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-   -   Issue 3 ideas (http://www.abandonia.com/vbullet/showthread.php?t=27934)

arete 05-10-2011 04:22 PM

Issue 3 ideas
 
Yep, let's get this one going off the back of the last one :3:

/cheerful idiot

Eagle of Fire 05-10-2011 05:40 PM

Please no more focus on FPSes?

RRS 05-10-2011 06:02 PM

I liked interviews. Today this can be easily done via exchanging emails with the developer, those questions and answers later look like you were talking with that person. This kind of content is good both for newbies and veterans (like me) alike.

arete 05-10-2011 06:53 PM

I'd love to write something from the point of view of Gwydion or Rosella, you know, grumpy and sarcastic.

Also, Rainbow Brite journatistic corps, assemble!!!

Luchsen 05-10-2011 08:42 PM

Does anybody know a funny non-spoiling, non-insider dialogue from a game? We could make a screenshot comic out of it. Perhaps Teen Agent.

arete 06-10-2011 05:53 AM

You fight like a cow, Lurky :heart:

GTX2GvO 06-10-2011 01:17 PM

Maybe we could add some abandonia based Gmod comics.
I think I can have the map ready before the 3rd mag is released. :whistling:

Dave 06-10-2011 11:28 PM

Let me see...
A little corner for vaporware games.
An article about Modding (see old games on Moddb for example)

And I really like the Box arts (hands article), it would be interesting to see another subject, maybe some old Pixel Art or wallpapers.
Most popular enemy characters or useless characters, it would be fun!
And last but not least a Duke Nukem Vs article, the time has come :p

Just my two cents. :)

The Fifth Horseman 06-10-2011 11:37 PM

Quote:

An article about Modding (see old games on Moddb for example)
For pre-2000's titles, you've pretty much got Wolfenstein, Doom and then the Quakes and some of their clones. Not much otherwise IIRC.
Not saying it's impossible, just that very few games really lent themselves to that kind of thing, and ultimately very few players were really interested in it - and in most of those, there were few if any proper tools. Using a hex editor to mod a game stops being fun about 15 minutes into the task.

TotalAnarchy 07-10-2011 04:28 AM

Also, please suggest industry persons to interview. Just no big names, those are impossible to get to.


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