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Expack2's De-Make Thread
One of my favorite side-hobbies is de-making images from modern video games into various color palates from various systems, such as the 32-color mode from the Commodore Amiga, or the ever-so-popular 8-bit VGA color palate! Note that these photos were never intended to be shared, so I sometimes get the actual color palate I used wrong; therefore, don't hesitate to speak up! [EDIT: This isn't one of those "Gawk at pictures in main thread and comment on them in another thread" deals, so let loose the comments, positive and negative!]
For starters, here's a screenshot from Metro: Last Light (see original) converted into the Amiga's 32-color palate: http://dl.dropbox.com/u/13771683/Ret...s/Metro2_5.png A MobyGames screenshot from Burnout: Paradise converted into the Amiga's 32-color palate: http://dl.dropbox.com/u/13771683/Ret.../Burnout_2.png A screenshot from Trackmania 2: Canyon (see original) converted into the Mac 8-bit color palate: http://dl.dropbox.com/u/13771683/Ret...ckmania2_1.png A screenshot from Shift 2 Unleashed (see original) converted into the Windows 8-bit color palate: http://dl.dropbox.com/u/13771683/Ret...es/SHFT2_3.png |
Adventures in the Last Light
Some screenshots from Metro: Last Light (see originals here, here, here, and here).
The world of Metro in Amiga's 32-color mode: http://dl.dropbox.com/u/13771683/Ret...s/Metro2_3.png http://dl.dropbox.com/u/13771683/Ret...s/Metro2_4.png http://dl.dropbox.com/u/13771683/Ret...s/Metro2_1.png Now, a screen shot from the world of Metro in Windows' 8-bit palate: http://dl.dropbox.com/u/13771683/Ret...s/Metro2_2.png |
Sci-Fi and Fantasy
Here's some screenshots from the indie game Evochron Mercenary (see originals here, here, and here) converted into the Amiga's 32-color palate:
http://dl.dropbox.com/u/13771683/Ret.../EvoMerc_1.png http://dl.dropbox.com/u/13771683/Ret.../EvoMerc_2.png http://dl.dropbox.com/u/13771683/Ret.../EvoMerc_3.png Now, here's some Gothic II screenshots from MobyGames (see originals here and here) converted into the Amiga's 32-color mode: http://dl.dropbox.com/u/13771683/Ret.../Gothic2_2.png http://dl.dropbox.com/u/13771683/Ret.../Gothic2_1.png |
Red Orchestra 2 Retro
Here's a collection of screenshots from the upcoming game Red Orchestra 2: Heroes of Stalingrad which I de-made:
A square of some kind (see original) in the Amiga's 32-color mode: http://dl.dropbox.com/u/13771683/Red..._Outdoors1.png A two-man squad firing at an off-screen target (see original); also in the Amiga's 32-color mode: http://dl.dropbox.com/u/13771683/Red...iringSquad.png A beautiful scene featuring god rays and a battle-in-progress (see original) rendered in the Amiga's 128-color mode: http://dl.dropbox.com/u/13771683/Red...odRayHouse.png Lastly, here's a scene inside a tank (see original) which, for whatever reason, reminds me of a Macromedia/Quicktime game; as such, it's rendered in the Macintosh's 8-bit color palate: http://dl.dropbox.com/u/13771683/Red...aLikeScene.png |
Nice, but aren't they a little too high-res for the system the edits are supposed to emulate?
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They're indeed nice.
Just one remark, seems dropbox is extremely slow here, don't really know why, but maybe, if you post a lot of pics in one topic you could use thumbnails? Just asking, maybe things will speed up later? [Edit] Never mind that thumbnail thing, speed is OK now. :unsure: |
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Hey all are sharing nice screen shots thanks to all guys.
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Batman: Arkham Asylum
For my next batch of de-makes, here are some screenshots from Batman: Arkham Asylum:
Batman taking down a foe in the Amiga's 32-color mode (original): http://dl.dropbox.com/u/13771683/Ret...kamAssylum.png The back alley of a city (presumably Gotham City) in EGA (original): http://dl.dropbox.com/u/13771683/Ret...sylum_City.png And here's Batman striking a pose with his Batarang in the Amiga's 32-color mode (original): http://dl.dropbox.com/u/13771683/Ret...ylum_Drama.png |
Section 8: Prejudice
Here are some (strangely) good-looking de-made screenshots from Section 8: Prejudice which use Windows' 8-bit color palate and letterboxed since, to my knowledge, there were no 16:9 or 16:10 monitors available to the consumer in the days of Windows 3.x and Windows 95. (See originals here, here, and here)
http://dl.dropbox.com/u/13771683/Ret...-2_Descent.png http://dl.dropbox.com/u/13771683/Ret...cticBattle.png http://dl.dropbox.com/u/13771683/Ret...ArcticBase.png |
Limbo and TF2
Here's some de-made screenshots from the PC version of Limbo in EGA (see original) and the Amiga's 32-color mode (see originals here and here):
http://dl.dropbox.com/u/13771683/Ret...IMBO_Cells.png http://dl.dropbox.com/u/13771683/Ret...IMBO_Cliff.png http://dl.dropbox.com/u/13771683/Ret...O_Hung_Man.png Also, here's some some de-made screenshots from that famous F2P shooter Team Fortress 2 in the Amiga's 32-color mode (see originals here, here, and here) http://dl.dropbox.com/u/13771683/Ret.../TF2_Heavy.png http://dl.dropbox.com/u/13771683/Ret...F2_Soldier.png http://dl.dropbox.com/u/13771683/Ret...F2_TheTeam.png |
From Dust in 32 Colors
To celebrate the upcoming release of Eric Chahi's game From Dust, I've de-made 6 screenshots from the PC version of the game in the Amiga's 32-color mode.
