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JJXB 01-12-2006 11:51 AM

<div class='quotetop'>QUOTE(Mighty Midget @ Dec 1 2006, 02:40 AM) [snapback]269573[/snapback]</div>
Quote:

Depth? We are talking about a world that allows Sylvester Stallone and Arnold roam free under no threat of being fired upon, locked up and fired upon again. "We don't need no stinking depth, unless it's Das Boot"

Ok, so it would be a pretty silly movie, but have you seen "Battle of Britain"?
[/b]
no, i haven't but from what i have read about it, it's based on actual events, not the game. and by depth i'm not talking about "world that allows Sylvester Stallone and Arnold roam free under no threat of being fired upon, locked up and fired upon again" because i think that's pretty shallow as well. i'm onabout max payne levels of depth (that actually has a pretty engrossing storyline along with a lot of depth IMO) as it's not just a guy walking round with a gun killing everyone (ok, the game is but the storyline still manages to shine through) but it's a bad step basing a movie on a game with virtually no coherent/non-cliche storyline as half the games out today work on no good storyline or a variant on an already used storyline of some kind. for example - fallout would make an interesting film if done right but knowing the hollywood directors/producers, they'd turn it into a mad max style film which would f*** me off. silent hill was ok but they changed the storyline far too much to even say it's based on the same storyline as the games. and look at what they did with resident evil - change the storyline and make it into an action thriller. it's examples like that which make me doubtful that any really great game to movie conversions will ever happen. sorry if that other comment came across the wrong way but a standout storyline is needed to event think about doing justice to a game IMO and there has already been 3 terrible star wars films in recent times and i don't think george lucas would convey the star wars storyline from the games well enough to mix with the series of films (ep 1 2 and 3 were bad tries to tie up the storyline within that time frame in the film timeline's)

troop18546 01-12-2006 12:59 PM

<div class='quotetop'>QUOTE(Titan @ Dec 1 2006, 02:18 AM) [snapback]269555[/snapback]</div>
Quote:

Noone saying Diablo? WoW? CS? X-Com? GTA?
[/b]
All those movies would suck. You'd know the whole plot before seeing the first 5 seconds of the movie.

Lulu_Jane 03-12-2006 08:05 AM

A film version of Conquests Of Camelot would be pretty interesting, especially considering that Christy Marx has many film and television writting credits to her name aside from her game work - her games are always gloriously heavy on plot and character depth.
Even the packaging, manuals and maps included in Conquest Of The Longbow were a work of art that added immeasurably to the storyline and experience.

Actually, I've always wondered why the games that have been turned into movies so far are generally of the FPS and arcade genre... I don't have anything against FPS in particular, it's just that compared to some other styles of games *cough* adventure *cough cough* RPG *cough* they're a little light on storylines that can adequately carry 2 hours of entertainment (that doesn't include audieance/player participation) without creating new elements and/or characters...

Just a thought.

velik_m 03-12-2006 08:38 AM

Well rpgs are a bit too heavy on storyline - remeber they need to pack it in 2 hours.

Anyway, the problem of this kind of movies is not in the story, the problem is in the delivery. Most movies have stupid and predictable plots anyway.

Bobbin Threadbare 03-12-2006 02:30 PM

Monkey Island.

Zach Braff = Guybrush

http://www.scummbar.com/mi2/temp/guyzach.jpg

Carcaroth 03-12-2006 03:42 PM

The fact is that the possibility of a good movie based in a videogame is tiny. It's like Alan Moore said in an interview: "Why making movies of comics? What makes a comic special is how it is drawn, the narrative, etc". It fits videogames perfectly.

Blood-Pigggy 03-12-2006 05:55 PM

These ideas are lame, we all already know that a Metal Gear Solid movie is already set up to go, all they need to do is hire some actors, make the script less cheesy, and they'd have a totally sick film, but of course, everyone is stupid and has to think otherwise.

Which is why pigs fly.

moogle 03-12-2006 11:09 PM

I'd also wipe DOOM and the rock off the face of the earth.
Before I forgot

Blood-Pigggy 03-12-2006 11:50 PM

The Rock would probably wipe you off first.

Titan 04-12-2006 12:17 AM

<div class='quotetop'>QUOTE(troop18546 @ Dec 1 2006, 02:59 PM) [snapback]269656[/snapback]</div>
Quote:

<div class='quotetop'>QUOTE(Titan @ Dec 1 2006, 02:18 AM) [snapback]269555[/snapback]
Quote:

Noone saying Diablo? WoW? CS? X-Com? GTA?
[/b]
All those movies would suck. You'd know the whole plot before seeing the first 5 seconds of the movie.
[/b][/quote]

I didn't say you had to make a movie that is the exact story-line, but more using the ideas, the evoirment and general layout of the story. eg. Xcom; A movie about when the first UFO's was sightet, how they abducted the lead-char.'s sister (probably some random farmer), and how his jurney on rescuing her starts, and in the end how the human race finaly succedes to down a single small UFO and what do you know, his sister was on board, but died.
Movie 2 is when he developed xenofobia and starts huntin alies with the humans newly developed fighters based on the alien tech... and so on... How the story slowly developes.. The alies might be after a sertain thing on the planet, rather then taking the planet.. perhaps a big mothership hidden behind Jupiter, sending battle.ships from its docks... (ripping ideas from StarGate layout).. you get the picture. (Would love the proxy-nades.. perfect for good movie-gore-killing)


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