The Elder Scrolls Oblivion Mulitplayer
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Words cannot express how badly I want this to work...
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*Couch* Oblivion is suckfest compared to morrowind, is there morrowind multiplayer mod?
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If only this worked on my Xbox one... Well if only any mods worked on my Xbox. X_X Ah well, guess that's what I get for being cheap and not upgrading my computer. |
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if only i hadn't accidentally deleted my oblivion iso...
Yes morrowind did have a multiplayer project, but it was buggy, didn't work half the time, and was abandoned. Its time to move on aarne :p |
So... So far, we've figured that:
Copy all the files & folders from the 0.4.5 multi-player mod. Change the .wth file so that it points to Hamachi IP. Make firewall exceptions / disable firewall. Run Console Server. Launch through Obse. The console server says that players are connected, though the port seems to change with each time you speak with the Wanderer in the city bookshop. Maybe this had something to do with why we couldn't synch? More reading up on this mod is needed, methinks. |
You said you got this working, Angry?
Cool - how'd you do it? And: When can we play?! :woot2: |
This sounds awesome count me in after exams end!
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There's about a 90% chance this will be just as buggy as the Morrowind version... The basic engine is too similar for there to be a major difference. Morrowind (with mods) is much better than Oblivion by the way :tongue:
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