crybaby:noooooooooooooooooooooooooooooo

_r.u.s.s. 19-06-2009 10:57 AM

[nvm]

Sal 20-06-2009 03:36 AM

:no:sorry did not understand that one r.u.s.s.

dosraider 20-06-2009 06:02 AM

nvm = nevermind.

In other words, edited and deleted his original post because it was:
eurrrrhhhhhh .... I don't know, posted in the wrong section, not to the point, idiotic, retarded, posted whilst he was drunk again, whatever, whatnot.

Sal 22-06-2009 03:50 AM

Thanks Dos Raider

sungodsong 23-06-2009 07:30 AM

Who know the password of the game after meet Roland and back to castle?

_r.u.s.s. 23-06-2009 09:59 AM

open the manual and see for yoruself..
also, this person wrote them out one by one

Sal 28-06-2009 07:59 AM

:clap:I finished the game today at 5:30pm! I did not have to restart the whole game,to get the required rogue points for Poulsen I went back to a saved game (170)at level one of the castle and picked up the axe "Master"which I had left in the room with the pits. Had to play that a few times to get out then after picking up the icon I was able to go to level 2 and open the !@#$ door to get the other icon finally.. Then it was comparatively smooth sailing as I had been over the levels before and basically knew what to expect. Thought the ending was a bit lame though.
Thanks Scatty and Elena.

Scatty 29-06-2009 08:07 AM

Congratulations amigo, well done. If you want a hint, I recommend you to play also the second Lands of Lore game, Guardians of Destiny, it's just as good as the first game if not in some points better.

Sal 29-06-2009 11:45 PM

Sounds good Scatty..Is it downloadable? or protected..

red_avatar 30-06-2009 04:33 AM

Quote:

Originally Posted by Sal (Post 372947)
Sounds good Scatty..Is it downloadable? or protected..

Westwood games follow Electronic Arts rules which is 15 years I believe unless I'm mistaken. It's either 10 or 15. If it's 10, it's unprotected (as long as it's no longer being sold or supported. If it's 15, we'll need to wait till 2012.

I'd tell you to just get it from eBay or so - it's several CDs anyway so Abandonia can't host it.

Paco 30-06-2009 11:02 AM

@Red you just made a Rewrite of the Rules and dont know that Westwood has 10-Year-Protection? Shame on you.

yeah AB cant host it but its welcomed in ISO Cellar...

Capo 30-06-2009 04:59 PM

Quote:

Originally Posted by red_avatar (Post 372965)
. If it's 15, we'll need to wait till 2012.

Before 22/12 i hope :death:

knoerka 15-07-2009 08:26 PM

About three years ago i was very active on this forum, because i was replaying this game yet again.

But i posted here because i somehow got the game to tilt. And it somehow showed this picture:
http://img64.imageshack.us/img64/1637/lolcd105zs1.png
Look at the arrows!!
It didnt know what to make of it. But it was clear that because the game crashed it somehow unlocked items westwood had designed for this game, but didnt use.

This also explains why the promotion-pictures for the games included items and other things that never appeared in the game, as this promotion picture for the games show:
http://imageshack.dk/imagesfree/S7A87840.gif

it always annoyed me that i could not see these items, which westwood propably had made to lands of lore, when it still was shelduled to be a eye of the beholder or just the alpha or beta version of the game. But today i stumbled upon a program someone made in his spare time called WestPak2 which could go into the code at unlock all the graficks made for this wonderful game. I didnt find an answer why it was there, but i found a few other items that westwood made for this game, which the never used.
hereby i found the items again and more:
http://imageshack.dk/imagesfree/QjR88104.png
Its a shame that im good at using this programme, because this output-sheet of all the item-animations do lack because of some pallete or something. But look at the things that never appereared in this game. There is the arrow, which i mentioned. But also a helmet, which was never used (number 2 from the right in the second row from the top). Also you can see a cloak that never appeared in the game. Beside the head-medichine for king richard appears a gem that i dont remember appeared in the game (but it did appear in the kyrandia game). Also in the second row from the bottom you can see three kinds of drinks/potions that NEVER appeared in the game, only a blue (for magic) and red (for health) potion appeared in this game. Westwood must have planned something else with that orange, yellow and green potions :hypno:

i tried to save the animations as single png-pictures, but they are small, so you have to zoom in to see them:
a skull cape never used:
http://imageshack.dk/imagesfree/yyF88981.png
a blue ring, never used:
http://imageshack.dk/imagesfree/CfN89046.png
a cape-armor thingee never used:
http://imageshack.dk/imagesfree/yNT89033.png
The arrow never used, but was it ammo or just one item?
http://imageshack.dk/imagesfree/DRl89157.png
and the green potion, used for???
http://imageshack.dk/imagesfree/Ntp89169.png


also i saw in the demo for this game (which someone put on youtube) also showed that originally Dawn would join your party in the game and fight scotia:

i found the animation for her head in the party:
http://imageshack.dk/imagesfree/gw689364.gif

When i find these things i get so curious to how the beta and alpha versions of the games had looked like :omg:

Scatty 15-07-2009 08:54 PM

Quote:

Originally Posted by knoerka (Post 376095)
Beside the head-medichine for king richard appears a gem that i dont remember appeared in the game (but it did appear in the kyrandia game).

If you mean that yellow square gem, it's used in the Urbish Mines to unlock a door, at one of the ends of the rail cart tracks.

knoerka 15-07-2009 09:16 PM

Quote:

Originally Posted by Scatty (Post 376096)
If you mean that yellow square gem, it's used in the Urbish Mines to unlock a door, at one of the ends of the rail cart tracks.

oh yeah, i forgot.
But have any of you ever seen the other things i found, you know the green, yellow and orange potions:
http://imageshack.dk/imagesfree/Gj892045.png
http://imageshack.dk/imagesfree/Ntp89169.png
http://imageshack.dk/imagesfree/yjb92061.png
http://imageshack.dk/imagesfree/Gee92384.png

i just thought it was cool :thumbs:

Scatty 16-07-2009 09:07 AM

Nope, though those hidden Items were mentioned in this thread long time ago already, I think, also the in the final game removed spell Vortex and an empty hidden area somewhere behind Urbish Mines, I think, that has no access to in the game unless with a trainer or some such.

Paco 28-09-2009 12:18 PM

@knoerka hi can you also post Monster-Sprites too?

Laukku 06-10-2009 05:37 PM

How to make work in DOSBox 0.73
 
This game will crash in DOSBox 0.73 (apparently it ran fine on the previous version.) I did some browsing at the official DOSBox forum, and found out that the game will not crash when cputype is set to 386.

Alternatively, one could use an official patch that fixes this along with other bugs. The patch can be found here. :) I would recommend the Abandonia staff to update the version available here using that patch.

Alucardr2009 06-10-2009 05:56 PM

Hex Decimal Money
 
Hi guys, awesome game but im trying to locate the position where the money shows up in the game. I found the HP/MP and skill levels but cant find the damn location for the money. Any experts could help please?

Thanks in advance.

Laukku 06-10-2009 06:20 PM

Quote:

Originally Posted by Alucardr2009 (Post 384881)
Hi guys, awesome game but im trying to locate the position where the money shows up in the game. I found the HP/MP and skill levels but cant find the damn location for the money. Any experts could help please?

Thanks in advance.

It's to the right, shown as piles of silver coins.

Luchsen 07-10-2009 12:03 PM

The value is 16777216 + the coins you have.

Unregistered Person 17-10-2009 12:33 AM

Stuck in Cimmeria
 
So I've got all the keys, statuettes, etc that I need but I'm afraid I messed up big time. I'm to the corner of the Castle Level 2 where there are 2 buttons, one that opens a pit, and one that opens up a wall where I can get to Richard. Unfortunately I chose the pit button first and now I can't get to the other one. Is there a way to close it?? I keep shooting arrows at the wall but it's not getting to the button. Do I have to go back and do the whole level over again?


Hopefully this illustrates where I am:
http://i69.photobucket.com/albums/i7...Picture2-4.png

Paco 17-10-2009 11:20 AM

You have to use a old Savegame. -.-

Elena 18-10-2009 10:00 AM

Unregistered Person, leave Castle Level 2 and than return. The pit should to disappear.

Unregistered Person again 19-10-2009 07:57 PM

It worked! THANK YOU SO MUCH. I could kiss you

JoanTheDark 28-10-2009 12:56 AM

Hey guys, I wanted to know about a trainer to this game.

I already know the "Disk version" Has a trainer, but, does the Lands of Lore CD have a trainer? If so, does anyone know where can I download it? Thank you!

Screwed... 04-12-2009 08:20 PM

Help pls!
 
I somehow managed to free Lora after talking to the dude in the cave early in the game.. And now she's with me in the mines and the game gets fucked after i talk to Paulson.

I've tried everything, including hex editing the savefile and removing Lora. But I guess I suck at hexing, can't get it to work..

Can anyone please post a savegame from aproxx that place in the game?

Preferrably with Michael or The magic guy.

Has to be version 1.05!

Scatty 05-12-2009 10:31 PM

Just out of curiousity, how did you manage to free Lora after you spoke to the draracle? As much as I know, after talking to him you land in a long straight-ahead corridor which leads through few levels out of the cave.

screwed.. 07-12-2009 07:09 PM

Quote:

Originally Posted by Scatty (Post 390194)
Just out of curiousity, how did you manage to free Lora after you spoke to the draracle? As much as I know, after talking to him you land in a long straight-ahead corridor which leads through few levels out of the cave.

Lora is right by the entrance, someone mentoned that a wall should have come up, but it never did.. Bug I guess.

But I just started a new game, so I'm good now :)

Mister Ofdoom 09-12-2009 07:31 PM

Hi! some years ago I was registered here as Reanimator, but I've forgotten everything about that account. And now I've remembered Lands again. One of the best games ever written, I suppose.
It was cool to re-read some posts by masters of this game like Undertaker and Maerryji (something about 30th page). Good old days!

knoerka 03-01-2010 01:56 PM

Quote:

Originally Posted by Paco (Post 384102)
@knoerka hi can you also post Monster-Sprites too?

Sorry for the months of delay :(
But did you mean this one:
http://imageshack.dk/imagesfree/45030293.gif
Or that is what i think of when you say "monster sprite", that irritating ghost snake in the white tower - man i hated it.

Now that i am uploading GIF-files from lands of lore i could just as well post two more gif animations:
Geron being arrogant in Yvel:
http://imageshack.dk/imagesfree/fRB30488.gif

and that guy in the bar, going "blablabla":
http://imageshack.dk/imagesfree/ciM30562.gif

Anonymous1234 02-06-2010 10:09 PM

Played this through again for the first time in a while. Ak'shel this time. Still a great game. There was a weird moment when in the Yvel woods where you get the valean cube from the big orcs they just kept coming and coming in endless numbers from the front and the back. Got killed but after reloading couldn't get the massive number of orcs to spawn again, just the small number I have previously had on my playthroughs, maybe half a dozen.

On the earlier pages I noticed an explanation how "Might" works for different player characters, but I'm not sure "Protection" was mentioned anywhere. I did some research. First of all, PCs have a (small) base bonus Protection value, whereas Paulson and Baccata have protection 0 if you remove all their stuff. The sum of the "Defense Factor" (DF) for all equipped items (see http://ethereallore.envy.nu/1stats.html for item stats) is modified by a coefficient depending on who you're playing and added to this bonus.

For my testing I played the different characters to when you get Baccata. After putting on 32 DF worth of stuff (5 helm + 5 staff + 10 leather + 12 kite shield) the displayed protection value for different characters were:

Konrad: 48
Michael: 42
Ak'shel: 41
Kieran: 32

So we can deduce that the protection values for player characters must be:

Konrad: 4 + DF * 1.375 (or 11/8)
Michael: 2 + DF * 1.25 (or 5/4, or 10/8)
Ak'shel: 1 + DF * 1.25 (practically identical to Michael!)
Kieran: DF

Kieran has protection 1 when naked, and some combinations of items do result in a protection value of DF + 1, but anyway it's not very significant.

Note that Kieran can't equip boots, losing out on 5-7 protection from that.

Also tested my end-game Ak'shel and with the best stuff, 122 DF he correctly displayed 153 protection.

If reading that got anyone intrested about numbers, here's more good stuff from the earlier pages that somebody found out, don't have to go digging for them:

HP increases on lvlup:

Quote:

Originally Posted by Anonymous
Fighter level
12-25 HP

Rogue level
2- 12 HP

Mage level
1-6 HP
12-25 MP
18-37 MP for Ak'shel

On "Might":

Quote:

Originally Posted by Anonymous
First, character's might depends on his hand's shape. Human's and thomgog's hands have might 1, mage's hand has might 3/4 , and cat's paw has only 1/2.
Second, there are bonuses for the characters:
BP - 0, M - 5, C - 2, A - 1, K - 5.
Third, there are power coefficients for them:
BP - 1, M - 3/2(1.5), C - 183/128(1.43), A - 5/4(1.25), K - 211/128(1.65).
So the formula must be
might = [[(weapon power + bonus) * hand's might] * power coefficient],
where [x] means the integer part of x.
Note that double truncation is necessary only for Ak'shel and Kieran.

Delays between swings
Quote:

Originally Posted by Anonymous
Here are the additional data on delays. Three kinds of delays are denoted by x (delay after shot or missed blow), y (delay after the lucky blow), and z (delay after spell). The value x depends on character and his or her rogue level. Denote the x-delay at rogue levels 1-3 by x1, x-delay at levels 4-7 by x4 and x-delay at levels 8-10 by x8.

Previous data (disk version): For all characters except Kieran x1=10, x4=9, x8=7; for Kieran x1=x4=7, x8=6. For all characters y=4 and z=8.
This was checked only at ferocious difficulty level.

New data (CD version): At ferocious level everything remains the same, but at normal level some of the delays are greater: For all characters except Kieran x1=12, x4=10, x8=8, for Kieran x1=8, x4=7, x8=6. Values of y and z remain constant.
Delays at wimpy difficulty level look the same as at normal.

It is possible that CD and disk version have the equal delays, but I have not checked it yet. And I'm going to obtain nightmare level delays as well.

I do not know why the x-delays are shorter at harder difficulty level. Probably the monsters' delays wane much faster than characters' if you set the harder level, so the reason was to make the difference between the rogue levels smaller. In other words, at the most difficult level you can hardly feel the effect of getting 4th rogue level, and at easy or normal difficulty 4th rogue level helps your characters much.

By the way, I have improved my last result and walked through the game in 2 hours 4 minutes (level: ferocious, self-restriction: not using Vaelan's cube against the monsters).

Random drops. My latest Ak'shel playthrough got Sickle, one of the long swords, "Trouble"(good when you get it), ebony key(useless?), "Death"(worthless).

Sickle was a bugged little saber. Feeding it to the money dealing head in swamp made one of my bows and "Valkyrie" stop shooting. Probably connected to the fact that for whatever reason Sickle itself was unthrowable, it just fell to the ground instead of flying far.

Quote:

Originally Posted by Anonymous
Here is the list of the items you need a luck to find (at least, in disk version):
1. Horseshoe
2. Halberd (if you are loyal and do not consider Gladstone guards as "monsters")
3. Great maul
4. Sickle
5. Worn key
6. Long sword "Gnarl"
7. Long sword "Snarl"
8. Long sword "Gnash"
9. Great sword "Trouble"
10. Dwarvish scale mail
11. Ebony key
12. Eagle great sword
13. Great axe "Death"

There are also items you can only get using a cheat (no fair way known):
1. Great maul "Pillage"
2. Zephyr ring
3. Bow "Tempest"
4. Cloud ring *
5. Great bow "Darkness" *
(thanks to Undertaker for *)

Quote:

Originally Posted by Anonymous
Watch This! Here is an addition to Maerryji's item list. I've never seen anyone talk about those things:

axe "Splitter"
great axe "Meister"
great axe "Executioner"
great maul "Thor's Fist"
great maul "Armageddon"
great bow "Tracker"
long sword "Ares' Breath"
long sword "Life Taker"
rapier "Coup D' Grace"
staff "Gainful"
bloody staff
trident "Pestilence"
Mesmer's great helm
aegis kite shield
bronze key
blood key
talba ring
vortex scroll

This is the full list of unknown items of Lands.
It is created by Maerryji (algorithm) and Me (performance) :sneaky: .

