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I was playing on XcomUtil, the difficulty is upped a bit and also aliens don't always come as they should.
At least it wasn't Sectopods. Although XComUtil HE usually takes em down in one. |
I always get fired :angel:
Got any advice :D |
Dont get fired :twisted:
No advice. |
Keep your budget up. If you have a debt for several continuing months, you're fired.
Watch alien activity graphs. If all countries are taken over, you're fired. |
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Remember that's what i remember so im not sure its totaly true. |
Hmm. I sure hope that's true, but I doubt it. But I hope you're right. Anyway, it isn't sold anymore -> abandonware. Well, that's the main idea. And places like eBay don't count.
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Don't ignore terror sites. Even just landing and taking off again is a lot better. Above all, be active... Pursue any ufo's you can take on, play any mission you think you can win,... |
If you've got nothing better to do then I also suggest doing any research possible which you know doesn't take long (autopsies are good for this) because you get quite a lot of points for research.
If you're quite new, just fight every battle you can to get some experience of how to fight. In little time you will probably get a lot better at identifying which aliens and weapons are very dangerous and which ones are not. Also, above everything, don't worry. This game is really hard, so don't take it badly when you start losing, just start a new game :D. |
You'll get to a point at which you just can't be arsed to go and land at crash sites anymore. When this happens save and switch off, don't just sit there letting the UFO's come and go whilst you mess around with research (as everyone seems to do) you could irrecoverably damage your funding and overall points.
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Go after every UFO you see except battleships.
Before your interceptor starts shooting the battleship see how big it is, if its 3 levels high and looks huge then run away very fast, they can down interceptors in one hit. Now it all depends on how you are getting fired, if its due to all the nations allying with the aliens then as The Fitfth Horseman said use the activity graphs to see where to concentrate your efforts. However if its the debt then you might want to use a more cost effective strategy. Get laser research ASAP, the ammos free and not to expensive. As another_guest said take any missions that you feel you can win, however if you come on a mission which you think is feasible but difficult then try and kill a few aliens, steal a few weapons and then dust-off, remeber rookies are cheap and expendable, vets are the ones who always get targeted first, dam aliens and darn Skyranger for making all the good troops go first. If you somehow have found an alien base then send a squad in there and just kill a few aliens and steal the weps and ammo then run away with hopefully no casulties. You could alternativly send a whole rookie squad. A ten man rookie squad equipped with laser rifles costs $600000 A ten man rookie squad equipped laser rifles n nades cost $603000 ($606000 for two grenades each) Now assuming this is a snakeman/chrysalid base or a floater/reaper base then you should be able to take them on with laser rifles and grenades. Mutons/Sectiods/Etherial base, no chance. If you manage to lose half a squad but manage to steal about 3 aliens equipments worth you should be able to get at least one million dollars, not only that you should get an improved squad in rank and skills making your rookies into squaddies/better. Now thats just assuming you lose half a squad, just remember not to take out the whole base so you only have to kill the first few aliens you see and then run away after stealing there stuff. This is an easy way to make cash and improve skills. For all people who manage to stay late in the game, alien bases make good sources of funds and training, just hope its a snakeman/floater one and its one of the arctic ones, or a country you dont care about. Edit: I myself have an alien base in the arctic and have an interceptor and skyranger base nearby to down supply ships and provide a base for new recruits. It is a heavily guarded base and fairly expensive to run, but in those dull moments where theres no UFO's (that you can see) then its good for a nice training/fund run. |
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