Stars!
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review and Download (if available) |
Wow, that's probably the "most awaited" game. There was talk about getting it on site all the years. That's no statement about EoF's pace or reliability, though. :laugh:
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how i run it on windows 7? :rocks:
thanxs ! ( DOS-box is not compatible ) |
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for virtualpc it needs Windows 7 pro :wall:
there are other ways ? :doh: |
Did you people read the readme?
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At last! :p
I'd like to point out that I left a lot of details by purpose in my review. I didn't want to write an essay of 10 pages, so I left it simple... If someone have any question about how to play the game, I'll be happy to answer to the best of my abilities. :) Quote:
To be able to play STARS! in such a situation, you need to use either:
This game doesn't require an entry in the registery to work, but will try to write a configuration file in the default Windows directory. This was standard procedure in Win3.11. If your OS forbid STARS! from writing a file in your Windows standard directory then the game will still work but with default settings, and you will need to enter your serial key every single time. -EoF |
Wow, just downloaded the game and it still looks quite complicated to me! Since I'm a big fan of 4x strategy (but till now rather the "easy" games like MOO) I guess I will dedicate some time to stars! and see how much fun it has to offer!
Greetings from Germany and (once again) thanks for the upload, Gordon |
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VPC2007 works fine in ALL Win7. But you will have to install an (older game compatible) OS in an empty VPC yourself, same as under XP and Vista. |
Trying to play this with Windows XP.
I get: Cannot find file ~\Stars!\stars26i.exe (or one of its components). Check to ensure the path and filename are correct and that all required libraries are available. DOSBox tells me that I need to run it under Windows :) |
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If that all is too much trouble for you look @ pag 1: EoF has given all you need there, even a link towards the pre-made DOSBox/Win3.11 version to the installed game in dosbox-win3. :) [Nitpicking] Though I have my doubts if that link is fully koosjer, as Win3 is included in the download ..... ah well, doesn't matter I guess. [/Nitpicking] |
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I am pretty sure it is because you unpacked the game in a subdirectory which is too long for the antique Windows 3.11 coding to handle. Try shortening the directory name or, better yet, unpack the game directly on your root directory. Like "C:\STARS!" or "C:\GAMES\STARS!", for example. Furthermore, it is possible to set associations for your .M# files. Simply double click on it and select the option to manually associate this file type with the right program. Browse your HD for the stars26i.exe file and select it. The next time you double click on your .M# file, STARS! will automatically open it along with the program. You will need to do the association for every number of the .M# files, but the second time you will be able to select STARS! from the list of existing programs. |
I followed dosraider's advice and successfully launched the game. But after playing through the tutorial I am struck down by disorder. It prompts me to enter the serial code. I have tried all the codes from the download at Abandonia but none of them worked.
Thanks |
Unregistered
Turns out that I could have just run the game on XP natively with 95 compatibility mode xD. So far the code I entered seems to have worked...
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The codes provided in the arvhive will only work with the 26i version of the game. If you managed to find another version, like the 26j version which is the lattest version in use, it simply won't work since the serials provided in the archive are banned serials which were leaked in the 26i version era.
As for STARS!, it works like a charm on a native XP installation. There is no reason it would not, unless you use a cracked 64bits version like it was discussed earlier in this thread. |
Stars!
Greetings,
I was an avid stars player for many years. I was even involved in the Golden age of Stars where the Blitz group tested some of the most devastating race designs. The base standard for a powerful race became 25k production by turn 50, before that became the vogue thing 5-10k production by that point was considered rather slick. To Clarify the game types and I'm not being pedantic. Solo - against the AI's is fun and a great way to test out races and race traits. pbem - the standard version was as a turn based game played every day or 3 times a week if you wanted to have a life, once a game gets going with 16 playsers you can end up spending a few hours on a turn and emails. Lan, or 1comp based. you and some friends sit around and play for and evening or a weeekend. Blitz Blitz games were commonly played on the IRC we had the starsbot set to roll the turns every 5 min and you either had your turn in or you missed it. The games lasted 6-12+ hours and we usually had at least 6 players. 2 player games were done but in the blitz environment race design was the key. If you could build your fleet before the other guy and hit his planet you had the game. More players added the volitility, if you sent your fleet to kill player x then player m could stomp on you while you were killing player x and thus game over. a fleet with no colonists means a slow sad death. The thing about Stars! is that you need to manage your growth, colonization, technology and production power all at the same time while making sure you don't get outdone by any of your neighbors. Each race has many games of surprises in it. Stars! is an incredibly complex and graceful game. In many respects it all comes down to race design. If you are going to try stars I think you may wish to do some research on race design, I think there may even be some races available for download. It really should work just fine on xp as I've run it on xp off a stick numerous times. this site also still hosts Stars! games, http://starsautohost.org/ |
You know it's gotta be good if it's got an exclamation point in the title!:rocks:
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Included readme:
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Replace c:\dosboxc by the correct path/folder where you have your stuff. If you're on Vista/Win7 read the tutorials. http://www.abandonia.com/vbullet/forumdisplay.php?f=90 |
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Glad to hear it works, it's a nice game, enjoy.