Here's a spell list I put together.
Quote:

Spark I: cost 5, damage 7
Spark II:cost 10, damage 15
Spark III: cost 15, damage 25
Spark IV: cost 25, damage 60

Heal I: cost 5, heal 25
Heal II: cost 10, heal 45
Heal III: cost 25, heal max
Heal IV: cost 60, heal max all

Freeze I: cost 8, damage 10
Freeze II: cost 15, damage 20
Freeze III: cost 30, damage 30
Freeze IV: cost 80, damage 55 ice wall

Lighting I: cost 25, damage 18
Lighting II: cost 30, damage 35
Lighting III: cost 50, damage 50
Lighting I: cost 100, damage 72

Fireball I: cost 20, damage 20
Fireball II :cost 40, damage 40
Fireball III :cost 65, damage 80
Fireball IV :cost 100, damage 100

Hand of Fate I: cost 30, damage 0
Hand of Fate II: cost 60, damage 75
Hand of Fate III: cost 90, damage 125
Hand of Fate IV: cost 120, damage 175

Mist of Doom I: cost 30, damage 30
Mist of Doom II: cost 60, damage 70
Mist of Doom III: cost 90, damage 110
Mist of Doom IV: cost 150, damage 200
Random closing musings:

Ranged weapons are good. At least in the end game monsters do big damage and have nasty melee effects(acid, stun). It's better to attack from afar (especially castle cimmeria lvl 2). A good ranged weapon like Valkyrie or Redemption might be a good choice to replicate at the catwalk.

Michael and Konrad are similar characters, Michael has slightly more power, Konrad more protection. Michael might be "better", but with Konrad magic is easier to train right from the start, so is a good choice if one likes magic and doesn't want to grind orcs one lvl 1 spark at a time with Michael.

Ak'shel is the best mage even though the other two guys might do more damage. There's never too much mana for healing spells and it's fun to be able to actually cast those lvl 4 spells an not just see their effects from wands and aces.

Kieran is a disgusting furry.

Anonymous1234 03-06-2010 09:37 AM

Oh and I forgot. The best way to play the game is to use the dosbox keymapper to bind F1,F2,F3 to 1,2,3 and bind 4,5,6,7,8,9 from the keypad to a,s,d,q,w,e. This way your left hand takes care of movement and hacking at monsters while the your right hand is free to cast spells, use items and throw rocks at monsters. Rockthrowing is very effective early in the game when swinging at monsters, but gets less useful as monsters gain hitpoints throughout the game.

Mister Ofdoom 10-06-2010 09:41 PM

Hi! Great respect to you, Anonymous 1234, you've done very large work to get those tables from the past! The most of information seems to be correct. (I've obtained some of it by myself :-) )
some little comments:
'The list of the items you need a luck to find' also has to include

- Dwarvish Kite shield (white tower, 1st level, a chest you must open from the 1st trying)
- Great Sword 'Doom' - Castle Cimmeria, 1st level, 'decorative' swords.

About Heroes: Ak'shel, of course, is the best mage due to his amount of mana, but remember: Michael deals the most damage by magic (even relative to Ak'shel's) as well as by weapons - due to his largest 'power coefficient'!

About difficulty levels, I'd like to remind that there is one more level of monster might in disk version possible for use - though you need to use hex-editor to apply it. Instructions are somewhere around the pages with item, spell and delay lists...

Also I'm very glad that there is still someone left who spends his time for researching of Lands!!! =)

lujlp 11-06-2010 06:22 PM

A few things
 
Aksheks freeze spell in the swamps lasts about three times longer then the other charecters.

Also how does one get into the three doors with unpickable locks in NW Yvel?

On the CD version of course

Mister Ofdoom 11-06-2010 06:57 PM

Are you sure about freeze? Hm... interesting, I've never noticed it before.

As I can remember, there are only two unpickable doors and the third one can be picked by lockpicks. In this case you read "failed to open..." instead of "there is no way...". Just try to pick many times.
About two other doors: you can find many doors that are nailed up in Yvel. But there is one of them which you can open - planks are not nailed firmly. Find the door and inside you'll see a key...
Though there is nothing vital important beyond the doors.

lujlp 12-06-2010 01:09 AM

I figured that out thanks though
 
1 Attachment(s)
One last question, aside from the locked doors in Yvel the only othe game puzzle I wasnt able to solve was in the catwalk caverns.

Level two after you drop into the first pit how do you open the door?

And level one just before the replicator, what is the point in weighing down the three pressure plates in the trident shaped hallway that can only be reached thru the two teleporters just south of the stairway down to level 2 in the middle of the far west side?

Mister Ofdoom 12-06-2010 11:20 AM

The door in the 2nd level of Catwalk leads to... nowhere. And there are no methods found to open it. One with a trainer programm or with hex editor can check it out - there's just a room 2*3 with several dark army guards inside (It seemed to me that in earlier versions there were orcs just like in Southland forest, but a bit mightier).

I also tried to deal with those plates and teleporters but I didn't find anything. And I strongly doubt someone except the game's designers knows what are they for...

Mister Ofdoom 12-06-2010 11:53 AM

Hey, people, I want to brag a bit :)
Several years ago Maerryji, one of the best Lands players and its puzzles researchers I know, was having fun by passing through the game as fast as he could. As I can understand, it was a way to make the game more interesting. And this is my way: I've just passed through Lands with 'additional difficulty'.
Here are some features I used if someone also has interest in making the game harder:

- monsters are ferrocious
- I broke Scotia's barrier near Yvel before I came to the White tower. So I didn't have Vaelan's cube on its 3rd level. And I also reached wand of lightning and opened 'YOU HAVE NO FAITH' door on it.
- While defending Yvel I didn't come in houses, nor exit the level. He-he, it took 7 fireball wands, some of my nervs and all healing things I had!
- I didn't use the Magic Atlas. Perhaps it still lies somewhere in Gladstone's library

- All these 'features' were on while I was passing through the game without making game saves:smile2: Well, of course, I don't count the savings I was making just before exiting game to load them exactly once.

Afterall, when the game finished I was as glad as thought it was the first time I passed it XD

lujlp 12-06-2010 01:38 PM

Catwalk
 
Weighinhg down the two plates reached by the teleporters will open the iron bars in the middle hall but other than that I cant seem to figure it out

mattokun 25-06-2010 07:42 PM

Playing LoL directly in XP
 
Since this has been an ongoing issue, I felt compelled to add my own 2 cents to it... :whistling:

My setup for LoL is that I have created an ISO image of the CD version. I boot this with MagicDisc, a tool that allows for mounting ISO images as virtual drives. So, you get a virtual CD drive with the mounted CD, as if you had the real CD loaded. It adds greatly to the speed... :)

Anyway, I don't use dosbox or anything else, I run directly from within XP. To get the sound, here is something that I got a long long time ago when HotU was still up:

/quote/
If you want to run the game under Windows 95 (or any Windows really), you
need to copy the file VWWSD.386 to your C:\WINDOWS\SYSTEM directory, and
you'll need to add three lines to your C:\WINDOWS\SYSTEM.INI under the
[386Enh] section, like this:
...
[386Enh]
device=vwwsd.386 <-- These are the new lines
DMABufferSize=064 <--
WWSBufferSize=064 <--
...
Don't forget to reboot Windows BEFORE you attempt to start Lands of Lore!
The game _might_ run without this modification of Windows, but will most
probably crash, and will definately not have speech!
/unquote/

Then you do setup.exe and configure the game (soundblaster should work for most computers).

Also important, when running directly under XP, use the "Lands" Shortcut to MS-DOS to start the game, NOT Lands.bat or any of the ones you would use under DOS.

This worked for me. Glad I could play this great game, even though I had to take a 6-year break after making it to the Draracle... :)

Sirius 6 26-06-2010 10:10 PM

Don't suppose there's any methods available for moving through walls on the
v1.02 cd version? Was always interested in seeing some of the hidden items and areas of this game that never made it in.

Mister Ofdoom 28-06-2010 11:36 AM

To Sirius 6:
 
There are two usual methods to go through the walls, both are not very fair =)

First one is to find a trainer program that allows you to do so. I've never used them though so I can't say if there is any trainer for 1.02 or not.

Second one is Hex-editing. This is relatively easy and allows you making such different things as receiving new items from nowhere, 'teleporatation' between levels, additional HP and mana and so on. It is all cheating, of course.
Here is the way how to move yourself by cells inside level:

1. Start a new game. Make a save file of it. Exit game.
2. Open a hex-editing program. Open your savefile by it (The file would have the last number of all your saves).
Remember that 09+1=0A, 0F+1=10, not 09+1=10.
3. Find the line 00000250. There must be something like
'00 00 00 00 2d 02 80 0d 80 11 04 00 00 00 1b 00'.
4. To move yourself 1 cell north, change '2d 02' to '0d 02'. The next cell is 'ed 01', the next - 'cd 01' etc.
To move yourself 1 cell east, change '2d 02 80 0d' to '2e 02 80 0e'. I don't know why is it so, but it seems to work. To move east again, change the line to '2f 02 80 0f', then '30 02 80 10'. Then, to move, for example, north, change it to '10 02 80 10'.
The same mechanism must work at any level.
5. Save changes, exit the savefile, load the game.

By the way, my version is 1.00. I don't think its savefiles look so different. Otherwise, the line like '00 00 00 00 2d 02 80 0d 80 11 04 00 00 00 1b 00' has another number, but the method still has to work.

Mister Ofdoom 28-06-2010 11:51 AM

How to change the level
 
Also, the way to change your level is even easier:

The line is 00000260. find 'ff ff 00 00 01'.
'01' is the number of the level. Change it. Enjoy it =)

_r.u.s.s. 28-06-2010 02:50 PM

man, i wish i read this back then when i got accidentally stuck (by throwing something on a distant button) in the last floor of the last dungeon inside the castle and had to play everything over from start

pailhead011 03-07-2010 02:31 AM

I get a black screen after choosing the hero in dosbox. How to fix this?

mattokun 20-07-2010 06:21 PM

Help in Gorkha Swamp needed
 
Hello,
I have a solution in which it says that in the Gorkha Swamp, I need to get the "Powder of your Mother" identified. But each time I ask the witch doctor to identify something, he always identifies the wrong one (the honey thing), and I don't have enough money for another identification. So:
Do I really need the "Powder..." identification for later? And if so, how can I get more money?
Thanks.

Unregistered9094 31-07-2010 12:27 PM

Best quality for music?
 
I'm using CD-version + 1.02d patch.

There is MT-32 option for music in Setup menu, but the game is using wrong instruments and it sounds mostly horrible when playing with Dosbox 0.73/0.74 and WinXP SP3

Is is true that the music has been designed for MT-32 in first place, so using that will produce the best possible music quality? I don't have real hardware for it, but there is emulation. How I can setup the emulation the way it plays correctly?

Speeches have some "hissing". Is this normal or config problem? Using Sound Blaster Pro emulation.

_r.u.s.s. 01-08-2010 12:22 PM

don't pick mt-32 inside dosbox if you don't have the actual hardware, it will just use your windows default midi output, really shitty

just stay with the sound blaster pro, that's the best option. about "hissing".. i'm not sure what you mean, could you record it?

Blaatman 02-08-2010 08:25 PM

@Mister Ofdoom: hey there, this is Undertaker from way back then! Nice to see you around, with fresh information too I see.

Haven't played the game in a while; when using DOSBox the game runs too choppy, and VDMSound plays the music too slowly for my taste. Time for a new machine I guess...

You seem to know a little 'bout the game mechanics. Do you have any clue on how Protection works? I suppose it's something like: final damage = damage - protection/2, or something simple like that. Just something that I always used to be curious about. Also, what about Rogue levels? They reduce your recovery time, but could higher levels also boost your hit and evade %? Kieran seems to have that, but that might just be a unique advantage. One of the few things that make him worthwi... ah, what am I saying, he just plain sucks!

One thing that keeps bugging me is an image I saw years back, from the scene with Victor and the Dark Army dudes that offer you to enter the DA, and the game actually gave the option to do so. Suppose there is an 'evil' route in this game, like LoL2 has? Like, attacking the Gorkha, killing that dude in the Urbish mines office and the beggar, and... well, that's pretty much it, I think?

Quote:

Originally Posted by mattokun (Post 409860)
Hello,
I have a solution in which it says that in the Gorkha Swamp, I need to get the "Powder of your Mother" identified. But each time I ask the witch doctor to identify something, he always identifies the wrong one (the honey thing), and I don't have enough money for another identification. So:
Do I really need the "Powder..." identification for later? And if so, how can I get more money?
Thanks.

You can sell pretty much anything at one of those swamp heads (somewhere in the lower right corner) for 60 crowns, but you can ask Geron to identify it for you. Dawn can too, if I remember correctly.

mattokun 06-08-2010 11:20 PM

Quote:

You can sell pretty much anything at one of those swamp heads (somewhere in the lower right corner) for 60 crowns, but you can ask Geron to identify it for you. Dawn can too, if I remember correctly.
:idea:

Thanks a bunch, I'll try that. Appreciate the help!

knoerka 21-08-2010 10:39 AM

Does anyone know how i can get Lands of Lore to crash deliberately??

I would really love to make things like this come up:
http://img64.imageshack.us/img64/1637/lolcd105zs1.png

This have been posted before. But i would really love to make it crash in a way where all the items get swaped around, so that some of the items that didnt make into the final game, but still is in the source code, will appear. Look at the arrow in the screenshot - not part of the final game, but im sure it was part of the beta game and in the source code. This screen shot was made by dosbox - lands of lore crashed and unlocked hidden items.

So do any of you know of a way i can get dosbox to make lands of lore crash? any ideas?

Blaatman 25-08-2010 09:42 AM

Quote:

Originally Posted by knoerka (Post 412373)
Does anyone know how i can get Lands of Lore to crash deliberately??

So do any of you know of a way i can get dosbox to make lands of lore crash? any ideas?

I know of one way, but it's a freeze and I don't think it'll help you out.

Anyway, if you go to White Tower lvl 3 or Castle Cimmeria lvl 1, go to a pit and try to get a ghost to appear on it. Now, place an item in the pit, so that it falls down. The ghost will disappear. You can now click on the pit (it may take a while to find the correct spot) to take the item back, and you can keep clicking the same spot to get duplicates.

As soon as two or more duplicates are dropped on the ground, the game will freeze.

On a related note, if you buy Great Sword 'Justice' from Victor and duplicate it like I described, equip all of your party members with duplicates and sell a fifth back to Victor. Leave his shop and check your characters; you'll notice them wearing 'Illegal Items', which look like mouse pointers, for weapons. Unequip all Illegal Items and place them in your inventory. Notice that your Might rating does not change.
Now, depending on your version (disk or CD), you can either:
- go back to Victor, buy Great Sword 'Justice' back, and all Illegal Items will change back into the sword. You can now re-equip your party with the swords, sell the fifth one back, etc. to create a loop to make your characters infinitely strong. (DISK VERSION)
- go to the Swamps, sell all Illegal Items at the frog head, duplicate your swords again and repeat the process again and again to start a loop to make your characters infinitely strong. (CD VERSION)

You can also do this with the sabre in Victor's shop or the Kite Shield at the swamp blacksmith to improve your Protection. The CD version also gives an infinite amount of Crowns. This method should also work for the disk version, but I haven't tested this.
Just be sure not to go out with duplicates equipped, because 'quaking' monsters make you drop them and crash the game.

The Fifth Horseman 25-08-2010 01:26 PM

Why not work out how the items are saved in the savegame files and modify them there?

Scatty 25-08-2010 10:03 PM

It's not that easy actually, since the hex-code for item(s) changes all the time and depending on the party location in the game world, what was before a hex-code for some sword would be now a code for some other item. I tried earlier to hex-edit my savegames, but always got illegal items after going to a different area. To make the matters worse, hex-codes for items seem to be located not just in a single location but on many.
Don't think there've even been any inventory editors for Lands of Lore, ever, only trainers and at best character stats editors.

Blaatman 01-09-2010 08:27 PM

I did some looking around, and I found some old posts from 2006:

Quote:

Originally Posted by Saphire (Post 262278)
The thing is that the inventory places change in every area you are in, so if you really want to cheat in this game you're better off with editing the inventory at the beginning of the game, as long as you didn't leave Gladstone Keep yet.

Quote:

Originally Posted by Scatty (Post 262299)
Rather the value of the item changes, the inventory place stays the same. Look here for the hexlist - DLH
"Die 48 Items im gemeinsamen Gep ck" (they forgot to translate it) means "The 48 items in shared inventory".

When you click on the link in post #2, you'll find the item locations (offset 618-713).

Other than that, I do have a savegame from a guy nicked Reanimator from the start of the game, with items not found anywhere in the game. However, these don't have any graphics not used elsewhere in the game. I think it has some of the items from the bottom list:

Quote:

Originally Posted by Anonymous (Post 406105)
Here is the list of the items you need a luck to find (at least, in disk version):
1. Horseshoe
2. Halberd (if you are loyal and do not consider Gladstone guards as "monsters")
3. Great maul
4. Sickle
5. Worn key
6. Long sword "Gnarl"
7. Long sword "Snarl"
8. Long sword "Gnash"
9. Great sword "Trouble"
10. Dwarvish scale mail
11. Ebony key
12. Eagle great sword
13. Great axe "Death"

There are also items you can only get using a cheat (no fair way known):
1. Great maul "Pillage"
2. Zephyr ring
3. Bow "Tempest"
4. Cloud ring *
5. Great bow "Darkness" *
(thanks to Undertaker for *)

Quote:

Originally Posted by Anonymous (Post 406105)
Watch This! Here is an addition to Maerryji's item list. I've never seen anyone talk about those things:

axe "Splitter"
great axe "Meister"
great axe "Executioner"
great maul "Thor's Fist"
great maul "Armageddon"
great bow "Tracker"
long sword "Ares' Breath"
long sword "Life Taker"
rapier "Coup D' Grace"
staff "Gainful"
bloody staff
trident "Pestilence"
Mesmer's great helm
aegis kite shield
bronze key
blood key
talba ring
vortex scroll

This is the full list of unknown items of Lands.
It is created by Maerryji (algorithm) and Me (performance) .

