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<div class='quotetop'>QUOTE(Mighty Midget @ Dec 1 2006, 02:40 AM) [snapback]269573[/snapback]</div>
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<div class='quotetop'>QUOTE(Titan @ Dec 1 2006, 02:18 AM) [snapback]269555[/snapback]</div>
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A film version of Conquests Of Camelot would be pretty interesting, especially considering that Christy Marx has many film and television writting credits to her name aside from her game work - her games are always gloriously heavy on plot and character depth.
Even the packaging, manuals and maps included in Conquest Of The Longbow were a work of art that added immeasurably to the storyline and experience. Actually, I've always wondered why the games that have been turned into movies so far are generally of the FPS and arcade genre... I don't have anything against FPS in particular, it's just that compared to some other styles of games *cough* adventure *cough cough* RPG *cough* they're a little light on storylines that can adequately carry 2 hours of entertainment (that doesn't include audieance/player participation) without creating new elements and/or characters... Just a thought. |
Well rpgs are a bit too heavy on storyline - remeber they need to pack it in 2 hours.
Anyway, the problem of this kind of movies is not in the story, the problem is in the delivery. Most movies have stupid and predictable plots anyway. |
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The fact is that the possibility of a good movie based in a videogame is tiny. It's like Alan Moore said in an interview: "Why making movies of comics? What makes a comic special is how it is drawn, the narrative, etc". It fits videogames perfectly.
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These ideas are lame, we all already know that a Metal Gear Solid movie is already set up to go, all they need to do is hire some actors, make the script less cheesy, and they'd have a totally sick film, but of course, everyone is stupid and has to think otherwise.
Which is why pigs fly. |
I'd also wipe DOOM and the rock off the face of the earth.
Before I forgot |
The Rock would probably wipe you off first.
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<div class='quotetop'>QUOTE(troop18546 @ Dec 1 2006, 02:59 PM) [snapback]269656[/snapback]</div>
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[/b][/quote] I didn't say you had to make a movie that is the exact story-line, but more using the ideas, the evoirment and general layout of the story. eg. Xcom; A movie about when the first UFO's was sightet, how they abducted the lead-char.'s sister (probably some random farmer), and how his jurney on rescuing her starts, and in the end how the human race finaly succedes to down a single small UFO and what do you know, his sister was on board, but died. Movie 2 is when he developed xenofobia and starts huntin alies with the humans newly developed fighters based on the alien tech... and so on... How the story slowly developes.. The alies might be after a sertain thing on the planet, rather then taking the planet.. perhaps a big mothership hidden behind Jupiter, sending battle.ships from its docks... (ripping ideas from StarGate layout).. you get the picture. (Would love the proxy-nades.. perfect for good movie-gore-killing) |
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