Shortcut trick works if you fill in the correct paths and don't make tipooz. Notice: Latest release is dosbox 0.74, not 0.72 If you're on a 64 bit OS dosbox will be in 'program files (x86)', adapt accordingly. Easiest is to use the 'search target' option when creating the shortcut. But of course you don't really need that shortcut trick, a couple of clicks extra to launch the game won't hurt ya. |
Well, a little late but I am here nonetheless.
You simply need to follow the instructions in the readme of that archive. If it doesn't work, you'll need to figure out how to mount drives with DOSbox. We'll be happy to help you in Troubleshooting if you need help. BTW, the STARS! Wiki site has moved since I made this review. You can now find it here. |
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This opens host options where you can set the password. Its usually something you set before anyway. This is not the same as the serial code, its a way to make sure noone can steal your race designs etc As an edit, really read that wiki page, or those pages this game is from a time when they had to make a game interesting in some other way than graphics and easy interface. With the wrong specs you'll have your back against the wall in no-time And even on easy the AI expands fast, real fast, AND into your "territory" too well, lets add some more When you choose a major characteristic, think of this: Jack of all trades gives you big, big penetrating scanners. "no advanced scanners is no big deal Inner strength... Transports in orbit will HELP your colony grow. A galleon minelayer with some defences is deadly to AI AND helps to build your colony Build minelayers, lots of them Beam Weapons are better than Missile in the beginning Missiles rule as soon as you get better computers and the ships with the elect to hold em Matter Packets hurt, get a defender with some transport capacity on all border planets. better, get 10 Matter packets HURT, send them to anyone you suspect of not being able to catch em. they get 1/3rd of the matter and suffer a big bomb. Unless you picked the major trait related to this, since your packets may terraform planets Again, more minefields. 3 minelayers a place is better than one time 3 most things i picked are also on the wiki/help pages for this game, but i thought i make it shorter |
Then do not miss out about the main community of this game, on AutoHost. ;)
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Unfortunately no. Your code is likely gone forever... But you can always get a new code at autohost if you pay a small donation to keep the site running. Just make sure you are using the latest version of STARS!, I'm not entirely sure those codes can work for every version (but you can get the latest version anywhere for free anyways).
Here is the relevant link. You might need to subscribe to the forum to see it. |
Great game. I've been playing it for almost 10 yrs on and off on just my local network. I'm running 26J and I have a couple of codes to share. I hope I'm not offending anyone. I think its safe to say the game is abandonware at this point. Be warned - although these codes allow me to start the game with 2 human players, I think the cheat protection kicks in at some point and I start experiencing "random" occurrences. Like whole worlds being reduced to about 5% of their population!! I just mark it up to the plague and continue on :)
[Code snip] Please don't post codes for this game it seems the codes are still for sale. (or at least you donate some money to get them) |
Hi. Nice to see someone who play STARS! too. :)
The reason why you have those "random occurrences" is indeed because of the cheat protection. It is actually called "the Emperor Bug" and is triggered by the fact that you produce those two players turns on the same computer. STARS! is able to make the difference between two different computers and if it realize that two players have the same "signature" then the Emperor Bug is triggered. This is of course to prevent a single player controlling several races in the same (multiplayer) game. ;) |
EoF can you explain to me a bit about these code things, what do they do in the game? And who is "selling" them? I just want to clear this up so I fully understand what is going on with this game.
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Check your inbox. :)
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Guh... I'm shocked. I was browsing the site and I just realized that STARS! is listed under "Action"?!?!?
It is a 4X, hardcore strategy game for Christ sake! What's wrong with this site? :unsure: |
We've seen an occasional glitch where a game changes to the wrong category for no apparent reason.
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This is quite the bug... Any news on if it's going to get fixed?