I've also tried hex-editing myself, and once I got an item 'Quarrel', that looked like one of the Great Mauls, but it wasn't equipable. In fact, it didn't do anything.

Helper 16-09-2010 11:30 AM

The Book of Lore needed for the DOS version of the game is available here : http://www.oldgames.sk/en/game/lands.../download/436/

joshn1234 18-09-2010 06:27 PM

Copy Protection
 
http://www.replacementdocs.com/download.php?view.2166

This link is for the book you need (other than the manual) for the copy protection.

RitingFool 03-10-2010 04:13 AM

Game Crashes to Black Screen
 
As reported by someone else a page or so back, as soon as I pick my hero, the game crashes to a black screen. I'm running the game through DosBox in Windows Vista Home.

Any solution?

Regards,
Michael

jasonmloh 09-10-2010 10:19 AM

Quote:

Originally Posted by RitingFool (Post 414784)
As reported by someone else a page or so back, as soon as I pick my hero, the game crashes to a black screen. I'm running the game through DosBox in Windows Vista Home.

Any solution?

Regards,
Michael

Pardon, may I know what you did in Dosbox under Vista ? Make sure you have the latest version of Dosbox.
________
Ipad Cases

RitingFool 13-10-2010 04:57 AM

Quote:

Originally Posted by jasonmloh (Post 415058)
Pardon, may I know what you did in Dosbox under Vista ? Make sure you have the latest version of Dosbox.

I'm running the latest version of DosBox (0.74), and am running everything "normally", no strange commands or anything. All other games I have seem to run fine, I'm just having a problem with Lands of Lore right now.

Any and all help is appreciated.

Regards,
Michael

DarthHelmet86 13-10-2010 06:04 AM

What do you mean "normally"? Can you post your mount commands, as sometimes faults like this come form mounting the games folder as C:, instead of another folder with the game folder inside of it.

jasonmloh 13-10-2010 08:44 AM

Quote:

Originally Posted by RitingFool (Post 415285)
I'm running the latest version of DosBox (0.74), and am running everything "normally", no strange commands or anything. All other games I have seem to run fine, I'm just having a problem with Lands of Lore right now.

Any and all help is appreciated.

Regards,
Michael

It should work considering the fact that you did it right. Here is a suggestion, you can try downloading the game again and then running it in dosbox. There has been some rare cases where the downloaded archive appears to be corrupted or faulty or even different from the one you have right now. But like I said it is rare.
________
Property Insurance Advice

Scatty 13-10-2010 09:37 PM

I also noticed that the 0.74 version of DosBox has problems starting some games, where 0.73 does not (which is why I'm still using 0.73). If nothing helps, try to load the game under version 0.73 and see if it works.

RitingFool 14-10-2010 07:20 PM

Quote:

Originally Posted by DarthHelmet86 (Post 415286)
What do you mean "normally"? Can you post your mount commands, as sometimes faults like this come form mounting the games folder as C:, instead of another folder with the game folder inside of it.

My mount commands are:

mount c c:\DosBox\CDrive
mount F F:\ -t cdrom
mount G G:\ -t cdrom

I then have separate folders for all my games (Lands for Lands of Lore, Anvil for Anvil of Dawn, etc.) inside the "CDrive" folder.

Any and all help is appreciated.

Regards,
Michael

DarthHelmet86 15-10-2010 02:01 AM

Are you trying to run the CD version of this game? If so try changing the CD mount to D. Otherwise your mounts look fine. Maybe try getting Dosbox 0.73 (you can install it on your computer and it will be in a different folder than 0.74, in other words you will have both.) and see if that helps.

RitingFool 15-10-2010 05:46 AM

Quote:

Originally Posted by DarthHelmet86 (Post 415363)
Are you trying to run the CD version of this game? If so try changing the CD mount to D. Otherwise your mounts look fine. Maybe try getting Dosbox 0.73 (you can install it on your computer and it will be in a different folder than 0.74, in other words you will have both.) and see if that helps.

I am using the version of the game on the Abandonia site (the "regular" version, not an ISO Cellar version). Whether this is the CD version or not, I don't know.

The mount for my F drive is for an actual CD-ROM, the one for my G drive is actually a virtual drive, for when I mount ISO's and such.

I downloaded and installed version .73 of DosBox, and get the same issue - after I choose a character, there is a brief "flash" of the choose screen (I think), then it just dies to a black screen.

I do not own an actual physical CD version of this game.

Any and all help is appreciated.

Regards,
Michael

Scatty 15-10-2010 12:23 PM

Quote:

Originally Posted by RitingFool (Post 415348)
My mount commands are:

mount c c:\DosBox\CDrive
mount F F:\ -t cdrom
mount G G:\ -t cdrom

I then have separate folders for all my games (Lands for Lands of Lore, Anvil for Anvil of Dawn, etc.) inside the "CDrive" folder.

Any and all help is appreciated.

Regards,
Michael

Use the commands like that:

mount c c:\ -freesize 800
mount D F:\ -t cdrom
mount G G:\ -t cdrom
c:
cd \dosbox\cdrive\your Lands of Lore folder

and see if that helps.

RitingFool 15-10-2010 04:55 PM

Quote:

Originally Posted by Scatty (Post 415393)
Use the commands like that:

mount c c:\ -freesize 800
mount D F:\ -t cdrom
mount G G:\ -t cdrom
c:
cd \dosbox\cdrive\your Lands of Lore folder

and see if that helps.

Unfortunately, this did not help. Thanks though.

Regards,
Michael

Krause 03-12-2010 10:05 PM

I also have the problem mentioned. Once I choose my character, the screen dies off. Downloaded the game from Abandonia, tried again, and same problem occurs. Also, there should be voice acting at the character selection, I think, but all there is is music.

All I mounted was the game directory as c:, and that well enough got the game started. Using Vista and Dosbox 0.7.4.

Anyone? :( This game's a part of my childhood.

Best regards
-Petrus

DarthHelmet86 04-12-2010 05:11 AM

Well the first thing is to not mount the games folder as the C: drive. Your mounts should look more like this.

Mount C C:\oldgames (Or whatever you have the folder you store your old games in.)
C:
Cd\Lands (or whatever you have the game folder saced as.)

For the sound check that you have run the install or setup to set the sound card right. Ley us know how you go as these are really only the first things to try.

dosraider 04-12-2010 06:13 AM

Quote:

Originally Posted by Krause (Post 418314)
.....Using Vista and Dosbox 0.7.4.

http://www.abandonia.com/vbullet/showthread.php?t=19982

dosraider 04-12-2010 08:15 AM

For what it's worth after a fast testrun:
Better run that one in dosbox 0.72, seems problematic in dosbox 0.74, must be it doesn't like the newer core emulation. Don't have time now to debug that game, so run it in 0.72.

FYI: you can install 0.72 besides 0.74, they won't interfere wiith eachother, 0.72 will also have own 0.72 start menu items.
As you're on Vista follow the 0.74 instructions I linked you to, both are almost the same.

Dosbox 0.72, default config, extract all files in the archive to \your virtual c:drive\lands\ , archive is ready to run 'as is' in dosbox 0.72.
http://img576.imageshack.us/img576/5950/llore.th.png

[Edit]
Apparently it's a game version problem.
http://www.dosbox.com/comp_list.php?showID=50&letter=
AB's version is 1.05 as shown on the intro.
An update to 1.23 would be advised .........

Scatty 04-12-2010 08:55 AM

Why not DosBox 0.73? DosBox 0.74 does seem to have problems with some games which is why I don't use it, but in 0.73 there aren't any problems with Lands of Lore.
Having said that, the CD version of Lands of Lore I have is one from the White Label series, not sure which version but probably be the last / latest one.

dosraider 04-12-2010 09:34 AM

Because 0.73 is in fact a pre-074 so to speek.
0.72 did not had "386, 386_slow, 486_slow, pentium_slow, 386_prefetch" core emulation, where 0.73 already had, and that's precisely where some -(only few in fact)- games choke on.

So when some rare game has a problem with that core emu I switch back to 0.72, it also avoids getting into problems later ingame.
Capiche?

But of course, feel free to test the game in 0.73, play completely through the game to be sure of what you claim and let us know. :)

Krause 04-12-2010 10:48 AM

Thanks. :)

I patched the game up to 1.23. I didn't previously even know there was a patch for the game available. That seemed to do the trick. It now starts up okay.

The voiceacting doesn't work still, though. This is a bit of a problem, since that was definitely one of the strong parts of the game. Voices work okay in the intro, but in-game turn off. I did run the setup, mind you, and tried with both soundblaster and soundblaster pro this far. Is there something to do with dosbox settings to help with this?

DarthHelmet86 04-12-2010 10:51 AM

This is the disk verson of the game not the CD, voices in game I think only come with thr CD version.

Krause 04-12-2010 11:01 AM

Quote:

Originally Posted by DarthHelmet86 (Post 418335)
This is the disk verson of the game not the CD, voices in game I think only come with thr CD version.

Oh no! :(

I used to play the cd version of the game as a child. That was too kickass to describe. So, you'd reckon there are no cd versions to download within the interwebz? As torrents, possibly, but for some reason unknown to me utorrent has a really hard time to work on my computer.

As soon as I get back home from studying abroads for christmas I could actually look for the original cd I should still at my parents' house.. Dosbox should be able to emulate that too, I reckon.

DarthHelmet86 04-12-2010 11:02 AM

Yes Dosbox can...and we have a copy here...but it's in our member only ISO cellar.

Scatty 04-12-2010 11:04 AM

Quote:

Originally Posted by dosraider (Post 418332)
But of course, feel free to test the game in 0.73, play completely through the game to be sure of what you claim and let us know. :)

That I did, which is why I mentioned it. The game didn't want to start in 0.74 so I uninstalled it and tried in 0.73. I had no problems playing it through to end after that. Same also with Daggerfall which didn't like 0.74 (heavy sound stuttering) but was fine in 0.73.
There might be some hardware- and operating system related differences influencing the results though, my is an older Pentium M 1.4Ghz (Dell Latitude D600 notebook) and Windows XP SP2.

Krause 04-12-2010 11:38 AM

Hi ho! :)

Decided to register while I was at it. I'll give it a shot trying to find the cd version. I'm not quite sure what you meant by the 'member iso cellar', but if there's nothing in the site faq, I'll take it's hidden for purpose from newcomers, and try to find relevant torrents from other parts of the vast webz.

Thank you for the help, though, everyone! At least the game works now.

DarthHelmet86 04-12-2010 11:39 AM

Its not hidden from anyone bar the unregistered. Just have a look here, http://www.abandonia.com/vbullet/forumdisplay.php?f=43 .

Krause 04-12-2010 12:31 PM

Right.

Just one last thing. I downloaded the cd-version, but that one has the same problem with starting up as the diskett one had before patching. I tried patching to 1.02, and running it in Dosbox.72 instead of .74. Neither helped. The problem is:

0 problems occured: FILEDATA.FDT exiting

The file is there, where it's supposed to be, in gamefolder DATA. Where's the problem?


Krausedit\\ Also, it might be worthwhile noting that I downloaded the game from snesorama.us, not Abandonia. The site seemed trustworthy, though. Could this be the reason?

dosraider 04-12-2010 12:35 PM

Quote:

Originally Posted by Scatty (Post 418338)
That I did, which is why I mentioned it.

Same hre with 0.72, one of the first games I completed in 0.72, never went back to the game again, so I can't state 0.73 works, contrary to you.
Good to know that the game works fine in 0.73 also.
:)

Quote:

Originally Posted by Krause (Post 418344)
Where's the problem?

Without any details, mount lines, install choices; how you exactly launch the game it's gonna be hard to help you ...... :mhh:

Krause 04-12-2010 12:54 PM

God, let's see if I can help you much with details... I've very little experience with Dosbox.

I downloaded here:
[EDITED]

Found patch here:
http://www.patches-scrolls.de/lands_of_lore.php

When trying to launch the game from mounting:

mount c: c:\users\Tuuli\oldgames\LOLCD\
lolcd

Quote:

Please insert the LOL CD Disk into drive B.
Press any key to try again or Q to quit trying.
So, being clever as I am (/cough), I simply mounted:

mount b: c:\users\Tuuli\oldgames\LOLCD\
lolcd

which, surprisingly, started up the game. Before this I patched in DOSbox (mounting c: ), and ran the setup setting soundblaster as my soundcard. The game starts up fine. Everything works. Then, after selecting the character, the screen flashes and returns to DOS:

0 error with FILEDATA.FDT (2) - exiting

- - -

This, ultimately, is the same occurance as what happened with the diskett version before patching. Most likely it is, once again, a problem with the game file. Have anyone tried how the version downloaded from Abandonia works with .74 or .72? Would trying this help, or is there something else you'd propose before I try this out?

I do have the diskett version, without any voiceacting, working already, but I would prefer this version.

Also, there is little more details I can give you without instructions what details you would actually need, and how to best explain them. Using Windows Vista (sadly).

dosraider 04-12-2010 01:16 PM

Quote:

Originally Posted by Krause (Post 418348)
When trying to launch the game from mounting:

mount c: c:\users\Tuuli\oldgames\LOLCD\
lolcd

Try:
mount c: c:\users\Tuuli\oldgames\
c:
cd lolcd
lolcd


If it's gonna work, no idea, and I don't intend to download some obscure cracked CD version of the game.

Maybe you should ask where you downed the game?

BTW, The mods gonna love that link .... (NOT)

[EDit]
BTW, before that link was deleted I saw that they state that you must run their game with a *.bat file, is lolcd.* a bat file?
Do a dir/w whilst in dosbox on c:\lolcd\ prompt or check the files in windows.

Krause 04-12-2010 01:37 PM

Oh, sorry, I didn't think it was against forum rules to offer the link. I apologize.

I don't see what exactly is different in your way of opening the game folder. I just mounted the game one step further, instead of going to lolcd manually.

But, yeah, thanks for the effort. I'll try a couple of combinations still, and if (most likely not) it's not going to help, I'll just settle with the floppy disk version.


krausedit\\ No, it's LOLCD.EXE. I'll see if messing with the file would work.

moredit\\ Damn, vista's too smart for me. I can't use the old trick of just renaming .exe to .bat. That sometimes actually worked. :) Any ideas how to make the .exe file into .bat, or whatever?

dosraider 04-12-2010 01:41 PM

Quote:

Originally Posted by Krause (Post 418355)
I don't see what exactly is different in your way of opening the game folder. I just mounted the game one step further, instead of going to lolcd manually.

Then you're never in your life worked on a real Dos PC my friend.

You also state you 'patched' their game, that's usually a bad idea with cracked games.
Probably better delete that lolcd folder and start over from scratch.
Don't mess with lolcd.exe the file, look for a *.bat file, as I told you.

Krause 04-12-2010 01:49 PM

Working and working - I don't know how much 'work' could an eight-year-old do with a dos PC, but we sure enough had one when I was a child. :) Two, actually, if I remember correctly. It took me a few minutes to recall the 'cd' command for example, though. It's been a while.

And, a good thing I made a copy of the folder before patching. On with the experiments.

Cheers.


Krausedit\\ Oh, okay! Problem solved! Sorry for the trouble, the main problem eventually was me not noticing it was not lolcd.bat, but lands.bat that I needed to start the game with. Feeling a bit stupid now.

Thank you loads now, and sorry to take your time.

dosraider 04-12-2010 02:00 PM

Quote:

Originally Posted by Krause (Post 418357)
Thank you loads now, and sorry to take your time.

You're welcome, no problemo.
Glad you got it running, enjoy.

Scatty 04-12-2010 05:21 PM

Also feel free to ask here if you have any more questions about or problems with the game, here you'll for sure get help :)

guest 05-12-2010 03:12 AM

hex editor
 
Quote:

Originally Posted by Scatty (Post 418383)
Also feel free to ask here if you have any more questions about or problems with the game, here you'll for sure get help :)

Can anyone explain how to use the hex editor for saved game files to increase a character's attributes? I'm a novice and I don't really understand offset values, etc that have been referenced in other sites, but through trial and error I managed to find out how to increase the fighter/rogue/mage levels. However, this doesn't seem to alter the character's total hit/mage points. Do these edits have to be done at the very beginning of the game, or can they be made at later levels?
Thanks for any suggestions.

_r.u.s.s. 05-12-2010 07:30 AM

man, lands of lore is perfectly balanced. don't use cheats, you'll ruin the whole gameplay

The Fifth Horseman 05-12-2010 07:45 AM

The hit points are most likely stored in a separate value.

