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07-05-2009 06:42 PM |
Quote:
Originally Posted by MugsyNJ1
(Post 363307)
Can't say I'm surprised at all.
It's not a very good business model to bet your company's future on a game over twelve years in development with only a few screenshots to show for it.
I loved Shadow Warrior and Blake Stone back in the day though..
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I never quite got why they decided to spend so little personal on developing it. At first they had like 20 people but after a year or so, only 5 people kept working on it.
The killer was really the switching of engines - I think they realised that the Quake II engine was crap (I don't blame them, it was) and the Unreal engine showed what it could do with Deus Ex.
Still, I hope that Take2 decides to hire some of the original people and make them finish it.
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