A village under attack by a volcano - and somehow surviving! (see original) http://dl.dropbox.com/u/13771683/Ret...st_Volcano.png A dramatic reveal of a desert village (see original): http://dl.dropbox.com/u/13771683/Ret...lageReveal.png A mysterious statue on a desert island (see original): http://dl.dropbox.com/u/13771683/Ret...t_Tropical.png A bizarre scene which, to me, looks like it was taken underwater! (see original) http://dl.dropbox.com/u/13771683/Ret...st_Surreal.png A dancing villager (see original): http://dl.dropbox.com/u/13771683/Ret...DancingMan.png Finally, the player holding a sphere of sand above a vast desert environment (see original): http://dl.dropbox.com/u/13771683/Ret...t_Arrabian.png |
RAGE and Bastion
Here's some 32-color Amiga screenshots from id Software's upcoming FPS game RAGE:
Battling Octo-Man (see original): http://dl.dropbox.com/u/13771683/Ret...ge_Octoman.png An incoming Beserker-type dude (see original): http://dl.dropbox.com/u/13771683/Ret...e_Beserker.png An enemy dude trying to get on top of you (see original): http://dl.dropbox.com/u/13771683/Ret...actoryDude.png Also, here's some screenshots from the indie action-RPG game Bastion done in the style of the SNES (512x448 hi-res mode, 256 colors): Battling some sort of ball-like foe (see original): http://dl.dropbox.com/u/13771683/Ret..._BallThing.png The hero approaching a blacksmith's (see original): http://dl.dropbox.com/u/13771683/Ret...Blacksmith.png A battle with some ghouls (see original): http://dl.dropbox.com/u/13771683/Ret...GhoulFight.png |
The 32-Color Human Revolution
To celebrate the imminent release of the eagerly-awaited game Deus Ex: Human Revolution, I've taken six official screenshots and de-made them into 640x400 and the Amiga's 32-color palate. (In all seriousness, who knew this game could look so good using only 32 colors?)
A law-enforcement battle in a city harbor (see original): http://dl.dropbox.com/u/13771683/Ret...Ex3_Harbor.png A beautiful skyline vista (see original): http://dl.dropbox.com/u/13771683/Ret...x3_Skyline.png A back alley made rather moody when using only 32 colors (see original): http://dl.dropbox.com/u/13771683/Ret...MoodyAlley.png A scene of an aircraft in flight (see original): http://dl.dropbox.com/u/13771683/Ret...3_Aircraft.png A view of a street from a Chinese city (see original): http://dl.dropbox.com/u/13771683/Ret..._Chinatown.png Finally, a view of Adam Jensen lining up his sights on some foes in a TV station (see original): http://dl.dropbox.com/u/13771683/Ret...rTVStation.png |
Rocks with Faces and Machines with Malice
Here's some screenshots from the indie game Rock of Ages de-made into 320x200 and the Amiga's 32-color mode (see originals here, here, and here)
http://dl.dropbox.com/u/13771683/Ret...DonQuixote.png http://dl.dropbox.com/u/13771683/Ret...s_Leonardo.png http://dl.dropbox.com/u/13771683/Ret...es_Mideval.png Also, here's some screenshots from the upcoming indie shooter Hard Reset de-made into 640x400 and EGA (see originals here, here, and here) http://dl.dropbox.com/u/13771683/Ret...ntMetalBug.png http://dl.dropbox.com/u/13771683/Ret...GiantRobot.png http://dl.dropbox.com/u/13771683/Ret...antMachine.png |
Well I wanted to suggest you to reduce resolution as well, since those pictures with high resolution still looks very good even in 32 colors :)
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Mechs and Steampunk
Here's some screenshots from the still-in-development game Hawken done in 320x200 and use the Amiga's 32-color palette (originals can be found here, here, and here):
http://dl.dropbox.com/u/13771683/Ret..._Firefight.png http://dl.dropbox.com/u/13771683/Ret...JetBrigade.png http://dl.dropbox.com/u/13771683/Ret...esertWorld.png Also, here's some screenshots from the F2P game Iron Grip: Marauders which are also in 320x200 and use the Amiga's 32-color palette (originals can be found here, here, and here): http://dl.dropbox.com/u/13771683/Ret...llTownBoom.png http://dl.dropbox.com/u/13771683/Ret...rs_BigBoom.png http://dl.dropbox.com/u/13771683/Ret...alleyFight.png |
Sonic Generations
Here's some screenshots from Sonic Generations done in the same resolution and color palette as the Sega Genesis (320x224 pixels, 32 colors) (originals can be found here, here, here, and here):
http://dl.dropbox.com/u/13771683/Ret...ons_Retro1.png http://dl.dropbox.com/u/13771683/Ret...ons_Retro2.png http://dl.dropbox.com/u/13771683/Ret...tions_New2.png http://dl.dropbox.com/u/13771683/Ret...tions_New1.png |
X Rebirth
Here's some screenshots from the upcoming space simulator X Rebirth done in the Amiga's 32-color mode at 320x200 pixels (see originals here, here, and here):
http://dl.dropbox.com/u/13771683/Ret...SolarArray.png http://dl.dropbox.com/u/13771683/Ret...aceHighway.png http://dl.dropbox.com/u/13771683/Ret..._HydroFarm.png |
I'm only ten months late, but I still need your help Expack2, could you help me with adjusting certain pictures to certain palettes?
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