"Offset" simply means a location in the file. Any decent hex editor will display the current address of the cursor somewhere, so use that as the guideline. Note that offsets can sometimes be expressed not as absolute values but rather as a difference from the location of another value.

Scatty 05-12-2010 08:53 AM

Here you can find a good hex-list for Lands of Lore.
Link

Capo 05-12-2010 02:44 PM

This game is so easy :headslap:

guest 05-12-2010 04:30 PM

hex-list
 
Quote:

Originally Posted by Scatty (Post 418428)
Here you can find a good hex-list for Lands of Lore.
Link

thanks for the link--few questions though. what does offset from character's name mean? in my editor i have "Ak'shel" written to the side of the 16 columns of numbers at line "00000040" (the 5th row from top). so where does the "offset from character's name" begin? the positions listed in the link don't seem to correspond with values i see in the hex editor for my saved game file.
i'm using cygnus, and at the bottom right corner of the program there are numbers indicating positions (offsets?), e.g. 50/1426E shows "FF", and there's another box beside the position indicator which gives a value (for 50/1426 it's "-1").

sorry if this doesn't make any sense--i have no background in coding.
is there a way to upload an screenshot of what my editor looks like (if it would help?)

Scatty 05-12-2010 07:25 PM

An offset from character's name begins from the first position after the last letter of the name. An example is in the uploaded picture below (click on the thumbnail for larger view).
So the both marked (in black) positions on the most right and middle section of the edited file window is beginning of the offset in question. From that position you count onward until you reach the position mentioned in the hex-list further above. Also the middle section where the red circle marks the spot is the section with the values which the hex-list refers to, meaning this is where you look for and edit those values. Those are called hexadecimal values which range from 0 to F, i.e. 1 2 3 4 5 6 7 8 9 A B C D E F. On the right side are the same corresponding values, in the form as they're normally typed in.

http://img338.imageshack.us/img338/4554/hex2p.th.jpg

Uploaded with ImageShack.us

Lands of Lore fan 01-01-2011 11:47 AM

Depressed..
 
Hello Abandonia!

I really like this game, and wanted to play it again for fun, but i have a problem.
When i play the game with or without DOSbox, it starts great, everything seems to work fine, but after i chose my character the screen just goes black and doesnt responds to anything :(

Anybody had the same problem? I would really like to play this again!

Hopefully you can help me,

Conrad

The Fifth Horseman 01-01-2011 09:54 PM

Have you modified DOSBox configuration? How did you mount the game directory?

guest 09-01-2011 10:27 AM

finally found the book of lore download
 
There is finally a pdf copy for the book of lore for download.

oldplayer90 13-01-2011 10:08 AM

Hi, i am an old LOL player, in fact, this games was the first game that my parends bought me when i was my first PC (32mb RAM, 500mb HD and pentium II 660mhz), nearly 15 years ago.

Recently, i found the CD version lost in a chest with another table-games when i was just a kid and i decided play it again after see severals videos on youtube although neither of them show you all secrets could you find in this games.

there are severals misteries that nobody would know how to figue out:

- the empty niche of lvl 2 of daracle cave (jeweled dagger rute next to the swith that moves the pit)
- the plate that hides the niche where you can get the black biter dagger.
- Worn key open an, empty chest?
- Mine key 3 opens, nothing?
- Fancy lock (and the closed unswitch door of it) is impossible to unlock.
- The 4 wall switches in the 2º lvl of white tower (near of minotau) do nothing?
- Severals switches and plates do nothings in 2º lvl of castel cimmeria
- the hidden plate in the dungeon, that sounds activated but nothing happens in this place (this plate is at the top-right corner of the map near of the fancy tramp)
- the empty niche in the 3º lvl of castel cimmeria due to there is an unamovible pit in front of it.
- the no-exit hall in the top of the room when you are fighting against Scotia.

I thinks the official Cluebook from westwood did not give any help to solved them, the rest of the misteries is easy to resolve.

About some no-quest items i found in the games i get (all it depends of the game):

- horseshoe is found in northlands and southlands. It is useless.
- some coins in the main fountain of the galshtone castel and inside some lake in the northlands.
- a generic axe in a stumb in the cross of the hall of the black eagle and the 2 reptile monsters (always i found it before enter the black eagle) in southlands.
- a generic Halberd take from a pentrog
- a generic great maul in the empty niche in the urbish mine company co ( just in the south-bottom)
- a generic trident take from a gorka (kill them)
- a great axe take from great orc and undead skeletor (a silcke too)
- a great sword take from spectres lvl 3 white towers.

oldplayer90 13-01-2011 10:37 AM

By the way, the 3 silents items (i mean, the sandals, the blucker and the t-shirt) only have effects if each character where one of them and i have noticed that at least you won't be found by the great orcs in the yvel woods but they are useless if you think you won't ran into spectres in 3 lvl white towers.

I passed the game several times, so right now i spend the time looking for any mistery in the game, and try to get the highest amount of coins in the games (more or less i have been able to get 26.000 coins XD), feeding with useless items the gorka fancy wall in the swamp (a lot of rocks, sticks, notes, cadavers, etc.)

I think if you are able to get a halberd taken from a pentrog in opinwood the game will be easy to pass (i think that is the best weapon, even more than great sword or great maul) and i say that because i could kill severals spectres in lvl 3 white tower just with halberds.

Grath 16-01-2011 09:23 AM

Quote:

Originally Posted by The Fifth Horseman (Post 419839)
Have you modified DOSBox configuration? How did you mount the game directory?


I have exactly the same error: if i start the game, i get the logos, the main screen and the character selection screen, where everything works. When i select a character, the screen goes black, and nothing happens. BTW, its the same if i launch the game directly or from DOSbox.

I didn't modify anything in DOSbox. I mounted like the "intro mount" stuff told me: "mount c c:\games\lands" then "c:" and finally "lands.exe"

I'm on Windows XP, tried it in Win95 compatibility and the same thing happens.

(Also, don't have any sound, but thats not that important so far, i just want to start the game.)

DarthHelmet86 16-01-2011 09:27 AM

Don't...I repeat DON'T mount the lands folder as the C: drive, Dos games do not like that at all. Mount your C: drive as the Games folder.

I.E

Mount C C:\Games
C:
Cd\Lands
Lands.exe

Though I don't know if this will help with Lands of Lore as it seems to be a bit buggy with Dosbox for some people. But doing it anyway other then this will mean no matter what you do the game wont work properly.

This goes for any game you want to run in Dosbox, mount your C: drive as another folder other then the games folder.

Grath 16-01-2011 09:53 AM

Tried it, same error.

I also tried a couple of things (0.73, 0.74, tinkered with some graphics options in the DOSbox ini), still nothing.

However i tried to patch it, downloaded the 1.23 english patch form some site, and it didn't work. It said that CHAPTER2.BAK is not the old (i guess it meant original) file, so it aborts the patching. Any ideas?

_r.u.s.s. 19-01-2011 03:59 AM

hmmm, what are your core and cycles settings in dosbox? does it say anything in the second output window when the game freezes?

edit: i think i found it, try using dosbox 0.72 and see if it changes anything

edit²: oh i see. it seems that the game (rip?) has problems with faster processors. and the latter versions of dosbox introduced different types of cpu, so the default value `auto` will probably try to select the fastest processor possible

anyways, all you have to do, in dosbox, is to write this command before you start the game: cputype 386
should work afterwards

oh, if you don't feel like writing this every time you start the game, change it in the dosbox's configuration file

now let me put this info on the review page

Laukku 22-01-2011 05:18 PM

I posted this earlier (emphasis added):

Quote:

Originally Posted by Laukku (Post 384879)
This game will crash in DOSBox 0.73 (apparently it ran fine on the previous version.) I did some browsing at the official DOSBox forum, and found out that the game will not crash when cputype is set to 386.

Alternatively, one could use an official patch that fixes this along with other bugs. The patch can be found here. :) I would recommend the Abandonia staff to update the version available here using that patch.


_r.u.s.s. 24-01-2011 10:02 PM

oh woah didn't see that

Blaatman 26-01-2011 11:14 AM

Quote:

Originally Posted by oldplayer90 (Post 420539)
Hi, i am an old LOL player, in fact, this games was the first game that my parends bought me when i was my first PC (32mb RAM, 500mb HD and pentium II 660mhz), nearly 15 years ago.

Recently, i found the CD version lost in a chest with another table-games when i was just a kid and i decided play it again after see severals videos on youtube although neither of them show you all secrets could you find in this games.

there are severals misteries that nobody would know how to figue out:

- the empty niche of lvl 2 of daracle cave (jeweled dagger rute next to the swith that moves the pit)
- the plate that hides the niche where you can get the black biter dagger.
- Worn key open an, empty chest?
- Mine key 3 opens, nothing?
- Fancy lock (and the closed unswitch door of it) is impossible to unlock.
- The 4 wall switches in the 2º lvl of white tower (near of minotau) do nothing?
- Severals switches and plates do nothings in 2º lvl of castel cimmeria
- the hidden plate in the dungeon, that sounds activated but nothing happens in this place (this plate is at the top-right corner of the map near of the fancy tramp)
- the empty niche in the 3º lvl of castel cimmeria due to there is an unamovible pit in front of it.
- the no-exit hall in the top of the room when you are fighting against Scotia.

I thinks the official Cluebook from westwood did not give any help to solved them, the rest of the misteries is easy to resolve.

About some no-quest items i found in the games i get (all it depends of the game):

- horseshoe is found in northlands and southlands. It is useless.
- some coins in the main fountain of the galshtone castel and inside some lake in the northlands.
- a generic axe in a stumb in the cross of the hall of the black eagle and the 2 reptile monsters (always i found it before enter the black eagle) in southlands.
- a generic Halberd take from a pentrog
- a generic great maul in the empty niche in the urbish mine company co ( just in the south-bottom)
- a generic trident take from a gorka (kill them)
- a great axe take from great orc and undead skeletor (a silcke too)
- a great sword take from spectres lvl 3 white towers.

Hey there, I'm a veteran Lands of Lore player myself as well. Some comments on your post:
- About the empty niche in the Jeweled Dagger route, I think that if you put something in it, it will appear in another niche further down in the caves. Kind of pointless, really.
- The Worn Key only opens the empty chest, as far as I know.
- The Fancy Lock cannot be unlocked; there is no key in the game (even those that can only be obtained by cheating) that can open it. However, if you cheat yourself behind the door, you'll find a chest with a Zephyr Ring. It reduces your recovery time after attacking by about 1/2.
- Mine Key 3 doesn't work on anything I've tried.
- I think you can get the four buttons in White Tower level 2 make the shooter... shoot things at you.
- In White Tower level 1, if you succesfully pick the lock of the empty chest on your first try, it will NOT be empty.
- If you have a walk-through-walls cheat, you can find an unfinished area behind Castle Cimmeria (in the Yvel Woods). Apparently there was once meant to be a way to leave the Dungeons to the Yvel Woods in this area. I believe you can still find the stairs up in the Dungeons using the cheat.
- In Castle Cimmeria level 2, behind one of the switches that does nothing, there is an unreachable area with a chest. Inside it is a Cloud Ring. I think I once read it protects against fire.
- You may also find a coin in one of the puddles in the Southland Forest. You'll get a comment something like: "Ah, must be the end of the rainbow!". Maybe this is what you meant, 'cause I've never found a coin in one of the puddles in the Northlands?
- You can actually find up the three Halberds from the Pentrogs. I've been lucky enough to find two in one game.
- You might be lucky enough to get Trident "Mantis" from the chieftain. If you save and reload BEFORE you enter the chieftain's hut, you have multiple tries to get it. (This might also work for the Pentrogs if you save before going to Opinwood.)
- If you happen to have killed the Wraith that drops the Great Sword in the wall, you can click the wall to get the sword. Of course, you need to guess which monster it is.
- Similarly, you can get Great Sword "Eagle" from one of the ghosts in Castle Cimmeria level 1.

strangedays 27-01-2011 04:02 PM

THANK YOU!!!
 
This was the very first pc game I played. Got for Christmas, only cause I loved Patrick Stewart (huge TNG fan).

To this day I have the original lands of lore cd.

However, after I download the game here I can't seem to get all that great audio to work. I've read over the dosbox wiki and I just can't seem to get this to work. :headslap:

Is there anyone out there who might be willing to help me relive my childhood and tell me what commands I need to enter?

Thank you!

EDIT: I'm using Windows 7 if that makes any difference at all.

EDIT: Okay I got the game working with the audio. However, I ran into the same problem Strobe did on Page 2 of this thread (after hero selection screen goes black and won't come back), tried running the patch suggested by Flop on page 3, but I keep getting an error message Cannot find C:\...\patch.exe. (I was running it as an admistrator at the time.

_r.u.s.s. 28-01-2011 12:59 AM

Quote:

Originally Posted by strangedays (Post 421740)
This was the very first pc game I played. Got for Christmas, only cause I loved Patrick Stewart (huge TNG fan).

To this day I have the original lands of lore cd.

However, after I download the game here I can't seem to get all that great audio to work. I've read over the dosbox wiki and I just can't seem to get this to work. :headslap:

Is there anyone out there who might be willing to help me relive my childhood and tell me what commands I need to enter?

Thank you!

EDIT: I'm using Windows 7 if that makes any difference at all.

which parts of the wiki did you read? did you read the step by step tutorial for newbies? http://www.dosbox.com/wiki/Basic_Set...tion_of_DosBox

strangedays 28-01-2011 01:14 AM

Quote:

Originally Posted by _r.u.s.s. (Post 421771)
which parts of the wiki did you read? did you read the step by step tutorial for newbies? http://www.dosbox.com/wiki/Basic_Set...tion_of_DosBox


Certainly did. Yes, I am that techno-illiterate. I didn't realise that i had to mount both drives. Please read my second edit in my orginal post. I got it working but ran into further problems (as Strobe did) but the patch wouldn't work.

Scatty 28-01-2011 10:44 AM

If you allow me the question, why do you need to download the game from here if you still got the original CD? The version hosted on Abandonia is a floppy version for space reasons, which, aside of lacking the speech and other advantages of a CD version should also be an older version with more problems than the CD version has.
But to return to your troubles, try using the following commands to mount the folder with the game:

mount c c:\
c:
cd
(folder where you got the game placed)

Also when you select the soundcard and music card in the setup / install, keep in mind that DosBox's default IRQ for Soundblaster is 7, which you should set it to. These settings are default and should be without problems - Soundblaster Pro, Port 220, IRQ 7, DMA 1. Setting them any different might be the problem with the character selection screen (not sure, since I never had that problem with my CD version).
Might also be that the install program doesn't ask for the values above, aside of selecting a card, it's a while since I played the game.

_r.u.s.s. 28-01-2011 02:24 PM

Quote:

Originally Posted by strangedays (Post 421773)
I got it working but ran into further problems (as Strobe did) but the patch wouldn't work.

practically, the whole previous page of this game discussion talks about this problem and solves it :) check it out

strangedays 28-01-2011 04:02 PM

Quote:

Originally Posted by _r.u.s.s. (Post 421798)
practically, the whole previous page of this game discussion talks about this problem and solves it :) check it out


Well, I feel like an ass. Thanks for telling me where I could find the solution. I do appreciate it.

Edit: And for the record, I did end up installing from the cd. It intially gave me an error that it couldn't create the folder. But, after creating it in windows and then telling the installer the path, I had no problems.

dosraider 28-01-2011 04:19 PM

Quote:

Originally Posted by strangedays (Post 421804)
Edit: And for the record, I did end up installing from the cd. It intially gave me an error that it couldn't create the folder. ....

Quote:

Originally Posted by strangedays (Post 421740)
EDIT: I'm using Windows 7 if that makes any difference at all.

http://www.abandonia.com/vbullet/showthread.php?t=22241

_r.u.s.s. 29-01-2011 10:20 PM

yes, the problem is that applications in win7 can only modify files in the "users" directory without permission, unless you run it as admin

allthumbs 26-02-2011 06:56 AM

I have read the last several pages here and am having trouble understanding how I can make the game install from a cd and have it accept my install path.

Here is what strangedays said - " And for the record, I did end up installing from the cd. It intially gave me an error that it couldn't create the folder. But, after creating it in windows and then telling the installer the path, I had no problems."

But I still don't understand how it was done. I have the same problem w/ Win 7 system.

dosraider 26-02-2011 07:59 AM

Quote:

Originally Posted by allthumbs (Post 423636)
.........
But I still don't understand how it was done. I have the same problem w/ Win 7 system.

OS related read-write restrictions.
To avoid those:
[Echo]
Quote:

Originally Posted by strangedays (Post 421804)
Edit: And for the record, I did end up installing from the cd. It intially gave me an error that it couldn't create the folder. ....

