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Ah ok thanks for the info :ok:
160K then really isnt that bad for a military weapon system. Also since SWORDS is not putting any US troops lives at risk I think its money well spent. |
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I am a newbie to this game and I love it.
Somehow I do not manage to use stun rods. I get close to the alien, I have enough time units, but when I click on stun nothing happens: cursor returns to "movement" box mode. Any suggestions? Thanks. |
The stun Rod simply didn't stun the alien - so you have to give it another shot - same as hitting an alien with a rifle, and watch as it is still standing...
/Raasted |
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This way you can see how many hits you need to stun a target with the stun rod, and you can see as well whether any of your operatives is close to fainting -due to stunning attacks, smoke inhalation, etc.-. Later in the game you'll get to research more powerful, alien stunning weapons. |
Do you can advise to me, how can I find the alien base????? Please, please, please.
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Once you've researched Hyperwave Decoder, you're told which mission each UFO is devoted to. If you let it land a UFO whose mission is "Alien Base", it will build a base where it landed. So if you dispatch an interceptor to patrol over that point afterwards, you'll discover the base. If you detect a UFO whose mission is "Alien Supply", it's going to re-supply an existing base, so let it land -you can take it down once it takes off again- and that's the area you must patrol later. If you don't have Hyperwave Decoder, check out the locations where UFOs land and then take off again. They might be involved in merely "Alien Research" missions or others, but you should patrol that area in case they've just built a base. |
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And of course you'll need to see your soldier has lost time units after attempting to stun an alien, then at least you know he tried. |
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another way is too look on graphs, see where activity is high, and then patrol that area with the interceptor.
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