![]() |
Yep. I recommend starting with a base near Prague, it covers the whole of Europe, a little of China and northern Africa with a HWD or LRA.
|
I recommand just 3 bases...
My first base in US, Second in China and the third in Europe and only the US and China base got troops and carrier. The base in Europe just got 1 hanger and a hyper-decoder and a storage room. In this way you can save lots of money on maintance fee and cover most of the world, at least the rich part of the world... I suggest you just finish the game in less than 6 month so you don't have to fight tons of Ethereals later. |
Quote:
I want it ALL! :D (I now have three bases BTW, one in Sweden for Europe, one at Chicago for the US, and one at Antarctica for researching) |
Bout chrisalids... ive found something funny.
i had one man with power armour who were ambushed by those freaks. instead of shooting i filled both hands with HE and set them to 0. he were ZOMBIFIED.And in the second turn he exploaded like a firecracker. Boom one he turned it to a alien. Doom 2 he was dead. |
what i like to do is send out my tank(s) first to clear the immediate area around the Landing Craft and then use my soliders to create a perimeter keeping every direction covered. The great thing about this is that any cryssalids have to run to my men to get them which gives you a good chance of your men firing off a snap shot or two.
the problem with this is that etherals get free psy attacks on your men until you start moving out |
Try crouching your men while they are inside your craft, I read somewhere that the aliens cannot use psy on your troops while they are like this.
|
Amazing but true...
|
Wow, thats fricken trippy, no wonder the aliens always MC the troop standing next to my crouching sniper.
*hugs Harvell* now Im happy, i can keep my superb sniper but terrible Psi soldier fighting against sectoids and etherials, just have to keep him crouching. (Hope it works againt panic attacks as well) I always have my first base in Europe, first base is free and Europe is the most expensive area, of course late in the game as another_guest said, money is no problem. Generally have two-three transport craft, all other bases have one hanger with a firestorm. Also try and have two research/manufacture bases, that way near the end of the month you can use the salary trick and still keep production and reasearch efficent. I dont like using blaster launchers against chyrsalids, generally i seem to kill more civillians then aliens when i use them in terror sites, also wasting a 52k blaster bomb on a 20k chyrs corpse seems a bit erm inefficent. After completing UFO a few times ive tried to make a new goal by being more buisness orientated in playing, always look after key sponsers, and if a mission is looking more costly then financial rewards then it may be aborted. (never really used the dust-off mid-battle before) Its much harder financially, especially when you dont use the salary trick (angry lawyers start sueing). |
I dunno. I played for a very long without knowing about the salary trick and I don't really use it.
Business orientated games are harder, yes, but a lot more rewarding by the end of the game. You just think "not only have I won, but I've won really well " |
Yeah.... This is the windows download of Enemy Unknown, and when I try to run it in windows, I get either the turbo action from one exe, or from the other one, the picture looks all scrambled as hell. What's going on?l
|
The current time is 02:40 AM (GMT) |
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.