Quote:

Originally Posted by strangedays (Post 421740)
EDIT: I'm using Windows 7 if that makes any difference at all.

http://www.abandonia.com/vbullet/showthread.php?t=22241
[/Echo]

allthumbs 26-02-2011 01:36 PM

Thanks, but I have done all you suggested and here is the message I get when I try to run the install from the disc is this:

"could not make the destination directory"

Here is what I do
mount e e:\ -t cdrom (as e is where the disc is)
then - e:
then - install

The install program comes up with e as the folder for the game, c as the install folder, and asks for a destination name. I have tried the default destination, made up my own, gave it the oldgames destination - everything. It then asks for yes or no, and I type y. This is when I get the "could not make destination directory" error

I have also created a folder for the games in c "c\users\andy\oldgames" as suggested

Bottom line: I want to play the game with the speech enabled. If there is an easier way I will gladly try it. If I have the disc, can I somehow take them from there and use them with the Abandonia install? If so, what are they called? Can I just copy and paste them? Thanks for any help

The Fifth Horseman 26-02-2011 02:57 PM

Check the permissions on the target directory. Or try to create the directory yourself before running the installer.

allthumbs 26-02-2011 04:17 PM

When I get to the install screen, it says

Source disc - E (which is correct)

Destination disc - C (I want this to be D, but it won't let me change it. Either way, it won't install to C either. It says they are invalid drive directories.)

I have created a destination folder before the install is run. How can I check the permissions on the target directory?

The Fifth Horseman 26-02-2011 08:32 PM

Depending on the specific Windows version, the directory permissions may only be accessible in the Safe Mode.

allthumbs 26-02-2011 08:36 PM

Isn't there a way to move whatever files I need to play the speech from the disc to the Abandonia version?

dosraider 26-02-2011 09:03 PM

What is exactly your C mount line?
And a screenie of the mounts and the error message could be helpful.
It's not normal that you can't install the game.

Also:
From your dosbox C prompt input:
dir > dir.txt
Post a screenie of the result.

[Edit]
The game is listed as ISO in the ISO cellar, did you try to mount the ISO directly with imgmount in dosbox?

allthumbs 26-02-2011 10:23 PM

I managed to get it to go on an old pc. Thanks for the help. I don't know what the hell is wrong on my Win 7 rig, but I no longer want to mess with it.:dislike:

The voices aren't that big of a deal, and I kind of prefer Anvil of Dawn anyway. I have just recently discovered how to use DosBox, so there are a bazillion games I want to try. I can run some, as I said, on my old pc, but it's down in my nasty basement.

allthumbs 27-02-2011 01:42 AM

please disregard

Nanuaraq 21-03-2011 09:40 PM

I'm not sure if this has been discussed before, but I just took to playing through this first game of the series again, and I chose Kieran, since I've never done that before. And it strikes me: Why on earth did they make a character like Kieran? Is it deliberate (which is plain dumb) or a programming error? I mean, the guys' stats are the wort of the bunch in every respect, he has no miht, no magic, and even his so-called quickness is absent. He' talking about dodging blows, but his protection score is the lowest of them all!

Why on earth did Westwood do this?

Scatty 21-03-2011 10:10 PM

Probably to integrate a character who's a part of the game world, as hulines are.

DarthHelmet86 22-03-2011 03:55 AM

He is meant to be the all rounder, jack of all trades master of none. He his also the canon character who won the game.

Nanuaraq 22-03-2011 08:22 AM

Quote:

Originally Posted by DarthHelmet86 (Post 424954)
He is meant to be the all rounder, jack of all trades master of none. He his also the canon character who won the game.

But Conrad is the jack of all trades, and a good one at that.
Kieran is a jack of no trades. I just wonder why they made such a dumb choice of character? Who in their right mind would go for the lowest abilities in the game?

Conrad has a protection skill of 12, the highest in the game. Kierans skill is 6!

DarthHelmet86 22-03-2011 11:31 AM

Well I don't think he is dumb and I know a few others who love him too. As far as I know he does have some benefits, but I don't know a lot about the game to be sure. And as I said as stupid as he might seem to be to you others do like him and he was the character who did everything in the game according to LoL2 and LoL3.

Nanuaraq 22-03-2011 11:41 AM

Perhaps I am unclear. I do not find the character Kieran stupid in any way. I like the feline look, he is really cool.
The stupid thing about it is - sorry for being harsh - that he has got so low stats that he is a lot harder to play. Not more challenging in the way of having to rethink ones strategy, just harder in an irritating way.

The character stats are what's "stupid", not the character.

He was my first choice at plyaying the game, only I had to start over and choose someone else because I got so bored with reloading.

DarthHelmet86 22-03-2011 11:52 AM

Having just checked a F.A.Q on the game I found this about him,

Kieran (Huline)
Kieran's stats may be low, but don't be fooled. He is very fast and needs the
least recovery time after attacking. If you are a quick player Kieran can really
work out. Even his magic can grow fast once you start gaining mage levels.
If you are an experienced player, then give Kieran a chance.


So it would seem his best stat is Dex and that he can attack faster then the others and has good magic skills when you start leveling them.

Nanuaraq 22-03-2011 01:13 PM

Quote:

Originally Posted by DarthHelmet86 (Post 424966)
Having just checked a F.A.Q on the game I found this about him,

Kieran (Huline)
Kieran's stats may be low, but don't be fooled. He is very fast and needs the
least recovery time after attacking. If you are a quick player Kieran can really
work out. Even his magic can grow fast once you start gaining mage levels.
If you are an experienced player, then give Kieran a chance.


So it would seem his best stat is Dex and that he can attack faster then the others and has good magic skills when you start leveling them.


True, he's about 20% faster than other characters (one more attack in 5 or so), but it doesn't matter much: His low might score makes the extra attacks almost useless. And I've never heard of a Dex stat?

His magic skills are better than Michaels, but worse than Conrads, so not much gained there.

Anyway, sorry for ranting, I just got so confused as to why they made him like that. I seriously thought the protection skill of 6 was an erronous 16.

DarthHelmet86 22-03-2011 01:20 PM

As I said I don't know a lot about this game, however Dex would have something to do with Ranged attacks I think. Just saying don't write him off. As the F.A.Q says don't write him off just because of his stats there is more to it then that.

Nanuaraq 22-03-2011 01:24 PM

Quote:

Originally Posted by DarthHelmet86 (Post 424974)
As I said I don't know a lot about this game, however Dex would have something to do with Ranged attacks I think. Just saying don't write him off. As the F.A.Q says don't write him off just because of his stats there is more to it then that.

I'm not writing him off, actually I'm going through the game these days with him as my choice of character :)

I may be a ranter, but it just seemed so pointlessly done by Westwood. Thank you for your answers.

DarthHelmet86 22-03-2011 01:28 PM

My pleasure, I enjoy talking to people about stuff like this. It has made me want to play the game again, crank up my cd version.

It is a bit hard to say why Westwood put him in there like that, but I would say he might have been in there as a sort of expert character. Takes more skill and knowledge of the game to play him well sort of thing. Or they might have just wanted a more Personality based character rather then skills, they liked him enough or the fans did to make him the cannon character to beat the game.

Nanuaraq 22-03-2011 01:45 PM

Quote:

Originally Posted by DarthHelmet86 (Post 424976)
My pleasure, I enjoy talking to people about stuff like this. It has made me want to play the game again, crank up my cd version.

It is a bit hard to say why Westwood put him in there like that, but I would say he might have been in there as a sort of expert character. Takes more skill and knowledge of the game to play him well sort of thing. Or they might have just wanted a more Personality based character rather then skills, they liked him enough or the fans did to make him the cannon character to beat the game.

Well, it certainly does take a bit more forward planning to play him. As for the Urbish Mines, the level with the two-headed flying snakes was only beaten because I had saved up a lot of swarms and also emptied the wand of fireballs at them, along with channeling my remaining mana into the green skull.

The snail-like monster right at the mine entrance was almost impossible. I had to move in, use the green skull, then move out and close the door VERY quickly, then rest and repeat in order to get anywhere. Took many tries.

I'm not sure how I'll beat Castle Cimmeria.

DarthHelmet86 22-03-2011 01:50 PM

If you want to see a good player play through the game with him have a look at this Kikoskia's LP of Lands of Lore. Maybe watching when he gets to that part and see what he does.

Nanuaraq 22-03-2011 05:03 PM

Quote:

Originally Posted by DarthHelmet86 (Post 424978)
If you want to see a good player play through the game with him have a look at this Kikoskia's LP of Lands of Lore. Maybe watching when he gets to that part and see what he does.

I can see he had even more trouble defeating the Larchon than I did :D

allthumbs 25-03-2011 01:47 AM

Settings to run smoother
 
I have the talkie version of LOL on a disc and managed to get it to run on DosBox, but have a question. It was pretty choppy so I raised the cycles to around 10,000, which helped some. Does anyone have some generic recommended DosBox settings for this game?

Also, sometimes as the character is about to speak, or I point to something that has a verbal explanation, there is a lag while I hear the cd "kick in" and the voice begins shortly after. Is this normal? Thanks alot!

dosraider 25-03-2011 05:44 AM

Quote:

Originally Posted by allthumbs (Post 425102)
Also, sometimes as the character is about to speak, or I point to something that has a verbal explanation, there is a lag while I hear the cd "kick in" and the voice begins shortly after. Is this normal? Thanks alot!

CD image -> dosbox imgmount -> dosbox readme.

Nanuaraq 25-03-2011 10:39 AM

Quote:

Originally Posted by allthumbs (Post 425102)
I have the talkie version of LOL on a disc and managed to get it to run on DosBox, but have a question. It was pretty choppy so I raised the cycles to around 10,000, which helped some. Does anyone have some generic recommended DosBox settings for this game?

Also, sometimes as the character is about to speak, or I point to something that has a verbal explanation, there is a lag while I hear the cd "kick in" and the voice begins shortly after. Is this normal? Thanks alot!

You may want to type "cputype 386" before running the game, as this will fix some problems.
I run it at 8000 cycles. Remember that although more cycles will make the virtual cpu faster, it also takes more power of your actual cpu to work. So raising cycles too much makes your actual pc work slower, counterproductive to making dosbox faster.

A lag in sound before the CD kicks in is common in many games, especially older games. you may fix it by copying an ISO image of your CD and mounting it on a virtual drive, then making the virtual drive your CD-drive in dosbox. This eliminates the lag.

Scatty 25-03-2011 03:15 PM

Editing the configuration and changing the following lines in the dosbox-0.xx.file also helps with stuttering sound:

from
[mixer]
blocksize=1024
prebuffer=128

to

[mixer]
blocksize=2048
prebuffer=512

allthumbs 25-03-2011 09:14 PM

Hmmm
mine was set at blocksize=1024 prebuffer=20

Anyone have any success with running cpugrab utility with this game?

Edit: My experience with using CPU Grab at 30% and setting the cycles at 10,000 or so is pretty respectable. I tried changing the blocksize and prebuffer settings as suggested, but it didn't seem to make a difference, so I set them back to 1024 and 20 as was what they were set at originally. I would like to try the imgmount but to be honest, it took me a hell of a lot of frustration to get to where I am now running the game, so I think I will leave well enough alone!

RRS 26-03-2011 02:51 PM

Also what's your game version? IIRC the talkie version had 1.02 patch addressing Pentium issues... have you tested it?

allthumbs 26-03-2011 03:07 PM

Game version is 1.02

endroi 14-04-2011 07:50 AM

play throne of chaos full cd version on your android phone
 
Quote:

Originally Posted by allthumbs (Post 425194)
Game version is 1.02

I nearly pooped myself when I got this working. The ingredients are a mid to high end android phone (I have an older droid 1 but overclocked to 1.1 ghz), andosbox from the market, and the cd dump of the game, available on thepiratebay.org. its legal now, don't worry! About 300mb, so just delete some porn!

Put the game directory in the root of the sd card, and then type mount d: /sdcard/(game directory) -t cdrom

Then d:/ and install the game normally, choosing soundblaster

Then run it! It plays beautifully with full sound!

For convenience, add that command line to your .conf file for andosbox. I'm multitasking between here and the game on my phone right now!

Note: I chose 8mb memory in andosbox, and installed swapper 2 to increase my ram. You definitely want to clock your bad boy up to 1ghz if possible.

RRS 22-04-2011 05:14 PM

Phew, the first time I got stuck, now I had to help myself with walkthrough several times... and I finished the game.

Here are my notes. Feel free to use them, but please note my nickname. Of all those, 2 items are taken from other FAQs (at gamefaqs).

I tried not to list quest items, but DO NOT READ AHEAD IF YOU DON'T WANT TO SPOIL THE GAME FOR YOURSELF

All stats compared with Conrad, it's impossible to give any fixed numbers as the effects vary from character to character

m = might (damage)
p = protection (armor)
c = crowns (price)

Code:

Stick
Treant Stick                                5m
Staff                                                12m        7p
Staff 'Beater'                                13m        7p
Staff 'Tarsal'                                16m        7p
Staff 'Gustavus'                        12m        7p
Weathered Dagger                                                        ~5c
Dagger                                                12m                        10c
Dagger 'Fang'                                9m
Dagger 'Assassin'                        15m
Dagger 'Riposte'                        5m        35p
Jewelled Dagger                        62m                        3000c
Axe                                                        12m
Axe 'Dominance'                        12m                        ~150c
Axe 'Slitter'                                13m
Axe 'Vixen'                                        20m
Axe 'Butcher'                                19m
Saber                                                        15m
Sabre 'Gutter'                                16m        4p
Sabre 'Cutter'                                16m        18p
Saber 'Wolf'                                17m        4p
Saber 'Cougar'                                20m        4p
Saber        'Dragon's Tooth'        22m        4p        150c
Sickle                                                19m
Mace                                                        16m                        40c
Mace 'Puma'                                        22m
Mace 'Bouncer'                                20m        1p
Sledge                                                19m                                        can smash cracked walls
Rapier                                                20m        4p        60c
Rapier 'Ripper'                        23m        4p
Rapier 'Talon'                                30m        5p
Long Sword                                        26m                        125c
Long Sword 'Flayer'                29m
Long Sword 'Protector'        26m        7p
Long Sword 'Entropy'                26m
Emerald Blade                                33m                                        effective on ghosts
Trident                                                40m                        200c
Trident 'Mantis'                        49m
Trident 'Mandible'                53m        4p
Trident 'Mandible'                57m                                        -1 Fighter skill!
Great Axe                                        40m                        175c
Great Axe 'Reaper'                49m
Great Axe 'Brimstone'        57m                        325c
Great Axe 'Death'                        53m
Great Axe 'Master'                ?m                                                +1 Rogue Skill
Halberd                                                55m
Halberd 'Sever'                        60m
Halberd 'Widow'                        72m
Halberd 'Death's Hand'        83m
Great Sword                                        55m                        300c
Great Sword 'Trouble'        66m
Great Sword 'Justice'        83m                        560c
Great Sword 'Doom'                ?m
Eagle Great Sword                        72m
Great Maul 'Hammerhead'        60m                                        can smash cracked walls?
Great Maul 'Thunder'                77m                                        can smash cracked walls?

Star
Star 'Shining'
Star 'Shooting'
Star 'Vega'
Star 'Polaris'
Bow                                                                                        100c
Bow 'Scout'
Bow 'Gemini'
Great Bow                                                                        175c
Peregrin Great Bow                                                225c
Crossbow                                                                                250c
Crossbow 'Valkyrie'
Crossbow 'Swift'                                                        300c
Arbalest                                                                                300c
Arbalest 'Equalizer'
Arbalest 'Redemption'
Arbalest 'Eternity'

Silent Sandals                                                0p
Sandals                                                                1p          5c
Boots                                                                        7p        10c
Dwarvish Boots                                                9p
Torn Shirt                                                        6p
Shirt                                                                        7p          5c
Whisper Cloak
Leather Jerkin                                                10p
Hale Leather Jerkin                                19p
Kane Leather Jerkin                                21p
Scale Mail                                                        28p
Glint Mail                                                        33p
Chain Mail                                                        42p
Chain Mail 'Protector'                        63p
Dwarvish Chain Mail                                56p
Galenian Plate Mail                                56p
Dwarvish Plate Mail                                70p
Bastion Plate Mail                                70p
Aegis Plate Mail                                        84p
Bracers                                                                7p
Steel Bracers                                                14p
Bracers of Defense                                21p
Buckler                                                                7p        10c
Dwarvish Buckler                                        9p
Shield of Stealth                                        8p
Kite Shield                                                        17p        35c
George's Kite Shield                                19p
Helm                                                                        7p
Helm 'Prentis'                                                17p
Helm 'Talamar'                                                10p
Dwarvish Helm                                                11p
Great Helm                                                        14p
Dwarvish Great Helm                                21p
Aegis Helm                                                        15p

Aloe                                                                                  5c        restores health (1 use)
Salve                                                                                20c        restores health (1 use)
Ginseng                                                                        10c        restores health & cures poison (1 use)
Bezel Cup                                                                                restores health fully (up to 4? uses)
Bannon's Reserve                                                                restores mana fully
Swarm                                                                                                insects attack foes (1 use)
Lockpicks                                                                                open locks (uses Rogue skill)
Jade Necklace                                                                        +1 Rogue Skill
Bezel Ring                                                                                ???
Duble Ring                                                                                ???
Amber Ring                                                                                +7p
Oil Flask                                                                                fuel for your Lantern
Green Skull                                                                                casts acidic gas (uses mana)
Ebony Staff                                                                                casts Swarm spell (few charges)
Wand of Fireballs                                                                casts Fireballs (few charges)
Wand of Lightnings                                                        casts Lightnings (few charges)
Wand of Death
Death Stick                                                                                casts Mist of Doom spell (few charges)
Vaelan's Cube                                                                        removes Scotia's barrier, dispells ghosts?
Guardian
Ace of Dominion                                                                casts Hand of Fate spell
Ace of Oblivion                                                                casts Mist of Doom spell
Ace of Infinity                                                                restores mana fully
Diamond                                                                                        frees Dawn from the Crystal Ball


Zaru 24-04-2011 10:55 PM

Treant stick... and I've been dragging this thing all the way from Gladstone Keep region to the Mine... :) You know RSS, you could have posted this table a little bit earlier... XD

Zaru 28-04-2011 01:12 AM

I don't know if it was already posted before, but I found this very cool page on Lands of Lore with tons of item, armour, weapon, spell and monster statistics. Some of it taken from game manual (monsters) but I don't know what's the origin of the rest of the stuff. Can't find those tables in my book, but the font looks the same as in manual.
It's a spoiler, so beware.
Here's the link: http://www.ethereallore.envy.nu/1stats.html

Blaatman 22-06-2011 09:33 AM

Quote:

Originally Posted by Nanuaraq (Post 424973)
True, he's about 20% faster than other characters (one more attack in 5 or so), but it doesn't matter much: His low might score makes the extra attacks almost useless. And I've never heard of a Dex stat?