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Right now we haven't seen enough incidents to confirm this is a bug rather than an unnoticed operator error (read: someone could have misclicked into the field when editing the game entry)
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A STARS! player pointed me to the fact that many links in the readme.txt file included in our archive of this game to be broken. In fact, most of them are either now completely outdated or have been broken somehow when the file have been saved.
Here is the original copy of Readme.txt: Quote:
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Important: With Stars! being a very old commercial game, you will need to find and use serial codes to be able to use the full functionality of the game. Included in the stars26i.rar archive you will find a text file named code.txt listing 16 serial codes compatible with this version of Stars!. You will then be able to, using those serial numbers, host and play games with your friends. -EoF |
I need clarification--please give me the short story. :p Where did that readme come from? Is it fan-made and not part of the original game, as it looks to me on first sight? If so, I think it should be removed from the archive, and the new one can be added as an extra--which would also make it easier to replace if that's ever again necessary.
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I'm the reviewer of this game. This readme has been created by me when I completed the review to be included and be part of the archive to explain to people how to use the game.
This is not your run of the mill game with which you simply fire up the exe and begin playing... Newcomers need a minimum of info to be able to enjoy it. I don't think adding it as an extra is a good idea. I for one would not care about extras about any game and my goal was/is so the downloaders can have a minimum to start with. |
Thanks, I think I now understand the status of the game and the readme. We'll decide among the updaters.
Even considering not only the rules but the practical considerations, I think the readme doesn't belong on the archive. We have many extras that are indispensable to play their games, from copy protection codes to registry fixes. And as little attention as it can get in the extras section, I think it's much less noticeable buried into the game files. At any rate we can upgrade the current mention in the review into on a "how to run the game" section. |
Frankly, knowing how this game work, what you suggest is completely unneeded and would be useless. The archive and the game itself would be pretty much useless too to any casual downloader who simply wish to try to play the game to try it out.
There is plenty of other sites on the net which are dedicated to this game and the links provided point to the best of them. Adding a new section on Abandonia would be completely redundant. How would you suggest we try to compete with a Wiki? :p |
I don't mean a whole webpage, but a paragraph below the review under the header
http://www.abandonia.com/files/games...andonia_18.png It's just a way of drawing more attention than the current mention, which is basically the same. If people miss this explanation, it won't help if the readme is inside the archive (on the contrary IMO), they won't see it. |
Well, I don't agree. I in fact completely disagree even. This game is for the extremely serious kind of strategy gamer. I'd say there is way more chance that they actually bother to read the file than the opposite.
Beside, there is already a mention of the readme in my review. Someone who would care enough to read the whole review would know about it. But you know, that how to run the game thing you just mentioned? Added to the current archive and review I think it would be great too. |
We've decided to add it to the archive and another copy as an extra, I think that'll be agreeable?
I've seen several people who bothered to ask on the forums, only to be told that the information was in the review that they never read, under a big "how to run the game" sign. :p |
Sure. All I really want is to have the readme in the archive. Anything else is extra visibility.
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The readme is replaced, and added as an extra as well.
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Great, thank you. :OK:
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would be awesome if this was ported to android!
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I'm very lost, and very confused
This thread seems to have been inactive for a while, but hopefully someone sees this. I found a old disk of Stars! when I was moving, I looked into it a bit, and was like "I want to play this". The game is a bit before my time, but my dad loved it. Anyways, I'm not the worst with computers by any means, but I have no idea what I'm doing when it comes to getting this game to run. I tried downloading the version of DOSbox linked on the forum, but the link has been dead for a while apparently. I then just tried to throw the link into the wayback machine and prayed that the files might be archived, sadly that was not the case. I've tried a couple different things to see if I could find a way to run this game, but I haven't figured out a way to get it to run. ( My operating system is windows 10, and microsoft ditched legacy support).
If anyone sees this, and can help me understand what I'm even supposed to be doing, I would be grateful. Thanks a Bunch! |
Basically, you need DOSBox, and that's all. Official version from the official site usually enough for everyone.
If you are lucky (75-80% of games), using DOSBox is easy. 1. Make link to DOSBOX.EXE at the desktop. 2. Pull main game exe (stars.exe, probably?) over this created dosbox icon. If you did everything right, it will open DOSBox, mount game dir as C and start .exe in question, essentially running the game for you. Otherwise, ask here again, preferrably with description what went wrong. :) ... Hmm, but all Stars! versions I can found are Win 3.x. In that case it's much worse. You need Win 3.1 DOSBox set. Check it here: http://www.abandonia.com/vbullet/showthread.php?t=27770. It's not complete though, so you can have some sound problems. Unfortunately, I cannot offer anything better now. |
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