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That was probably a hoax
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Where is games that was Legends of CRPG ????
Dragonlance ? Eye of the Beholder Trilogy ? Lands Of Lore Trilogy ? Amberstar ? Realms Of Arkania Trilogy ? And so on an so on... There where some point in to them there where true fantasy and mystery |
Well we got the choice, maybe not as we expected, but.....
At the end, nobody remembered any TROIKA games? :cry: :cry: No Arcanum? No Temple of Elemental Evil? :not_ok: Sigh,.....I'm gettin to old for this B) |
10 votes for Morrowind...and I would say 10 votes for Fallout! Fallout 2 rulez!!!
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Morrowind all the way! :Brain:
I love the open - endedness of the games as well as the world around you. I also love the view angles and the fact that you can play it through without needing side-kicks to aid you in your quest. (I like to kill monsters without assistance from some jerk who just ends up getting in the way and dying... :ranting: ) The graphics are great and the characters very interesting. I would love to see one or two different features though - greater ability for defence to be controlled by the user (being able to block, parry etc) and more speech (too lazy to read all the stuff they say! :yawn: ) |
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So that meant no BG, no EoB, and so on.But the masses were too strong to control, and the poll had to be modified it seems... :angry: |
The question was about "Favorite RPG". It is mentioned nowhere that it must be new or old. ;)
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Well, it'd be interesting to separate this into console-style RPGs and PC style RPGs, because there is a definite dichotomy. As for console RPGs, I'd go with Suikoden 2 -- just a brilliant game. Far better than FF7, which was pretty but overrated to me.
I voted for KOTOR out of the RPGs listed here.........to me the most important aspect of an RPG is character interaction/development, interesting NPCs, and a great story. I thought Morrowind was overrated in that regard.......it was a great game, but not necessarily a great RPG in the way I look at them. The story itself wasn't bad, but it wasn't integrated into the gameplay very well; it usually didn't feel like you were a part of any greater story. And almost all of the NPCs were just copies of one another with different dialogue, you never really got a sense of personality from them. That was my problem with Morrowind -- a huge world with lots of options, but without an exceptional story or character involvement. I liked the Baldur's Gate games, but I just liked KOTOR better. I'll admit I never played Fallout 1 or 2, but the whole concept wasn't very appealing to me. And finally, I agree that Arcanum should make this list. I still think I'd vote for KOTOR, but Arcanum had an original concept and did a great job with it. |
I loved Morrowind for the reason, that I was able to imagine my role in the story before I actually started the main storyline, by only following the sidequests and talking to NPCs/reading the many books available. For all I know I could be the savior of the people or their doom. To be honest I still haven't finished the game, so I don't know how it actually turns out, so don't spoil it please. ;)
I love how games manage to leave parts of the story to your imagination, similiar to Planescape: Torment, that keeps you guessing for a large part as who/what you really are. Much better than your usual "hero has to slay the evil endboss" story. |
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