His magic skills are better than Michaels, but worse than Conrads, so not much gained there.

Anyway, sorry for ranting, I just got so confused as to why they made him like that. I seriously thought the protection skill of 6 was an erronous 16.

I've played and finished this game for dozens of times, and, in my opinion, Kieran is hands down the worst character by far. Please allow me to explain why.

Due to his personal might modifier, his might is slightly higher in the beginning of the game, but lower in the later parts. For example, a dagger has weapon factor 10, which turns to 11 for Kieran. Great Sword "Justice" has weapon factor 60, which turns to 52 for Kieran. I guess this is to reflect that he's relatively more proficient with lighter weapons. However, due to the way defense works, he can barely scratch monsters later in the game. You see, defense reduces damage done by directly substracting from it, not dividing it (like most games do). That means that a character with a Might of 100 does more damage than two attacks from a character with a Might of 50. Even Kieran's faster attack and higher chance to hit (which he seems to have, though I'm not entirely sure of it) can't outweigh this. Also take in account that more damage means more experience, so Michael (and Conrad, for that matter) will end up with a higher fighter level, which means more hit points.

Also, the damage done using spells directly depends on the character's might modifier. That means that Michael actually has the most damaging spells in the game, and Kieran has the weakest. Magic items like wands and swarms also take in account the might modifier, so Michael should have no problem reaching Mage level 2 for more magic points. From there he should be fine on his own; more damage done means more experience, so he'll reach levels 3 and 4 quite easily for even more MP.

Kieran's attack speed is nice, but all characters receive this bonus on a succesful hit. Not thát important, but it is another reason why Kieran isn't that good compared to others.
Speaking of attack speed, Rogue levels are quite important, because reaching a higher level means that your attack becomes slightly faster. I don't exactly remember whether levels 2 and 3 did anything for your attack speed, but on level 4 (note: Jade Necklesses and Great Axe "Master" don't count) all characters' recovery time is cut by several frames. This is really easy to get; just equip a character with a nice bow for a while and he'll get there. Kieran may reach this a little easier, but it's no big deal. I'm actually not sure whether Kieran receives this bonus at all.

Then there's still Kieran's low Protection. He can't even equip boots. While a low Protecion and Might also applies to Ak'shell, at least he has a lot of MP to work with; this really comes in handy in the toughest parts of the game, like White Tower level 3 and the Dungeons.

For what it's worth, Kieran's still pretty good in the early game, where his attacks frequently take out weaker monsters in one hit. That advantage is quite short-lived, however. Also, I don't think ranged weapons take the might modifier in account, so he's a great character for Crossbow "Valkyrie", which always hits. Then again, this weapon really doesn't do much against later enemies. Kieran does, however, become arguably the most powerful character once you get the Westwood stick, which does 1000 damage 25% of the time you hit succesfully. This is so late in the game, however, that it is hardly worth considering.

allthumbs 08-07-2011 05:30 PM

Really happy to see the talkie version is now available! Great work!!

But I cannot get it to run using the commands listed by the download. I am able to run the game from a cd, but it hesitataes whenever someone is about to speak, so I would like to try this out.

here are my auto exec commands
do I leave them, or start over with a clean slate in the command area for DosBox? If I do start over, please help me with what to type in. The game is located in
"c-users-andy-oldgames-LOLCD"

mount c "c:\users\andy\oldgames"
mount d "e:\" -t cdrom
c:

Scatty 09-07-2011 09:02 AM

It doesn't really matter in which folder the game is located, as long as DosBox is able to find it to mount. However the delay before the speech probably means your sound blocksize in dosbox configuration file is set too high. Try changing these settings like below, and see if that helps.

[mixer]
...
...
blocksize=1024
prebuffer=512

dosraider 09-07-2011 09:26 AM

Also keep in mind, modern CD drives aren't really suited to run those old games from a CD, too many spin up/down times, you should use a CD image (ISO or BIN/CUE) and use the excellent imgmount in dosbox.

Expack2 09-07-2011 02:57 PM

Quote:

Originally Posted by Scatty (Post 430373)
It doesn't really matter in which folder the game is located, as long as DosBox is able to find it to mount. However the delay before the speech probably means your sound blocksize in dosbox configuration file is set too high. Try changing these settings like below, and see if that helps.

[mixer]
...
...
blocksize=1024
prebuffer=512

Here are the settings which I used when I tested the game. These might work if yours, for whatever reason, don't:

[mixer]
...
...
blocksize=2048
prebuffer=10

allthumbs 10-07-2011 02:57 AM

Thanks! What is the number of cycles some of you are running this game at? I was quite high, like 16,000 or so.

Lazy Lion 10-07-2011 03:16 PM

NVM

Scatty 10-07-2011 03:27 PM

Quote:

Originally Posted by allthumbs (Post 430418)
Thanks! What is the number of cycles some of you are running this game at? I was quite high, like 16,000 or so.

That depends on how strong your machine is. I have it always set to 30.000 cycles, though 27.000 should be optimal for pretty much every game before 1996. 16.000 should be more than enough for Lands of Lore, if the game isn't too slow for you, you might just leave it as it is.

allthumbs 10-07-2011 06:25 PM

Quote:

Originally Posted by Scatty (Post 430439)
That depends on how strong your machine is. I have it always set to 30.000 cycles, though 27.000 should be optimal for pretty much every game before 1996. 16.000 should be more than enough for Lands of Lore, if the game isn't too slow for you, you might just leave it as it is.

My machine is pretty beefy. Is there a way to permanently set this in the config, or should I?
Also, I enter "cputype 386" before playing. Should I permanently set the config to this as well?

I don't understand why I can't get it to run without the cd by using the new cd version posted here on Abandonia? I erased all my old autoexec commands and try to start over. But it keeps saying "directory c:/lolcd/ does not exist". It appears maybe the first command line is being accepted, though. I even went as far as to install to plain old "C", giving the game it's own folder rather than a sub folder as I normally do, under "users/andy/oldgames" - still no luck. Now I just really want to know what i am doing wrong. I would rather run the game via the new CD version here on Abandonia instead of farting around with the dvd spinup issues I have using my own cd. I don't want to try imgmount either - sorry- I have put enough time and am already confused enough. Please help me run the new cd version!

The Fifth Horseman 10-07-2011 10:17 PM

Quote:

My machine is pretty beefy. Is there a way to permanently set this in the config, or should I?
There is.
Quote:

Also, I enter "cputype 386" before playing. Should I permanently set the config to this as well?
Not recommended unless all other games you play in DOSBox do not have any issues running on a 386.
Quote:

I don't understand why I can't get it to run without the cd by using the new cd version posted here on Abandonia? I erased all my old autoexec commands and try to start over. But it keeps saying "directory c:/lolcd/ does not exist". It appears maybe the first command line is being accepted, though. I even went as far as to install to plain old "C", giving the game it's own folder rather than a sub folder as I normally do, under "users/andy/oldgames" - still no luck. Now I just really want to know what i am doing wrong.
To find that out, we need to know what exactly you are doing in the first place. Your mount command(s) please, exact syntax used.

allthumbs 11-07-2011 01:31 AM

my mounts are 8 posts above - thanks
as I said, I don't know if I should use them and then the new commands, or just the new commands? I tried both without success. I would like a foolproof - from scratch way to do this. I can disregard all my mounts without care. Thank you Horseman!

here they are again

mount c "c:\users\andy\oldgames"
mount d "e:\" -t cdrom
c:

The Fifth Horseman 11-07-2011 10:42 AM

You don't have to throw the old configuration out at all. :) Assuming you put the game in "lolcd" under "oldgames":
mount d: "c:\users\andy\oldgames\lolcd\cd\" -t cdrom -label LOL_CD
mount c: "c:\users\andy\oldgames\lolcd\"
#mount c "c:\users\andy\oldgames"
#mount d "e:\" -t cdrom
c:

Adding a # mark at the beginning of a line in the config file turns it into a comment - DOSBox will not execute it unless you remove the #.

Scatty 11-07-2011 10:48 AM

I'm not sure what you mean with "new commands", it's a bit confusing what you're writing, to be honest.
As for which mount commands - let's say you put the game into a folder named c:\games\lolcd, then:

mount c c:\
mount d e:\ -t cdrom
c:
cd \games\lolcd

It is usually better to simply mount the drive C then to switch manually to necessary folder, as long as you don't begin messing with the files in the root of the C drive. Using parenthesis in mount commands, like you in commands you mentioned further above for mounting, is not necessary. Probably DosBox won't even find the folder you're trying to mount if you do.
You can also permanently set the cputype and amount of cycles in the config file, as well as many other options. All you need to do is to click yourself through Start - DosBox folder - Configuration - Edit Configuration.

allthumbs 11-07-2011 12:47 PM

Thank you for being VERY patient! I will try this out tonight after work!:3:

allthumbs 11-07-2011 11:05 PM

Success! Thank you SO MUCH!!

LoraBaggage 26-08-2011 11:59 PM

Stupid Lora
 
Somehow I left the Draracle's cave with Lora (unintentionally visited the Draracle before rescuing her.. no cheating, it's simply the order I did things in) and now I can't get past adding Paulson. Four in the party crashes things. Looks like some others have had this issue.. one person mentioned removing Lora from the party (cannot figure out how to do this), and I can't get back to the Draracle to unload her.

Thoughts?

_r.u.s.s. 27-08-2011 12:57 AM

Quote:

Originally Posted by LoraBaggage (Post 432958)
Thoughts?

not really, i'm kind of stoned

Scatty 27-08-2011 10:00 AM

Quote:

Originally Posted by LoraBaggage (Post 432958)
Somehow I left the Draracle's cave with Lora (unintentionally visited the Draracle before rescuing her.. no cheating, it's simply the order I did things in) and now I can't get past adding Paulson. Four in the party crashes things. Looks like some others have had this issue.. one person mentioned removing Lora from the party (cannot figure out how to do this), and I can't get back to the Draracle to unload her.

Thoughts?

You can only remove her from party through hex-editing your save game and knowing where and what to edit, as far as I know. The only other way to make things right again (it sucks I know) is to start a new game and avoid the small cave with Lora after visiting Draracle.
This also shouldn't happen if you play the CD version of Lands of Lore, at least it never did to me. After visitign Draracle either Lora can't be found there anymore, or you can't enter the small cave, don't remember exactly which one it was.

Lands of Lore Mike 08-11-2011 03:42 AM

STUCK
 
I was playing on Level 2 Castle Cimmeria and put a statue in a niche location 5 in the map at this website. http://ethereallore.envy.nu/1map.html

The niche accepted the statue and I deleted my old save games. Am I screwed? Is there a way to get the statue back?

jamotide 22-11-2011 08:31 PM

Gave this game a try and must say I am not that impressed. But it does seem to be ahead of its time in terms of great presentation and low substance, you know like all the "RPGs" (really action adventures) today.
The graphics are great, interface is good and they have Captain Picard as voice actor! But there is little RPG value here, I'd say its mostly a very linear adventure with some values and items. Plus the fights are extremely boring, magic attack 4, rest, magic attack 4, rest...
Blaatman is right, Michael is a great Magic Char, after 20 fights or so when he got magic 2 he was a one man army.
I am now in the white tower and don't think I'll keep playing, its not much fun.

hunvagy 23-11-2011 08:07 AM

Quote:

Originally Posted by jamotide (Post 436989)
Gave this game a try and must say I am not that impressed. But it does seem to be ahead of its time in terms of great presentation and low substance, you know like all the "RPGs" (really action adventures) today.
The graphics are great, interface is good and they have Captain Picard as voice actor! But there is little RPG value here, I'd say its mostly a very linear adventure with some values and items. Plus the fights are extremely boring, magic attack 4, rest, magic attack 4, rest...
Blaatman is right, Michael is a great Magic Char, after 20 fights or so when he got magic 2 he was a one man army.
I am now in the white tower and don't think I'll keep playing, its not much fun.

You have to keep in mind that it was made after Westwood lost (I think?) the AD&D license, and it was just a ramped up Eye of the Beholder like game. And for that I think it succeeded. The CD version was released after the initial disk release, so the original was something to satiate the people after the disappointment that was EoB3. It is more of an adventure, but neither of the early Gold Box games or the EoB games had much of "role play". As for the magic attack 4, rest thing.. meh. Why? This is a prime example of trying to make it boring for yourself. Why not use your party? Melee attacks? Ranged attacks? Anyway, to each his/her own I guess. Though LoL certainly can't hold the candle to Dark Sun: The Shattered Lands that came out around the same time, I do think it is a pretty solid addition to the CRPG legacy.

jesters.ice 23-11-2011 08:19 AM

It was and still is a great game. Some people just spoil their own fun when comparing it too much with other, more real rpg-ish games.

Re-bought it right after it was released on GOG (bundled with the second game).

Help34 25-03-2012 07:54 PM

Help, how to remove Lora
 
When returning from caves i took Lora again. When you go downstairs to chamber where you took her first time there is no Lora, but when you return back she is in your companion again and says "Thanks again".

I was palying with Lora till Paulsen, and game freases when there are 4 players.

Is there way to remove Lora before Paulsen or to play game from start?

Please help.

Scatty 25-03-2012 09:28 PM

Unfortunately there're only two ways to get rid of the problem. One is trying to hex-edit your savegame and remove Lora's data from your party, which is rather complicated and probably won't entirely work anyway. The other one is load a savegame before you got Lora in your party on your way out from Daracle's caves.
If you don't have any savegame left before this point, I'm afraid the only thing left for you to do is to start a new game, since there's no other way to avoid the crash when Paulson is about to join you.

help34 25-03-2012 10:28 PM

help
 
Quote:

Originally Posted by Scatty (Post 440893)
Unfortunately there're only two ways to get rid of the problem. One is trying to hex-edit your savegame and remove Lora's data from your party, which is rather complicated and probably won't entirely work anyway. The other one is load a savegame before you got Lora in your party on your way out from Daracle's caves.
If you don't have any savegame left before this point, I'm afraid the only thing left for you to do is to start a new game, since there's no other way to avoid the crash when Paulson is about to join you.

Thanks for reply, at first time lora got back again i felt something would be wrong :(, clearly bug is in the game.

Scatty 26-03-2012 06:13 PM

It must be a bug indeed, in the floppy version of the game. I never encountered such a bug in the CD version of it (the one with Lore of the Lands, with the voice of Patrick Steward).

Quicki 27-04-2012 05:46 PM

This and its sequel are currently available on gog half price for the weekend :)

benpfaa 12-05-2012 10:59 PM

Paulson unconscious
 
After spending several hours fighting monsters to boost my character stats, I was finally (and barely) powerful enough to survive the never-ending onslaught of ogres to find the one carrying the cube. However, Paulson was knocked unconscious, and though I've healed him, he just won't wake up, and I can't figure out why. I'd really like to have his sword and magic with me as I take on the white tower. Anyone have an idea how I can wake him?

mrvator 01-11-2012 09:48 PM

Fighter rogue mage limits?
 
Does anyone know, what are the limits of fighter/rogue/mage skills? I think Baccata has limited the fighter skill by 10, because when in the Dungeon after killing all the Knowless, all characters are leveling up. But when Baccata is to get level, the game just stucks.

StumpedAtTheEnd 17-01-2013 11:31 PM

I'm missing medicine
 
I played all the way through this game only to not have any medicine left at the end of the game to unlock the final boss. what would be the hex edit to get medicine, or the hex edit to get the silver key? Is there another way besides stating over? I went back through some of the forest levels checking every stump I could find, but nothing.

Maerryji 04-02-2013 01:31 AM

Quote:

Originally Posted by benpfaa (Post 442351)
After spending several hours fighting monsters to boost my character stats, I was finally (and barely) powerful enough to survive the never-ending onslaught of ogres to find the one carrying the cube. However, Paulson was knocked unconscious, and though I've healed him, he just won't wake up, and I can't figure out why. I'd really like to have his sword and magic with me as I take on the white tower. Anyone have an idea how I can wake him?

I believe that's the result of a bug present in some earlier versions of Lands. Namely, once your character has 128 HP or more, Heal:III and Heal:IV won't resurrect him (or her, if you can get Lora that high), and applying Bezel Cup would result in a "zombie" state: 100% health, takes no blows, and can't do anything. As far as I know this state is irreversible, so only loading a previous save could help. If you don't, either start over (I recommend getting a newer version where this bug is fixed) or just proceed. This state has some benefits to sugar the pill: you can use Paulson as a shield, and you won't drown now.

Quote:

Originally Posted by mrvator (Post 447064)
Does anyone know, what are the limits of fighter/rogue/mage skills? I think Baccata has limited the fighter skill by 10, because when in the Dungeon after killing all the Knowless, all characters are leveling up. But when Baccata is to get level, the game just stucks.

Yep, 10 is the maximum level for all three skills.
Pity you lost so much time gaining level 10 only to encounter a bug while trying to get 11. (If you don't have earlier save files where you're still at 9, you can possibly save yourself from that bug if you wait till Knowles respawn and then just attack Xeobs instead of getting their reward.)

Quote:

Originally Posted by StumpedAtTheEnd (Post 448780)
I played all the way through this game only to not have any medicine left at the end of the game to unlock the final boss. what would be the hex edit to get medicine, or the hex edit to get the silver key? Is there another way besides stating over? I went back through some of the forest levels checking every stump I could find, but nothing.

Hex-editing to add items is really complicated. (It would probably take me some full work day to recover that knowledge and explain it :-) )
Much easier would be to hex-edit your position across that locked door.

Yet you don't need that, too. Even if you can't find any stump or Urbish mines drawer with medicine (BTW you can use save/loads and try more than once. Almost every stump and hollow has something in it, but you usually need your first attempt to be successful or it is lost), there is still a way to get yourself a Salve and a Bezel Cup. There is a trunk-"chest" in Opinwood near the entrance to Swamps that can be refilled. I am not certain what exactly triggers it, but if you pass through the areas in this sequence: Opinwood -> Urbish Mines -> Upper Opinwood -> Swamps -> Opinwood, I believe you will find that trunk full of items again (there should be Bracers, Salve, Bezel Cup, and Sabre "Gutter").

Quote:

Originally Posted by RRS (Post 426432)
Here are my notes. Feel free to use them[...]

All stats compared with Conrad, it's impossible to give any fixed numbers as the effects vary from character to character

Nice work!
(NB: it could be more convenient to give might/protection values for secondary characters (Timothy, Baccata, Lora, Paulson) since they all have default modifying constants (<value>*1+0).

A couple notes on items:
Crossbow "Valkyrie" - shoots fire arrows that always hit (unless the monster is immune).
Bezel Ring - protects from poisons (including swamp gas).

Also, I believe a few interesting ones are missing from the list... which probably means you still have something interesting ahead if you play the game again :-)

Quote:

Originally Posted by Blaatman (Post 429267)
I've played and finished this game for dozens of times, and, in my opinion, Kieran is hands down the worst character by far. Please allow me to explain why.
[...]

Extremely good analysis. I agree with the most arguments. (I did not know about the way defense works myself, BTW, thank you!). Not quite sure about the effect of Rogue skill on the time between the attacks for Kieran: I did research once but forgot the result already :-/ I think he only had one decrease, at Rogue level 7 (not to mention I've managed to forget about this effect of Rogue already :-) )

One point I disagree is the disadvantage from having lower HP (due to lower Fighter level, due to lower damages). By the time this difference becomes significant, you can already be near or beyond the "magical" 127 HP threshold. Which means constant headache in the most hot battles because Heal:III and Heal:IV become ineffective when trying to heal over 127 HP of damage (in some versions, they have no effect at all, in others you get less HPs than from Heal:I).

As for your conclusion... Well, I am less experienced with Kieran than with the others, but I believe by now winning with him would not be much greater problem for me. So he will be mostly a support character, shouldn't be a problem: anyway Baccata deals the most damage even compared to Michael (2 weapons meaning much greater chance to hit, meaning greater attack speed). Might even give him "Valkyrie" and enjoy the increased attack speed (though he actually does seem to have improved hit rate, and yes, his attack speed with melee weapons is further increased by successful hits). And he'll still have 83-108 MP to use on healing, even though it could take extra 15 mins (or 300 s.c.) to get him there.
But he is indeed by far the weakest when it comes to offensive magic.

And for relatively new players Kieran might add too much challenge.

pbirdman 19-06-2013 01:35 PM

Wow I've had this game for about 15+ years and played it many times and still it amazes me and I've only just seen this topic
Not sure if many people still use this topic but I wouldn't mind delving into the mechanics on this game

I too have some experience in hex editing so if I can assist anyone in that department then i'd love to help

Also whats with the guide which lists the data of enemies
A Boar according to the guide has 26 HP and 25 Exp

However in my playthrough Boar had only 11 HP (Phys/Mag) and 20 HP for Projectiles
Does it have 2 HPs ??

Also it works out as having 15 Exp and not 25
Am I missing something here

Scatty 20-06-2013 12:24 PM

Maybe it's a random factor for enemies, depending on skill levels of the party?
Like if you have magic skill 5 or more and encounter a boar, his stats are adjusted for him to be tougher. While if you encounter one by rushing through the game and spending little time for training, the boar you would encounter would also have weaker stats, to not overwhelm the player. Or maybe it's just always a bit random.
After all, hex positions for items also change each time from location to location.

pbirdman 20-06-2013 06:33 PM

Like if you have magic skill 5 or more and encounter a boar, his stats are adjusted for him to be tougher. While if you encounter one by rushing through the game and spending little time for training, the boar you would encounter would also have weaker stats, to not overwhelm the player. Or maybe it's just always a bit random.

I don't think it goes off player stats - maybe random
If Random though then it makes those books with enemy stats in it rather useless doesn't it

Also it seems items have to be bought/found or at some point unlocked for them to appear on Item lists (otherwise it will just say Illegal Item)
Maybe this was some kind of Anti-cheat method used by Westwood

Scatty 20-06-2013 09:19 PM

Actually, I recall reading a quoted information on a German, fan-based Lands of Lore series site once, from one of the original developers of the first game. He said something along the lines that the first Lands of Lore was pretty chaotically (unorganized) programmed when it was developed, and he is surprised that it works as good as it does.
Might explain the weirdness with the items code, which doesn't make a lot of sense.

keter 09-07-2013 04:08 PM

How to extract graphics?
 
Hello, may I ask a question? Excuse my poor English, it's no native to me. ^ ^
Tell me, if you happen to know ― by what means can the graphics of Lands of Lore be extracted and modified? (me personally unable even to make a screenshot somewhy). I'm interested in items graphics, monster sprites and also the portraits of characters because I need some example to make my own.
Extra question: maybe there is way to launch Lands of Lore in window ― mine doesn't have such option. I suppose this would settle the problem...

Thanks for your attention, I'm reall very sorry to interrupt.

The Fifth Horseman 09-07-2013 06:40 PM

You can run Lands of Lore in DOSBox, and DOSBox can run in a window. That's your problem solved right there. :)

Scatty 09-07-2013 09:01 PM

Quote:

Originally Posted by keter (Post 454458)
Hello, may I ask a question? Excuse my poor English, it's no native to me. ^ ^
Tell me, if you happen to know ― by what means can the graphics of Lands of Lore be extracted and modified? (me personally unable even to make a screenshot somewhy). I'm interested in items graphics, monster sprites and also the portraits of characters because I need some example to make my own.
Extra question: maybe there is way to launch Lands of Lore in window ― mine doesn't have such option. I suppose this would settle the problem...

Thanks for your attention, I'm reall very sorry to interrupt.

You could download VQA-to-AVI 2 and XCC Utilities from this German fan site, which supposedly allow you to extract pictures, videos and sounds from files on the Lands of Lore CD.

Psicomaniaco 19-08-2013 12:59 PM

ScummVM
 
Ok, I'm sure most of you know that this game works on ScummVM, right?

Ok, I recently decided to test it, and got to the end of this linear corridor of a RPG. And to my surprise, the game worked almost perfectly. The VERY minor issues I had where related to the graphics (some coloured dots where they should't be in some places).

Best part is: I didn't need to mess with the cycles in Dosbox. ;) :p

FingolfinGR 06-09-2013 07:47 PM

Lands of Lore series
 
I had all 3 games for a long time and some tended not to play on different OS'. Until I tried the GoG versions of them. Currently replaying Throne of Chaos on Win8 64 bit.

On the game itself, though, it has so many hidden riddles that aren't necessary to finish the game, it's amazing!

mougino 20-02-2014 12:41 PM

Scotia, the Ultimate LOL1 Trainer
 
Hello to the community,

I have read all the 104 pages of this forum, Lands of Lore sure was a hell of a game, I loved it and still do!

In case some of you need a trainer, I developped one that I think is great because it has lots of stuff the other trainers I tried before didn't have: you can add or remove any character to the party, rename them as you want, change their individual health points or magic points, or even make them all invincible or with infinite magic. You can alter their fighter, rogue or mage skills, their status (stunned, poisoned, etc.), or change their equipments or money. You can add or remove any of the compass, lantern, atlas or magic scroll. You can edit any of the 7 spells from the scroll and choose among the 9 at your disposal. You can browse among the 282 items available in the game with a powerful sorting engine: by category, or filter on part of all of a word, sort by increasing/decreasing attack or defense or alphabetically, store the items in temporary slots, equip them or put them in your backpack, or throw them into the well! Finally you can choose any of the 29 maps as your new location, and move your party on the map with a simple click of the mouse, right-click to change the direction you're facing, and save the changes to your save file! (it is backed-up automatically)

If you are interested the download link is http://mougino.free.fr/scotia.html

Have fun!
mougino

Dopefish Lives! 07-04-2014 04:35 PM

You're a good man, mougino, that is a work of absolute beauty, I love how you've used the game's UI to fit your creation, sublimely done! Shame I didn't have it a few years back, where I mistakenly threw the yellow gem in the mines unto an unreachable spot. Oops. Never play tired, I guess!

Thanks again, you've achieved nothing short of a miracle!

lolgog 09-09-2014 11:18 PM

lands of lore
 
you ppl probably know this buy now but search lands of lore gog and not only will u get the games 1 and 2 but it has the voices and the whole game without it asking for pass just save a lot in lands of lore 2 cuz it crashes some time

Monkeybotlove 08-01-2015 09:27 PM

Mougino Scotia.exe Trainer and norton.
 
The Mougino Trainer set off my Norton and gets removed within a few minutes of use.

http://www.symantec.com/security_res...119-99&tabid=2

thats the link to what norton says is getting spread. Don't know if its a false flag or if other mougino freebies have the same problem. I mailed our mougino to find out. updates to come.

--------------------------------
Hello to the community,

I have read all the 104 pages of this forum, Lands of Lore sure was a hell of a game, I loved it and still do!

In case some of you need a trainer, I developped one that I think is great because it has lots of stuff the other trainers I tried before didn't have: you can add or remove any character to the party, rename them as you want, change their individual health points or magic points, or even make them all invincible or with infinite magic. You can alter their fighter, rogue or mage skills, their status (stunned, poisoned, etc.), or change their equipments or money. You can add or remove any of the compass, lantern, atlas or magic scroll. You can edit any of the 7 spells from the scroll and choose among the 9 at your disposal. You can browse among the 282 items available in the game with a powerful sorting engine: by category, or filter on part of all of a word, sort by increasing/decreasing attack or defense or alphabetically, store the items in temporary slots, equip them or put them in your backpack, or throw them into the well! Finally you can choose any of the 29 maps as your new location, and move your party on the map with a simple click of the mouse, right-click to change the direction you're facing, and save the changes to your save file! (it is backed-up automatically)

If you are interested the download link is http://mougino.free.fr/scotia.html

Have fun!
mougino[/quote]

Grypas 30-09-2016 06:21 AM

Essential Items to finish the game
 
I've played Lands of Lore 1 back in 1993. I bought the Temptation pack some time later and the CDs are still functional. In fact I have all three LOL games in the original packages...

I installed it on my android tablet and I'm immersed again. Although I have a very good Monster legends level I can't stop playing LoL.
I tried to read this whole thread, but I'm not 19 anymore and I don't have the free time to do so... :/ Is there an "essential items to finish the game" list somewhere?

marko river 03-10-2016 02:59 PM

@Grypas: I can't help you with what you asked, just to ask you something: I'm not sure are your original packages any different than boxshots we currently have, but would you consider scanning them and uploading them?
If you have original packages, then perhaps you have box and CD case, and CD itself for scanning.

We are grateful for any coontributuons :) Thanks

Anon-amon 27-11-2016 06:38 PM

Ey guys, somebody seems to have figured out how to open the fancy lock on Cimmeria lvl1 with an unreachable item, "the Blood key". I do know he is cheating but it is quite a discovery, isn't it?.

After all this time, this game never stops amazing me.

Here's the video.

Nuddius 04-12-2016 03:09 PM

Hello, nice forum!
So i decided to see if i could get my ol' CD version running. After some trial and error it works with sound and all. I ripped all the files in a folder, got a random LoL-iso that i use for magiciso and starting the game in dosbox 0.74&0.72 works!

So I decided to play a bit on this sunday with Ak Shel, it went very good untilll... the mines.

In the mines in level 1 (part 2) there is a pit that (according to the clue book) should close when you step in a certain area when you are in posession of a certain Mine Key 2. The pit does not close. Strange thing is that at level 2, a pit that should not exist does open and close.
Tried:
-several combinations of the two 'Mine Key 2' in order of using etc
-dosbox 0.72 (with a save from a game played in 0.74, would that mater?)
-update, i tried to update but not sure if it works. The game still says it is V1.02
I downloaded the lolcdpch, ran it in dosbox, than ran PATCH in dosbox which added some files... not sure if there is a third step to be taken?

Kind regards and thanks for the help!

Mystvan 18-07-2017 01:48 AM

From the old RPG games, this is my favorite RPG game. :OK:

In the past, I had the version of the game that the Trainer worked. This Trainer gave a lot of strength to your character. In addition to raising your money to 32,000. :o :omg:

I tested it in 2 ways. Before entering the Throne room and / or after accepting the mission from King, I attacked the guards. They were very powerful and a blow was enough for me to die... Then I used the Trainer and it was only a blow to kill the guard. The other guard, not realizing it, had the same end. I collected the weapons. :sneakrete: :mischief:

I also used this same tactic with the creatures guards of the Swamp. One blow was enough to kill them and they did not realize it, they did not declare me persona non grata. I collected the weapons. :sneakrete: :mischief:

As for the Royal Staff, it made me sad that the Herbalist was gone (probably dead) and the kind Blacksmith betrayed his King and allied himself with his enemies. I wonder what happened to Victor? Is he dead after I’ve eliminated the enemy Commander? :byesad:

Now, I will talk about funny game scenes. I remember that the beautiful girl from Harbor was very grumpy and unfriendly. I tormented her by clicking on her and she was stressed. When the Palace was invaded and then the Hero sees the destroyed Harbor, he says that the girl deserved it. I found it funny because normally a Hero would not say that... :byesad:

Another funny scene was after receiving the mission from King, I would need to find the Vizier for further guidance and documents. I liked to click on the glittering head of the Vizier... :hairpull: :tease:

Another funny scene was when the group of Heroes slept and were surprised by the enemy attack. Their wide eyes are priceless. :hihihi:

Now, I will give you some tips on how to corner enemies, to find them and exterminate them. In the city where you encountered Victor, you can create Walls of Ice so that the enemies are trapped. Just destroy the Ice Wall, kill the opponent and create the Ice Wall again. And check your map to see what “clean” areas your enemies are. But one important thing is that the Ice Wall will only be eternal if you do not sleep in the same area.

This same tactic may be adopted in the Cave where there are two peoples fighting each other. They look like Octopus or Squid. You can use the Ice Wall tactic to finish the mission faster. But I believe they have (acidic) powers to destroy your powerful armor.

The other one I used to create Walls of Ice was in the Forest where there were the fierce Orcs before Scotia’s Castle. To avoid the constant struggle with Orcs, I created Walls of Ice between the two Entrances / Exits in this Forest. The Orcs grunted, but they could not attack me. Phew! Whew!

There are 2 or 3 powerful Magical Scrolls in the City with houses whose doors are with Wood Boards. You need to check each house to find them.

Unfortunately there may be Chests that do not even open with the Skill at level 10 and if you destroy with a Weapon, the precious contents of the Chest can be destroyed. :palm: :picard:

EDIT:

I forgot to mention a few more words.

You can use your freezing power to go through the marsh holes, but with the use of the Trainer, you can traverse them smoothly.

The other point is that you can kill the enemy of the Swamp People from a distance with the use of arrows and crossbows.

Not to mention that the BGM of the game is very pretty and cool from the same Composer of the game Dune II and Dune 2000.

Unregistered lol lover 04-03-2018 04:24 PM

lane padova
 
just a tip that I had found before 15 years.
When u find the first RED gate from scotia use the cube like a weapon with Baccata.
Result u can duplicate the cube.

Unregistered fan 05-04-2018 10:08 PM

KILLED SCOTIA AFTER THE THIRD TRANSFORMATION
 
Hello all lovers and fans of LOL 1,

There is a way how to kill a third form of SCOTIA. You have to be patient :-)

I found one way how SCOTIA AFTER THE THIRD TRANSFORMATION (became an invincible one?) can be killed at castle level 3.
Using no cheating, no Whole of Truth. And it did work.

I just used a Westwood stick and freeze spell IV to defeat her. I Hit the third form approximately 43-times by stick(43 000 damage) and finally I cast a freeze spell IV--ice wall and shattered the ice.
Then a monstrum disappeared, but then the game could not and can´t ever go to the end.


DID ANYONE EVER TRY IT BEFORE? If yes, please let´s make a comment :-)


The game is still surprising me even after 25 years when I played it for first time :-)

Mystvan 06-04-2018 12:26 AM

Quote:

Originally Posted by Unregistered fan (Post 482163)
Hello all lovers and fans of LOL 1,

There is a way how to kill a third form of SCOTIA. You have to be patient :-)

I found one way how SCOTIA AFTER THE THIRD TRANSFORMATION (became an invincible one?) can be killed at castle level 3.
Using no cheating, no Whole of Truth. And it did work.

I just used a Westwood stick and freeze spell IV to defeat her. I Hit the third form approximately 43-times by stick(43 000 damage) and finally I cast a freeze spell IV--ice wall and shattered the ice.
Then a monstrum disappeared, but then the game could not and can´t ever go to the end.


DID ANYONE EVER TRY IT BEFORE? If yes, please let´s make a comment :-)


The game is still surprising me even after 25 years when I played it for first time :-)

How interesting. :OK:

To be honest, as I used trainer, and then, I needed to use a hex editor to edit the savegames (invulnerability or immortality and party location on the map), I used to “collect” any powerful weapons. :sneakrete: :mischief:

Even with weapons of the royal guards and tridents of the soldiers of the amphibious people of the marshes. And then I went to the White Tower (correct name?) In which there was hostile “phoenix” and deposited the armaments cataloging according to the type and power.

I do not remember seeing this Westwood stick. How and where did you get this object? At what location (region map) and store (human or demi-human)?

Unregistered fan 06-04-2018 03:46 PM

KILLED SCOTIA AFTER THE THIRD TRANSFORMATION
 
So,

I forgot to add, did not use any hex editor and others too.

- Westwood stick looks as inconspicuous and useless stick, but it is just bluff. The stick is in the chest in the northeast corner at the Castle level 2.

Logically, it does make a sense. If any creature/monster/fighter can be hit and it shows its damage by points, then must be a way to kill any fighting object in the game. In case of Westwood stick that inflicts only 1000 points of damage but not every hit-again you have to be patient :-).

And why is Westwood stick the only weapon can hurt a third form of Scotia? I do not know. But what I do know that LOL1 was developed by Westwood studios :-) Any connection to that? Yes, probably... :-)


The game has many hidden meanings and it´s really magical.

Mystvan 06-04-2018 04:56 PM

Quote:

Originally Posted by Unregistered lol lover (Post 482061)
just a tip that I had found before 15 years.
When u find the first RED gate from scotia use the cube like a weapon with Baccata.
Result u can duplicate the cube.

As I used the trainer at the time (with immortality, super strength and wealth) and later hex editor with many limitations, :sick: I undress the characters and fought that monster from the mines without any armor and weapons.

Anyway, thanks for the tips. :OK:

Quote:

Originally Posted by Unregistered fan (Post 482168)
So,

I forgot to add, did not use any hex editor and others too.

- Westwood stick looks as inconspicuous and useless stick, but it is just bluff. The stick is in the chest in the northeast corner at the Castle level 2.

Logically, it does make a sense. If any creature/monster/fighter can be hit and it shows its damage by points, then must be a way to kill any fighting object in the game. In case of Westwood stick that inflicts only 1000 points of damage but not every hit-again you have to be patient :-).

And why is Westwood stick the only weapon can hurt a third form of Scotia? I do not know. But what I do know that LOL1 was developed by Westwood studios :-) Any connection to that? Yes, probably... :-)


The game has many hidden meanings and it´s really magical.

Wow, that’s cool! So Scotia kept secretly hidden a weapon in her Castle.

That trainer I mentioned before gave super strength to the party. I am not sure, but each hit was worth 1,000 to over 3,000!

You could kill the royal guards and soldiers of the Marshes without anyone noticing it, because a blow was enough to kill them! And then collect the powerful weapons... :sneakrete: :mischief:

Too bad I could not figure out how to have super strength and wealth using the hex editor.

And unfortunately Westwood did not know to release sequels of the same level or better than remarkable prequels such as Dune II, The Legend of Kyrandia, Lands of Lore, etc.

marko river 09-04-2018 12:03 AM

Quote:

Originally Posted by Mystvan (Post 482169)
And unfortunately Westwood did not know to release sequels of the same level or better than remarkable prequels such as Dune II, The Legend of Kyrandia, Lands of Lore, etc.

Why? LOL2 was bad?
I mean, I remember playing first 2 discs and I really got into the story and the world. Great mix of fighting, stealth, environment interaction and puzzles. But could be my memory plays tricks with me.

Mystvan 09-04-2018 12:36 AM

Quote:

Originally Posted by marko river (Post 482174)
Why? LOL2 was bad?
I mean, I remember playing first 2 discs and I really got into the story and the world. Great mix of fighting, stealth, environment interaction and puzzles. But could be my memory plays tricks with me.

Maybe I mispronounced, but I meant that the sequels were not bad, but they were not on the same level as the prequels.

I played a bit LOL2, but the truth is that I did not like the introduction of “real” digitized characters. I preferred cartoonized digitized characters. I watched on YouTube the interaction of 2 soldiers with the god (with demon appearance). It was not good. :(

The same goes for the games I quoted. I liked Dune II more than Dune 2000 (sort of improved Dune II as well as Warcraft II); LOK1 was more interesting, because LOK2 had ridiculously difficult puzzles, the story of the hands and feet of the evil wizard dispenses comments... :palm:

Just to give you an idea, the “new” King’s Bounty and Fantasy Wars series from 1C Company has spectacularly digitized cut-scenes. Well, the Diablo series managed to make non-cartoonized digitized cut-scenes done well. :OK:

PS: This would just be my personal opinion, but I noticed that the author of a Walkthrough also considered LOL2 acceptable while the LOL3 was inedible. :sick:

marko river 09-04-2018 09:00 PM

Oh, yeah I guess I can agree with everything. I prefer cartonized characters, but I guess market demands were shifting in late 90es, so we get what we have to get in those terms. Still that's someting we have to swallow if we don't like it, but gameplay is most important in the end. And yeah, I guess it is not on the same level as LOL1, but I guess that is also how games industry is evolving. When was the last time you heard of AAA game that has tons of hidden stuff that took years of playing until something is discovered?

Mystvan 11-04-2018 01:50 AM

Quote:

Originally Posted by marko river (Post 482181)
Oh, yeah I guess I can agree with everything. I prefer cartonized characters, but I guess market demands were shifting in late 90es, so we get what we have to get in those terms. Still that's someting we have to swallow if we don't like it, but gameplay is most important in the end. And yeah, I guess it is not on the same level as LOL1, but I guess that is also how games industry is evolving. When was the last time you heard of AAA game that has tons of hidden stuff that took years of playing until something is discovered?

What a pity, as Westwood have the chance to overcome the failures. Well, at least Civilization V seems to be good, because my brother liked the game. XCOM series as well.

Now, I am not sure if it would be possible to accomplish the mission in advance. I will explain more clearly: For you to get the Ruby of Truth from the Ruler of amphibian people, you need to eliminate an enemy monster. But what would happen if you had eliminated the monster before by using bows, crossbows? For the monster is trapped by sort of a mud marshy.

You still have the option of getting the Ruby of Truth without a fight. If your Rogue skills level is high enough, you can steal without the Ruler realizing it.

Smiling Spectre 11-04-2018 02:03 PM

Quote:

Originally Posted by marko river (Post 482181)
When was the last time you heard of AAA game that has tons of hidden stuff that took years of playing until something is discovered?

Actually, I never ever seen any such AAA game. And any other game too, actually. :D

marko river 11-04-2018 02:39 PM

Quote:

Originally Posted by Smiling Spectre (Post 482187)
Actually, I never ever seen any such AAA game. And any other game too, actually. :D

Well, it doesn't necessary have to be secrets that stay hidden for years really :D You are right about that. But what passed as AAA title back then was still develped by a bunch of enthusiasts and you can see/feel that in the game. When it really became corporate and strictly money-making, almost all was lost. Nowadays when thay praise a game for variety and lots of things you can do, is like they are discovering again what was good about video games in the first place.

Maybe not so good example is Jagged Alliance and JA2. Yes, second game is great game, lots of stuff to do, story, jokes etc... but still somehow you don't get shit for no purpose than variety or fun. No Elio, no Reuabn, snitching and arguing that is often more irritating than fun. Nobody wants that in their game anymore. So yeah, LOL2 is good game, but LOL1 is not example of the good game, but example of what used to be a good game. Could be also things are now less hidden and surprising because of interent and sharing experiences, dunno.

Mystvan 13-04-2018 01:16 AM

Searching the internet, I believe I was able to find the old LOL tips website. :dunno:

I am not sure because although the pic of the “red god” appears, I am pretty sure the maps were colored... :dunno:

There, it explains the tricks and also exposes all maps of LOL1. Unfortunately, the links on LOL2 and LOL3 are broken.

Just a note: if you use a browser with extension / add-on like NoScript, ScriptSafe or something similar, do not allow the lygo.com domain as this may lead you to the broken link.

If you’d like to save the LOL Maps page, I’d recommend not saving to PDF using Chrome and its compatible browsers. I would recommend using IE to save in MHT format. Unfortunately, neither Firefox nor SeaMonkey (and compatible browsers) managed to save in MHT, the download just freeze... :smugulon:

Smiling Spectre 13-04-2018 09:33 AM

Quote:

Originally Posted by Mystvan (Post 482191)
There, it explains the tricks and also exposes all maps of LOL1. Unfortunately, the links on LOL2 and LOL3 are broken.

Psst! Hear there! I know better place! ;)

Cuebook for 1st part.

Official Guide for 2nd.

Guide for 3rd.

All are with maps, hints and solutions.

(Unfortunately, site is in Russian. :| Click Britain flag in upper right corner for English structure (but not description), and seek for "Documentation" links.

Mystvan 13-04-2018 04:06 PM

Quote:

Originally Posted by Smiling Spectre (Post 482192)
Psst! Hear there! I know better place! ;)

Cuebook for 1st part.

Official Guide for 2nd.

Guide for 3rd.

All are with maps, hints and solutions.

(Unfortunately, site is in Russian. :| Click Britain flag in upper right corner for English structure (but not description), and seek for "Documentation" links.

Greetings from Poke-man, :poke2: Bonk! Bonk! Grandmaster Spectreman.

Thanks for the links. I was surprised that there are many documents for LOL. I assume the documents are in English.

I believe that both this site Old-Games.RU and Abandonia do not have the document “The History of the Lands of Lore” (List of NPCs and Monsters). :dunno:

I could offer it later. :OK:

Well, at least GOG.com has the Manual and this document all in PDF.

Erratum: I was wrong because Old-Games.RU has really the file “The History of the Lands of Lore”. Well, I would not have guessed it since I downloaded it after posting in the AB Forums. Sorry for my mistake, Grandmaster Spectreman.

Smiling Spectre 18-04-2018 01:56 PM

old-games.ru takes preservation quite seriously. So if document is in public access, it's almost surely will be here (proven that game itself is uploaded). :)

Mystvan 26-04-2018 12:04 AM

Quote:

Originally Posted by Smiling Spectre (Post 482213)
old-games.ru takes preservation quite seriously. So if document is in public access, it's almost surely will be here (proven that game itself is uploaded). :)

One thing that caught my attention in the Cluebook you mentioned, Grandmaster Spectreman, was the stats of such so-called Great Orcs.

I always thought that such little Orcs were Goblins or small Ogres. They do not have the appearance of an Orc. Well, at least that would be my impression from the past.

Now, regarding these Great Orcs, I was surprised that stats are the same for everyone. Why? You will realize that there are 03 types of Great Orcs:

• Those who wear the gold armor, with a fiercest and frightening appearance (purple fur);
• Those who wear the beautiful and shining silver armor;
• And, finally, those who wear the bronze armor.

I always thought the ones wearing “nobler” and gleaming armor were more powerful or higher ranking type. It is like the hierarchy of super-soldiers Sardaukar and the indomitable Fremen.

Here comes the old Myst always thorough in the smallest details. It is just a curiosity.

By the way, the Cabal Warriors and Dark Commander are very cool! :kosta: They are certainly my favorite villains! :sneakrete: :mischief:

Westwoodfan 04-09-2018 05:45 PM

Cashing Issues in dosbox.74-2
 
Hey folks,

I am a LONG time fan of this game. I still have my original CD I got for Christmas in '94.

I ran into some problems I am unsure of how to solve. After character selection the game freezes/crashes. Previously, this issue was solved by setting the cputype=386, however this seems to no longer work. I've read the manual and tried adjusting the cycles, to no avail.

Suggestions?

Smiling Spectre 05-09-2018 11:31 AM

Do not use 74-2? ;) Why to update if you don't need it for your game?

Seriously, I would simply start the game in 0.74, as it works for you, as simplest solution.

Old DosBox notes also suggests to install patch. Check patches here.

Also, explanation of the bug available here. My (little) computer knowledge translate it as "there are several errors in code, fixed by patch, and one of them crashes DOSBox if processor supports it. 386 in DOSBox-0.74 isn't, so set core to 386 fixes this particular problem". Obviously, 0.74-2 changed it. And patch is recommended anyway. :)

Westwoodfan 06-09-2018 11:16 PM

Quote:

Originally Posted by Smiling Spectre (Post 482730)
Do not use 74-2? ;) Why to update if you don't need it for your game?

Seriously, I would simply start the game in 0.74, as it works for you, as simplest solution.

Old DosBox notes also suggests to install patch. Check patches here.

Also, explanation of the bug available here. My (little) computer knowledge translate it as "there are several errors in code, fixed by patch, and one of them crashes DOSBox if processor supports it. 386 in DOSBox-0.74 isn't, so set core to 386 fixes this particular problem". Obviously, 0.74-2 changed it. And patch is recommended anyway. :)

Okay.... So I re-installed .74. I tried the usual cputype/mounting. Didn't work. I got out my old laptop, and strangely, it did work (old laptop is running .74). At this point I have no idea what's going on.

Scatty 07-09-2018 09:13 AM

Quote:

Originally Posted by Westwoodfan (Post 482736)
Okay.... So I re-installed .74. I tried the usual cputype/mounting. Didn't work. I got out my old laptop, and strangely, it did work (old laptop is running .74). At this point I have no idea what's going on.

It might be the cycles set too high, more than 18000 shouldn't be necessary for the game, even less would be smooth.
Be sure to not set the available memsize= to more than 16mb, better yet set it to 8mb, some older games have problem with that. Also be sure to set ems= at the bottom in the options file to false, leave xms=true as is default. Be sure to use the 386_slow / 486_slow settings at cputype=, not the 386 or 386_prefetch ones as those often crash games.
core= should better be set to dynamic as it's the stable option, normal sometimes crashes games, as does simple.

bigvax 16-02-2020 12:40 AM

Quote:

Originally Posted by mougino (Post 459364)
I have read all the 104 pages of this forum, Lands of Lore sure was a hell of a game, I loved it and still do!
[...]
If you are interested the download link is http://mougino.free.fr/scotia.html
Have fun!
mougino

Hello!
I posted the trainer file and the link to your trainer on my website dedicated to this game.
http://landsoflore.ru/materials/files

The link to your site is indicated in the description.

My site itself is exclusively in Russian, but google.translate can you help ;)

Thank you for the very great trainer !!!


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